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[KeSPA] Proleague R4 Test Maps - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 20 21 22 Next All
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 18 2013 08:17 GMT
#41
Need comeback of La Mancha.
[13:40] <Qbek> gosi i dreanmt about you
digmouse
Profile Blog Joined November 2010
China6330 Posts
March 18 2013 08:19 GMT
#42
Fighting Spirit WOOOO!
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Lightswarm
Profile Blog Joined November 2008
Canada967 Posts
March 18 2013 08:19 GMT
#43
FS and face-off are prob my most anticipated maps
Team[AoV]
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2013-03-18 08:21:35
March 18 2013 08:21 GMT
#44
I really like how they are trying different resources on maps. KESPA knows there is a problem with SC2 economy. Now, if they would just mod the game themselves...

I really hope they use that FS. Note that 1 vespene geyser per base! :D
T P Z sagi
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2013-03-18 08:33:31
March 18 2013 08:23 GMT
#45
Currently testing out Atremis.

It's hard to see in the OP's picture, but there are third bases along the side of the map that are 5 gold patches, 1 rich geyser. The high-ground expansions in the middle are 6 gold patches, 1 rich geyser.

All geysers appear to have 2500 gas, and all mineral fields appear to have 1500 minerals.
ㅇㅅㅌㅅ
cywinr
Profile Joined February 2011
Canada173 Posts
March 18 2013 08:25 GMT
#46
These maps are AWESOME!!!! THANK YOU KESPA!! All high-yield means less workers larger armies! I expect a lot of potent pressure+expand builds to be stronger than turtle-fastexpand builds. Artemis puts a player's map awareness, positioning, and ability to expand to the test! I am &@$"ing STOKEDD!!
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
March 18 2013 08:27 GMT
#47
Crazy maps. I assume Face Off's spawns are only cross position possible? With that kind of layout, it's like two maps in one.
Someone call down the Thunder?
algue
Profile Joined July 2011
France1436 Posts
March 18 2013 08:29 GMT
#48
Kespa doesn't want the players to get a 4th base
rly ?
discator
Profile Joined March 2011
Germany639 Posts
March 18 2013 08:30 GMT
#49
gold spirit made my day lol. nice maps!
;;
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
March 18 2013 08:37 GMT
#50
Fuck man, KeSPA mapmakers are sooo fucking over-the-top with these. I'm gonna L-O-V-E the upcoming rounds. I don't care how balanced, imbalanced, nerfed, buffed it'll be, because it'll allow so many interesting scenarios.

I was OK with MLG on the first day but by the Ro8 I couldn't look at Daybreak matches anymore.
The heart's eternal vow
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
March 18 2013 08:40 GMT
#51
This Fighting Spirit remake is making my life. Gold+High-gas to mimic BW's 8m/return and 1gas/expansion style. I can't wait to see how that pans out.

The rest of the maps are hilarious too.
Dame da na, zenzen dame da ze!
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-03-18 08:45:17
March 18 2013 08:40 GMT
#52
LS and Jacky are both prime clan mapmakers, haha. they're employed by kespa, but their creativity and skill isn't kespa's own

On March 18 2013 17:11 Ghanburighan wrote:
Show nested quote +
On March 18 2013 17:06 opterown wrote:
wow, interesting maps


How are you still awake?!

i took a 5hr nap
ModeratorRetired LR Bonjwa
TL+ Member
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2013-03-18 08:51:32
March 18 2013 08:42 GMT
#53
Testing out Fighting Spirit right now.

All bases except the middle base are 6 gold minerals and 1 rich geyser. All mineral fields have 1800 minerals, and all geysers have 4500 gas.

Playing feels weird on the map, as expected.
ㅇㅅㅌㅅ
thezanursic
Profile Blog Joined July 2011
5497 Posts
March 18 2013 08:42 GMT
#54
Fighting spirit??? gold bases xD. I haven't watched in so long, but these maps are just crazy
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2013-03-18 08:44:39
March 18 2013 08:44 GMT
#55
On March 18 2013 17:37 PVJ wrote:
Fuck man, KeSPA mapmakers are sooo fucking over-the-top with these. I'm gonna L-O-V-E the upcoming rounds. I don't care how balanced, imbalanced, nerfed, buffed it'll be, because it'll allow so many interesting scenarios.

I was OK with MLG on the first day but by the Ro8 I couldn't look at Daybreak matches anymore.


tbh I can't stand cloud/daybreak either, never could stand cloud but daybreak just needs to go buh bye xD.

Wonder which of these maps will make it through .
When I think of something else, something will go here
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
March 18 2013 08:48 GMT
#56
On March 18 2013 17:44 blade55555 wrote:
Show nested quote +
On March 18 2013 17:37 PVJ wrote:
Fuck man, KeSPA mapmakers are sooo fucking over-the-top with these. I'm gonna L-O-V-E the upcoming rounds. I don't care how balanced, imbalanced, nerfed, buffed it'll be, because it'll allow so many interesting scenarios.

I was OK with MLG on the first day but by the Ro8 I couldn't look at Daybreak matches anymore.


tbh I can't stand cloud/daybreak either, never could stand cloud but daybreak just needs to go buh bye xD.

Wonder which of these maps will make it through .


I hope all of them.

On March 18 2013 16:37 lichter wrote:

Third to main distance on Face Off looks painful. Speedyvacs gonna love that one.


Well that will force players to split their armies.

On March 18 2013 16:39 zhurai wrote:
all gold = probably shouldn't mule on then.


Yeah, I was just trying to count what kind of shenanigans the Terrans could pull off with using the extra supply instead of mules. BaBy, and some others were using it extensively back in WoL already, and it made me think that they are even better than MULEs.
The heart's eternal vow
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 18 2013 08:50 GMT
#57
Im afraid that KeSPA might get pressured to include one of these StarStation/Newirk/whatever. Guess It would be 3 or 4 new maps + 2 ladder maps + 2 of refreshed Bifrost/Arkanoid/Planet S/Caldeum
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
March 18 2013 08:51 GMT
#58
Don't KESPA understand why gold mineral veins were taken out of WOL? ;_;
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
March 18 2013 08:52 GMT
#59
Fighting Spirit was such a great map. Making every single mineral patch gold seems quite strange, though.
http://na.op.gg/summoner/userName=FLABREZU
digmouse
Profile Blog Joined November 2010
China6330 Posts
March 18 2013 09:04 GMT
#60
On March 18 2013 17:51 Pandemona wrote:
Don't KESPA understand why gold mineral veins were taken out of WOL? ;_;

normal 8m2g gold base is a problem while 6m1hyg isn't, it provides similiar mineral income as a 8m normal base but less gas income, which forces players to expand to more locations and defend them, also since 6m requires less workers to saturate, essentially requires players to further spread their economy.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
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