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StarCraft 2 2.0.10 patch notes - Page 3

Forum Index > SC2 General
191 CommentsPost a Reply
Prev 1 2 3 4 5 8 9 10 Next All
SoleSteeler
Profile Joined April 2003
Canada5456 Posts
July 29 2013 23:31 GMT
#41
Seems very cool. I like the observer UI stuff!
FoShao
Profile Joined November 2012
United States256 Posts
July 29 2013 23:32 GMT
#42
whoa really nice patch
tritonice
Profile Joined November 2010
United States119 Posts
July 29 2013 23:33 GMT
#43
Wonder why this isn't just 2.1? So many small, but good, changes, seems appropriate for that level of upgrade.
Garnet
Profile Blog Joined February 2006
Vietnam9033 Posts
July 29 2013 23:34 GMT
#44
Floating text now displays only the amount of minerals refunded after Salvaging a Bunker.

What does this change? currently if you salvage a bunker, "+75 minerals" text pop ups.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
July 29 2013 23:38 GMT
#45
On July 30 2013 08:34 Garnet wrote:
Show nested quote +
Floating text now displays only the amount of minerals refunded after Salvaging a Bunker.

What does this change? currently if you salvage a bunker, "+75 minerals" text pop ups.


The "Salvaged" text will not appear anymore.
AKMU / IU
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
July 29 2013 23:45 GMT
#46
Very nice patch.
He drone drone drone. Me win. - ogsMC
AllSalesFinal
Profile Blog Joined October 2010
United States211 Posts
July 29 2013 23:45 GMT
#47
FINALLY!!! Colorblind mode!!!!!!! no longer will looking at the minimap be a waste of time! xD
| MMA | Flash | Polt |
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 29 2013 23:48 GMT
#48
Can anyone screenshot/video-record colorblind mode?
mizU
Profile Blog Joined April 2010
United States12125 Posts
July 29 2013 23:56 GMT
#49
Great, I hope they got that annoying sound looping bug
if happy ever afters did exist <3 @watamizu_
Taefox
Profile Joined March 2010
1533 Posts
July 29 2013 23:56 GMT
#50
best patch overall
@taefoxy
faulty
Profile Blog Joined November 2010
Canada204 Posts
July 29 2013 23:59 GMT
#51
I like the units lost feature. Wouldn't it be cool to have a units created tab as well? Would love you see how many marines Innovation has produced over a long macro game :D.
"More gg, more skill" - White-Ra
bittman
Profile Joined February 2011
Australia8759 Posts
July 30 2013 00:04 GMT
#52
Finally, protoss weapon upgrades are more visually distinct.
Honestly one of the things I always had to rely upon commentators for.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Paljas
Profile Joined October 2011
Germany6926 Posts
Last Edited: 2013-07-30 00:10:09
July 30 2013 00:09 GMT
#53
great changes overall.

i only fear that
Destructible rocks now appear on the minimap.

could overcrowd the minimap on maps with to many destructible rocks.
TL+ Member
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
July 30 2013 00:11 GMT
#54
Collapsible Debris now displays properly for players that did not witness the tower collapse.

Oh thank god. I dont play much and when this happened to me on akilon this confused the crap out of me. I lost like half my army trying to go in through the invisible wall to hit his 3rd.
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
July 30 2013 00:13 GMT
#55
Color blind mode finally in. Now I wish they would do something similar to what the Stronger Team Colors mod did to make units of different teams stand out more.
King takes Queen
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
July 30 2013 00:13 GMT
#56
On July 30 2013 07:42 R1CH wrote:
Show nested quote +
On July 30 2013 07:40 MonkTheBong wrote:
On July 30 2013 07:39 HelloSon wrote:

Improved Replay Scrubbing
When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time.

How fast is "quickly" ?


You can see in the little video

The video is edited, it still has to fast forward the entire time it seems.


Yeah... I figured this was how it was going to be. Over-hyping this stuff again imho... If they're going to satisfy the players they need to go beyond our expectations instead of right under them.

I'd say for how long it took them to get around to another patch this is actually quite a let down. Nothing on balance and everything else is incredibly minor. I could care less about overlays if waiting for them makes the release of new content/balance slower.
-sigh- :/
One day they'll learn...
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
July 30 2013 00:14 GMT
#57
On July 30 2013 09:13 -Kyo- wrote:
Show nested quote +
On July 30 2013 07:42 R1CH wrote:
On July 30 2013 07:40 MonkTheBong wrote:
On July 30 2013 07:39 HelloSon wrote:

Improved Replay Scrubbing
When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time.

How fast is "quickly" ?


You can see in the little video

The video is edited, it still has to fast forward the entire time it seems.


Yeah... I figured this was how it was going to be. Over-hyping this stuff again imho... If they're going to satisfy the players they need to go beyond our expectations instead of right under them.

I'd say for how long it took them to get around to another patch this is actually quite a let down. Nothing on balance and everything else is incredibly minor. I could care less about overlays if waiting for them makes the release of new content/balance slower.
-sigh- :/
One day they'll learn...

They have been doing balance changes as sub-patches rather than major patches.
ZenithM
Profile Joined February 2011
France15952 Posts
July 30 2013 00:15 GMT
#58
Looks like a good patch
aristarchus
Profile Blog Joined September 2010
United States652 Posts
July 30 2013 00:18 GMT
#59
On July 30 2013 09:13 -Kyo- wrote:
Show nested quote +
On July 30 2013 07:42 R1CH wrote:
On July 30 2013 07:40 MonkTheBong wrote:
On July 30 2013 07:39 HelloSon wrote:

Improved Replay Scrubbing
When watching a replay, it is now possible to drag the slider to any point in the replay timeline. When dragging the slider to a point beyond what has been watched, the screen will black out, pop out the minimap, and quickly fast forward to the specified time.

How fast is "quickly" ?


You can see in the little video

The video is edited, it still has to fast forward the entire time it seems.


Yeah... I figured this was how it was going to be. Over-hyping this stuff again imho... If they're going to satisfy the players they need to go beyond our expectations instead of right under them.

I'd say for how long it took them to get around to another patch this is actually quite a let down. Nothing on balance and everything else is incredibly minor. I could care less about overlays if waiting for them makes the release of new content/balance slower.
-sigh- :/
One day they'll learn...

Yeah, so the replay catchup speed is probably lower than many hoped.... but on the other hand we get new overlays and observers UIs and zoom-out levels and protoss upgrade icons and tons of bug fixes... we need to stop being so negative. If this is below your expectations, it's your expectations that need adjusting.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
Last Edited: 2013-07-30 00:22:49
July 30 2013 00:19 GMT
#60
On July 30 2013 09:13 e4e5nf3 wrote:
Color blind mode finally in. Now I wish they would do something similar to what the Stronger Team Colors mod did to make units of different teams stand out more.


Yeah, I was hopeful when I saw this also but from reading the information on color blind mode it doesn't seem relevant at all. We can only hope they patch this in at some point. I really have no idea why they purposely made it so we cannot use it when it has no adverse affect on the game at all... It seems like they just want to get rid of any other party with a good idea and make it their own. (features in gameheart for example)
I am really hopeful, even after 2 years, that they allow for stronger team colors at some point though...

to the above:
Hi, i play the game a large fraction more than I observe it. The features they added are already in gameheart, or could have been customized on your own, they just allow you to use them as a default UI now since they created 2 for you. How are my expectations too high or negative in that regard? Like literally, half of this patch means absolutely nothing to the LARGE majority of players or viewers, especially those who spectate GSL/OSL.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
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