And with the fixes to showing Ladder Maps in the pool is finally here
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Tobblish
Sweden6404 Posts
And with the fixes to showing Ladder Maps in the pool is finally here ![]() | ||
Killmouse
Austria5700 Posts
On July 30 2013 09:18 aristarchus wrote: Show nested quote + On July 30 2013 09:13 -Kyo- wrote: On July 30 2013 07:42 R1CH wrote: On July 30 2013 07:40 MonkTheBong wrote: On July 30 2013 07:39 HelloSon wrote: Improved Replay Scrubbing When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time. How fast is "quickly" ? You can see in the little video The video is edited, it still has to fast forward the entire time it seems. Yeah... I figured this was how it was going to be. Over-hyping this stuff again imho... If they're going to satisfy the players they need to go beyond our expectations instead of right under them. I'd say for how long it took them to get around to another patch this is actually quite a let down. Nothing on balance and everything else is incredibly minor. I could care less about overlays if waiting for them makes the release of new content/balance slower. -sigh- :/ One day they'll learn... Yeah, so the replay catchup speed is probably lower than many hoped.... but on the other hand we get new overlays and observers UIs and zoom-out levels and protoss upgrade icons and tons of bug fixes... we need to stop being so negative. If this is below your expectations, it's your expectations that need adjusting. @kyo also its not a subscriber, cash shop based game, there cant be a major content every month. The content and patches are basically free | ||
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opterown
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Australia54784 Posts
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-Kyo-
Japan1926 Posts
On July 30 2013 09:22 Killmouse wrote: Show nested quote + On July 30 2013 09:18 aristarchus wrote: On July 30 2013 09:13 -Kyo- wrote: On July 30 2013 07:42 R1CH wrote: On July 30 2013 07:40 MonkTheBong wrote: On July 30 2013 07:39 HelloSon wrote: Improved Replay Scrubbing When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time. How fast is "quickly" ? You can see in the little video The video is edited, it still has to fast forward the entire time it seems. Yeah... I figured this was how it was going to be. Over-hyping this stuff again imho... If they're going to satisfy the players they need to go beyond our expectations instead of right under them. I'd say for how long it took them to get around to another patch this is actually quite a let down. Nothing on balance and everything else is incredibly minor. I could care less about overlays if waiting for them makes the release of new content/balance slower. -sigh- :/ One day they'll learn... Yeah, so the replay catchup speed is probably lower than many hoped.... but on the other hand we get new overlays and observers UIs and zoom-out levels and protoss upgrade icons and tons of bug fixes... we need to stop being so negative. If this is below your expectations, it's your expectations that need adjusting. @kyo also its not a subscriber, cash shop based game, there cant be a major content every month Uh, well my comment in regards to content is more for THEM than us. From a business perspective you have to realize they need to worry about player retention and a substantial carry over of sales from one expansion to the next. How much stuff has been released since HotS has been out? Again, I'm not angry, frustrated or outraged at blizzard for this patch. Any patch is good; however, nothing in here really addresses the problem with where the game is 'at' in terms of eSports or its longevity yet people are rejoicing or saying not to be 'negative'. It's sort of confusing to me. It seems clear there are blatant marketing issues, as well as administrative issues(such as wcs) and this does nothing to remedy them. | ||
Justikhar
United States56 Posts
That is a big one. Nice ![]() | ||
MrSexington
United States1768 Posts
Hooray! ![]() | ||
Maxd11
United States680 Posts
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dangthatsright
1158 Posts
Widow Mines no longer convert excess shield damage to hull damage against shielded targets affected by Corruption. Wait what does this even mean o_0 | ||
TheRabidDeer
United States3806 Posts
On July 30 2013 09:19 -Kyo- wrote: Show nested quote + On July 30 2013 09:13 e4e5nf3 wrote: Color blind mode finally in. Now I wish they would do something similar to what the Stronger Team Colors mod did to make units of different teams stand out more. Yeah, I was hopeful when I saw this also but from reading the information on color blind mode it doesn't seem relevant at all. We can only hope they patch this in at some point. I really have no idea why they purposely made it so we cannot use it when it has no adverse affect on the game at all... It seems like they just want to get rid of any other party with a good idea and make it their own. (features in gameheart for example) I am really hopeful, even after 2 years, that they allow for stronger team colors at some point though... to the above: Hi, i play the game a large fraction more than I observe it. The features they added are already in gameheart, or could have been customized on your own, they just allow you to use them as a default UI now since they created 2 for you. How are my expectations too high or negative in that regard? Like literally, half of this patch means absolutely nothing to the LARGE majority of players or viewers, especially those who spectate GSL/OSL. They are features that independent people would find use for. I imagine day9 will like a lot of them for example. I am curious though, what features do you want to see that arent already in? | ||
MstrJinbo
United States1251 Posts
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GenesisX
Canada4267 Posts
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Torpedo.Vegas
United States1890 Posts
On July 30 2013 09:39 dangthatsright wrote: Show nested quote + Widow Mines no longer convert excess shield damage to hull damage against shielded targets affected by Corruption. Wait what does this even mean o_0 I think it means Hellbats now have Yamato cannon. Can an expert confirm this? | ||
Mahanaim
Korea (South)1002 Posts
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igay
Australia1178 Posts
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juicyjames
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United States3815 Posts
![]() ![]() + Show Spoiler [New Color-Blind Building Placement Hel…] + ![]() Courtesy of: http://redd.it/1jbep2 / http://redd.it/1jbf3r ![]() Courtesy of: http://www.reddit.com/r/starcraft/comments/1jb1du/patch_2010_highlight_video/cbcyy12 | ||
Bumalate
United States33 Posts
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Nerevar
547 Posts
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DenTenker
United States606 Posts
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HeeroFX
United States2704 Posts
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Ribbon
United States5278 Posts
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