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[D] The raven buff does not address TvZ issues - Page 9

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If this thread can't remain civil then we'll have to close it. Thread will be moderated harshly from pg.3 onwards.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2012-08-19 05:45:33
August 19 2012 05:44 GMT
#161
Yes. But they cannot cover their entire 3 bases with it, there is always somewhere you can put medivacs at that stage unless he's insanely ahead of you and you're probably just fucked anyway. It takes a lot of spines to stop 2 full medivacs, he'll have to pull his army back eventually.
ProgamerAustralian alcohol user follow @iaguzSC2
Kaleidos
Profile Joined October 2010
Italy172 Posts
August 19 2012 05:47 GMT
#162
I think Blizzard knows how much bad design it is fungal vs air units. They even tested a no air fungal long time ago, but in WoL looked it simply was too much.
I foresee a no fungal vs air in hots with the hydra buff and hydra support buff (ya that doesn't help the current game).
Talkin' about PvT, even just as a spectator (yup i'm Z), i noticed how HT's Feedback shutdown any attempt for the terran to go T3 Air, since both BC's and Ravens suffer immensely vs feedback, which the protoss always have in play late game. Maybe we should have Storm and Feedback on 2 different units (new Archon)?
I don't know and it is not my job to find a solution, but i believe there might be an issue here too.
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
August 19 2012 05:50 GMT
#163
--- Nuked ---
larse
Profile Blog Joined March 2012
1611 Posts
August 19 2012 05:50 GMT
#164
It has been pointed out many times, that the problem of Raven is not that Raven is not powerful enough, but the transition to raven is extremely difficult.

To address this problem, the following buffs are needed:

1. Durability material upgrade is removed. But its effects become default.

2. Raven energy research time reduced to 80, down from 110. (Infestor's energy research time is 80). The cost of the research reduced to 100/100, down from 150/150

3. Seeker missile research time reduced to 80, down from 110. The cost of the research reduced to 100/100, down from 150/150.
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
Last Edited: 2012-08-19 05:55:43
August 19 2012 05:55 GMT
#165
Raven/bc/viking is insanely good combo, I probably never lost with it if I managed to get to it..problem is you cant get it because both ravens and bc's cost way too much.

You upgrade infestor energy thing, make them and they are ready to fungal. You need to upgrade 3 things for raven AND +1 range +armor for buildings (5 upgrades that cost way too much) and even after that you have to wait long time before actually using HSM. Even when you have energy to do it you get fungaled and cant get HSM off because its range is crap.

Also why do ravens cost 100-200? HT is way more cost effective for its cost.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
August 19 2012 06:07 GMT
#166
On August 19 2012 14:55 Empire.Beastyqt wrote:
Raven/bc/viking is insanely good combo, I probably never lost with it if I managed to get to it..problem is you cant get it because both ravens and bc's cost way too much.

You upgrade infestor energy thing, make them and they are ready to fungal. You need to upgrade 3 things for raven AND +1 range +armor for buildings (5 upgrades that cost way too much) and even after that you have to wait long time before actually using HSM. Even when you have energy to do it you get fungaled and cant get HSM off because its range is crap.

Also why do ravens cost 100-200? HT is way more cost effective for its cost.

Yea beasty is right. Its one of those "unbeatable" compos similar to how toss goes super sky toss mode against zerg... but more costly and time consuming.

What has to be worked is a much easier way to transition into that without sacrificing everything into it.

As for avilo's thing, mass raven in his eyes are like the ultimate terran late game all in cuz once those ravens are gone, you are pretty much screwed. Ravens need more safety (yes faster movement is a start but fungal chain can stop it). Either they should be slightly more cost effective or allow it to live easier
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-08-19 06:20:46
August 19 2012 06:15 GMT
#167
Avilo, I for one support you. Thank you for your threads and input. You dive head on into the issues that current races are facing. While the opposition can only offer a "get better" view point and believe that because one named Terran (Taeja) can do well that must mean everyone can play like him.

I hope Blizzard reads this, and I hope that even the very dense Dustin Browder can put his pride aside for once and admit that this Raven buff is an incorrect decision to fix what they broke with the Queens.

