• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:40
CET 14:40
KST 22:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 No more SC2 streamers on team liquid? Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Starcraft:Brood War Discord Servers List of top players active on ShieldBattery [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away. Recommended BW Settings for Mouse and Video
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22
Other Games
General Games
Free Space RTS Game, optimised f. Phone/Tablet etc Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13409 users

Proleague Round 3 Map Changes

Forum Index > SC2 General
48 CommentsPost a Reply
1 2 3 Next All
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-04-10 09:36:32
April 10 2014 08:24 GMT
#1
Source: https://www.facebook.com/proleague.en?fref=photo

As published on their facebook page, this are the changes in the map pool for Round 3 of the SKProleague 2014, Round 3 starts April 13th.

Out;
Yeonsu
Polar Night

Changed:
Out Boxer
+ Show Spoiler +
On April 10 2014 18:14 Dghelneshi wrote:
There are actually a lot of small changes to Outboxer.
  • The main base was decreased in size. As a result, the third base has a bit more open space around it.
  • The sixth base was moved back/outwards a bit. Now there is at least some space between the CC/Nexus/Hatch and the rocks on the pathway.
  • The fourth on that side now has a little bit more air space towards the 6th, which should make it more defendable.
  • The fourth near the natural was moved back and decreased in size. This makes it actually possible to take the 6th without being in firing range from the opponent's high ground 4th and vice versa the 4th is more defendable due to added air space and distance.
  • The further away ramps down to the center were moved a bit towards the main base, are wider and have no more rocks.
  • The center area now has some extra dead space, making it more narrow and presumably preventing colossus from walking up anywhere but the ramps.
  • Creep tumors on islands were removed.


Edit: Overall, the changes to the 4th bases seem like a targeted nerf towards Terran siege pushes, so maybe we will see less mech on this map.

[image loading]


In:
Merry-Go-Round
+ Show Spoiler +
[image loading]


Maze
+ Show Spoiler +
[image loading]
Facebook Twitter Reddit
Mura Ma Man, Dark Da Dude, Super Shot Sos!
digmouse
Profile Blog Joined November 2010
China6333 Posts
April 10 2014 08:27 GMT
#2
Oh oh oh Arkanoid MK2!
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-04-10 08:29:19
April 10 2014 08:27 GMT
#3
My first reactions;
I can't for the life of me think of the change on Out Boxer,

MGR, Fine, I like the map and so do the Code A pro's.

Maze, yay for destructable rocks?
Wait, it looks like there's a large ramp into the main blocked by rocks. I do like that :D!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 10 2014 08:28 GMT
#4
MRG really getting some love.
Niko_Thien
Profile Joined September 2011
Germany2671 Posts
April 10 2014 08:32 GMT
#5
The new map looks unusual, that is a good thing imho. Always the same playstyle gets boring Hoping to see some entertaining games on the new map
@Niko_Thien on twitter!
Lorch
Profile Joined June 2011
Germany3716 Posts
April 10 2014 08:35 GMT
#6
I think the change on Out Boxer is no neutral creep tumors on the islands?

Maze looks really wierd, can't wait to see games on it!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 10 2014 08:38 GMT
#7
On April 10 2014 17:35 Lorch wrote:
I think the change on Out Boxer is no neutral creep tumors on the islands?

Maze looks really wierd, can't wait to see games on it!

That actually might be it :-)! Thanks!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Ctesias
Profile Joined December 2012
4595 Posts
April 10 2014 08:39 GMT
#8
I really like these changes. MGR is a cool map, and Maze seems interesting. Like Arkanoid, but less extreme. Should be a lot of fun.

The only alteration I can think of for Outboxer is the removal of creep on the island bases? They might not even show on the map picture anyway, though.
Flash | Mvp
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 10 2014 08:42 GMT
#9
I can't think of a reason to remove those tumors... They had served a purpose in the first place.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 10 2014 08:42 GMT
#10
Wow, it's like they read my mind :D (or my post in the feedback thread perhaps..)

So happy Yeonsu/Polar are out. ffs it took awhile.

