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On May 06 2014 17:24 EatThePath wrote: I should probably say something of substance instead of just whining. The real disappointment here is that a TLMC designed to produce "multi spawn maps" gave us no 3- or 4-player maps. Biome is basically 3player, right?
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On May 06 2014 17:43 Big J wrote:Show nested quote +On May 06 2014 17:24 EatThePath wrote: I should probably say something of substance instead of just whining. The real disappointment here is that a TLMC designed to produce "multi spawn maps" gave us no 3- or 4-player maps. Biome is basically 3player, right? Yeah, but...
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this has been the most disappointing TLMC yet.
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On May 06 2014 17:58 xuanzue wrote: this has been the most disappointing TLMC yet. Na, the last one was worse with a map winning that wasnt suited for any form of Starcraft.
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On May 06 2014 17:58 xuanzue wrote: this has been the most disappointing TLMC yet. Well Blizzard's 'generous' donations of a souvenir and a headset/keyboard/mouse hardly encourage the best of the best.
Despite, that I like the look of all the winners. Hopefully they get some play at pro-level before the theorycrafters trash them too much.
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Congratulations, all the winning maps deserve it! There were so many excellent entrants this time around, I hope to see many of the maps in the ladder pool
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I hope Biome wins because of it's looks. I hope the actual games will be at least decent on it.
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gonna expand my thoughts.
my vote was for kamala, mainly because is not that free the 3rd.
still i have a problem that maps tend to bring 16 bases (with 8 patches) and make too long games. distances are so long, that most players don't care about to send a worker to explore, and then get blind countered by build orders.
tournament organizers actually are heavy focused in a bo3/5/7 format, with group stages of double elimination that trend to make long sessions (ro 32/16 in wcs) and those maps bring longer games, than overall makes me bored.
I mostly disappointed with the trend of huge maps + free expos, every contest bring bigger maps than the previous session.
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Any idea when the next contest is?
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from what I understand every 2 WCS seasons
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I'd actually love to play some games on Biome, looks pretty cool to look at.
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Poland3747 Posts
On May 06 2014 18:02 Big J wrote:Show nested quote +On May 06 2014 17:58 xuanzue wrote: this has been the most disappointing TLMC yet. Na, the last one was worse with a map winning that wasnt suited for any form of Starcraft. But the runner up ended up as very solid addition to the map pool. This may be the case here: Biome has opportunity to proof itself, but if it will fail both 2nd and 3rd map look like good and very solid addition.
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Nice ! Time to update the Signature.
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Really liked Kamala Park and Foxtrott Labs as a nice and solid maps, but I think you can't deny that CJ Biome benifitet more from it's unconvential look rather than its actual quality. Than again I don't want to take anything away from the winner, the community liked it, so it was well deserved. Congrats to both Uvantak and NemRaC!
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Congratulations to the winner, but I'm really disappointed an Uvantak map didn't win. Foxtrot and, especially, Kamala (which was amazingly gorgeous and really fresh to play), were infinitely superior to Biome to my mind. Then again, the community has voted and the choice of the majority shall be accepted, bad though it looks to me.
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Underwhelming nominations, underwhelming result... :/
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On May 06 2014 10:54 blacksheepwall wrote: These maps look awesome. Congrats to everyone.
Hopefully TB will start using these maps so we can see some high level games on them.
With most of them, probably not. They're far too standard. I don't see a reason to use CJ Biome over New Pompeii for instance, which is a more interesting map with the same 5 spawn idea. The TLMCs flagrant dismissal of "gimmicks" is also a turnoff. SHOUTcraft isn't interested in running a tournament with ladder maps, everyone else does that and frankly there's nothing wrong with a "gimmick" or two to liven things up.
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So the 2v2 map contest is won by an almost 1:1 conversion of a BW map and the 1v1 map contest is won by a map that we will never see in a good tournament or on ladder.
Cool contest.
On May 06 2014 22:37 TotalBiscuit wrote:Show nested quote +On May 06 2014 10:54 blacksheepwall wrote: These maps look awesome. Congrats to everyone.
Hopefully TB will start using these maps so we can see some high level games on them. With most of them, probably not. They're far too standard. I don't see a reason to use CJ Biome over New Pompeii for instance, which is a more interesting map with the same 5 spawn idea. The TLMCs flagrant dismissal of "gimmicks" is also a turnoff. SHOUTcraft isn't interested in running a tournament with ladder maps, everyone else does that and frankly there's nothing wrong with a "gimmick" or two to liven things up.
Why don't you host a contest then? :o
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