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[TLMC4] Results - Page 2

Forum Index > SC2 General
138 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
blacksheepwall
Profile Joined June 2011
China1530 Posts
May 06 2014 01:54 GMT
#21
These maps look awesome. Congrats to everyone.

Hopefully TB will start using these maps so we can see some high level games on them.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
May 06 2014 02:00 GMT
#22
YEAH Biome!
Celebrating Starcraft since... a long time ago.
ivancype
Profile Joined December 2012
Brazil485 Posts
May 06 2014 02:04 GMT
#23
CJ Biome's idea is pretty cool, but the free expansions killed it for me. Also, I think that avilo, goody and every other turtle mech player joined forces to get votes for the map

Anyways, congrats!

Hopefully there is going to be a TLMC every season to keep the mapmakers busy
The other race is OP
EarthwormJim
Profile Joined February 2014
Canada94 Posts
May 06 2014 02:17 GMT
#24
Foxtrot is definitely the more 'ladder' map... but Biome is definitely the coolest.
Groovy
fezvez
Profile Blog Joined January 2011
France3021 Posts
May 06 2014 02:17 GMT
#25
Great!

I was hoping that Uvantak take the top two slots, but congrats to the winner!

And the team maps look awesome!
Trozz
Profile Blog Joined November 2008
Canada3457 Posts
Last Edited: 2014-05-06 02:35:45
May 06 2014 02:34 GMT
#26
These maps are so sick
1v1 on Sacred Ridge!
You mappers are gold.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
May 06 2014 02:34 GMT
#27
Awesome!
Really excited to see such an unorthodox map in play
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 06 2014 02:38 GMT
#28
On May 06 2014 10:50 silvana wrote:
I liked Biome since the beginning

Show nested quote +
On May 06 2014 10:36 ShowTheLights wrote:
The fucking Auto-4-base map won? holy shit what the fuck. like do you not understand the zerg can defend all 4 so fucking easily? do you guys know what speedlings are? how fast they are? the map is also horrendous looking

well, majority voted for it so gratz i guess


Why do you need to be so harsh? Geez.

Because Biome reduces TLMC to near joke levels. Blizzard won't even look twice at it. This TLMC is a really poor representation of what the community is capable of.
SC2 Mapmaker
DreddSC
Profile Joined May 2014
United States9 Posts
May 06 2014 02:45 GMT
#29
Are there any good replays or VODs of games played on Biome?
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 06 2014 02:49 GMT
#30
On May 06 2014 10:19 InfCereal wrote:
I feel so bad for NemRaC right now. Jesus, the guy wins, and everyone shits on his map.

So he can wipe his tears with his 1st place.......
SC2 Mapmaker
mGGNoRe
Profile Blog Joined November 2011
Australia124 Posts
May 06 2014 03:07 GMT
#31
Nice, I look forward to seeing how blizzard moves forward with this. They are all great maps!
Silvana
Profile Blog Joined September 2013
3713 Posts
May 06 2014 03:15 GMT
#32
On May 06 2014 11:38 lorestarcraft wrote:
Show nested quote +
On May 06 2014 10:50 silvana wrote:
I liked Biome since the beginning

On May 06 2014 10:36 ShowTheLights wrote:
The fucking Auto-4-base map won? holy shit what the fuck. like do you not understand the zerg can defend all 4 so fucking easily? do you guys know what speedlings are? how fast they are? the map is also horrendous looking

well, majority voted for it so gratz i guess


Why do you need to be so harsh? Geez.

Because Biome reduces TLMC to near joke levels. Blizzard won't even look twice at it. This TLMC is a really poor representation of what the community is capable of.


My point is that you can express your opinion and disagreement without being an asshole to the people who put so much hours in making the map and making the contest.
dudecrush
Profile Joined August 2010
Canada418 Posts
May 06 2014 03:20 GMT
#33
I like all the maps. While Biome could use some visual work, it's still a great map, and worth of its place.
rivera
Profile Joined October 2010
Chile83 Posts
May 06 2014 03:22 GMT
#34
Congrats Kantuva, really glad to see you doing well with your maps!

Mis felicidades!
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 06 2014 03:38 GMT
#35
Congrats to the winners. Was personally hoping for Kamala Park but oh well. Hope to see at least one of the maps make it onto the ladder, especially the team ones since I play more of those games lately
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Redrot
Profile Blog Joined September 2012
United States446 Posts
May 06 2014 03:52 GMT
#36
I can't say I'm a huge fan of biome, but it is certainly a cool map and I look forward to trying it out (as a zerg, hehehehehe). Well won all, especially uventek with the 2nd and 3rd!

And sacred path is still awesome :D
I root for CJ because their fb posts are hilarious
Bodzilla
Profile Joined March 2011
Australia472 Posts
May 06 2014 04:01 GMT
#37
On May 06 2014 09:32 Waxangel wrote:
FOXTROT WAS ROBBED

i amen brother.
The coolest looking map i've ever seen.
when life gives you lemons, make banelings
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
May 06 2014 04:06 GMT
#38
I understand a lot of people are upset about Biome making it through when Kamala Park and Foxtrot were both excellent maps. I do want to remind everyone, though, that Habitation Station came in second last TLMC, but was still later picked for usage on ladder due to its excellent and unique design.

In other words, have faith. There's no reason to bash Biome so harshly and shame the SC2 community for "picking a shitty map"; it deserved to be a finalist, and it just so happened that most of the community liked the cool 5-player layout. Winning the contest is not a definitive position with the map's future, nor does it mean that the other maps will be completely overlooked.

This contest was a good thing for the community, and it got us thinking about more interesting ways to create maps. The only restriction on this tournament was that the maps had to be greater than 2-player maps. As a result, we ended with finalists that were all unique, and not even a single one was a standard 4-player map. I believe the mapmakers, as well as the community, have succeeded in pushing map-making in a more positive direction - that's what this contest is all about!
StrategyAllyssa Grey <3<3
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
May 06 2014 04:24 GMT
#39
Let's face it Biome stood out from the rest especially on the surface level. It's risky but the people want to see different.
Someone call down the Thunder?
Maenander
Profile Joined November 2002
Germany4927 Posts
May 06 2014 04:46 GMT
#40
These maps make me want to play again. Excellent job.
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