• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:27
CEST 07:27
KST 14:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
vespene.gg — BW replays in browser 25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1306 users

Heart of the Swarm TvP Battle Report! - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 80 Next
Empirimancer
Profile Joined July 2011
Canada1024 Posts
Last Edited: 2012-08-13 18:05:00
August 13 2012 18:03 GMT
#181
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.



JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 13 2012 18:05 GMT
#182
On August 10 2012 21:48 stevarius wrote:
Show nested quote +
On August 10 2012 21:46 apm66 wrote:
Making announcement of an annoucement? You really thought this was thread-worthy?


It isn't an announcement of an announcement.

Are you too dumb to even read what he said?


If this is an announcement of an announcement per your logic, then a newspaper or written ad for a movie is actually an announcement of an announcement.


Only if the newspaper writes: xyz coming up without any analysis on the plot, etc.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:33 GMT
#183
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Well that is pretty disheartening to read.. the guy in charge of design and balance doesn't like positional battles..
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
August 13 2012 18:38 GMT
#184
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





Sigh. Long positional battles make the game for me.

Nothing was more exciting for me than seeing a mech vs mech game in BW. Drops moving around, tank lines everywhere, both players fighting for that last expansion that wasn't taken. Mines, Oh god why did I have to remind myself of watching those amazing Flash vs X games. So good.

Anyone remember Flash vs Sea? I think it was where Flash was doing so well but he went for the BC transition too quickly and it lost him the game, but they were fighting over that last expansion for about 15 minutes before Sea finally got the expansion.

It may have been the other way around actually, but my point has been made.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ZeGzoR
Profile Joined April 2010
Sweden307 Posts
August 13 2012 18:49 GMT
#185
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..
yeah yeah im going
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 18:50 GMT
#186
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 18:59 GMT
#187
On August 14 2012 03:50 zefreak wrote:
Show nested quote +
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
zefreak
Profile Blog Joined December 2011
United States2731 Posts
August 13 2012 19:01 GMT
#188
On August 14 2012 03:59 pallad wrote:
Show nested quote +
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-08-13 19:40:05
August 13 2012 19:36 GMT
#189
On August 14 2012 03:03 Empirimancer wrote:
Show nested quote +
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..
pallad
Profile Joined September 2010
Poland1958 Posts
August 13 2012 20:11 GMT
#190
On August 14 2012 04:01 zefreak wrote:
Show nested quote +
On August 14 2012 03:59 pallad wrote:
On August 14 2012 03:50 zefreak wrote:
On August 14 2012 03:49 ZeGzoR wrote:
Pos battles was fun in bw because there were combebacks, that doesnt happend in sc2, the one with the most tanks/vikings wins, which is not fun..


That's not true at all


Sure its not true..
One good or bad army postion can win/lose game , even if you are ahead.


Which would be considered a comeback, correct?


I wirte it wrong. Combacks dont depends on player that is losing , comback happends when player who is winning makes a mistake, and player who is losing will see it and hit in good timing , good decision or army position.
In this case SC 2 is like BW , if you are losing and opponetns is playing good you cant win , these is no diffrence here.

Going by this logic ... Sc2 players dont make mistakes ? , sure they make them , so combacks "are fine" in sc2
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
archonOOid
Profile Blog Joined March 2011
1983 Posts
August 13 2012 20:23 GMT
#191
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.
I'm Quotable (IQ)
WombaT
Profile Blog Joined May 2010
Northern Ireland26855 Posts
August 13 2012 20:42 GMT
#192
On August 14 2012 05:23 archonOOid wrote:
Didn't scrubs some time ago say that marine tank wars are boring, due to the never ending positional fights? Maybe HotS is something for them.

Possibly, I think when it was all you saw it got a bit boring but there's a load of variety in TvT now. Tank/Viking wars when it was the go-to strat was kind of terrible to watch though
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
August 13 2012 20:46 GMT
#193
On August 14 2012 04:36 Garmer wrote:
Show nested quote +
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
WombaT
Profile Blog Joined May 2010
Northern Ireland26855 Posts
August 13 2012 21:11 GMT
#194
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

They have previously stated, explicitly that they like the concept of 'terrible terrible damage' and its a design concept that the devs deliberately pursued.

