• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:44
CEST 08:44
KST 15:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list?
Tourneys
[ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
The Letting Off Steam Thread US Politics Mega-thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1609 users

StarCraft 2 2.0.10 patch notes - Page 8

Forum Index > SC2 General
191 CommentsPost a Reply
Prev 1 6 7 8 9 10 Next All
vvSiegvv
Profile Joined March 2010
United States364 Posts
July 30 2013 11:57 GMT
#141
Very cool quality of life improvement patch. Took a bit long to get some of these features in but better late then never!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2013 12:06 GMT
#142

Does not really look like it.

On minimap
shin_toss
Profile Joined May 2010
Philippines2589 Posts
July 30 2013 12:28 GMT
#143
Okay.. so I tried the new patch in SEA server right now.

-Does the seek feature in replays really like that? If you click at a particular time you want to watch, it just auto fast forward to it. (faster than x8 tho) . Shouldn't it be instant?

-Both Split 1v1 and Streamlined is okay. But the seeker above the minimap blocks too much space from the screen (Though iirc you can modify it)
AKMU / IU
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2013 12:28 GMT
#144
Well, finally they allowed to play as blue-cyan-orange scheme instead green color, finally yay!
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 30 2013 12:38 GMT
#145
god just balance the game more please.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 30 2013 12:39 GMT
#146
On July 30 2013 21:28 shin_toss wrote:
Okay.. so I tried the new patch in SEA server right now.

-Does the seek feature in replays really like that? If you click at a particular time you want to watch, it just auto fast forward to it. (faster than x8 tho) . Shouldn't it be instant?

-Both Split 1v1 and Streamlined is okay. But the seeker above the minimap blocks too much space from the screen (Though iirc you can modify it)


It will never be instant because the whole game still hsa to be played. The current game state is not stored in the replays, only every single action is. That is why every action has to be played before. But the seeking feature is not even faster than x8 speed although it doesnt show everything on the screen very disappointing
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
July 30 2013 12:42 GMT
#147
On July 30 2013 07:41 juicyjames wrote:
Show nested quote +
A “Units Lost” overlay has been added to both UIs. This can be toggled by pressing Shift + L and is currently only available in the Split 1v1 and Streamlined UIs, but modders can add this overlay to their own custom UIs.

This is awesome! I hope all tournaments update their Observer UI to add this in.

Show nested quote +
On July 30 2013 17:54 Existor wrote:
Color Blind mode differences:

• instead green/yellow/red scheme you got blue/cyan/orange color scheme
• circle around selected units/buildings now match player's color
• red X'es in unbuildable blocks
• a bit darker minimap
• brighter minerals/neutral objects

Clickable to see animated gif

[image loading]



And other Protoss icons

[image loading]


VERY NICE (:

On July 30 2013 07:42 R1CH wrote:
Show nested quote +
On July 30 2013 07:39 HelloSon wrote:

Improved Replay Scrubbing
When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time.

How fast is "quickly" ?

As fast as your CPU can manage. It still has to run the full simulation, so definitely not instant. I was hoping they imlpemented sync points to make this much faster and also allow resume from replay to benefit too, but it looks like they copied how resume from replay fast forward works and added it to the replay bar.


It'll be interesting to see how this scales with CPU speed
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2013-07-30 12:44:58
July 30 2013 12:44 GMT
#148
On July 30 2013 21:39 graNite wrote:
Show nested quote +
On July 30 2013 21:28 shin_toss wrote:
Okay.. so I tried the new patch in SEA server right now.

-Does the seek feature in replays really like that? If you click at a particular time you want to watch, it just auto fast forward to it. (faster than x8 tho) . Shouldn't it be instant?

-Both Split 1v1 and Streamlined is okay. But the seeker above the minimap blocks too much space from the screen (Though iirc you can modify it)


It will never be instant because the whole game still hsa to be played. The current game state is not stored in the replays, only every single action is. That is why every action has to be played before. But the seeking feature is not even faster than x8 speed although it doesnt show everything on the screen very disappointing


Well, people asked for x16+ etc for a long time, there were discussions/arguments in tech about how it wasn't simple or easy to throw in x16 and x32 speed

It should be pretty much guaranteed that on a really fast system (cpu, memory) that you'll fly through with seek, though. It's just that many system's cant do faster than x4/x8 anyway
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
xpldngmn
Profile Joined January 2011
Austria265 Posts
July 30 2013 12:48 GMT
#149
Very nice! Now please Blizzard, add hearing impaired-mode. Game is already quite good I think (Nuke warning), I think all it needs would be a little text message "Nydus Worm detected", to give players who are deaf nearly the same possibilites as normal hearing players.
Non-native speaker, those prepositions are so hard to know.
CthulhuZerg
Profile Joined January 2012
Australia17 Posts
July 30 2013 12:48 GMT
#150
[image loading]

And just as quickly a fix is required.... Also have issues in result screen with graphs not showing, this however I felt was the most interesting. 1v1 ladder match -- my Protoss opponent making Widow Mines.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2013 12:50 GMT
#151
On July 30 2013 21:48 CthulhuZerg wrote:
[image loading]

And just as quickly a fix is required.... Also have issues in result screen with graphs not showing, this however I felt was the most interesting. 1v1 ladder match -- my Protoss opponent making Widow Mines.



