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HotS Balance Update - November 11 - Page 53

Forum Index > SC2 General
1858 CommentsPost a Reply
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TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2013-11-13 10:28:32
November 13 2013 10:25 GMT
#1041
On November 13 2013 19:20 Big J wrote:
Show nested quote +
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013


Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch as a whole. You could still heavily weaken a race with 8 buffs and a single nerf.
goody153
Profile Blog Joined April 2013
44230 Posts
November 13 2013 10:29 GMT
#1042
i dont understand why people are saying that nerfing bio is a way to go .. why not just add the viability ... MMM maybe obnoxious to watch but that doesnt mean its poor design and its what that holds back the game .. if you remove bio .. i dont see any other micro potential from terran and the game will look like just another rts ..
this is a quote
Big J
Profile Joined March 2011
Austria16289 Posts
November 13 2013 10:31 GMT
#1043
On November 13 2013 19:25 TheDwf wrote:
Show nested quote +
On November 13 2013 19:20 Big J wrote:
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch at a whole. You could still heavily weaken a race with 8 buffs and a single nerf.


No you don't have to analyize it at a whole. Because when you buff banshees and nerf hellbats you buff banshee-based playstyles. The outcome may be weaker in certain scenarios. It may be weaker statistically speaking as a whole. But it's still a buff in other scenarios. That's why you can't consider it as a whole.

You simply cannot say the banshee cloaking cost reduction is not a buff to Terran.
Creager
Profile Joined February 2011
Germany1920 Posts
November 13 2013 10:38 GMT
#1044
On November 13 2013 19:31 Big J wrote:
Show nested quote +
On November 13 2013 19:25 TheDwf wrote:
On November 13 2013 19:20 Big J wrote:
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch at a whole. You could still heavily weaken a race with 8 buffs and a single nerf.


No you don't have to analyize it at a whole. Because when you buff banshees and nerf hellbats you buff banshee-based playstyles. The outcome may be weaker in certain scenarios. It may be weaker statistically speaking as a whole. But it's still a buff in other scenarios. That's why you can't consider it as a whole.

You simply cannot say the banshee cloaking cost reduction is not a buff to Terran.


Since there is Photon overcharge together with having detection available through Stargate tech and Spore Crawlers don't require an Evo Chamber anymore I would say the only match-up where Banshees are really commonly used is TvT and we know that any balance changes don't give additional edges in mirrors.
While it's true on paper that cost reduction for cloak was a buff, it barely compensates for the nerfs.
... einmal mit Profis spielen!
AxionSteel
Profile Joined January 2011
United States7754 Posts
November 13 2013 10:41 GMT
#1045
On November 13 2013 19:29 goody153 wrote:
i dont understand why people are saying that nerfing bio is a way to go .. why not just add the viability ... MMM maybe obnoxious to watch but that doesnt mean its poor design and its what that holds back the game .. if you remove bio .. i dont see any other micro potential from terran and the game will look like just another rts ..


I think obnoxious is certainly not the right way to describe bio ...terran bio in the hands of a korean multitasking, macro and micro bot is incredible to watch. However after years of watching it, it does get a bit bland, and it's even more stale these days since terran builds are so limited vs zerg and protoss for a number of reasons. I certainly want to see more strategies and unit compositions come out of top terrans, I think that's what most people want as well, even if it's only in two of the matchups.

TheDwf
Profile Joined November 2011
France19747 Posts
November 13 2013 10:42 GMT
#1046
On November 13 2013 19:31 Big J wrote:
Show nested quote +
On November 13 2013 19:25 TheDwf wrote:
On November 13 2013 19:20 Big J wrote:
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch at a whole. You could still heavily weaken a race with 8 buffs and a single nerf.


No you don't have to analyize it at a whole. Because when you buff banshees and nerf hellbats you buff banshee-based playstyles. The outcome may be weaker in certain scenarios. It may be weaker statistically speaking as a whole. But it's still a buff in other scenarios. That's why you can't consider it as a whole.

You simply cannot say the banshee cloaking cost reduction is not a buff to Terran.

I am not disputing the fact the Cloak Banshee cost reduction was a Terran buff. I am saying the combination of the Cloak Banshee cost reduction and the Hellbat damage decrease resulted in Terran being weakened; thus the patch was a Terran nerf. Arguing that Blizzard isn't afraid to buff Terran because they offer derisory compensations when demolishing entire parts of the Terran gameplay makes little sense.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 13 2013 10:45 GMT
#1047
On November 13 2013 19:20 Big J wrote:
Show nested quote +
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as


As you are being very picky with what you write, you are wrong. For his imaginary patch of nerfing marines DPS by 30% and increasing the hellions hit points by 5, the marine has been nerfed and the hellion has been buffed. Since the marine is more crucial to Terran and the nerf outweights the buff to the hellion by far, _TERRAN_ has been nerfed.

