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SC2 2.0.10 - patch - soon - Page 9

Forum Index > SC2 General
215 CommentsPost a Reply
Prev 1 7 8 9 10 11 Next All
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
July 25 2013 22:35 GMT
#161
On July 26 2013 07:00 fireforce7 wrote:
HOnestly, this should have been in the game when it first came out...but I'm glad it's coming now! :D


I still compare the HotS replay features with the BW replay features.
Hark, what baseball through yonder window breaks?
GodZo
Profile Joined November 2011
Italy224 Posts
Last Edited: 2013-07-25 23:53:01
July 25 2013 23:52 GMT
#162
Very sad to read about so much bugs, and programming delays, on StarCraft.

I hope some serious company buys StarCraft, Original Blizzard is dead since 2008 more or less. The quality is very low.
프로토스, Yellow, GdZ
Killmouse
Profile Joined August 2010
Austria5700 Posts
Last Edited: 2013-07-26 00:27:57
July 26 2013 00:13 GMT
#163
On July 26 2013 06:32 Nausea wrote:
Show nested quote +
On July 26 2013 05:55 Killmouse wrote:
On July 26 2013 04:38 Rainling wrote:
On July 26 2013 03:17 Plansix wrote:
On July 26 2013 03:11 Existor wrote:
"blizzard programmers are lazy" really? You gotta love all these selfproclaimed experts on everything that somehow always show up in TL-threads... disgusting....

Blizzard company is giant, they have tons of resources, but they're implementing such small features (replay resume, replay scroll, replay control) every year?

I think, they can more, I believe. Yeah, Blizzard can do more, but they don't want, if anyone already loves them. Especially when there is no competition. If there is no competition, then it becomes stale. Only when Blizzards will have "enemy" which can do something better at RTS making, only then Blizzard will do more. Right now there is no reason to do more.

You do realise that Dota 2 replays kinda suck and there are no LoL replays. Thats right, no LoL replays. They have the best replay system out there, better than any other game. Yet for some reason people think Blizzard is slacking.

The Dota 2 replay system seems good to me. It might be lacking some features like APM tracking but overall it seems decent, I don't really have any problems with it.

so u dont have the problem that u cant view the replaye immediatley after a match? when i want to know what excatly happened last game i have to wait like 10 -15 min before i can watch it, after that time i have already lost interest in watching the replay


And what you get in return is being able to download replays from friends games, random matchmaking games replays and watch them or even watch a live game durin
g the time you queue. Those bastards. And to top it off, good first person perspective of the player you want to watch, hot damn

2 different games and methods u cant compare both games 1:1 , both system have adv and disadv, sc2 got this feature but dota got this feature etc., but i like the sc2 replay system more cauz its small and fast


btw i havnt searched for it, but it is possible to watch in d2 replays with friends together ingame?



@bo1b couple of minutes like 10-15 min?? before the rep is ready the next match already started and u already forgot about the past game and dont care about the replay anymore
yo
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
July 26 2013 00:15 GMT
#164
The dota 2 replays are about a million times better then the sc2 replays lol. Waiting a couple of minutes is really not that big a deal imo.
Miscellany
Profile Joined September 2011
Wales125 Posts
July 26 2013 00:17 GMT
#165
I'm pleased that this is being added, but IMO it should have been a feature for a while....
WombaT
Profile Blog Joined May 2010
Northern Ireland26092 Posts
July 26 2013 01:23 GMT
#166
Is this all they are adding?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
July 26 2013 01:59 GMT
#167
I'm surprised it took them this long to add such a simple, helpful feature that everyone always wanted for replays. I guess there were more important things to do?
RyF
Profile Joined October 2011
Austria508 Posts
Last Edited: 2013-07-26 02:07:52
July 26 2013 02:07 GMT
#168
no more VHS i guess. gj blizz
WetSocks
Profile Joined June 2012
United States953 Posts
July 26 2013 02:11 GMT
#169
now this is really good
Daogin
Profile Blog Joined April 2011
Canada2308 Posts
July 26 2013 02:18 GMT
#170
On July 26 2013 08:52 GodZo wrote:
Very sad to read about so much bugs, and programming delays, on StarCraft.