No amount of reading between the lines will undo what Dustin Browder has actually said. I don't even want a BW clone, but jesus they've been making some terrible design decisions recently.

He's not an idiot, he's a good game designer, just catering to casuals a bit much for the average TL users taste.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
monitor
Profile Blog Joined June 2010
United States2409 Posts
August 13 2012 21:18 GMT
#195
I'm super excited to watch this. Does this imply there are going to be changes from what we had seen in the previous battle reports?
https://liquipedia.net/starcraft2/Monitor
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 13 2012 21:23 GMT
#196
i'll check it out but i want to comment that apm66 trolled so many people in this thread.
The Show of a Lifetime
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 13 2012 21:30 GMT
#197
I wonder if tanks will actually be used in TvP mech, I mean pretty much every now unit is designed to be strong against tanks. Or will it just be battle hellions, goliaths, thors?
England will fight to the last American
Shiori
Profile Blog Joined July 2011
3815 Posts
Last Edited: 2012-08-13 21:32:37
August 13 2012 21:32 GMT
#198
On August 14 2012 05:46 Bippzy wrote:
Show nested quote +
On August 14 2012 04:36 Garmer wrote:
On August 14 2012 03:03 Empirimancer wrote:
On August 14 2012 02:22 0neder wrote:
I just don't understand why the Terran game design approach is 'make all mech better but tanks.' People like tanks. Bw was exciting because tanks were ridiculously imba. This game needs more splash and more imba, not more super strong anti-armor direct fire units...


I can't find the quote right now, but I'm pretty sure Dustin's said he doesn't like long positional battles such as those that take place in TvT, hence why HOTS weakens tanks so much, with Warhounds and the Viper's Abduct ability.





this is really sad, and because of this, i will never like this game...basically he said that he didn't like BW

plz GOD, no Dustin in charge for SC3...sc2 is already ruined for me and with Browder mindset, LOTV won't save anything..

Read in between the lines. He doesn't like long positional battles. Long. I'm positive he's going for something along the lines of starting positions in engagements mattering but dynamic micro during battles rather than two players have siege lines and scan and scan if they aren't even on vikings and if someones out of position bum rush their tanks...it could be much different but still good...he didn't really say he didn't like BW. You just interpret it that way(and I am making an assumption here) because your response makes it sound like:
follow SC2 but don't enjoy it
but you like the teamliquid community
so you hope for HOTS to change SC2 to something you enjoy
You assume the only way it can be enjoyable is to be like BW
So you shit all over anything(especially game designers for SC2) that is not similar to SC2.

Again, I'm assuming this, but it's what it sounds like. Also, to the post at the top of the quote, stop suggesting BW changes when the units don't even interact the same way in SC2.

I hate how every time anyone suggests a good change about units scaling well with control, someone just trots in and says OMG SC2 ISNT BW. Yeah, well what do you like seeing more, a bunch of people a-move Colossi across the map, or MKP splitting Marines like a boss?

Guess which feature BW pioneered.
Sroobz
Profile Joined December 2011
United States1377 Posts
August 13 2012 21:33 GMT
#199
I hope warhounds were changed. Such a stupid unit with 0 micro
Flash---Taeja---Mvp---Byun---DRG
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
August 13 2012 21:38 GMT
#200
On August 14 2012 06:33 Sroobz wrote:
I hope warhounds were changed. Such a stupid unit with 0 micro

Not to mention ugly...
Jaedong.
Prev 1 8 9 10 11 12 80 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 685
StarCraft: Brood War
HiyA 106
Icarus 14
Moletrap 13
Dota 2
LuMiX1
League of Legends
JimRising 774
Counter-Strike
C9.Mang0302
Super Smash Bros
hungrybox468
Other Games
WinterStarcraft559
RuFF_SC287
Organizations
Other Games
gamesdonequick816
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• davetesta72
• practicex 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Universe Titan Cup
5h 33m
Rogue vs Percival
Wardi Open
6h 33m
Monday Night Weeklies
10h 33m
Replay Cast
18h 33m
Kung Fu Cup
1d 5h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.