You can try to juggle around it as much as you want, but thats how it works. A buff and a nerf doesn't mean that balance is kept. A small buff doesn't make up for a big nerf in the race.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
TeeTS
Profile Joined June 2011
Germany2762 Posts
November 13 2013 10:49 GMT
#1048
On November 13 2013 19:31 Big J wrote:
Show nested quote +
On November 13 2013 19:25 TheDwf wrote:
On November 13 2013 19:20 Big J wrote:
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch at a whole. You could still heavily weaken a race with 8 buffs and a single nerf.


No you don't have to analyize it at a whole. Because when you buff banshees and nerf hellbats you buff banshee-based playstyles. The outcome may be weaker in certain scenarios. It may be weaker statistically speaking as a whole. But it's still a buff in other scenarios. That's why you can't consider it as a whole.

You simply cannot say the banshee cloaking cost reduction is not a buff to Terran.


Oh you absolutely can, since cloaked Banshee´s have absolutely 0 impact on non mirror matchups. You could give them the cloak for free right from the start! It would not change anything at all in TvZ and TvP!
goody153
Profile Blog Joined April 2013
44230 Posts
November 13 2013 10:57 GMT
#1049
On November 13 2013 19:41 AxionSteel wrote:
Show nested quote +
On November 13 2013 19:29 goody153 wrote:
i dont understand why people are saying that nerfing bio is a way to go .. why not just add the viability ... MMM maybe obnoxious to watch but that doesnt mean its poor design and its what that holds back the game .. if you remove bio .. i dont see any other micro potential from terran and the game will look like just another rts ..


I think obnoxious is certainly not the right way to describe bio ...terran bio in the hands of a korean multitasking, macro and micro bot is incredible to watch. However after years of watching it, it does get a bit bland, and it's even more stale these days since terran builds are so limited vs zerg and protoss for a number of reasons. I certainly want to see more strategies and unit compositions come out of top terrans, I think that's what most people want as well, even if it's only in two of the matchups.


most of sc2 fans wants to see variety .. but removing bio as a viable playstyle is bit out of hand .. making mech equally viable as bio is much more appropriate .. just like how tvz worked in broodwar both mech and bio were equally viable .. and we dont get too see one style being played ovver and over again ..
this is a quote
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
Last Edited: 2013-11-13 11:16:54
November 13 2013 11:03 GMT
#1050
terran is a dying race and is getting rarer and rarer, blizz really need to look at mech some more and make it more viable especially in tvp.

immortals archons and tempest are still a huge problem and if they exist as is mech will never be as good as the mega toss army.
savior did nothing wrong
XiaoJoyce-
Profile Blog Joined December 2009
China2908 Posts
November 13 2013 11:03 GMT
#1051
Wow, now air and mech army share same upgrade

I can imagine a total mech army. I hope to see it.
Pew! Pew! Chitty Chitty Bang Bang!
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
Last Edited: 2013-11-13 11:16:22
November 13 2013 11:07 GMT
#1052
wrong thread
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-11-13 11:10:12
November 13 2013 11:09 GMT
#1053
On November 13 2013 19:20 Big J wrote:
Show nested quote +
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
On November 13 2013 13:23 larse wrote:
David Kim's answer to a question of Terran mech at the SC2 panel at Blizzcon 2013

http://youtu.be/vw7ZNQe24KM?t=47m50s

Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

I don't see why you shouldn't evaluate the patch with a one-dimension variable. Take the winrate in TvZ (at the highest level of course, not on ladder) for example. If it decreases after the patch, that will have been a nerf, if it increases, that will have been a buff. It's certainly simple and not representative of how a matchup is played, but that's not unreasonable.
No need to pull out fancy math notations and be rude to others, that doesn't make you look smarter.
Fjodorov
Profile Joined December 2011
5007 Posts
Last Edited: 2013-11-13 11:16:56
November 13 2013 11:16 GMT
#1054
Any zergs in da house?! :o Im curious to hear about any fun you have had with the roach burrow speed. Do you manage to get anything cool stuff done with it?
ETisME
Profile Blog Joined April 2011
12526 Posts
November 13 2013 11:16 GMT
#1055
On November 13 2013 20:07 NarutO wrote:
wrong thread

wrong thread yo!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
XiaoJoyce-
Profile Blog Joined December 2009
China2908 Posts
November 13 2013 11:23 GMT
#1056
Now I can imagine terran military power. Air and Factory unit share the same upgrade.

Maybe u see factory unit supplement by air unit?

Or maybe used to be bio tank, now is bio tank maybe air unit?

