• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:28
CET 02:28
KST 10:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump0Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
StarCraft2.fi 15th Anniversary Cup Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Foreign Brood War Data analysis on 70 million replays MBCGame Torrents
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1747 users

WCS 2013 Format, Players, Prizes and Point Details

Forum Index > SC2 General
474 CommentsPost a Reply
1 2 3 4 5 22 23 24 Next All
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 16:07:14
April 16 2013 15:33 GMT
#1
Premier League Prize Pool Distribution

The 2013 World Championship Series Premier League Prize Pool consists of $1.6 million spread out over the course of the year. Regional WCS league seasons will each include $100,000 in prize money to be distributed among players, while an additional $150,000 will be allocated for each Cross-Region Season Finals event. Finally, $250,000 will be awarded to competitors in the 2013 WCS Global Finals, held at BlizzCon in November.

The prize pool distribution for each Regional League and Cross-Region Season Finals that will be held this year, as well as the distribution for the BlizzCon WCS Global Finals, is listed below. The prize for Regional Leagues was designed to be relatively flat to reward the accomplishments of all participating players.

You may notice that prize pools gradually take on more top-heavy forms for Cross-Region Season Finals and the WCS Global Finals, though all participating players will still take home a share of the prize money. This was done in order to greatly reward those players who show the absolute best performance over the course of the season, and year. Additionally, we feel that the player pool is much smaller and the competition more fierce at these events, thus deserving a greater reward.

[image loading]


Point System Breakdown

A major component to the new World Championship Series is the point system, which will be used for determining which 16 players will be invited to the WCS Global Finals held following the conclusion of the final WCS Season each year.

Our primary goal for the point system was to design it in such a way that it rewarded players who are the most consistent in their performance at WCS events throughout the year. In order to achieve this, we intentionally balanced the amount of points earned from each event so that top performers wouldn’t be favored so heavily that further 2013 competition becomes negligible for other players. We also feel that this design will help to retain lively and intense competition from season to season as players battle to defend and improve their point ranking—even those who rise victorious from Season Final events. All Challenger and Premier League players in a particular WCS season will be rewarded a set number of points based on their performance, with the exception of WCS Korea, in which only the top 40 Challenger League players will be awarded points.
[image loading]



Some events outside of the WCS will also award points that count toward this system. In order to qualify as a point-rewarding non-WCS tournament, any given event will need to go through a formal approval process with the Blizzard eSports team. From there, non-WCS events will be split into one of two point tiers based on a few eligibility criteria that we’ll be announcing at a later date.


http://us.battle.net/sc2/en/blog/9496789/WCS_2013_Format_Players_Prizes_and_Points-4_16_2013

----------------------------

Really impressed at the prize distribution. I think that'll really help some up and comers, imagine how happy Bunny is now! Finally makes his name in the qualifier yesterday and now finds he's $1.5k richer, even if he doesn't win another map!

EDIT: Unless I'm REALLY blind I couldn't see a thread for this anywhere but if there was by all means delete this.
Facebook Twitter Reddit
@followMVT
LighT.
Profile Joined December 2010
Canada4501 Posts
Last Edited: 2013-04-16 15:39:59
April 16 2013 15:38 GMT
#2
beat me to it.

Cons:
- They took away the prestige of GSL/OSL further by completely depleting the prize pool for 1st/2nd place.
Winner receiving 20k is like nothing compared to last year...
- Seasons Finals: 5/5/5 +1 format. It should have been biased more towards Korea than Europe/America
Maybe something like 4/4/7+Parting, and then the next season: 4/4/8

5/5/5 +1 format is setting up for some cannon fodder for players like Life/Parting/Innovation/Flash against some of the lower NA/EU players
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 16 2013 15:38 GMT
#3
You should put this into the OP:
+ Show Spoiler +

Point System Breakdown

A major component to the new World Championship Series is the point system, which will be used for determining which 16 players will be invited to the WCS Global Finals held following the conclusion of the final WCS Season each year.