It comes down to Fungal. It is broken in its current state. What possibly changes could we offer? Maybe it should work more like Plague did. Not kill but just drain life. And the fact that Terran is so micro centric it completely negates the work and effort into micro.
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
August 19 2012 06:16 GMT
#168
I am a terran and i Would be sad if they buffed terran... Let The metagame change...
''you got to yolo things up to win''
sam05396
Profile Joined April 2011
United States783 Posts
August 19 2012 06:21 GMT
#169
while i do agree that if they are trying to buff raven late game vs zerg, this is the wrong way to do it(i dont think terran needs any buff though, and yes, i am terran)
Rossen
Profile Joined February 2011
Denmark177 Posts
August 19 2012 06:21 GMT
#170
Awww yea, it's Avilo time. Let's all grab a drink, kick back... and watch it unfold. B]

User was warned for this post
DougJDempsey
Profile Joined April 2010
747 Posts
August 19 2012 06:24 GMT
#171
On August 19 2012 15:16 TsGBruzze wrote:
I am a terran and i Would be sad if they buffed terran... Let The metagame change...


no reasons, no justification, no actual arguments to offer. just "I am a terran and i Would be sad if they buffed terran... Let The metagame change..." why did you even post? contribute something useful please, or leave.
RockIronrod
Profile Joined May 2011
Australia1369 Posts
August 19 2012 06:26 GMT
#172
On August 19 2012 15:24 DougJDempsey wrote:
Show nested quote +
On August 19 2012 15:16 TsGBruzze wrote:
I am a terran and i Would be sad if they buffed terran... Let The metagame change...


no reasons, no justification, no actual arguments to offer. just "I am a terran and i Would be sad if they buffed terran... Let The metagame change..." why did you even post? contribute something useful please, or leave.

It's a pretty straightforward post, he thinks Terran is balanced, and that the problem is in the metagame and not any innate weakness of the race.
VictorJones
Profile Blog Joined December 2010
United States235 Posts
August 19 2012 06:32 GMT
#173
Fungal can't be nerfed because it makes up for zergs other weaknesses and is central to ZvP balance. HOTS will see a huge fungal nerf, mark my words.

As for the raven change, I agree that the speed change is dumb. I don't think the raven should be stronger or more accessible than it is though. It gets exponentially stronger the more you have. If you are going to keep the ability set on the raven as it is, buffing it will make it the new infestor since it has applications against every unit in the game. If you want it to be more accessible it needs to be more of a niche unit.

The creep reduction is a good idea. I for one don't think the queen buff was excessive in theory. In practice it turned out that terran can no longer pressure zerg in the early game without committing a LOT. So be it. It's still better than zerg not being able to take a 3rd until the terran already has 3OC and having to play every ZvT from behind economically. Ideally, zerg wouldn't the Infestor Broodlord combo be so unbeatable but that's life. You kind of have to approach TvZ lategame with the mindset of "I'm not going to engage that army, I'm going to circumvent it". Players who can do that effectively are the ones who are beating zerg.

Btw, even though I humored you enough to write this post, I have to include the following obligatory response because it is you.

Get better avilo, stop whining~
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
August 19 2012 06:34 GMT
#174
On August 19 2012 13:25 iaguz wrote:
Show nested quote +
On August 19 2012 12:53 Luepert wrote:
On August 19 2012 11:12 SigmaoctanusIV wrote:
Another wall of text from Avilo, are you losing 100% of your TvZs or something? Terrans have been doing quite well recently in all stages of the matchup.


Nerchio 2-0 over Puma.
Nerchio 2-0 over ForGG.
Moonglade 2-0 over Bomber.
Vortix 3-0 over ForGG.
Vortix 3-2 over supernova.

Foreign zergs were never known to take out Code S Korean Terrans en masse before 1.5...


Vortix lost in TSL 4 recently to MVPKeen, he also lost to Supernova in that same fucking tourney 2-1 in group stages. Every game against supernova was really tense and could of gone either way. Stop fucking talking about Vortix. He's really fucking good but he's not the reason ZvT is imbalanced or anything and the fact we think he's capable of occasionally beating Korean terrans on occasion somehow means ZvT is imbalanced doesn't make it true at all. It's actually just shitting on a really really really fucking good zerg's achievement. If he wins imba, if he loses then all is well. Fucking atrocious.

Ditto Nerchio too.

As for the OP...

1) Raven's are... difficult to use and I wouldn't personally mind a buff to them but nothing huge. The speed buff doesn't seem particularly relevant towards anything but even so sometimes ravens work and sometimes they don't and the trick is to fully figure out why and how we can use ravens most effectively. I don't think this is a fully explored avenue of Terran theory.

2) Queen range is healthy for the matchup and reversing it would fuck the TvZ metagame in an unhealthy way. Keep queens as is, change a different part. I think reversing a change or just straight up nerfing/removing something as an option is a bad way to change starcraft. Players should be encouraged to try new shiny things to fix problems, not have their shiny new thing just taken away (admittedly some exceptions apply, particularly those concerning certain High Templar's neckwear...)

3) Fungal growth is a very severe spell but it is possible to play around it with vikings. If you spread your vikings out across multiple screen lengths (which KR terrans do quite a bit, I remember seeing Gumiho do it most recently against one of hte SlayerS zergs in GSTL finals) then they cannot be fungalled that efficiently. Yeah infestors are really good. Wouldn't mind a nerf tbh but it's probably not going to happen. Combined with PDD vikings can actually dominate the air war against corrupters and if Zerg don't have air control they have trouble keeping broodlords alive.

