• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:13
CEST 13:13
KST 20:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Syncronization issues and can't find games Ladder (still) not working? Remastered crash fix suggestions Man Bnet can't even load profile now, WTF
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9160 users

Heart of the Swarm TvP Battle Report! - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 80 Next
Empirimancer
Profile Joined July 2011
Canada1024 Posts
Last Edited: 2012-08-13 18:05:00
August 13 2012 18:03 GMT
#181
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.



JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 13 2012 18:05 GMT
#182
On August 10 2012 21:48 stevarius wrote:
Show nested quote +
On August 10 2012 21:46 apm66 wrote:
Making announcement of an annoucement? You really thought this was thread-worthy?


It isn't an announcement of an announcement.

Are you too dumb to even read what he said?


If this is an announcement of an announcement per your logic, then a newspaper or written ad for a movie is actually an announcement of an announcement.


Only if the newspaper writes: xyz coming up without any analysis on the plot, etc.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:33 GMT
#183
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Well that is pretty disheartening to read.. the guy in charge of design and balance doesn't like positional battles..
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
August 13 2012 18:38 GMT
#184
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Sigh. Long positional battles make the game for me.

Nothing was more exciting for me than seeing a mech vs mech game in BW. Drops moving around, tank lines everywhere, both players fighting for that last expansion that wasn't taken. Mines, Oh god why did I have to remind myself of watching those amazing Flash vs X games. So good.

Anyone remember Flash vs Sea? I think it was where Flash was doing so well but he went for the BC transition too quickly and it lost him the game, but they were fighting over that last expansion for about 15 minutes before Sea finally got the expansion.

It may have been the other way around actually, but my point has been made.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ZeGzoR
Profile Joined April 2010
Sweden307 Posts
August 13 2012 18:49 GMT
#185
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..
yeah yeah im going
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:50 GMT
#186
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 18:59 GMT
#187
On August 14 2012 03:50 zefreak wrote:
Show nested quote +
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 19:01 GMT
#188
On August 14 2012 03:59 pallad wrote:
Show nested quote +
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-08-13 19:40:05
August 13 2012 19:36 GMT
#189
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 20:11 GMT
#190
On August 14 2012 04:01 zefreak wrote:
Show nested quote +
On August 14 2012 03:59 pallad wrote:
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?


I wirte it wrong. Combacks dont depends on player that is losing , comback happends when player who is winning makes a mistake, and player who is losing will see it and hit in good timing , good decision or army position.
In this case SC 2 is like BW , if you are losing and opponetns is playing good you cant win , these is no diffrence here.

Going by this logic ... Sc2 players dont make mistakes ? , sure they make them , so combacks "are fine" in sc2
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
archonOOid
Profile Blog Joined March 2011
1983 Posts
August 13 2012 20:23 GMT
#191
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.
I'm Quotable (IQ)
WombaT
Profile Blog Joined May 2010
Northern Ireland27368 Posts
August 13 2012 20:42 GMT
#192
On August 14 2012 05:23 archonOOid wrote:
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.

Possibly, I think when it was all you saw it got a bit boring but there's a load of variety in TvT now. Tank/Viking wars when it was the go-to strat was kind of terrible to watch though
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
August 13 2012 20:46 GMT
#193
On August 14 2012 04:36 Garmer wrote:
Show nested quote +
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
WombaT
Profile Blog Joined May 2010
Northern Ireland27368 Posts
August 13 2012 21:11 GMT
#194
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

They have previously stated, explicitly that they like the concept of 'terrible terrible damage' and its a design concept that the devs deliberately pursued.

No amount of reading between the lines will undo what Dustin Browder has actually said. I don't even want a BW clone, but jesus they've been making some terrible design decisions recently.

He's not an idiot, he's a good game designer, just catering to casuals a bit much for the average TL users taste.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
monitor
Profile Blog Joined June 2010
United States2409 Posts
August 13 2012 21:18 GMT
#195
I'm super excited to watch this. Does this imply there are going to be changes from what we had seen in the previous battle reports?
https://liquipedia.net/starcraft2/Monitor
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 13 2012 21:23 GMT
#196
i'll check it out but i want to comment that apm66 trolled so many people in this thread.
The Show of a Lifetime
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 13 2012 21:30 GMT
#197
I wonder if tanks will actually be used in TvP mech, I mean pretty much every now unit is designed to be strong against tanks. Or will it just be battle hellions, goliaths, thors?
England will fight to the last American
Shiori
Profile Blog Joined July 2011
3815 Posts
Last Edited: 2012-08-13 21:32:37
August 13 2012 21:32 GMT
#198
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

I hate how every time anyone suggests a good change about units scaling well with control, someone just trots in and says OMG SC2 ISNT BW. Yeah, well what do you like seeing more, a bunch of people a-move Colossi across the map, or MKP splitting Marines like a boss?

Guess which feature BW pioneered.
Sroobz
Profile Joined December 2011
United States1377 Posts
August 13 2012 21:33 GMT
#199
I hope warhounds were changed. Such a stupid unit with 0 micro
Flash---Taeja---Mvp---Byun---DRG
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
August 13 2012 21:38 GMT
#200
On August 14 2012 06:33 Sroobz wrote:
I hope warhounds were changed. Such a stupid unit with 0 micro

Not to mention ugly...
Jaedong.
Prev 1 8 9 10 11 12 80 Next
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Playoffs Round 1
IntoTheiNu 379
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Classic 30
Cure 22
Rogue 18
Rex 14
MindelVK 9
StarCraft: Brood War
Bisu 7038
Jaedong 2215
Shuttle 1669
firebathero 566
Soulkey 402
Leta 246
Stork 229
Zeus 143
Last 112
ZerO 61
[ Show more ]
ToSsGirL 56
Barracks 41
910 39
Sexy 38
Aegong 36
Sharp 29
SilentControl 18
Free 13
JulyZerg 8
ajuk12(nOOB) 7
Noble 5
Sea.KH 5
Britney 0
Dota 2
Gorgc5389
Counter-Strike
byalli899
Other Games
singsing1461
Happy478
B2W.Neo426
Lowko283
crisheroes261
DeMusliM180
XaKoH 124
Mew2King70
ZerO(Twitch)5
Organizations
Dota 2
PGL Dota 2 - Main Stream7728
PGL Dota 2 - Secondary Stream1630
Other Games
gamesdonequick899
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH260
• CranKy Ducklings SOOP73
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
AI Arena Tournament
5h 47m
Replay Cast
12h 47m
GSL
23h 47m
Shopify Rebellion Sundays
1d 3h
Spirit vs Mixu
BSL
1d 7h
Ret vs TerrOr
Replay Cast
1d 12h
Afreeca Starleague
1d 22h
Shine vs Rush
WardiTV Weekly
1d 23h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.