This is it guys. Legacy of the Void, the final installment of SC2, is on its way. Over the past 4 and a half years, Team Liquid has been covering Starcraft 2 as one of its most prominent outlets and the quality of our articles has reached a standard that is praised throughout the industry. It's no exaggeration to say that we are the chroniclers of this game.
We create the images that remind us of our greatest moments and bind the books that contain our memories.
We celebrate our finest battles and examine the theories that hold our universe together.
We write the stories that become our history and craft the tales that become our legends.
This is our game and we need your help. We're building a bigger, stronger team to get ready for the next expansion, and recruitment starts now.
Only you can fill the void.
How to Apply
How to Apply: Send an application containing the following information to lichter@teamliquid.net (lichter)
Your TeamLiquid.net ID and Skype information. For coordination purposes, we require writers to use Skype.
Short introduction and relevant background information as it pertains to this position. Please do not send resumes.
All required test assignments
Availability and desired workload.
Applications are open indefinitely.
Applications are open until positions are filled. Positions are not paid and are on a strictly voluntary basis. Valuable staff members may receive non-monetary rewards, passes to leagues covered, opportunities to attend events as press, or positive referrals.
Writers
Description: Writers are responsible for writing previews, recaps, features, and other written content for TeamLiquid's StarCraft II coverage. In the case of previews and recaps, it is crucial that they are written in a timely manner. Writers must be able to write both concisely and at length, depending on the situation. The ability to recognize and develop narratives is also a must. Tournaments with priority at present time are GSL, S2SL, Proleague, WCS, and Weekenders like Dreamhack/IEM/RedBull. We intend on covering as many tournaments as manpower allows.
Write a concise recap on the events of a single day in a major tournament. This is NOT a battle report assignment. Try to tell an interesting story about the tournament and players as a whole, rather than listing the details of several matches. The above examples are only references, feel free to be creative with your style. Any major tournament after June 1st, 2015 may be chosen as the subject.
Write an article previewing some future tournament (as of the time of writing, the only upcoming tournaments is DreamHack, but feel free to think of an alternative if you can). The preview should not preview the entire event if there are many competitors, but should cover a main storyline leading into the tournament. A main storyline includes, but is not limited to, looking at a tournament favorite or popular player going into the event, looking at a team going into the event and any tournament specific storylines (e.g. "Who's good in LotV?").
Graphics
With Starcraft II more alivegaem than ever in 2015, we want to push the quality of our graphics to greater heights. We will need another pair of hands (or two) for graphics to make that happen! Our site might have a very retro forum look, but that doesn’t mean we don’t know how to make our articles look nice. Mainly we work closely with the writers and TL Strat teams to offer insightful articles coupled with attractive layouts. Eventually graphics staff members start helping out in other regions of TLnet, like most of us usually do. If you love ESPORTS as much as we do and have a talent for art or web design, this is the place for you!
While we're looking for a graphic designer, TeamLiquid's graphics staff also contributes to the site in a variety of other ways, and we are accommodating of any kind of talent.
There's no fixed criteria in what we require from our artists. Don't be afraid of applying even if you haven't received any formal graphics education or possess an unorthodox skill-set. We're providing a list of of generally useful skills to have, but they are in no way required. All that matters is the ability to contribute to TeamLiquid in a creative capacity.
Photoshop
Illustrator
After Effects
Indesign
Pixel graphics
HTML/CSS
Freehand illustration
Video editing
Making carriers
If you are interested in contributing, here's how you can apply. Send an email with the title "TL Graphics Application" and the following content to recruitment@teamliquid.net.
Brief introduction of yourself, your graphics background, and list of artistic skills.
Portfolio of your work.
An example of a piece you would do for TeamLiquid.net. This can be artwork for a news post (any league, past or present, real or fictional), a mock up version of any website feature (sidebar, forums, liquibet, icons, etc), any kind of short video, or something totally outside the box.
Please put Graphic Designer or whatever you feel best describes your profile in the subject line.
As with the vast majority of TeamLiquid staff positions, this is an unpaid volunteer position. No experience is required. Your sample work will speak for itself!
everytime I see this thread I want to apply but always end up hating my drafts if I ever even write them. Maybe I'll actually go through with it this time
On November 29 2014 12:50 chipmonklord17 wrote: everytime I see this thread I want to apply but always end up hating my drafts if I ever even write them. Maybe I'll actually go through with it this time
I have similar feelings. I'll probably write something up and delete it upon finishing.
Ya, I tried to write an article once and it turned out crap, so I think I'm screwed there. I'm terrible at strategy, and I'm no graphic designer... so I tihnk I'm screwed.
gogogo! apply! especially graphics, I feel bad for Shiro and Meru when I think about them doing the majority of our stuff D:
also, I must say, most applications are going to feel like they are trash compared to what ends up getting published, but that's because you've had no guidance in the technicalities and or general direction of your piece, which you'll get if you are trialed. It's worth a shot if you have the time, because you will become a better writer
On November 29 2014 12:50 chipmonklord17 wrote: everytime I see this thread I want to apply but always end up hating my drafts if I ever even write them. Maybe I'll actually go through with it this time
I have similar feelings. I'll probably write something up and delete it upon finishing.
I feel like once I get into it I'll like it (I've taken creative writing classes before) its just every intro I write just feels off.
Well, I'll probably be focusing heavily on builds and strategies for legacy of the void. I've been talking to some other top level american players already about builds/timings in legacy, however, I am not really a big fan of the whole "email us to get graded" kinda thing >.> ....
I'll definitely be posting some guides in the strategy section, just like my Skytoss build in HotS, as the beta and other content releases, though! Hopefully I'll be helpful one way or another to some new players looking to get into Legacy.
I'm actually currently working on a small video series with the current unofficial HotS/legacy map on my youtube so maybe that'll make up for being too introverted to apply for this. :D
On November 29 2014 12:54 banjoetheredskin wrote: gogogo! apply! especially graphics, I feel bad for Shiro and Meru when I think about them doing the majority of our stuff D:
also, I must say, most applications are going to feel like they are trash compared to what ends up getting published, but that's because you've had no guidance in the technicalities and or general direction of your piece, which you'll get if you are trialed. It's worth a shot if you have the time, because you will become a better writer
Yeah if you saw the first draft of stuff I write, you'd feel a lot better. My articles would be rubbish without guidance from my fellow TL Strat writers
On November 29 2014 12:54 banjoetheredskin wrote: gogogo! apply! especially graphics, I feel bad for Shiro and Meru when I think about them doing the majority of our stuff D:
also, I must say, most applications are going to feel like they are trash compared to what ends up getting published, but that's because you've had no guidance in the technicalities and or general direction of your piece, which you'll get if you are trialed. It's worth a shot if you have the time, because you will become a better writer
And if you don't become a better writer, I will make you into a better writer.
1001 years is a long time, you must of been a really bad boy.
On a slightly more serious note, I've always though of myself as a far better writer, than orator, and am seriously thinking about giving this a shot with this fine site. I guess I'll have to put pen to paper and see if I can produce something worth reading! Unlike this post.
LotV will be epic, I'm sure of it, though am already dreading the moans about balance.. But hey, if we weren't passionate about the game and race(s) We play, we wouldn't feel the need to get up in arms about it.