• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:21
CEST 08:21
KST 15:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1005.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Server Blocker Stellar Fest 2 Replay Pack SCII needs to put more weight on strategy and tact
Tourneys
Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion Bot on ladder Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
ASL 22 Finals [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8856 users

Patch 1.4.3 - Preview Blog - Page 6

Forum Index > SC2 General
4449 CommentsPost a Reply
Prev 1 4 5 6 7 8 223 Next
Please DISCUSS the changes and the impact they will have on gameplay.

Straight up whining and bitching will get you a ban, no exceptions.
Stress
Profile Joined February 2011
United States980 Posts
February 10 2012 17:20 GMT
#101
Very interesting changes, I'm most excited to see how the Phoenix buff works out. On the other hand, I don't think they should have nerfed Snipe that much. Was it a bit powerful? Yes, but nerfing it by around 55% of its original base damage on the first live test might be a bit much. Of course they could always change again later. At least it seems Blizzard is starting to listen to the community a little more.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
dde
Profile Joined November 2010
Canada796 Posts
February 10 2012 17:20 GMT
#102
good patch ghosts will be like an anti-mage from dota2 zzz
yes
Phoobie
Profile Joined December 2010
Canada120 Posts
February 10 2012 17:21 GMT
#103
From a Zerg PoV:

The snipe change is mad me fist pump and almost yell out loud in my school Library :p

but I'm suprised it's not something like 30 + 15 Psionic or 25 + 20 Psionic to match it's original damage of 45, now snipe kills an infester in 2 shots guarenteed D: though that could be there so Terran still has good reason to inlcude Ghosts in TvZ

The mule change, although not the most elegent recives my approval.

I'd have to see how the pheonix range buff plays out; my initial thoughts are that it won't make significant change overall in teh matchup (since it requires a fleet beacon + reasearch time) but enough to give P an alternate solution to a Z massing a cloud of 30 + mutas

overall: d=(^.-)s


"Immortal Roach is pretty good against stalkers" ¯\_(ツ)_/¯
BilltownRunner
Profile Joined July 2010
United States229 Posts
February 10 2012 17:21 GMT
#104
Is classic apm in blizzard minutes or real minutes? I would assume blizzard minutes.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
February 10 2012 17:21 GMT
#105
On February 11 2012 02:17 DarkPlasmaBall wrote:
Phoenix's range will be upgraded to 6 after researching the fleet beacon upgrade... what is the Phoenix's starting range? And what is the Mutalisk's range?

4 and 3, it will be awesome depending on how much upgrade costs.
I mean P still needs like 1/2 as many Phoenix to stop mutas killing probe line but now Phoenix wont die to mutas.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
February 10 2012 17:21 GMT
#106
Hell, it's about time. I still doubt this Pheonix will work better than the Corsair, but whatever.
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
February 10 2012 17:21 GMT
#107
PvP Phoenix vs Phoenix

First to get upgrade wins
If you lose the stick, you'll always have theBALLS.
BeeNu
Profile Joined June 2011
615 Posts
February 10 2012 17:21 GMT
#108
I really like everything about this patch tbh, cool stuff. I think the Phoenix upgrade is the most drastic but also a really cool idea as it can also help to make Protoss Fleet Beacon tech more of a common staple. I really wish Mothership Vortex would have been as well to even this out but I guess that's too much to ask.
Code
Profile Blog Joined June 2009
Canada634 Posts
Last Edited: 2012-02-10 17:23:57
February 10 2012 17:21 GMT
#109
Ghosts won't be as effective vs Broodlords now but am i correct that they can 2 snipe infestors now since the +5 damage won't give time for hp to regenerate like it did before (if the snipes weren't casted at almost the same time) ??

EDIT: yes, 2 snipes for Infestor
4Servy
Profile Joined August 2008
Netherlands1542 Posts
February 10 2012 17:21 GMT
#110
On February 11 2012 02:19 Bojas wrote:
I have a genuine question, I don't mean it as balance whine. There are quite a few pro terrans who will be reading this - how will you be dealing with zerg lategame now when they do ultralisk switches etc?

Happy about the apm change.

mech and raven + vik and some ghosts to snipe infs only way
teamsolid
Profile Joined October 2007
Canada3668 Posts
February 10 2012 17:22 GMT
#111
For the first time ever, I fully agree with all the changes and their reasoning behind them in a patch. Props Blizzard for actually listening to the community for once.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
February 10 2012 17:22 GMT
#112
On February 11 2012 02:11 Lemonerer wrote:
anyone can figure out if its still 2 snipes for HT and 3 for zealot ? also what else does the snipe change affect (infestors? marauders?)


It's 6 for a zealot now, 2 for a HT, 2 for an infestor (down from 3 with regen), 5 for marauder.
Salvation a la mode and a cup of tea...
Stress
Profile Joined February 2011
United States980 Posts
February 10 2012 17:22 GMT
#113
On February 11 2012 02:21 BilltownRunner wrote:
Is classic apm in blizzard minutes or real minutes? I would assume blizzard minutes.


