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On October 23 2012 21:11 pencil_ethics wrote: All expansions 8m 2g except for the central two expansions which appear to be 6m 1g (assumed to be high yield; verification requested from those who have an account on KR since the original map post states that they are 8m 2g which is clearly wrong from the picture)
![[image loading]](http://i.imgur.com/i1ffb.jpg)
Just checked on KR server.
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On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really?
daybreak is the best map atm no?
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On October 23 2012 21:30 Kiyo. wrote:Show nested quote +On October 23 2012 21:11 pencil_ethics wrote: All expansions 8m 2g except for the central two expansions which appear to be 6m 1g (assumed to be high yield; verification requested from those who have an account on KR since the original map post states that they are 8m 2g which is clearly wrong from the picture) - snipped Just checked on KR server.
Thanks for that (-:
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Aotearoa39261 Posts
On October 23 2012 21:30 Arachne wrote: I don't think Toss can beat a zerg on this map Oh, they will. Just that every PvZ will be two base all in. Very boring map
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On October 23 2012 21:31 X3GoldDot wrote:Show nested quote +On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? daybreak is the best map atm no?
Daybreak is a great map, and it's also old as fuck. I mean it's great that the map has endured for so long but it's time for something else, to be honest.
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damn, now that i think of it, no more squirtle/parting/creator god immortalsentrys on ohana
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On October 23 2012 21:33 X3GoldDot wrote: damn, now that i think of it, no more squirtle/parting/creator god immortalsentrys on ohana I think we've all had enough of immortal/sentry busts on any map to be fair...
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opterown
Australia54784 Posts
On October 23 2012 21:33 X3GoldDot wrote: damn, now that i think of it, no more squirtle/parting/creator god immortalsentrys on ohana i've only seen creator do it once, hrmm.
On October 23 2012 21:33 Fragile51 wrote:Show nested quote +On October 23 2012 21:31 X3GoldDot wrote:On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? daybreak is the best map atm no? Daybreak is a great map, and it's also old as fuck. I mean it's great that the map has endured for so long but it's time for something else, to be honest. antiga and daybreak need to go imo. entombed and CK are cutting it kinda fine too. at least reskin them or something haha.
i want lost temple! i wonder how that would play out with today's meta
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Anyone got recent GSL states on the map pool (e.g. last 2 seasons). Would be nice to see whether they have decided to remove Ohana for balance reasons, or other reasons.
(I know general stats are available on TLPD, but I assume GSL prefers their own numbers quite highly, and I'm at work so I can't do all the filtering and stuff to check through myself atm).
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Really would like to see how a mineral only 3rd base map would play out. T___T
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They can't remove Antiga and Entombed as long as other new fair terran maps won't be introduced. I don't know if you noticed but all new maps since Daybreak are still made with the "poor zerg, need to help them with our maps" mindset. And all GSL maps since Daybreak have a 55+ winrate for Z in TvZ (55 is ok, 60 is not, but at least they removed the 2 70% Z maps, yeh).
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Norway25712 Posts
Wanted to see Antiga go, but glad Ohana went. New map looks interesting, interesting to see how Protoss fare on it though.
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On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? While Ohana is so much better then Antiga and the rest, it is a map from the community, not from Blizzard or the map team of the GSL, therefore (I assume) it is less valuable to the GSL managers who want to please Blizzard, sadly.
EDIT: about the actual map, I think it is a rather low quality map that does not fit the current metagame, even though I do prefer new bad maps then no new maps at all.
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I guess on Ohana the two-base immortal/sentry push was just a tad too strong. I'll miss it though, I liked Ohana. New map looks interesting, I think though that BL+infestor will be a nightmare to face there, with all the cliffs.
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Ohana is easily the 2nd best map behind Cloud Kingdom (whining Zergs used to winning based on map imbalances aside), it's upsetting to see that Ohana was removed - it feels like GSL is trying to eliminate any 2p maps on the smaller end of the spectrum, so that maps are either freakishly huge, or have more than one possible spawn location for your opponent, I guess to discourage short games resulting from all-ins. Losing Ohana is a really sad side effect of this though, as it is on the more balanced end of the spectrum when it comes to maps that help Terran and Protoss hold their own against Zerg.
I feel like in the future, the game is going to have to actually be balanced by the maps because of the way one race has finally sort of emerged as having a definitive edge over the other two and even being "dominant" in one phase of the game. That being said, I wonder what mapmakers are going to be able to do to help people combat lategame armies based on slow moving air units and ground-based spellcasters? Does GSL think larger, more wide-open maps will help more mobile armies out-maneuver the slower "invincible" armies lategame and win by harassment and splitting or something? I know they see the same trend in their own league as is occurring in every other league, and traditionally maps have been the way to "macguyver" the more serious balance issues in lieu of a patch, but I'm not sure what the game-plan really is here.
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On October 23 2012 21:33 Fragile51 wrote:Show nested quote +On October 23 2012 21:31 X3GoldDot wrote:On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? daybreak is the best map atm no? Daybreak is a great map, and it's also old as fuck. I mean it's great that the map has endured for so long but it's time for something else, to be honest. Weird logic, if it's great why would you change it and risking having a bad map instead ?
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I would rather see them remove Entombed Valley and/or Abyssal City rather than Ohana.. But the new map looks very interesting, and can't wait to try it out!
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On October 23 2012 21:40 Lylat wrote:Show nested quote +On October 23 2012 21:33 Fragile51 wrote:On October 23 2012 21:31 X3GoldDot wrote:On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? daybreak is the best map atm no? Daybreak is a great map, and it's also old as fuck. I mean it's great that the map has endured for so long but it's time for something else, to be honest. Weird logic, if it's great why would you change it and risking having a bad map instead ?
Because having the same map pool for well over a year while people are complaining about the game getting stale is not good business.
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SC2 seriously needs more map circulation..
and bigger maps..
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opterown
Australia54784 Posts
On October 23 2012 21:42 Fragile51 wrote:Show nested quote +On October 23 2012 21:40 Lylat wrote:On October 23 2012 21:33 Fragile51 wrote:On October 23 2012 21:31 X3GoldDot wrote:On October 23 2012 21:19 GTR wrote: Remove Ohana, but not Antiga or Entombed (or even Daybreak)? Really? daybreak is the best map atm no? Daybreak is a great map, and it's also old as fuck. I mean it's great that the map has endured for so long but it's time for something else, to be honest. Weird logic, if it's great why would you change it and risking having a bad map instead ? Because having the same map pool for well over a year while people are complaining about the game getting stale is not good business. we need a jessica reskin of the map, so MMA can nuke daybreak all day long
On October 23 2012 21:42 Sinedd wrote: SC2 seriously needs more map circulation..
and bigger maps.. lol, really? maps are getting huge already
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