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Patch 1.4.3 - Preview Blog - Page 4

Forum Index > SC2 General
4449 CommentsPost a Reply
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Please DISCUSS the changes and the impact they will have on gameplay.

Straight up whining and bitching will get you a ban, no exceptions.
Noocta
Profile Joined June 2010
France12578 Posts
February 10 2012 17:15 GMT
#61
wow... i think it's way too much personaly.
Terran NEED ghost against an establish BL / cvorruptor / infestor army, viking only just don'"t work.
" I'm not gonna fight you. I'm gonna kick your ass ! "
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
February 10 2012 17:15 GMT
#62
Awesome patch, love it. Phoenix upgrade could be verrrry interesting.

Also the MULE on gold patches has been a long time coming.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
February 10 2012 17:16 GMT
#63
On February 11 2012 02:13 iNcontroL wrote:
TERRANS you get a +5 damage buff vs Templar ^_^
ZERG ghosts aren't as scary..
PROTOSS the phoenix actually counters muta now.

phoenix counters mutas now? are we sure someone from TL didnt take Blizz balance team hostage?
Fydor
Profile Blog Joined April 2010
Canada43 Posts
Last Edited: 2012-02-10 17:16:39
February 10 2012 17:16 GMT
#64
wow, range 6 phoenix is going to be amazing. Looking at the most recent GSL PvZ I am not sure that phoenix's need the range buff. Although by forcing the fleet beacon it could allow for some more reasonable carrier transitions.

Overall the changes look good, the hit to snipe is nice for zergs, kinda removes any fast ghost tvt builds now that snipe won't 1 shot a marine.

Mule change is the smart way for blizzard to keep gold minerals while acknowledging the fact that mules on gold are OP.
kevinmon
Profile Joined January 2011
United States540 Posts
February 10 2012 17:16 GMT
#65
Sounds good! As a Protoss player though, I feel snipe is now too powerful versus templar which are weak to begin with, while the other units it is more effective against require much less investment in research to create. Too easy of a counter compared to Terran versus the other races.
milesfacade
Profile Joined November 2010
United Kingdom799 Posts
February 10 2012 17:16 GMT
#66
Really great patch imo, although I hope mutas are still viable in zvp. A great day with the these patch notes and the ladder map changes
Moxi
Profile Blog Joined December 2010
708 Posts
February 10 2012 17:16 GMT
#67
Terran getting nerfed all the time. It's insane. I loved ghosts.
Guess they had too though. Great patch anyway, really enjoy to see the spam APM.
xSixGeneralHan
Profile Joined April 2011
United States528 Posts
February 10 2012 17:16 GMT
#68
Love the snipe change, the Phoenix range is cool, gives you more late game multiple base incentive to go air
Team Operations Director for CheckSix Gaming
PredY
Profile Joined September 2009
Czech Republic1731 Posts
February 10 2012 17:16 GMT
#69
how about bunker build time??
http://www.twitch.tv/czelpredy
Roe
Profile Blog Joined June 2010
Canada6002 Posts
February 10 2012 17:16 GMT
#70
i dont get the phoenix change. phoenixes were always better against mutas if you had micro, and they could always outrange them anyways. now it'll just be a bit easier. with the ghost change zerg is gonna have such a huge advantage lategame...i'm not even sure what terran will be able to do.
MR KING
Profile Joined January 2011
Sweden145 Posts
February 10 2012 17:17 GMT
#71
beautiful patch, brings a tear to the eye
Soleron
Profile Blog Joined September 2010
United Kingdom1324 Posts
February 10 2012 17:17 GMT
#72
Love the Snipe and Mule changes, Phoenix range should be on the Stargate not Fleet Beacon (but with a LONG build time), it's too inaccessible.
4Servy
Profile Joined August 2008
Netherlands1542 Posts
Last Edited: 2012-02-10 17:18:47
February 10 2012 17:17 GMT
#73
lol so bad. except the mule on the gold change bc it was just bs broken.

David kim couldnt even get shit done at DoW, as the only good changes came from internal play testing from the top players themself. Like slightly increase energy cost for snipe or w/e but its the only counter to zerg lategame but yeh mid master donkheads whined about it 24/7 even though it was only a problem at top top level with players who have 400 apm to spare.

User was temp banned for this post.
Stanlot
Profile Joined December 2010
United States5742 Posts
February 10 2012 17:17 GMT
#74
Holy crap, reasonable changes! Phoenix range might be my favorite of the bunch :D
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
February 10 2012 17:17 GMT
#75
Since everybody is talking about snipe and phoenix, I'd just like to say that the MULE change is really good.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
February 10 2012 17:17 GMT
#76
I switched from protoss to random almost a month ago, but if this goes trough, im fairly sure that I have to switch back again.

Protoss is just after this so much better vs zerg, and terran so much worse vs zerg.


Lol at slightly nerfing snipe by halving the damage done.
Savern101
Profile Blog Joined March 2011
United Kingdom859 Posts
February 10 2012 17:17 GMT
#77
Instead of rarely winning lategame TvZ I will now never win lategame TvZ. Hurray. Seriously Blizz....
EG.DeMusliM/d.BlinG/UK Fighting!
stratmatt
Profile Joined April 2011
United States913 Posts
February 10 2012 17:17 GMT
#78
SO stupid. So toss and zerg still get spellcaster that have ridiculously powerful spells that just kill an entire clump of units in one cast but blizzard is worried about SNIPE? GFG. This game is almost unplayable for me at high diamond as the micro required to be a decent terran against massive toss/zerg armies is insane and almost impossible with all the shitty lag I get on NA. I am lucky if I even get a ghost army out before Im dead vs zerg. God forbid zerg has to micro thier army away from the ghosts, or kill ghosts off before engaging. Seriously so dumb.

User was temp banned for this post.
decaf
Profile Joined October 2010
Austria1797 Posts
February 10 2012 17:17 GMT
#79
I don't like the snipe change at all, it's way too drastic. And looking at Genius' games I'm not sure if the phoenix buff was necessary either. If something Terran needed a buff vs toss late game.
I love the MULE and APM change though.
Cr7Terran
Profile Joined October 2011
Peru15 Posts
February 10 2012 17:17 GMT
#80
i am switching to zerg =)
=)
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