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WCS 2013 Format, Players, Prizes and Point Details

Forum Index > SC2 General
474 CommentsPost a Reply
1 2 3 4 5 22 23 24 Next All
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 16:07:14
April 16 2013 15:33 GMT
#1
Premier League Prize Pool Distribution

The 2013 World Championship Series Premier League Prize Pool consists of $1.6 million spread out over the course of the year. Regional WCS league seasons will each include $100,000 in prize money to be distributed among players, while an additional $150,000 will be allocated for each Cross-Region Season Finals event. Finally, $250,000 will be awarded to competitors in the 2013 WCS Global Finals, held at BlizzCon in November.

The prize pool distribution for each Regional League and Cross-Region Season Finals that will be held this year, as well as the distribution for the BlizzCon WCS Global Finals, is listed below. The prize for Regional Leagues was designed to be relatively flat to reward the accomplishments of all participating players.

You may notice that prize pools gradually take on more top-heavy forms for Cross-Region Season Finals and the WCS Global Finals, though all participating players will still take home a share of the prize money. This was done in order to greatly reward those players who show the absolute best performance over the course of the season, and year. Additionally, we feel that the player pool is much smaller and the competition more fierce at these events, thus deserving a greater reward.

[image loading]


Point System Breakdown

A major component to the new World Championship Series is the point system, which will be used for determining which 16 players will be invited to the WCS Global Finals held following the conclusion of the final WCS Season each year.

Our primary goal for the point system was to design it in such a way that it rewarded players who are the most consistent in their performance at WCS events throughout the year. In order to achieve this, we intentionally balanced the amount of points earned from each event so that top performers wouldn’t be favored so heavily that further 2013 competition becomes negligible for other players. We also feel that this design will help to retain lively and intense competition from season to season as players battle to defend and improve their point ranking—even those who rise victorious from Season Final events. All Challenger and Premier League players in a particular WCS season will be rewarded a set number of points based on their performance, with the exception of WCS Korea, in which only the top 40 Challenger League players will be awarded points.
[image loading]



Some events outside of the WCS will also award points that count toward this system. In order to qualify as a point-rewarding non-WCS tournament, any given event will need to go through a formal approval process with the Blizzard eSports team. From there, non-WCS events will be split into one of two point tiers based on a few eligibility criteria that we’ll be announcing at a later date.


http://us.battle.net/sc2/en/blog/9496789/WCS_2013_Format_Players_Prizes_and_Points-4_16_2013

----------------------------

Really impressed at the prize distribution. I think that'll really help some up and comers, imagine how happy Bunny is now! Finally makes his name in the qualifier yesterday and now finds he's $1.5k richer, even if he doesn't win another map!

EDIT: Unless I'm REALLY blind I couldn't see a thread for this anywhere but if there was by all means delete this.
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@followMVT
LighT.
Profile Joined December 2010
Canada4501 Posts
Last Edited: 2013-04-16 15:39:59
April 16 2013 15:38 GMT
#2
beat me to it.

Cons:
- They took away the prestige of GSL/OSL further by completely depleting the prize pool for 1st/2nd place.
Winner receiving 20k is like nothing compared to last year...
- Seasons Finals: 5/5/5 +1 format. It should have been biased more towards Korea than Europe/America
Maybe something like 4/4/7+Parting, and then the next season: 4/4/8

5/5/5 +1 format is setting up for some cannon fodder for players like Life/Parting/Innovation/Flash against some of the lower NA/EU players
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 16 2013 15:38 GMT
#3
You should put this into the OP:
+ Show Spoiler +

Point System Breakdown

A major component to the new World Championship Series is the point system, which will be used for determining which 16 players will be invited to the WCS Global Finals held following the conclusion of the final WCS Season each year.

Our primary goal for the point system was to design it in such a way that it rewarded players who are the most consistent in their performance at WCS events throughout the year. In order to achieve this, we intentionally balanced the amount of points earned from each event so that top performers wouldn’t be favored so heavily that further 2013 competition becomes negligible for other players. We also feel that this design will help to retain lively and intense competition from season to season as players battle to defend and improve their point ranking—even those who rise victorious from Season Final events. All Challenger and Premier League players in a particular WCS season will be rewarded a set number of points based on their performance, with the exception of WCS Korea, in which only the top 40 Challenger League players will be awarded points.
[image loading]



Some events outside of the WCS will also award points that count toward this system. In order to qualify as a point-rewarding non-WCS tournament, any given event will need to go through a formal approval process with the Blizzard eSports team. From there, non-WCS events will be split into one of two point tiers based on a few eligibility criteria that we’ll be announcing at a later date.

and then link the rest of the article at the bottom.
Moderatorlickypiddy
Waxangel
Profile Blog Joined September 2002
United States31525 Posts
April 16 2013 15:43 GMT
#4
8 new players into each new NA/EU season vs 22 for KR

what the fuck
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TL+ Member
Killmouse
Profile Joined August 2010
Austria5700 Posts
April 16 2013 15:44 GMT
#5
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck

also 64 players in code A kr compared to 40 in eu am
yo
Acronysis
Profile Joined November 2011
872 Posts
April 16 2013 15:44 GMT
#6
I like what I see. 20,000 is certainly not as high as it once was, but I am completely fine with that. There is still a good chunk of change (40k) for the 1st place for season finals which is nothing to complain about, and I'm glad the 16-32nd players get 1500 instead of the 300 reported earlier, substantially different. I honestly have no idea if thats considered sustainable for players or not, but it seems reasonable enough.

