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On December 19 2011 07:47 GleefulPiXie wrote: I agree with the inclination that PvZ needs something because it seems pros and myself are getting picked apart on ladder with Mutas. This being said, storms are extremely effective.
Stop doing 2 base pushes that don't work and defend in time. That's what needs to be done. If you see pros getting picked apart by muta play, then you watch wrong players. Sage and Squirtle seem to deal with mutas with no problem, cuz they don't get behind in early game and they just get templars and defend on 3 bases with blink. Beating people like Stephano, Losira and Nesta consistently in 20-30+ min long games even on tal'darim.
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Do you feel like the HT storm radius is too large? I feel like it is but I have an abysmal TvP record and it may just be that I suck. But here's what I'm thinking:
Terran doesnt stand a chance in an engagement without stim. So once an harmy has stimmed, they are borderline yellow in health. Then a storm comes in and can hit up to 3/4 of your army. This pushes them all to red health!
Now, keep in mind that the main reason ghosts were nerfed was that they removed the shields (essentially half health) of protoss units but even before the nerf, the EMP radius was still smaller than a storm. Is it fair that a storm removes half of the health, if not more of a terran bio ball and has a radius that is now much larger than an EMP? If you think it is fair, what do you do to get around the issue?
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I dont think the radius is too big, emp raidus is smaller but i think it is balanced
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On December 20 2011 03:23 Fortis-Et-Fidus wrote: I dont think the radius is too big, emp raidus is smaller but i think it is balanced
Do you care to offer any reasons or examples why? Or are you one of those who thinks that terran has it too easy and it should remain that way simply because thats how it started?
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On December 20 2011 04:29 CaptainCrush wrote:Show nested quote +On December 20 2011 03:23 Fortis-Et-Fidus wrote: I dont think the radius is too big, emp raidus is smaller but i think it is balanced Do you care to offer any reasons or examples why? Or are you one of those who thinks that terran has it too easy and it should remain that way simply because thats how it started?
Well the general consensus is that as EMP damage is instant and you can't dodge it, where as storms are very easy to micro out of, its logical to have a larger radius for a storm as its a DOT.
Clarification - when I say 'easy to doge' I mean for a pro Terran play with extremely good micro. I'm not talking about Joe Diamond here.
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Figured out why asian have such an awesome APM and eye coordination combined with map awareness. Its not genetic masterpiece by god, its something far more awesome.
+ Show Spoiler +Chopsticks: ![[image loading]](http://t1.gstatic.com/images?q=tbn:ANd9GcToKNv6Tg9qS8s9KrEPhIbBqM7QAmZDkk1EqlpD_9CfnEZeJyGG)
Imagine if you have to use these everything you do since birth. Try to eat with those for few weeks and you will see how your skill improves!
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Does anyone know where dignitas select lives? I could have sworn I just saw him walking down the street (10 mins ago) in new York City. I was wearing a dignitas hoodie and he didn't say anything so I have my doubts.
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I believe that KiwiKaki is very much under rated in this currently Korean dominant scene.
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I just played my placement match for this season, It was against a masters zerg and i was high diamond last season, yet I still got placed back into diamond WTF BLIZZARD?
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What ever happened to the TvP MEch Daily that Day9 was going to do O_O. Unless he saw all those replays and really concluded that its not possible.
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On December 18 2011 07:27 Darkhoarse wrote:In MLG DC of 2010, Select was playing Huk in the loser's finals. Huk went for a fast mothership in the deciding game 2. Although the fans were overjoyed by his play and there was some humorous in game chat, Select went straight up Marine Marauder and won that game. Although Select was actually I believe criticized for playing standard when it was obvious huk was having fun, it made sense for him to do what he did for the sake of more prize money. This game can be seen here:  (click the smiley lolz) Another more recent example is MC going for Carriers and motherships in game four of his series against DRG in the Blizzard Cup. Had he won this game, he would have advanced to the finals and a shot at the title. However, DRG shut this down with corruptors and MC lost. I don't think he will be trying that strategy in a tournament again. If you want to see more about this matchup there are a few write ups on TL that you can read. I agree with you that it is fun to watch players go with strange strats. It makes the game very entertaining. However, players want a shot at winning, and most players won't put themselves in jeopardy of elimination by being "entertaining" and I cannot blame them.