Our primary goal for the point system was to design it in such a way that it rewarded players who are the most consistent in their performance at WCS events throughout the year. In order to achieve this, we intentionally balanced the amount of points earned from each event so that top performers wouldn’t be favored so heavily that further 2013 competition becomes negligible for other players. We also feel that this design will help to retain lively and intense competition from season to season as players battle to defend and improve their point ranking—even those who rise victorious from Season Final events. All Challenger and Premier League players in a particular WCS season will be rewarded a set number of points based on their performance, with the exception of WCS Korea, in which only the top 40 Challenger League players will be awarded points.
[image loading]



Some events outside of the WCS will also award points that count toward this system. In order to qualify as a point-rewarding non-WCS tournament, any given event will need to go through a formal approval process with the Blizzard eSports team. From there, non-WCS events will be split into one of two point tiers based on a few eligibility criteria that we’ll be announcing at a later date.

and then link the rest of the article at the bottom.
Moderatorlickypiddy
Waxangel
Profile Blog Joined September 2002
United States33497 Posts
April 16 2013 15:43 GMT
#4
8 new players into each new NA/EU season vs 22 for KR

what the fuck
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Killmouse
Profile Joined August 2010
Austria5700 Posts
April 16 2013 15:44 GMT
#5
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck

also 64 players in code A kr compared to 40 in eu am
yo
Acronysis
Profile Joined November 2011
872 Posts
April 16 2013 15:44 GMT
#6
I like what I see. 20,000 is certainly not as high as it once was, but I am completely fine with that. There is still a good chunk of change (40k) for the 1st place for season finals which is nothing to complain about, and I'm glad the 16-32nd players get 1500 instead of the 300 reported earlier, substantially different. I honestly have no idea if thats considered sustainable for players or not, but it seems reasonable enough.

Can't wait to get into the heart of this and see some awesome games!
The multiplying villanies of man do swarm upon him.
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-04-16 15:50:09
April 16 2013 15:45 GMT
#7
Season finals should give less points or prizes compared to leagues.
Even if all three regions were equal in skill, a weekend tournament is still less prestigious than a 2.5 month league

Yearly finals can be an exception due being a conclusion to 3 ( or 4 next year ) seasons building in to it.

On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


Wow, blizzard really dropped the ball here, that is the worst decision i have seen from them ever.

MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 15:49:55
April 16 2013 15:45 GMT
#8
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


This just refers to the 8 qualifiers in season 1 that weren't invited. The second graphic shows it'll be 22 re-qualifying from Season 2 onwards for NA/EU, just like KR.

+ Show Spoiler +

Once WCS 2013 Season 1 has run its course, all three WCS regions will use their respective league formats for this year’s remaining seasons, which can be seen below.

[image loading]


EDIT: Oops, assumed you meant Premier.
@followMVT
LighT.
Profile Joined December 2010
Canada4501 Posts
April 16 2013 15:46 GMT
#9
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2013-04-16 15:52:14
April 16 2013 15:48 GMT
#10
On April 17 2013 00:38 LighT. wrote:
beat me to it.

Cons:
- They took away the prestige of GSL/OSL further by completely depleting the prize pool for 1st/2nd place.
Winner receiving 20k is like nothing compared to last year...
- Seasons Finals: 5/5/5 +1 format. It should have been biased more towards Korea than Europe/America
Maybe something like 4/4/7+Parting, and then the next season: 4/4/8

5/5/5 +1 format is setting up for some cannon fodder for players like Life/Parting/Innovation/Flash against some of the lower NA/EU players


Yes but, given it's a fairly safe bet the winner of the WCS KR will also win / do well in the WCS Seasonal Final that's abother $40k they can potentially add to their $20k, even if they were to shockingly lose every map in the Seasonal Final they'd end up getting $25k for 3 months. Take the first season of GSL this year, winning that got you ~$47k. If you win the Regional and Seasonal finals you're $13k up on that in a similar timeframe.

On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.


I think the bias is the fact they'll sweep the Seasonal Final...
@followMVT
Otolia
Profile Blog Joined July 2011
France5805 Posts
April 16 2013 15:48 GMT
#11
Waxangel is right, there is only 8 players dropping out from the Challenger league group stage and 8 coming in.