I can imagine versatile play haha. Can't wait to see next live game. Next proleague or something.
Pew! Pew! Chitty Chitty Bang Bang!
Warheart
Profile Joined June 2012
Italy25 Posts
November 13 2013 12:02 GMT
#1057
i'm not sure how much the tank change will make a difference,it seems like too small of a change to me...the roach change is what i like the most, now they can be used to harass a little bit instead of being a meat shield for most of the game.
as for the oracle speed i can't figure out what the reasoning process behind buffing a pure harass unit was, for the race with the most safe and effective harass in the game already O.o
war is in my heart,death is by my side!
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 13 2013 12:06 GMT
#1058
Just throwing an idea out there.

How would people feel about a cost reduction in static defense for terran (bunkers, turrets).

It would help with stuff like proxy oracles, blink all-ins and muta backstabs (the bane of tank/marine). It likely won't really make 11-11s, bunker/reaper stronger since the build time is more of the issue in those scenario and turrets are for defense. Would make mech more viable and less banshee just ending games in TvT.
TheDwf
Profile Joined November 2011
France19747 Posts
November 13 2013 12:09 GMT
#1059
On November 13 2013 21:06 vthree wrote:
Just throwing an idea out there.

How would people feel about a cost reduction in static defense for terran (bunkers, turrets).

It would help with stuff like proxy oracles, blink all-ins and muta backstabs (the bane of tank/marine). It likely won't really make 11-11s, bunker/reaper stronger since the build time is more of the issue in those scenario and turrets are for defense. Would make mech more viable and less banshee just ending games in TvT.

If they want to keep the Oracle and the Mutalisk as stupid as they are now, Turrets could indeed do with costing 75 instead of 100.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
November 13 2013 12:11 GMT
#1060
On November 13 2013 19:49 TeeTS wrote:
Show nested quote +
On November 13 2013 19:31 Big J wrote:
On November 13 2013 19:25 TheDwf wrote:
On November 13 2013 19:20 Big J wrote:
On November 13 2013 19:12 TheDwf wrote:
On November 13 2013 19:04 Big J wrote:
On November 13 2013 18:53 TheDwf wrote:
On November 13 2013 18:49 Big J wrote:
On November 13 2013 18:14 larse wrote:
On November 13 2013 18:06 Sapphire.lux wrote:
[quote]
Yeah, i heard that before. The result was mech becoming worse then it has ever been.


Yeah, that's just some PR stuff. They are extremely reluctant to make any Terran buff.

2014 = 2012 where Terran goes down.


2 buffs, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.12#Balance_Update
1 buff, 1 nerf here: http://wiki.teamliquid.net/starcraft2/Patch_2.0.9#Balance_Update

then from the beta we have:
Medivac buff
Raven buff(s)
Yamato Canon buff
Thor buff
Siege Tank Upgrade removed
Reaper buff
Mech Weapon buff part 1
might be missing something...

gonna keep in mind that being "extremly reluctant to make any Terran buff" means that they changed everything that is underused in some way (minus ghosts).

Yeah, because the Cloak buff totally compensated the Hellbat nerf in TvP/Z, right? Your digital argument is so pointless.


Read what I respond to.... He said "any Terran buff". Which gets disproven by... well, showing any Terran buff.

Imaginary patch:

Marines' dps decreased by 30%
Hellions' hit points increased by 5

→ Big J's comment: "Terran has been buffed."

Strong logic at work here.


you don't get what I was responding to, do you?
But yes, Terran would be buffed with this patch. And nerfed. You know, it's not a one-dimensional relationship. SC2 isn't one number that you increase or decrease with a patch, it's a vector of many of them.

Edit: But that's probably too much for you. I'd rather post something on your level:
uaaaaaaaaarrrrrrrrrrrrrrgggggggggggggggggaios jdpoi afhiophs afkj ashl h l as

You're the one not getting it. You're considering an individual buff and saying "look, they do buff Terran!" when you have to analyze the patch at a whole. You could still heavily weaken a race with 8 buffs and a single nerf.


No you don't have to analyize it at a whole. Because when you buff banshees and nerf hellbats you buff banshee-based playstyles. The outcome may be weaker in certain scenarios. It may be weaker statistically speaking as a whole. But it's still a buff in other scenarios. That's why you can't consider it as a whole.

You simply cannot say the banshee cloaking cost reduction is not a buff to Terran.


Oh you absolutely can, since cloaked Banshee´s have absolutely 0 impact on non mirror matchups. You could give them the cloak for free right from the start! It would not change anything at all in TvZ and TvP!

People said that hellbats didn't affect anything but tvt as well. I agree with that about as much as I agree with you're idea on free cloak for banshees
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