Just how I see's it currently, a random NA GM's Terran.


O.O

please take down zergs of SEA
| Idra | YuGiOh | Leenock | Coca |
etofok
Profile Blog Joined March 2012
138 Posts
August 19 2012 06:35 GMT
#175
What if Terrans (like me) start making builds that are designed to incorporate Ravens at the 14 minute mark insted? This is at a timing where Terran has 3 bases and very high mineral income... A lot of that income is actually dumped into Scans for killing tumors. Some Ravens might give you 2-3 more Barracks worth of Marine production.


The problem is that there almost no mid-game in TvZ right now, and with "14 mins transition into raven" we will receive no-early, no mid and no late-game, only something like post-late game with micro battles between ravens cloud and Zerg army.

I think, that is just ridiculous.
The king, the priest, the rich man—who lives and who dies? Who will the swordsman obey?
Thylacine
Profile Joined August 2011
Sweden882 Posts
August 19 2012 06:45 GMT
#176
On August 19 2012 15:16 TsGBruzze wrote:
I am a terran and i Would be sad if they buffed terran... Let The metagame change...


That's a very shitty and trolly post but i'll bite and say...
Stop living under your 2010-terran rock and go ladder for a few hours. Then come back and say what you just said again, spoiler alert, YOU WON'T.

Terran is in an awful position atm not only in TvZ, but TvP too. Take your time to actually read Avilo's thread here and you'll understand.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
Big J
Profile Joined March 2011
Austria16289 Posts
August 19 2012 06:48 GMT
#177
On August 19 2012 15:35 etofok wrote:
Show nested quote +
What if Terrans (like me) start making builds that are designed to incorporate Ravens at the 14 minute mark insted? This is at a timing where Terran has 3 bases and very high mineral income... A lot of that income is actually dumped into Scans for killing tumors. Some Ravens might give you 2-3 more Barracks worth of Marine production.


The problem is that there almost no mid-game in TvZ right now, and with "14 mins transition into raven" we will receive no-early, no mid and no late-game, only something like post-late game with micro battles between ravens cloud and Zerg army.

I think, that is just ridiculous.


Sry, but what other races call "Zerg midgame", has turned into "I win if I just turtle through his allin", as Terrans (and Protoss) simply figured out that you can turtle through anything that does not include a thousand Broodlords.
DougJDempsey
Profile Joined April 2010
747 Posts
August 19 2012 06:48 GMT
#178
On August 19 2012 15:26 RockIronrod wrote:
Show nested quote +
On August 19 2012 15:24 DougJDempsey wrote:
On August 19 2012 15:16 TsGBruzze wrote:
I am a terran and i Would be sad if they buffed terran... Let The metagame change...


no reasons, no justification, no actual arguments to offer. just "I am a terran and i Would be sad if they buffed terran... Let The metagame change..." why did you even post? contribute something useful please, or leave.

It's a pretty straightforward post, he thinks Terran is balanced, and that the problem is in the metagame and not any innate weakness of the race.


[D] The raven buff does not address TvZ issues

do you notice this? like i said, no reasons, no justification, no actual arguments to offer. if you want to be considered post something with actual content please.
digmouse
Profile Blog Joined November 2010
China6331 Posts
August 19 2012 06:50 GMT
#179
On August 19 2012 14:47 Kaleidos wrote:
I think Blizzard knows how much bad design it is fungal vs air units. They even tested a no air fungal long time ago, but in WoL looked it simply was too much.
I foresee a no fungal vs air in hots with the hydra buff and hydra support buff (ya that doesn't help the current game).
Talkin' about PvT, even just as a spectator (yup i'm Z), i noticed how HT's Feedback shutdown any attempt for the terran to go T3 Air, since both BC's and Ravens suffer immensely vs feedback, which the protoss always have in play late game. Maybe we should have Storm and Feedback on 2 different units (new Archon)?
I don't know and it is not my job to find a solution, but i believe there might be an issue here too.


Feedback was indeed on a different unit in BW, the (Wiki)Dark Archon
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
Last Edited: 2012-08-19 06:55:33
August 19 2012 06:53 GMT
#180
IEM in the past few days.
MVP vs Nestea - HSM into Nesteas Corrupter Broodlords. Nestea GG's
MVP vs Slivko - HSM into Slivko's infestors. Slivko GG's

How did he do it to avoid fungals on his ravens? He scanned in advance to see his exact opponents composition and location, spread out his ravens and approached in small groups from multiple angles. This is all without the speed increase, let alone when the patch comes through.

Yes it did take him ages to build up his group of ravens and then the energy. But he turtled hard and continuesly multi prong dropped to buy heaps of time.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
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