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StarCraft 2 2.0.10 patch notes - Page 2

Forum Index > SC2 General
191 CommentsPost a Reply
Prev 1 2 3 4 5 8 9 10 Next All
StrafeJDD
Profile Joined July 2013
United States2 Posts
July 29 2013 23:04 GMT
#21
.
eZ
sevia
Profile Joined May 2010
United States954 Posts
July 29 2013 23:05 GMT
#22
Map symmetry is a really nice tool for map editors; I actually think this will make mapmaking much more accessible and convenient for new players.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Narfin
Profile Joined August 2010
United States23 Posts
July 29 2013 23:05 GMT
#23
YES! Finally some colorblind support :D
teuthida
Profile Joined March 2013
United States104 Posts
July 29 2013 23:07 GMT
#24
On July 30 2013 08:05 Narfin wrote:
YES! Finally some colorblind support :D


This for sure! I'm excited for that option.
locopuyo
Profile Joined January 2010
United States144 Posts
July 29 2013 23:08 GMT
#25
Still haven't fixed the unit sound repeat glitch
Competitive RTS Shmup - EliteOwnage.com/poe
StarVe
Profile Joined June 2011
Germany13591 Posts
July 29 2013 23:08 GMT
#26
PROTOSS GROUND WEAPON UPGRADES FUCKING FINALLY

god, that took ages

Woohooooo!
Moochlol
Profile Joined August 2010
United States456 Posts
July 29 2013 23:08 GMT
#27
"Fixed a number of sound and music issues relating to ambiance, screen transitions, and overlapping music tracks."

Please tell me this is a fix for the looping unit sounds bug....its really fucking annoying.
blaaaaaarghhhhh
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
July 29 2013 23:09 GMT
#28
it's official, they nerfed terran guys.

Widow Mines no longer convert excess shield damage to hull damage against shielded targets affected by Corruption.
"See you space cowboy"
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
July 29 2013 23:11 GMT
#29
WHERE'S MY VIPER BUFF, David Kim?!!!!!
:O

:D
moo...for DRG
asdfOu
Profile Joined August 2011
United States2089 Posts
July 29 2013 23:13 GMT
#30
this is baller status
rip prime
zero_hawk69
Profile Joined February 2011
United States6 Posts
July 29 2013 23:15 GMT
#31
Wow, very cool. I hope they roll out more updates like this one in the future.
Oh boy!
DaftFunk
Profile Joined June 2013
194 Posts
July 29 2013 23:21 GMT
#32
Collapsible Debris now displays properly for players that did not witness the tower collapse.

was wondering if this was a glitch or on my end =D
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
July 29 2013 23:21 GMT
#33
color blind mode! yissss
Zer atai
Profile Joined September 2011
United States691 Posts
July 29 2013 23:22 GMT
#34
Great patch if I do say so myself
Want to sport eSports? Disable adblock. P.S. En Taro Adun!!
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
July 29 2013 23:22 GMT
#35
What about an ingame research tab which shows players what is currently being researched / produced?
The amount of times I have seen pros miss upgrades...
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
synd
Profile Joined July 2011
Bulgaria586 Posts
July 29 2013 23:23 GMT
#36
Even if I'm not colour blind, I think that the colour blind mode is even better than the default one.
Account252508
Profile Joined February 2012
3454 Posts
July 29 2013 23:23 GMT
#37
--- Nuked ---
HeyImFinn
Profile Joined September 2011
United States250 Posts
July 29 2013 23:24 GMT
#38
The SCV and MULE now share the same Repair command and will both repair when either unit is the subgroup priority.


FINALLY! After three freaking years!
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
shin_toss
Profile Joined May 2010
Philippines2589 Posts
July 29 2013 23:24 GMT
#39
Wow lots of new features and seems like a huge patch!
AKMU / IU
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
July 29 2013 23:25 GMT
#40
good!
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
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