I hope some serious company buys StarCraft, Original Blizzard is dead since 2008 more or less. The quality is very low.

Please tell me a good company that can do better then blizzard, and don't say riot or some shit
Leenoctopus <3, master of foreign events.
magnaflow
Profile Joined August 2011
Canada1521 Posts
July 26 2013 02:25 GMT
#171
Really, are people really praising Blizzard for this?
Malphite
Profile Joined December 2012
United States186 Posts
July 26 2013 03:14 GMT
#172
It's funny how people Diss Blizzard all day... Riot hasn't even put a replay feature in League yet... LOL..

Man i stopped playing sc2 but i still watch it... I grew up playing brood war.. it's like my first love.. always gonna love starcraft.

Blizzard >>>> any gaming company. Riot is milking their cash cow, lets see how they do after the LoL scene is over.
MrMedic
Profile Joined November 2010
Canada452 Posts
July 26 2013 03:23 GMT
#173
Hopefully they make this
Nerevar
Profile Joined January 2013
547 Posts
July 26 2013 03:53 GMT
#174
On July 26 2013 10:59 radscorpion9 wrote:
I'm surprised it took them this long to add such a simple, helpful feature that everyone always wanted for replays. I guess there were more important things to do?

Replay with friends.
Resume/recover from replay.
More replay info for stuff like sc2gears.
Customisable UI.
More info tabs, click on icon in tab to jump to unit/building/upgrade

Making sure the above is bug-free and doesn't break the replay. Not to mention whatever other parts of the game that the personnel needed to address.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
July 26 2013 04:03 GMT
#175
Starcraft is going to get revitalitzed :O.
User was warned for too many mimes.
lawls544
Profile Joined April 2011
United States36 Posts
July 26 2013 04:05 GMT
#176
I can see it just fastforwarding WITHOUT rendering it. My guess is that the rendering aspect of fastforward was always the most demanding part; not having to render it could speed it incredibly.
FoShao
Profile Joined November 2012
United States256 Posts
July 26 2013 04:18 GMT
#177
time leap OP
glaresc
Profile Joined April 2012
31 Posts
July 26 2013 06:19 GMT
#178
i like what i see , but where is the warp prism nerf?
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
July 26 2013 06:45 GMT
#179
Probably going to release Blizzard All-stars finally
Someone call down the Thunder?
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-07-26 08:06:37
July 26 2013 07:42 GMT
#180
On July 26 2013 03:11 Existor wrote:
Show nested quote +
"blizzard programmers are lazy" really? You gotta love all these selfproclaimed experts on everything that somehow always show up in TL-threads... disgusting....

Blizzard company is giant, they have tons of resources, but they're implementing such small features (replay resume, replay scroll, replay control) every year?

I think, they can more, I believe. Yeah, Blizzard can do more, but they don't want, if anyone already loves them. Especially when there is no competition. If there is no competition, then it becomes stale. Only when Blizzards will have "enemy" which can do something better at RTS making, only then Blizzard will do more. Right now there is no reason to do more.

A project complex like Starcraft 2 is not easy to handle. Any new feature interacts with a lot of things.

If you have a lot of manpower, many persons need to talk frequently to be updated on anything which they need to know. To add a feature which was not planned at the time of the development, can be a horrendous complex task even if the feature itself seems small from the user's standpoint.

It looks like with fast forwarding, the game gets to the point in the game while not rendering the content. That might seems easy "just disable the rendering". But any relevant object still needs to be updated according to the replay. So you have:

▸ the UI team, enabling fast forward into the region where no game data yet exists
▸ the rendering engine guys to ensure that the 3d graphics will resume without glitches
▸ the game engine group to make sure that still any object is updated even though it was not rendered

While we would like to have this feature right from the start, we still could be thankful that we get new features without having to play for DLC or an expansion.
You don't choose to play zerg. The zerg choose you.
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