That's not enough, even mediocre players can qualify for KR Code S and in EU/NA even worse players will be able to stay in the system.
Waxangel
Profile Blog Joined September 2002
United States33497 Posts
Last Edited: 2013-04-16 15:48:58
April 16 2013 15:48 GMT
#12
On April 17 2013 00:44 Killmouse wrote:
Show nested quote +
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck

also 64 players in code A kr compared to 40 in eu am


Code A is the same, I think

Code A starts with 48 players, but more get added each round, so the total # of players who play in Code A by the end is actually 64.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Wingblade
Profile Joined April 2012
United States1806 Posts
April 16 2013 15:48 GMT
#13
It looks like this system essentially does away with the system of Up/Down matches since 24 players are qualifying directly from challenger league. Although it looks like you could consider the Challenger League group stage to be the Up/down matches. Overall I like that they modeled it off the GSL system, and I think that non-WCS tournaments are offering enough points to be significant. Still would love if DH or someone got something special though.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Conti
Profile Joined November 2010
Germany2516 Posts
April 16 2013 15:48 GMT
#14
So the Code B qualifiers for NA and EU will have 8 spots, compared to 22 spots for KR. Yikes, that's gonna be one hell of a qualifier.
AlbertHR
Profile Joined June 2011
Indonesia65 Posts
April 16 2013 15:52 GMT
#15
I'm kinda nervous for the prize pool distribution.... Being it equal across the board might encourage more Koreans to change regions to NA/EU
Playing to get better, Get better to Win !!
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
April 16 2013 15:54 GMT
#16
On April 17 2013 00:43 Waxangel wrote:
8 new players into each new NA/EU season vs 22 for KR

what the fuck


I can see next year having almost the same 20+ players from season 1.
Writer@joonjoewong
Prplppleatr
Profile Joined May 2011
United States1518 Posts
Last Edited: 2013-04-16 16:02:02
April 16 2013 15:56 GMT
#17
WCS Korea has a rotation of 24 players each season and WCS EU and NA only have a rotation of 8...wtf

Prize pool is meh...it's better, but still not much incentive for players trying to break into the scene to really practice to get in ($1k top prize and $375 bottom prize for Code A in KR, $300 top prize and $100 bottom prize NA/EU..and not all ppl in NA/EU get paid)

I'm very interested to see which tournaments are tier 1, tier 2
🥇 Prediction Contest - Mess with the best, die like the rest.
Bagi
Profile Joined August 2010
Germany6799 Posts
April 16 2013 15:56 GMT
#18
On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.

Koreans will dominate KR, NA and a part of EU league, as well as the season finals.

You cannot be serious.
aike
Profile Blog Joined July 2010
United States1629 Posts
Last Edited: 2013-04-16 16:00:02
April 16 2013 15:59 GMT
#19
On April 17 2013 00:46 LighT. wrote:
Biggest complaint:
Theres no bias towards Korea although there should be a little bit of leverage towards them.


One country gets 5 spots. NA has 35 countries. EU has 50 countries. Plus the random other countries in africa/asia/SEA. So like 100 countries get 10 spots.


Hmmm. Korea has no bias?

ON TOP of the fact that koreans are invited to premier leagues of NA and EU?
Wahaha
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
April 16 2013 16:01 GMT
#20
I can't actually read the charts because they don't display for me in chrome

@RealHeyoka | ESL / DreamHack StarCraft Lead
1 2 3 4 5 22 23 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft506
elazer 313
CosmosSc2 59
StarCraft: Brood War
NaDa 40
League of Legends
Nathanias27
Cuddl3bear1
Super Smash Bros
PPMD130
Other Games
summit1g8612
XaKoH 601
shahzam584
C9.Mang0155
Maynarde123
ToD80
PiLiPiLi9
Organizations
Other Games
gamesdonequick716
BasetradeTV111
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 88
• Mapu4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki24
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1748
Upcoming Events
WardiTV 2025
10h 32m
StarCraft2.fi
14h 32m
PiGosaur Monday
23h 32m
StarCraft2.fi
1d 15h
Tenacious Turtle Tussle
1d 22h
The PondCast
2 days
WardiTV 2025
2 days
StarCraft2.fi
2 days
WardiTV 2025
3 days
StarCraft2.fi
4 days
[ Show More ]
RSL Revival
4 days
IPSL
4 days
Sziky vs JDConan
RSL Revival
5 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
5 days
IPSL
5 days
Tarson vs DragOn
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.