Can't wait to get into the heart of this and see some awesome games!
The multiplying villanies of man do swarm upon him.
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-04-16 15:50:09
April 16 2013 15:45 GMT
#7
Season finals should give less points or prizes compared to leagues.
Even if all three regions were equal in skill, a weekend tournament is still less prestigious than a 2.5 month league

Yearly finals can be an exception due being a conclusion to 3 ( or 4 next year ) seasons building in to it.

On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


Wow, blizzard really dropped the ball here, that is the worst decision i have seen from them ever.

MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 15:49:55
April 16 2013 15:45 GMT
#8
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


This just refers to the 8 qualifiers in season 1 that weren't invited. The second graphic shows it'll be 22 re-qualifying from Season 2 onwards for NA/EU, just like KR.

+ Show Spoiler +

Once WCS 2013 Season 1 has run its course, all three WCS regions will use their respective league formats for this year’s remaining seasons, which can be seen below.

[image loading]


EDIT: Oops, assumed you meant Premier.
@followMVT
LighT.
Profile Joined December 2010
Canada4501 Posts
April 16 2013 15:46 GMT
#9
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 15:52:14
April 16 2013 15:48 GMT
#10
On April 17 2013 00:38 LighT. wrote:
beat me to it.

Cons:
- They took away the prestige of GSL/OSL further by completely depleting the prize pool for 1st/2nd place.
Winner receiving 20k is like nothing compared to last year...
- Seasons Finals: 5/5/5 +1 format. It should have been biased more towards Korea than Europe/America
Maybe something like 4/4/7+Parting, and then the next season: 4/4/8

5/5/5 +1 format is setting up for some cannon fodder for players like Life/Parting/Innovation/Flash against some of the lower NA/EU players


Yes but, given it's a fairly safe bet the winner of the WCS KR will also win / do well in the WCS Seasonal Final that's abother $40k they can potentially add to their $20k, even if they were to shockingly lose every map in the Seasonal Final they'd end up getting $25k for 3 months. Take the first season of GSL this year, winning that got you ~$47k. If you win the Regional and Seasonal finals you're $13k up on that in a similar timeframe.

On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.


I think the bias is the fact they'll sweep the Seasonal Final...
@followMVT
Otolia
Profile Blog Joined July 2011
France5805 Posts
April 16 2013 15:48 GMT
#11
Waxangel is right, there is only 8 players dropping out from the Challenger league group stage and 8 coming in.

That's not enough, even mediocre players can qualify for KR Code S and in EU/NA even worse players will be able to stay in the system.
Waxangel
Profile Blog Joined September 2002
United States31525 Posts
Last Edited: 2013-04-16 15:48:58
April 16 2013 15:48 GMT
#12
On April 17 2013 00:44 Killmouse wrote:
Show nested quote +
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck

also 64 players in code A kr compared to 40 in eu am


Code A is the same, I think

Code A starts with 48 players, but more get added each round, so the total # of players who play in Code A by the end is actually 64.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TL+ Member
Wingblade
Profile Joined April 2012
United States1806 Posts
April 16 2013 15:48 GMT
#13
It looks like this system essentially does away with the system of Up/Down matches since 24 players are qualifying directly from challenger league. Although it looks like you could consider the Challenger League group stage to be the Up/down matches. Overall I like that they modeled it off the GSL system, and I think that non-WCS tournaments are offering enough points to be significant. Still would love if DH or someone got something special though.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Conti
Profile Joined November 2010
Germany2516 Posts
April 16 2013 15:48 GMT
#14
So the Code B qualifiers for NA and EU will have 8 spots, compared to 22 spots for KR. Yikes, that's gonna be one hell of a qualifier.
AlbertHR
Profile Joined June 2011
Indonesia65 Posts
April 16 2013 15:52 GMT
#15
I'm kinda nervous for the prize pool distribution.... Being it equal across the board might encourage more Koreans to change regions to NA/EU
Playing to get better, Get better to Win !!
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
April 16 2013 15:54 GMT
#16
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


I can see next year having almost the same 20+ players from season 1.
Writer@joonjoewong
Prplppleatr
Profile Joined May 2011
United States1518 Posts
Last Edited: 2013-04-16 16:02:02
April 16 2013 15:56 GMT
#17
WCS Korea has a rotation of 24 players each season and WCS EU and NA only have a rotation of 8...wtf

Prize pool is meh...it's better, but still not much incentive for players trying to break into the scene to really practice to get in ($1k top prize and $375 bottom prize for Code A in KR, $300 top prize and $100 bottom prize NA/EU..and not all ppl in NA/EU get paid)

I'm very interested to see which tournaments are tier 1, tier 2
🥇 Prediction Contest - Mess with the best, die like the rest.
Bagi
Profile Joined August 2010
Germany6799 Posts
April 16 2013 15:56 GMT
#18
On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.

Koreans will dominate KR, NA and a part of EU league, as well as the season finals.

You cannot be serious.
aike
Profile Blog Joined July 2010
United States1629 Posts
Last Edited: 2013-04-16 16:00:02
April 16 2013 15:59 GMT
#19
On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.


One country gets 5 spots. NA has 35 countries. EU has 50 countries. Plus the random other countries in africa/asia/SEA. So like 100 countries get 10 spots.


Hmmm. Korea has no bias?

ON TOP of the fact that koreans are invited to premier leagues of NA and EU?
Wahaha
Heyoka
Profile Blog Joined March 2008
Katowice25011 Posts
April 16 2013 16:01 GMT
#20
I can't actually read the charts because they don't display for me in chrome

@RealHeyoka | ESL / DreamHack StarCraft Lead
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