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On August 14 2012 01:52 Cloak wrote: The battle report is just going to be showcasing how cost-effective the new Goliaths are against every conceivable ground unit the Protoss has. In order to make the replay a close match, Terran will have to massively screw up and transition to something stupid to show off all the other bells and whistles. Then the Protoss will get out their 300/300 Tempests to take out the Spiders Mine when Bisu could've did it with awesome Zealot micro.
-_-"
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On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Helions in normal mode and, hopefully, manualy controled mines, are very micro intensive. Agree on the Warhound though, i hope they've changed it since MLG.
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On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ.
Mech is really fun to watch in TvT and TvZ imo and the reason Blizzard made the change is because they want mech to be viable as a valid strategy against Protoss not because people can't micro their ghost....
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On August 14 2012 02:04 Wildmoon wrote:Show nested quote +On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream.
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So are they going over a battle report that already happened and has been shown or is this a never-been-seen before HOTS game? I'm pretty sure I saw the TvP HOTS preview somewhere. If the latter, sweet, I will probably try to check it out!
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I'm not looking forward to mech cause I feel like it's gonna be really really boring to play.
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Isn't the battle report like 2 silver league players duking it out? The last battle report I remember watching was like watching a funday monday broadcast, completely unrealistic.
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On August 14 2012 02:07 Shiori wrote:Show nested quote +On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream.
Seriously? I was pretty fine watch tvp/tvt and to a certain extend even tvz being mech in bw for a very long time and I was never bored during any of the games. The strategies don't matter as much, it's a lot more important for the entertainment value that you don't get two foreigners playing each other, because that usually results in boring 40 minute games where nothing really happens.
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On August 14 2012 02:07 Shiori wrote:Show nested quote +On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream.
I don't know if Protoss will still play the same style as they do in PvT right now because right now late-game protoss army is stronger than terran so terran will try to attack and get ahead before going into lategame but if mech army is stronger than protoss army then I think the role may switch.
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On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Well it seems Blizzard decided it would be easier to make terran more a-movish instead of making toss/zerg less a-movish. We'll see how this turns out.
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On August 14 2012 02:12 Wildmoon wrote:Show nested quote +On August 14 2012 02:07 Shiori wrote:On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream. I don't know if Protoss will still play the same style as they do in PvT right now because right now late-game protoss army is stronger than terran so terran will try to attack and get ahead before going into lategame but if mech army is stronger than protoss army then I think the role may switch. Lategame Protoss isn't stronger than lategame Terran. This is a common misconception. Once you trade SCVs for army supply and start making Planetaries, Terran is very hard for a Protoss to deal with. Till then, it comes down to smart engagements and good Ghost control. At the pro level, TvP is completely balanced, at every phase of the game.
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On August 14 2012 02:11 SupLilSon wrote: Isn't the battle report like 2 silver league players duking it out? The last battle report I remember watching was like watching a funday monday broadcast, completely unrealistic.
The games are completely scripted that's why. But you are right, they are completely unrealistic and just meant to show off the new units. Which honestly, I think its better to show off the new units than to play a "real" macro game because with a real game you might pick one style of play that doesn't incorporate the new units.
I'm excited to see how this plays out. 
The real reason why it took forever to produce the next battle report: + Show Spoiler + Even though the game is scripted, Protoss kept crushing Terran. Then finally DK told Protoss to not mine for at least 5 mins and Protoss still won. And etc.
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On August 14 2012 02:12 Lorch wrote:Show nested quote +On August 14 2012 02:07 Shiori wrote:On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream. Seriously? I was pretty fine watch tvp/tvt and to a certain extend even tvz being mech in bw for a very long time and I was never bored during any of the games. The strategies don't matter as much, it's a lot more important for the entertainment value that you don't get two foreigners playing each other, because that usually results in boring 40 minute games where nothing really happens. Both races were way, way different in BW. There wasn't warpgate, there were no Colossi, Marauders, etc. etc.
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On August 14 2012 02:17 Shiori wrote:Show nested quote +On August 14 2012 02:12 Wildmoon wrote:On August 14 2012 02:07 Shiori wrote:On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream. I don't know if Protoss will still play the same style as they do in PvT right now because right now late-game protoss army is stronger than terran so terran will try to attack and get ahead before going into lategame but if mech army is stronger than protoss army then I think the role may switch. Lategame Protoss isn't stronger than lategame Terran. This is a common misconception. Once you trade SCVs for army supply and start making Planetaries, Terran is very hard for a Protoss to deal with. Till then, it comes down to smart engagements and good Ghost control. At the pro level, TvP is completely balanced, at every phase of the game.
well, I mean early lategame. The superlategame you are talking about rarely happen and I didn't said anything about balance. I am fine with one race is stronger than others in specific stage of game. It's just how Starcraft works. I think TvP is fine too.
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I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...
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On August 14 2012 02:22 0neder wrote: I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...
Maybe it's not that tank is not strong enough in SC2 but protoss units are just too strong against tank so they give terran the options to deal with them. I could be wrong though.
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On August 14 2012 02:22 0neder wrote: I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...
Yes, because we need more units that you just set up and then watch them rain down the death. Because we all know that microing a unit that cannot move is the hardest thing you can do in SC2.
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On August 14 2012 02:07 Shiori wrote:Show nested quote +On August 14 2012 02:04 Wildmoon wrote:On August 14 2012 01:49 Shiori wrote: Well, as much as it's nice to see Terran get more options in the matchup, or whatever, mech is absolutely boring as fuck to watch, and, aside from the Siege Tank, has very few units that benefit from micro. The Battle Hellion and Warhound are completely uninspired and are just going to be a-move units. Good thing we listened to all those retarded Diamond Terrans who don't have the micro to control their Ghosts. I really hope these changes don't go through, because if they do PvT (which is amusingly the best non-mirror right now) is going to turn into another PvZ. Mech is really fun to watch in TvT. It can be, but it also can be very, very boring. The problem is that Protoss already plays like a sort of mech army, and there is almost nothing less interesting than seeing 2 hour mech games of massive split map siege lines. Yeah, it's "epic," but it's not interesting when every TvT or TvP is like that. I can barely take seeing two mech vs mech games in a row without switching off the stream. Going on a bit of a tangent, i think the casters are a little to blame here. Most of them do not understand the game in general let alone one, relatively rare style of play:mech. There are casters, that do not understand the "controling space" and position that mech has to do, the diferent styles of mech and what they are supposed to achive, etc.
When you take this tactical level out of the game, it gives the impresion that the players are terrible or tanks are OP or whatever. Just look at how interesting BW TvP was when casted by someone competent (day9, artosis)
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Can't wait to see it. Need to decide if staying protoss or if switching back to zerg because I am so in love with the new zerg units and currently not so much with the protoss units.
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