Probably thats why they delayed patch by one day
jyuj
Profile Joined October 2007
Australia103 Posts
July 30 2013 12:56 GMT
#152
On July 30 2013 08:09 Erik.TheRed wrote:
it's official, they nerfed terran guys.

Widow Mines no longer convert excess shield damage to hull damage against shielded targets affected by Corruption.


I KNOW RIGHT ! ^_^

Best post in a long long time <3 hahahah

ejozl
Profile Joined October 2010
Denmark3491 Posts
July 30 2013 13:26 GMT
#153
Show nested quote +
it's official, they nerfed terran guys.

Widow Mines no longer convert excess shield damage to hull damage against shielded targets affected by Corruption.



I KNOW RIGHT ! ^_^

Best post in a long long time <3 hahahah


No, it's a long waited Zerg nerf, they're the only ones to control two different races.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Ctesias
Profile Joined December 2012
4595 Posts
July 30 2013 14:28 GMT
#154
Excellent stuff. Especially fond of the units lost bar, the improved visual separation of protoss upgrades, the zoom feature and the replay jumping.

So yeah, great patch.
Flash | Mvp
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-07-30 14:46:13
July 30 2013 14:42 GMT
#155
On July 30 2013 16:51 pieroog wrote:
is Blizzard going to steal goodies, that Game Heart brought to us, or is this a collaboration?


It's not a collaboration in any way, though they did give me a heads up that they would probably be adding this awhile back. But yeah, of course they have every right to improve their game even if it means making GameHeart obsolete. Which I don't think they have done quite yet but they are getting pretty close. It would be ridiculous to expect them not to implement these features, most of which they had probably considered before, just because someone was doing it with a custom map.
Gameheart
HoboJoe20
Profile Joined June 2012
Canada63 Posts
July 30 2013 14:44 GMT
#156
On July 30 2013 21:28 shin_toss wrote:
-Both Split 1v1 and Streamlined is okay. But the seeker above the minimap blocks too much space from the screen (Though iirc you can modify it)

There is a shortcut to hide it. Just hit Shift+O once the game loads to hide the replay menu and stuff, and shift+o to bring it back.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2013 14:50 GMT
#157
Bright blue zergs are so awesome! No more green, CBM (Color Blind Mode) for the win!
Lobotomist
Profile Joined May 2010
United States1541 Posts
July 30 2013 15:37 GMT
#158
Holy bug fixes Batman!

Excited to try colorblind mode, I hope it's as good as the old Stronger Team Colors mod.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2013 15:39 GMT
#159
On July 31 2013 00:37 Lobotomist wrote:
Holy bug fixes Batman!

Excited to try colorblind mode, I hope it's as good as the old Stronger Team Colors mod.



Look screenshot above. It's different from Stronger Color, it's just Blue versus Orange instead Green VS Red in 1v1 and allies are cyan now instead yellow in team games.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 30 2013 15:50 GMT
#160
It so much easier for me to macro now, look how many workers I built last game

[image loading]
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Prev 1 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 122
StarCraft: Brood War
Calm 7822
Horang2 2618
ToSsGirL 111
PianO 74
yabsab 46
910 42
JulyZerg 35
Shine 23
Sacsri 12
GoRush 10
[ Show more ]
ZergMaN 6
SilentControl 6
Mong 6
Dota 2
NeuroSwarm244
League of Legends
JimRising 694
Counter-Strike
Stewie2K790
m0e_tv412
Super Smash Bros
hungrybox820
Other Games
summit1g6612
WinterStarcraft511
C9.Mang0504
monkeys_forever453
Organizations
Counter-Strike
PGL15109
Other Games
gamesdonequick2329
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Sammyuel 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1253
• Stunt515
Upcoming Events
CranKy Ducklings
3h 16m
RSL Revival
3h 16m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4h 16m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
6h 16m
uThermal 2v2 Circuit
8h 16m
BSL
12h 16m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
17h 16m
Sparkling Tuna Cup
1d 3h
RSL Revival
1d 3h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 4h
[ Show More ]
BSL
1d 12h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.