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[TLMC4] Results - Page 3

Forum Index > SC2 General
138 CommentsPost a Reply
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iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
May 06 2014 04:50 GMT
#41
First time I've been disappointed by TLMC results. No reason to shit on the maps though; they got their votes fair and square.

The results do reinforce my personal opinions on the current outlook of SC2 gameplay, however. Map designs that promote excessive resource saturation (e.g. 3 base economy before the 10-minute in-game mark) have skewed the match ups and the way people play the game. It's gotten to a point where people are saying a map is bad if they cannot acquire these resources freely, because the current meta wouldn't be accommodated. I think Biome is a very good example of such community expectation, regardless of my opinion that it's detrimental to the game. In that regard, I can't say I'm surprised it got the first place and its opening sentence mentions "the community was clear".

I'm not convinced it will radically challenge 1v1 gameplay. I think the differences will be nuanced and focus almost entirely on early game scouting. If it gets used by tournaments, I'll be paying close attention to that.

TL;DR I have opinions and congrats to the winners.
Twitter: @iamcaustic
vult
Profile Blog Joined February 2012
United States9400 Posts
May 06 2014 05:05 GMT
#42
Nooo Foxtrot
I used to play random, but for you I play very specifically.
People_Eater
Profile Joined December 2013
United States1 Post
May 06 2014 05:24 GMT
#43
Foxtrot was his own Ross Perot to his own George HW Bush.
figq
Profile Blog Joined May 2010
12519 Posts
May 06 2014 05:31 GMT
#44
First for me to have voted for both winners congrats!
If you stand next to my head, you can hear the ocean. - Day[9]
Diamond
Profile Blog Joined May 2009
United States10796 Posts
May 06 2014 06:09 GMT
#45
Congrats to all the winners!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
nunez
Profile Blog Joined February 2011
Norway4003 Posts
May 06 2014 06:15 GMT
#46
bad ass maps.
uvantak tour de force. kamala park is my fav.
conspired against by a confederacy of dunces.
gongshow41
Profile Joined May 2011
Korea (South)49 Posts
Last Edited: 2014-05-06 07:09:59
May 06 2014 07:00 GMT
#47
Loving all the maps!

Foxtrot looks really interesting and I am excited to see how ZvP plays out. A weird combo of really easy to scout natural gasses, but overall hard main to scout in the bottom left and top right expansions could make for some fun "mind game" While the top right and bottom left are more standard in size and layout, Overall this map makes me the most excited.

However I really like what Biome represents. I don't know if its the best execution (hard to say about any map without play) but damn does it make me excited to see this idea used and in action. And if it ends up not being the best hopefully people can work to refine something similar. Cost and Benifits of turtling vs the easy air harass potential could be interesting to see.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 06 2014 07:03 GMT
#48
Grats to Uvantak for landing two top 3 spots! Can't say I'm surprised that Biome won even though I personally didn't like playing on it.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
May 06 2014 07:34 GMT
#49
All these maps look amazing to me, I'd love to play on any of them.

To all the people who say that biome is unfair in favor of Zerg, consider that it's easier to keep mutalisks out with turrets than it is to keep drops out with spores. This is about as close as you can get to an island map in modern Starcraft.
To ease another's heartache is to forget one's own - Lincoln
Destructicon
Profile Blog Joined September 2011
4713 Posts
May 06 2014 07:38 GMT
#50
Damn, for the firsts time in years I'm really disappointed with the top 1 vs 1 maps, I see huge glaring issues with all of them with people getting fed up of them after 1 season.

None the less congratulations to the winners.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
robson1
Profile Joined March 2013
3632 Posts
Last Edited: 2014-05-06 07:42:00
May 06 2014 07:41 GMT
#51
Jeez i hate Biodome.... it looks terrible and i feel the whole map is a giant gimmick. No disrespect to the author personally, congratz to him, the majority liked your map, I just don't think Biodome is a good map. Foxtrot on the other hand should be a GSL map, a WCS map, a Ladder map.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 06 2014 07:41 GMT
#52
so disappoint, community
Comprehensive strategic intention: DNE
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
Last Edited: 2014-05-06 07:43:30
May 06 2014 07:42 GMT
#53
Really, just look at the fourth base on Biome, and imagine trying to defend an early fourth base there.....you don't have enough units, and suddenly you have a drop that is bouncing back and fourth between that and the second faster than your speedlings can move, and you also have some units attacking your third, maybe soon dropping into the main (as soon as a couple more medivacs come out). And against Protoss, void-rays will go wild. There's so much space for them to hide.

An early four-base zerg is just asking for pain there. Of course if you can't drop, them you're in trouble
To ease another's heartache is to forget one's own - Lincoln
nimdil
Profile Blog Joined January 2011
Poland3765 Posts
May 06 2014 07:43 GMT
#54
On May 06 2014 09:39 FrostedMiniWheats wrote:
:O

I'm floored. I thought Uvantak was totally getting first and second with Kamala and Foxtrot (either order, they are pretty close). They seemed the clear favorites.

I think he would have won easily in ranked voting system - unless Biome got ~50% of total votes.
Lambertus
Profile Joined February 2010
South Africa985 Posts
May 06 2014 07:43 GMT
#55
Congratz and thanks for this. I always liked the freshness of the maps the last years!
The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
Big J
Profile Joined March 2011
Austria16289 Posts
May 06 2014 07:49 GMT
#56
Congrats. Say what you want about biome, it's a thousand times better than the forcfield hells behind it.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 06 2014 08:20 GMT
#57
On May 06 2014 16:03 DarkLordOlli wrote:
even though I personally didn't like playing on it.


not enough proxy locations?
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 06 2014 08:24 GMT
#58
I should probably say something of substance instead of just whining. The real disappointment here is that a TLMC designed to produce "multi spawn maps" gave us no 3- or 4-player maps.
Comprehensive strategic intention: DNE
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
May 06 2014 08:24 GMT
#59
Biome you are victorious :D
Good job all round, another successful TL Map contest. Thanks all for these great creations!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 06 2014 08:26 GMT
#60
On May 06 2014 17:20 lichter wrote:
Show nested quote +
On May 06 2014 16:03 DarkLordOlli wrote:
even though I personally didn't like playing on it.


not enough proxy locations?


Oh, more than enough actually.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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