Thanks for the link! 
I'm sad that Blizzard is "giving up" on the Mothership and replacing it. I don't have any answers and I understand Blizzard wants a tightly balanced game with units that all see regular use in the metagame. So, sure, it doesn't make sense to keep the Mothership around when it's mostly a novelty item. But it's so cool. I would be overjoyed if Blizzard could've found a way to re-balance the Mothership to make it a more integral game piece in the mid/late game.
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mothership is near useless in pvt but in pvz it is pretty darn useful, especially if the zerg is going for a BL composition
on NA, people love telling me that i'm horrible as they lose. what is with this? i had three different people tell me this yesterday as i go through their base (masters). this doesn't happen in KR, people either ragequit or gg out.
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may i know whats the graphic setting to have the toss building outline to appear?
+ Show Spoiler +
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my unit control is so fail. I was mad that it's been placing me against high gold/low plat opponents but then puts me in the bottom of silver in the beginning of the new season after placement (still dont get that one), but then i scout this guy going 8 gates on 1 base with two warp prisms, so I'm totally ready for it...and instead of clicking all my stalkers and blinking them I blink 3. and the rest of the stalkers were just sitting there the whole time while he ate my base. my immortals? with my three stalkers. or as terran, im elevatoring up, but i move my medivacs slightly because they're flying off and my fucking marines decide to start chasing the medivacs because im trying to load them up to drop. granted i still think all drop ships are sort of retarded sometimes, but...damn i fail.
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On December 21 2011 21:30 justiceknight wrote:may i know whats the graphic setting to have the toss building outline to appear? + Show Spoiler +
the graph? it's not a graphic settings, it's a toggle in the Gameplay menu.
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On December 21 2011 20:42 Altercate wrote:Show nested quote +On December 18 2011 07:27 Darkhoarse wrote:In MLG DC of 2010, Select was playing Huk in the loser's finals. Huk went for a fast mothership in the deciding game 2. Although the fans were overjoyed by his play and there was some humorous in game chat, Select went straight up Marine Marauder and won that game. Although Select was actually I believe criticized for playing standard when it was obvious huk was having fun, it made sense for him to do what he did for the sake of more prize money. This game can be seen here:  (click the smiley lolz) Another more recent example is MC going for Carriers and motherships in game four of his series against DRG in the Blizzard Cup. Had he won this game, he would have advanced to the finals and a shot at the title. However, DRG shut this down with corruptors and MC lost. I don't think he will be trying that strategy in a tournament again. If you want to see more about this matchup there are a few write ups on TL that you can read. I agree with you that it is fun to watch players go with strange strats. It makes the game very entertaining. However, players want a shot at winning, and most players won't put themselves in jeopardy of elimination by being "entertaining" and I cannot blame them. Thanks for the link!  I'm sad that Blizzard is "giving up" on the Mothership and replacing it. I don't have any answers and I understand Blizzard wants a tightly balanced game with units that all see regular use in the metagame. So, sure, it doesn't make sense to keep the Mothership around when it's mostly a novelty item. But it's so cool. I would be overjoyed if Blizzard could've found a way to re-balance the Mothership to make it a more integral game piece in the mid/late game. Its not the mothership im sorry about. Is the FREAKING CARRIER. its so iconic
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Hello everyone I just registered to Team Liquid's site. I played broodwar and got to c- on ICCUP. I been playing SC2 for a week now and finished season 4 on top 8 Gold division. I was wondering if there is any tournaments for bronze, silver or gold?
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I was gold in season 4 and i played 1 placement for season 5 and they placed me in bronze....????
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On December 22 2011 08:09 CeriseCherries wrote: Its not the mothership im sorry about. Is the FREAKING CARRIER. its so iconic
Aww man, I'd forgotten about that. Yeah, I -love- the carrier. If the purpose of the Tempest is to shore up Protoss anti-air capabilities against Zerg, then I would've been much happier to see interceptors receive a buff that made them stronger against biological air units. Like give their air-to-air attack splash damage.
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On December 21 2011 21:30 justiceknight wrote:may i know whats the graphic setting to have the toss building outline to appear? + Show Spoiler +
You mean the green outline beneath the holographic projection of the pylon, right? I don't have my gaming computer with me but I believe the option is "Display Build Grid" under "Gameplay" options.
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