99% sure it is in Blizzard minutes.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
therockmanxx
Profile Joined July 2010
Peru1174 Posts
February 10 2012 17:22 GMT
#114
Yay apm best news ever !!
Tekken ProGamer
Myrkskog
Profile Blog Joined July 2008
Canada481 Posts
February 10 2012 17:22 GMT
#115
On February 11 2012 02:11 Zen5034 wrote:
Show nested quote +
On February 11 2012 02:06 wichenks wrote:
Patch 1.4.3 was just discussed by David Kim in the situation report:

http://us.battle.net/sc2/en/blog/4448820/Situation_Report_Patch_143-2_10_2012#blog

Snipe damage changed from 45 to 25 +25 Psionic
We felt the Snipe ability was countering zerg broodlords and ultralisks slightly too well. Especially at the pro level, we were seeing a lot of games where terran players were playing very defensive games while massing ghosts to counter most of the options zerg players had at their disposal.


Lol. David Kim so PC.

Anyway, thanks for posting this.


No kidding. Stop walking on egg shells David Kim. How can something slight warrant a 75% increase in the required number of snipes.

"We felt this unit was SLIGHTLY underpowered, so we quadrupled its health."


DarkPlasmaBall
Profile Blog Joined March 2010
United States46532 Posts
February 10 2012 17:23 GMT
#116
On February 11 2012 02:21 Condor Hero wrote:
Show nested quote +
On February 11 2012 02:17 DarkPlasmaBall wrote:
Phoenix's range will be upgraded to 6 after researching the fleet beacon upgrade... what is the Phoenix's starting range? And what is the Mutalisk's range?

4 and 3, it will be awesome depending on how much upgrade costs.
I mean P still needs like 1/2 as many Phoenix to stop mutas killing probe line but now Phoenix wont die to mutas.


Thank you

Maybe it'll even be more successful as a deterrent... as in, the Zerg won't continue to mass muta in a game if he sees the Protoss has the upgrade. So it could be useful to both kill the mutalisks and to convince the Zerg to stop producing mutas altogether ^^
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Phoobie
Profile Joined December 2010
Canada120 Posts
February 10 2012 17:23 GMT
#117
On February 11 2012 02:20 Stress wrote:
Very interesting changes, I'm most excited to see how the Phoenix buff works out. On the other hand, I don't think they should have nerfed Snipe that much. Was it a bit powerful? Yes, but nerfing it by around 55% of its original base damage on the first live test might be a bit much. Of course they could always change again later. At least it seems Blizzard is starting to listen to the community a little more.


The snipe change is not THAT bad.

Snipe is mainly used to kill casters, broodlords and Ultras. It will actually be more effective vs casters now (infestor in 2 snipes) but about 40% weaker vs Ultras and Broodlord.

i'm cool with this
"Immortal Roach is pretty good against stalkers" ¯\_(ツ)_/¯
namste
Profile Joined October 2010
Finland2292 Posts
February 10 2012 17:23 GMT
#118
Aaaa, I don't like the snipe changes.. Seems a bit too drastic. Vikings aren't a viable counter to BL+Corruptor+Infestor, you need like 3/3 Air and 8 reactored Starports churning out Vikings to keep up with the Zerg's "SCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" -style of making corruptors.
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
Parnass
Profile Joined March 2011
Germany145 Posts
February 10 2012 17:23 GMT
#119
now for patching battle net...
Recoil
Profile Blog Joined December 2010
United States276 Posts
February 10 2012 17:24 GMT
#120
On February 11 2012 02:16 PredY wrote:
how about bunker build time??


Lol agreed

Also I don't see anything potentialy game breaking here.

Phoenix will be a bit better but still in late game PvZ they wont be too strong because of fungal. I don't necesarily believe that Phoenix needed it but the extra range after an upgrade wont be a problem.

Ghosts in TvZ are weaker vs T3 Zerg I thought it was a problem before. This change makes them still useful but just not as cost efficient and strong. Only possible drawback is 200/200 vs 200/200 where you just won't have enough as terran especially after a potential remax, but I do not think that it will be the case.

And MULE balance really only changes ladder at this time. I do not see tournaments bringing golds back now that they are gone. Too late Blizzard sorry.

APM LIVES AGAIN!
Prev 1 4 5 6 7 8 223 Next
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech133
StarCraft: Brood War
Rain 2910
GuemChi 1441
Zeus 217
Larva 163
Snow 139
Dewaltoss 48
soO 48
ZergMaN 30
Bale 24
sSak 20
[ Show more ]
ajuk12(nOOB) 12
Pusan 6
Icarus 4
Dota 2
NeuroSwarm221
League of Legends
JimRising 653
Other Games
gofns23110
summit1g5729
Coldzera 780
WinterStarcraft485
C9.Mang0279
Livibee176
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH346
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki62
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2185
League of Legends
• Rush1329
• Stunt376
Other Games
• Shiphtur594
Upcoming Events
Online Event
4h 39m
Korean StarCraft League
20h 39m
Afreeca Starleague
23h 39m
Rush vs Soulkey
CranKy Ducklings
1d 3h
AI Arena Tournament
1d 9h
BSL Open Qualifier
1d 12h
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
BSL Open Qualifier
2 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.