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Heart of the Swarm TvP Battle Report! - Page 10

Forum Index > SC2 General
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Empirimancer
Profile Joined July 2011
Canada1024 Posts
Last Edited: 2012-08-13 18:05:00
August 13 2012 18:03 GMT
#181
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.



JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 13 2012 18:05 GMT
#182
On August 10 2012 21:48 stevarius wrote:
Show nested quote +
On August 10 2012 21:46 apm66 wrote:
Making announcement of an annoucement? You really thought this was thread-worthy?


It isn't an announcement of an announcement.

Are you too dumb to even read what he said?


If this is an announcement of an announcement per your logic, then a newspaper or written ad for a movie is actually an announcement of an announcement.


Only if the newspaper writes: xyz coming up without any analysis on the plot, etc.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:33 GMT
#183
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Well that is pretty disheartening to read.. the guy in charge of design and balance doesn't like positional battles..
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
August 13 2012 18:38 GMT
#184
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Sigh. Long positional battles make the game for me.

Nothing was more exciting for me than seeing a mech vs mech game in BW. Drops moving around, tank lines everywhere, both players fighting for that last expansion that wasn't taken. Mines, Oh god why did I have to remind myself of watching those amazing Flash vs X games. So good.

Anyone remember Flash vs Sea? I think it was where Flash was doing so well but he went for the BC transition too quickly and it lost him the game, but they were fighting over that last expansion for about 15 minutes before Sea finally got the expansion.

It may have been the other way around actually, but my point has been made.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ZeGzoR
Profile Joined April 2010
Sweden307 Posts
August 13 2012 18:49 GMT
#185
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..
yeah yeah im going
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:50 GMT
#186
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 18:59 GMT
#187
On August 14 2012 03:50 zefreak wrote:
Show nested quote +
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 19:01 GMT
#188
On August 14 2012 03:59 pallad wrote:
Show nested quote +
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-08-13 19:40:05
August 13 2012 19:36 GMT
#189
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 20:11 GMT
#190
On August 14 2012 04:01 zefreak wrote:
Show nested quote +
On August 14 2012 03:59 pallad wrote:
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?


I wirte it wrong. Combacks dont depends on player that is losing , comback happends when player who is winning makes a mistake, and player who is losing will see it and hit in good timing , good decision or army position.
In this case SC 2 is like BW , if you are losing and opponetns is playing good you cant win , these is no diffrence here.

Going by this logic ... Sc2 players dont make mistakes ? , sure they make them , so combacks "are fine" in sc2
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
archonOOid
Profile Blog Joined March 2011
1983 Posts
August 13 2012 20:23 GMT
#191
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.
I'm Quotable (IQ)
WombaT
Profile Blog Joined May 2010
Northern Ireland26407 Posts
August 13 2012 20:42 GMT
#192
On August 14 2012 05:23 archonOOid wrote:
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.

Possibly, I think when it was all you saw it got a bit boring but there's a load of variety in TvT now. Tank/Viking wars when it was the go-to strat was kind of terrible to watch though
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
August 13 2012 20:46 GMT
#193
On August 14 2012 04:36 Garmer wrote:
Show nested quote +
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
WombaT
Profile Blog Joined May 2010
Northern Ireland26407 Posts
August 13 2012 21:11 GMT
#194
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

They have previously stated, explicitly that they like the concept of 'terrible terrible damage' and its a design concept that the devs deliberately pursued.

No amount of reading between the lines will undo what Dustin Browder has actually said. I don't even want a BW clone, but jesus they've been making some terrible design decisions recently.

He's not an idiot, he's a good game designer, just catering to casuals a bit much for the average TL users taste.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
monitor
Profile Blog Joined June 2010
United States2408 Posts
August 13 2012 21:18 GMT
#195
I'm super excited to watch this. Does this imply there are going to be changes from what we had seen in the previous battle reports?
https://liquipedia.net/starcraft2/Monitor
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 13 2012 21:23 GMT
#196
i'll check it out but i want to comment that apm66 trolled so many people in this thread.
The Show of a Lifetime
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 13 2012 21:30 GMT
#197
I wonder if tanks will actually be used in TvP mech, I mean pretty much every now unit is designed to be strong against tanks. Or will it just be battle hellions, goliaths, thors?
England will fight to the last American
Shiori
Profile Blog Joined July 2011
3815 Posts
Last Edited: 2012-08-13 21:32:37
August 13 2012 21:32 GMT
#198
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

I hate how every time anyone suggests a good change about units scaling well with control, someone just trots in and says OMG SC2 ISNT BW. Yeah, well what do you like seeing more, a bunch of people a-move Colossi across the map, or MKP splitting Marines like a boss?

Guess which feature BW pioneered.
Sroobz
Profile Joined December 2011
United States1377 Posts
August 13 2012 21:33 GMT
#199
I hope warhounds were changed. Such a stupid unit with 0 micro
Flash---Taeja---Mvp---Byun---DRG
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
August 13 2012 21:38 GMT
#200
On August 14 2012 06:33 Sroobz wrote:
I hope warhounds were changed. Such a stupid unit with 0 micro

Not to mention ugly...
Jaedong.
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