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[TLMC4] Results - Page 7

Forum Index > SC2 General
138 CommentsPost a Reply
Prev 1 5 6 7 All
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
May 08 2014 02:59 GMT
#121
Some tournaments do have unusual maps. Proleague right now is using Maze which is weird, but whatever. The RedBull tournament had a map with Lava on it.

I am so glad lava didn't become standard in the ladder.
To ease another's heartache is to forget one's own - Lincoln
NewSunshine
Profile Joined July 2011
United States5938 Posts
May 08 2014 03:15 GMT
#122
On May 08 2014 00:46 And G wrote:
The Red Bull TLMC was a proving ground. TLMC4 was a popularity contest. I had planned to use this to my advantage by submitting an entirely beach-themed map, but my plan was discovered and the map didn't make the finalists because the TLMC staff was afraid it would be getting all the votes. At least that's what I'm convinced happened, because otherwise I'd surely have won this contest.

I hope this last bit was serious, I found it quite funny.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
May 08 2014 05:34 GMT
#123
On May 08 2014 00:46 And G wrote:
The Red Bull TLMC was a proving ground. TLMC4 was a popularity contest. I had planned to use this to my advantage by submitting an entirely beach-themed map, but my plan was discovered and the map didn't make the finalists because the TLMC staff was afraid it would be getting all the votes. At least that's what I'm convinced happened, because otherwise I'd surely have won this contest.

Best paragraph in the thread. The Walrus will rise again!
Twitter: @iamcaustic
ElvenAshwin
Profile Joined October 2013
169 Posts
May 08 2014 09:26 GMT
#124
Oh biome is a really bad map. I mean it looks okay but you can so easily just get 4 bases... it doesn't seem fun to play on. There were so many better maps. Oh well, voters preferred it so that is that.
In Jaedong we trust
And G
Profile Joined May 2012
Germany491 Posts
Last Edited: 2014-05-08 12:31:14
May 08 2014 12:30 GMT
#125
On May 08 2014 12:15 NewSunshine wrote:
I hope this last bit was serious, I found it quite funny.
Not quite serious. I chose that theme because I'm horrible at aesthetics and sand plus a few trees seemed easy to do. (It still took me a lot of time...)

On May 08 2014 06:55 Timetwister22 wrote:
A little butthurt much?
Nah, apart from the fact that a map like Biome actually won. I'm not denying that some maps didn't make the finalists simply because they were poorly executed, and that this may apply to my own maps as well. I'm just saying that from Blizzard's perspective there is nothing that makes the top three stand out above other good maps (or perhaps "interesting maps" is a better choice of words, since the qualities of Biome have been called into question by like half of the posters in this thread) that didn't make the finalists, and the whole selection process wasn't transparent at all. So why would Blizzard want to confine themselves to choosing only from the top three? It makes no sense to me.
not a community mapmaker
Whitewing
Profile Joined October 2010
United States7483 Posts
May 08 2014 19:44 GMT
#126
On May 08 2014 21:30 And G wrote:
Show nested quote +
On May 08 2014 12:15 NewSunshine wrote:
I hope this last bit was serious, I found it quite funny.
Not quite serious. I chose that theme because I'm horrible at aesthetics and sand plus a few trees seemed easy to do. (It still took me a lot of time...)

Show nested quote +
On May 08 2014 06:55 Timetwister22 wrote:
A little butthurt much?
Nah, apart from the fact that a map like Biome actually won. I'm not denying that some maps didn't make the finalists simply because they were poorly executed, and that this may apply to my own maps as well. I'm just saying that from Blizzard's perspective there is nothing that makes the top three stand out above other good maps (or perhaps "interesting maps" is a better choice of words, since the qualities of Biome have been called into question by like half of the posters in this thread) that didn't make the finalists, and the whole selection process wasn't transparent at all. So why would Blizzard want to confine themselves to choosing only from the top three? It makes no sense to me.


It was open to a public vote based on the maps that were decided were playable. Those who voted very clearly wanted biome to win.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
TerribleDamage
Profile Joined May 2014
United States1 Post
May 10 2014 04:23 GMT
#127
Wow..very dissapointing TLMC.

Serioulsy 20 base maps need to go!!!!!....everyone whines about alterzim and waystation etc...and yet somehow biome wins. I was shocked at the finalists...so many better options IMO. But yeah biome sucks....I'm sorry. It's super UGLY to boot....I'm all for different tilesets in maps but it just looks so amateur.


Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2014-05-10 04:42:38
May 10 2014 04:42 GMT
#128
I'm afraid Biome is going to suck tremendously in actual matches... But at least it gives a bit of variety.

Foxtrot is the rightful winner, imo.
RookUK
Profile Blog Joined August 2012
United Kingdom283 Posts
May 11 2014 22:22 GMT
#129
Congratulations to everyone - particularly Uvantak. To get two maps in the top three is truly amazing, and I've always been a huge fan of your maps.
Balosaar
Profile Joined August 2012
United States35 Posts
Last Edited: 2014-05-12 06:30:26
May 12 2014 06:26 GMT
#130
i personally thing that biome should have had an ice and a water biome
i like Kamala Park. I think it is really pretty.
2014 WCS Champion StarTale Life ... Best Zerg of Heart of the Swarm
cutler
Profile Joined March 2010
Germany609 Posts
May 12 2014 07:23 GMT
#131
these new maps look nice. I hope they will make it on ladder someday
Code
Profile Blog Joined June 2009
Canada634 Posts
May 12 2014 15:37 GMT
#132
Congrats to the finalists! I love these map making contests.

I really liked Kamala Park.
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
May 13 2014 23:00 GMT
#133
Really liked Foxtrot and Kamala Park.
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
May 19 2014 20:48 GMT
#134
Interesting choices. I'd like to assume that Biome was chosen as the winner because it's a circular map.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
May 19 2014 21:11 GMT
#135
Grats to Biome and Sacred Path -- my vote has been heard. XD
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
Slydie
Profile Joined August 2013
1927 Posts
May 27 2014 07:06 GMT
#136
Luckily Blizzard has been more sensible than the community before, adding Habitation Station to ladder and making us all forget that lava map which won that TLMC...
Buff the siegetank
Phanekim
Profile Joined April 2003
United States777 Posts
June 25 2014 05:24 GMT
#137
some of the 2v2 maps are awful. too hellion ling favored.
i like cheese
ejozl
Profile Joined October 2010
Denmark3463 Posts
June 25 2014 07:42 GMT
#138
Foxtrot looks so positional, an amazing TvT map.

Don't you think Sacred Paths could be used for 1v1? it's super interesting, I wonder if you had a Shakuras Plateau spin, where you can only spawn on opposite sides of the wall.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Jj_82
Profile Joined December 2012
Swaziland419 Posts
September 30 2014 08:57 GMT
#139
solar flare aesthetically looks very boring from the overview. hope it has some nice light effects that come with it.
Once rode a waterslide with PartinG and TaeJa ✌
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