We're even getting something arkanoid-esque. I loved that map even though it didn't exactly strike me as balanced (which is fine for proleague format).
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
April 10 2014 08:44 GMT
#11
Oh cool, Maze looks like fun D:

I won't miss immortal all-ins on Yeonsu either.
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 10 2014 08:46 GMT
#12
I guess forcefields might be somewhat useful in the maze of doom.
prabhbhambra13
Profile Joined April 2011
United Kingdom424 Posts
April 10 2014 08:47 GMT
#13
Arkanoid v2!

Hoping to see some more unorthodox games on it.
SECO SECO SECO
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
April 10 2014 08:49 GMT
#14
Maze might be amazing mech tvt heaven or a terrible mess.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
April 10 2014 08:52 GMT
#15
Haha, Maze, seriously. Arkanoid remnants
LiquipediaWanderer
ACrow
Profile Joined October 2011
Germany6583 Posts
April 10 2014 08:52 GMT
#16
Haha, Maze looks so ProLeague, very crazy.
Get off my lawn, young punks
linkhimura
Profile Joined March 2014
Argentina231 Posts
April 10 2014 08:53 GMT
#17
wow, I really like maze!! it's sooooo cool!!

I don't think they should have changed that to outboxer, but well, w/e.

The only thing I can think right now is in maze, I like it so much.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 10 2014 08:58 GMT
#18
My first ever thread to reach Community News #proud
Mura Ma Man, Dark Da Dude, Super Shot Sos!
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 10 2014 09:05 GMT
#19
hooray for non-standard :D
vibeo gane,
Dghelneshi
Profile Joined January 2013
Germany82 Posts
Last Edited: 2014-04-10 09:56:02
April 10 2014 09:14 GMT
#20
There are actually a lot of small changes to Outboxer.
  • The main base was decreased in size. As a result, the third base has a bit more open space around it.
  • The sixth base was moved back/outwards a bit. Now there is at least some space between the CC/Nexus/Hatch and the rocks on the pathway.
  • The fourth on that side now has a little bit more air space towards the 6th, which should make it more defendable.
  • The fourth near the natural was moved back and decreased in size. This makes it actually possible to take the 6th without being in firing range from the opponent's high ground 4th and vice versa the 4th is more defendable due to added air space and distance.
  • The further away ramps down to the center were moved a bit towards the main base, are wider and have no more rocks.
  • The center area now has some extra dead space, making it more narrow and presumably preventing colossus from walking up anywhere but the ramps.
  • Creep tumors on islands were removed.


Edit: Overall, the changes to the 4th bases seem like a targeted nerf towards Terran siege pushes, so maybe we will see less mech on this map. I could be totally wrong though.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech155
Codebar 95
ForJumy 36
SHIN 32
OGKoka 1
StarCraft: Brood War
Calm 5886
Rain 1929
Jaedong 1050
Hyuk 817
EffOrt 707
BeSt 638
Mini 466
FanTaSy 430
Light 346
Rush 274
[ Show more ]
Larva 218
ggaemo 210
Stork 189
Leta 160
firebathero 153
Hyun 133
Snow 121
hero 120
Mind 111
Pusan 82
Shuttle 70
Killer 64
Bale 34
JYJ 29
Shinee 24
ToSsGirL 23
Sacsri 20
scan(afreeca) 19
sorry 19
sOs 18
Aegong 17
Hm[arnc] 17
Terrorterran 16
Movie 15
yabsab 14
zelot 12
Rock 7
Noble 6
Icarus 4
Counter-Strike
fl0m5275
Other Games
FrodaN2550
singsing1970
B2W.Neo991
Lowko368
XaKoH 211
crisheroes204
KnowMe168
byalli151
Fuzer 141
DeMusliM101
Mew2King48
CosmosSc2 13
Railgan4
fpsfer 3
Organizations
StarCraft 2
angryscii 23
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV660
League of Legends
• Jankos2826
Upcoming Events
OSC
20m
OSC
9h 50m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
20h 20m
WardiTV Invitational
22h 20m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
1d 3h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 6h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 20h
WardiTV Invitational
1d 22h
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
4 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.