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StarCraft 2 2.0.10 patch notes - Page 7

Forum Index > SC2 General
191 CommentsPost a Reply
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Ragnarork
Profile Blog Joined June 2011
France9034 Posts
July 30 2013 07:55 GMT
#121
I'm definitely a fan of this kind of patch. We don't see them often, but that feels like the game is way more stable, and details have been taken care of.

Overall, nothing really big, just convenience/support for color blind/overall stability. Like it ! ^_^
LiquipediaWanderer
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
July 30 2013 07:57 GMT
#122
On July 30 2013 07:35 R1CH wrote:
Placement grid textures indicating unbuildable locations have been updated to display an “X” rather than changing from green to red.


I know these are the official patch notes by blizzard by "rather" should be replaced by "in addition to".
ReboundEU
Profile Joined September 2010
508 Posts
July 30 2013 07:59 GMT
#123
Pretty awesome and big update. Awesome work blizz ^.^
U MAD BRO?
virpi
Profile Blog Joined August 2009
Germany3599 Posts
July 30 2013 08:07 GMT
#124
Damn, SC2 is becoming better and better. Cool patch!
first we make expand, then we defense it.
FluoCrazyKenny
Profile Joined July 2011
France90 Posts
July 30 2013 08:08 GMT
#125
Thanks. Thanks a lot. Thanks a mega lot for the color blind mode ! At last I will be able to play with my color blind girlfriend. Color blind people are about 10% of "gamer" ans lot of friend has to stop playing because in a mirror match they can't see which one are their own units.

Also good news for the change of upgrade Protoss weapon icons. Although I play Protoss since 3 years, I still have difficulty to clearly see what is the upgrade when I watch games

Lots of unexpected good changes in this patch.
Pyloss
Profile Joined August 2011
Germany1515 Posts
July 30 2013 08:10 GMT
#126
good stuff
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
Douillos
Profile Joined May 2010
France3195 Posts
July 30 2013 08:23 GMT
#127
Good Job Blizz!
Look a giraffe! Look a fist!!
Weavel
Profile Joined January 2010
Finland9223 Posts
July 30 2013 08:24 GMT
#128
Looks really awesome patch. Massive amount of small fixes and couple cool new feature. Gj Blizz!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Musicus
Profile Joined August 2011
Germany23579 Posts
July 30 2013 08:35 GMT
#129
Seems like a great patch, gj Blizz! I wonder when new skins will be introduced.
Maru and Serral are probably top 5.
schaf
Profile Joined August 2010
Germany1326 Posts
July 30 2013 08:38 GMT
#130
On July 30 2013 16:51 pieroog wrote:
is Blizzard going to steal goodies, that Game Heart brought to us, or is this a collaboration?


maybe they will name it GameHeart of Steal?
Axiom wins more than it loses. Most viewers don't. - <3 TB
badeanden
Profile Joined December 2011
Norway56 Posts
July 30 2013 08:53 GMT
#131
"Fixed an issue in which workers under the effects of Neural Parasite could cause issues with the worker count when used to harvest Vespene Gas."

I love this bugfix. Everytime i neural my enemies workes to gather gas for me, the people watching never understands where i get all that ga from becuase it dosn't show up in the worker count!! Really Really anoying
Snute will be the new Stephano in 2013! Mark my words
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-07-30 09:11:40
July 30 2013 08:54 GMT
#132
Color Blind mode differences:

• instead green/yellow/red scheme you got blue/cyan/orange color scheme
• circle around selected units/buildings now match player's color
• red X'es in unbuildable blocks
• a bit darker minimap
• brighter minerals/neutral objects

Clickable to see animated gif

[image loading]



And other Protoss icons

[image loading]
Musicus
Profile Joined August 2011
Germany23579 Posts
July 30 2013 09:01 GMT
#133
On July 30 2013 17:53 badeanden wrote:
"Fixed an issue in which workers under the effects of Neural Parasite could cause issues with the worker count when used to harvest Vespene Gas."

I love this bugfix. Everytime i neural my enemies workes to gather gas for me, the people watching never understands where i get all that ga from becuase it dosn't show up in the worker count!! Really Really anoying


Yeah it was the worst, glad they fixed it.
Maru and Serral are probably top 5.
jackslater
Profile Joined November 2012
Russian Federation604 Posts
July 30 2013 09:09 GMT
#134
Awesome!
woreyour
Profile Blog Joined December 2010
582 Posts
July 30 2013 09:18 GMT
#135
Observing is no OP lol
I am so sexy.. I sometimes romance myself..
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 30 2013 10:03 GMT
#136
On July 30 2013 17:54 Existor wrote:
Color Blind mode differences:

• brighter minerals/neutral objects

Does not really look like it.
On July 30 2013 17:54 Existor wrote:
And other Protoss icons

[image loading]


+2 looks too yellow in my opinion... and the difference between +0 and +1 is still too small :/
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
July 30 2013 10:12 GMT
#137
Nice set of fixes. Really liking the different zoom out options and the faster seeking in replays.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Drake
Profile Joined October 2010
Germany6146 Posts
July 30 2013 10:28 GMT
#138
for me the "ladder maps" in custom best change, i always play 1-2 maps because i not remember names xDD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
July 30 2013 11:47 GMT
#139
The zoom!
KTY
Gianttt
Profile Blog Joined November 2011
Netherlands194 Posts
July 30 2013 11:55 GMT
#140
I like the patch a lot. WP Blizzard.
Winners: It is difficult, but it's possible.
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