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SC2 2.0.10 - patch - soon - Page 3

Forum Index > SC2 General
215 CommentsPost a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Skron
Profile Joined March 2012
Canada19 Posts
July 24 2013 18:48 GMT
#41
Cool I was just thinking about this sort of thing a few days ago. I wonder what else they will include in the patch.
asdfOu
Profile Joined August 2011
United States2089 Posts
July 24 2013 18:48 GMT
#42
how soon is soon? cause this is blizzard we are talkin about here
rip prime
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-07-24 18:49:52
July 24 2013 18:49 GMT
#43
On July 25 2013 03:48 asdfOu wrote:
how soon is soon?

Few weeks from 6 days ago
http://us.battle.net/sc2/en/forum/topic/8796521547#12
zw1er
Profile Joined February 2012
Poland81 Posts
July 24 2013 18:49 GMT
#44
I have to say : " FINALLY"
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
Last Edited: 2013-07-24 18:51:22
July 24 2013 18:50 GMT
#45
Sounds like they must almost certainly be adding something to the replay that means not everything needs to be parsed through.


I got the impression that they would just parse the replay as fast as possible. For my friends system that lagscreens constantly at high speeds in shared replays (x8 or even x4 whenever a battle hits, so it takes 2-3x longer to reach the 1 hour mark than me) it wouldn't help much, for me for example with fast CPU singlethread, ram and ssd, it could probably run x20 or even more perhaps
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
GreyKnight
Profile Joined August 2010
United States4720 Posts
July 24 2013 18:50 GMT
#46
This took much longer than it should have
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
July 24 2013 18:54 GMT
#47
Wow finally, another thing that should have been in the client from the start.
Not even mad, just disappointed
Betelgeuse
Profile Joined February 2012
Canada210 Posts
July 24 2013 18:54 GMT
#48
The technology has finally advanced enough! So happy.
Through victory, my chains are broken.
Killmouse
Profile Joined August 2010
Austria5700 Posts
July 24 2013 19:26 GMT
#49
On July 25 2013 03:54 ReignSupreme. wrote:
Wow finally, another thing that should have been in the client from the start.
Not even mad, just disappointed

better late than never
yo
fly.stat
Profile Blog Joined December 2008
United States449 Posts
July 24 2013 19:55 GMT
#50
On July 25 2013 02:56 Shade_FR wrote:
I guess it's a technical achievement from Blizzard. Congrats to the devs.


Dota 2 has had this feature for a long time.
Until I write you again, take care of your precious person.
danbel1005
Profile Joined February 2008
United States1319 Posts
July 24 2013 20:04 GMT
#51
This is incredibly awesome!!!
+ Show Spoiler +
For Day[9]
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
dcemuser
Profile Joined August 2010
United States3248 Posts
July 24 2013 20:05 GMT
#52
On July 25 2013 04:55 fly.stat wrote:
Show nested quote +
On July 25 2013 02:56 Shade_FR wrote:
I guess it's a technical achievement from Blizzard. Congrats to the devs.


Dota 2 has had this feature for a long time.

Dota 2's replays are handled vastly differently. The structure behind the SC2 replays makes stuff like this super difficult but it allows programs like SC2Gears to exist, where you can't have any of that awesome functionality for Dota.
snively
Profile Blog Joined August 2011
United States1159 Posts
July 24 2013 20:07 GMT
#53
i read the title as: sc2, patch# 0.1
lol
My religion is Starcraft
.kv
Profile Blog Joined August 2010
United States2332 Posts
July 24 2013 20:07 GMT
#54
they forgot to mention the mlg reps being released with this as well
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
July 24 2013 20:13 GMT
#55
Holy shit this is truly innovating. Other games and indeed probably movies, DVDs and TV will follow suit for years to come. Blizzard to change the world, you heard it here first.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-07-24 20:14:38
July 24 2013 20:14 GMT
#56
On July 25 2013 05:07 snively wrote:
i read the title as: sc2, patch# 0.1
lol

Thats the trick of the title

SC2.0.10
.....^

that number touches SC and patch version at same time
Vertitto
Profile Joined January 2012
Poland750 Posts
July 24 2013 20:15 GMT
#57
On July 25 2013 03:32 Zelniq wrote:
Show nested quote +
On July 25 2013 02:53 InfCereal wrote:
On July 25 2013 02:50 Zelniq wrote:
i bet they still don't fix the zerg bugged egg hatching sound that happens every egg that hatches -_-

this was literally the needle on the haystack that resulted in me taking a break from SC2 lol


Is that the one that made the egg hatching sound like a cancelled egg?

I thought they fixed that. Maybe I just tuned it out.

it's the same sound as a zergling dying. it's a little explosion, it's annoying

not as much as SCV response line scream as if u were under attack...
FISH MAKE BLUB BLUB
Shadowed
Profile Joined August 2010
United States679 Posts
July 24 2013 20:16 GMT
#58
On July 25 2013 05:05 dcemuser wrote:
Show nested quote +
On July 25 2013 04:55 fly.stat wrote:
On July 25 2013 02:56 Shade_FR wrote:
I guess it's a technical achievement from Blizzard. Congrats to the devs.


Dota 2 has had this feature for a long time.

Dota 2's replays are handled vastly differently. The structure behind the SC2 replays makes stuff like this super difficult but it allows programs like SC2Gears to exist, where you can't have any of that awesome functionality for Dota.


Also they are kind of different games in terms of functionality a replay would have to support. Last I looked, SC2 replays were state based which makes sense given the game and why this took longer to come.
baldgye
Profile Joined April 2011
United Kingdom1100 Posts
July 24 2013 21:37 GMT
#59
lets hope they update the new client soon too so you can use the chat feature for something other than just seeing who's online
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
July 24 2013 21:51 GMT
#60
FINALLY.
aka: KTVindicare the Geeky Bartender
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