• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:45
CEST 14:45
KST 21:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced82026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C Data needed BGH Auto Balance -> http://bghmmr.eu/ [TOOL] Starcraft Chat Translator
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1583 users

[D] Fundamental problems with Terran - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 41 Next All
SpunXtain
Profile Joined June 2010
Australia165 Posts
November 30 2011 11:05 GMT
#201
I wish with warpgate they would give some bonus to gateway units over warp gates, so that you're not forced into warpgates every game. So easy to do.
deadmau
Profile Joined September 2010
960 Posts
Last Edited: 2011-11-30 11:37:05
November 30 2011 11:08 GMT
#202
On November 30 2011 20:05 SpunXtain wrote:
I wish with warpgate they would give some bonus to gateway units over warp gates, so that you're not forced into warpgates every game. So easy to do.


Removing Warpgates is the better solution I believe, check below.

On November 30 2011 18:01 sleepingdog wrote:
it's more or less impossible to have 3 different races who play "exactly" the same on all levels of skill - I'm protoss and definitely thinkt that due to the mechanics of the race, zerg is the most difficult to grasp for a beginner. Even though in lower leagues it's all about a-move and macro, zerg is so unforgiving that any basic mistakes just kills them outright while terrans can hide behind bunkers and protoss has forcefields.

Is this fair? No. But that's how the world starcraft works. If you balance the game for the highest level of skill, then some races will be superior in one league or the other, it's almost inevitable.

Nevertheless I won't deny that there are fundamental flaws with protoss, mainly due to warpgate mechanics. Personally, I think that pylons just shouldn't provide for warp-ins...warp-ins should be limited to a huge radius around a nexus and the warpprism. That would solve so, so many problems...


Diamond toss here, i wholeheartedly agree with that last paragraph. Nerf Warpgate, Buff the Gateway units so that we don't suffer from worse defenders advantage, as warpin in at home with units that are intentionally nerfed (T1-1.5) to balance out warping (or reinforcing) at anywhere on map gives us less of a defenders advantage than other races. How can you lowbies not understand yet, it is not Terran or Zerg that has defenders advantage handicapp, it is PROTOSS, because our gateway untis are INTENTIONALLY NERFED to balance out that stupid warp mechanic. It's fun, it's kinda cool, but stupid as shit to balance my god, rather it not be there so that I dont' have to hear the idiotic whining coming out of Zergs and Terrans.

Please for christs sake get this through your thick skulls, or better yet forget my shit explanation and read this http://www.teamliquid.net/forum/viewmessage.php?topic_id=263636
StuartLove
Profile Joined September 2010
Germany267 Posts
November 30 2011 11:10 GMT
#203
goody won battle in berlin, stop mixing up things or leave posting at all.

User was temp banned for this post.
We Love ...
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-11-30 11:20:58
November 30 2011 11:17 GMT
#204
On November 30 2011 19:53 Eviscerador wrote:
Show nested quote +
On November 30 2011 19:36 Ighox wrote:
The fundamental problem with terran is that terran is the only 'finished' race.
It's been pretty clear for a while that terran was the race they spent the most time on in developement, by far, and as a result the race is twice as "deep" as the other races.
Every race should have the wide unit choices of terran along and units with the same potential for micro.

I don't think so, if terran is already finished, then why do they add new units and remove some others in HotS?

I don't think every race should have wide unit choices and units with the same potential for micro. Do you imagine that zerlings had the same potential for micro than marines? I mean, you can build 80 of them ezpz in 20 secs. Think about building 40 marines in 20 secs every production cycle...

I didn't say every unit should have the same micro potential as a marine, but both zerg and toss should have units that have about the same potential as a marine.
Just saying that as of now terran have had so many strategies based on micro and many of the units can be microed really well, while both zerg and protoss is more of a 1a-move race (sure you can micro with these races as well, but far far less than terran.)
Blizzard doesn't seem to have an answer to this though, the hots units adds nearly no micro, at least from what they've shown so far, which sort of sucks.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
November 30 2011 11:22 GMT
#205
On November 30 2011 20:10 StuartLove wrote:
goody won battle in berlin, stop mixing up things or leave posting at all.


Nerchio won Battle in Berlin.
I think esports is pretty nice.
Satiinifi
Profile Joined September 2010
Finland192 Posts
November 30 2011 11:22 GMT
#206
terran bad, help me
SpunXtain
Profile Joined June 2010
Australia165 Posts
November 30 2011 11:38 GMT
#207
On November 30 2011 20:10 StuartLove wrote:
goody won battle in berlin, stop mixing up things or leave posting at all.


Good troll. Goody lost to Nerchio, if you're not going to check yourself beforehand don't try and correct others.
hugman
Profile Joined June 2009
Sweden4644 Posts
November 30 2011 11:42 GMT
#208
All races were not equally hard in BW either.
I don't see it as a problem.
Mentor
Profile Joined July 2010
Germany219 Posts
Last Edited: 2011-11-30 12:00:39
November 30 2011 11:58 GMT
#209
Since Terran has the easiest time macroing, I feel that it's only fair that the effectiveness of the terran units is a bit more dependant on good micro.
Zerg and Protoss macro requires alot more apm with injects, creep spread, warp-ins and chronos, while Terrans only have to check their queues from time to time for which they don't need to go back to their base. Missing a mule timing isn't nearly as critical as missing an inject or a warp-in cycle.
So the multitasking requirements for each race even out ultimately imo.
"Fame is like salty water, no last sip after the first, and before you drown you'll be dying of thirst." -Prezident-
SpunXtain
Profile Joined June 2010
Australia165 Posts
November 30 2011 12:00 GMT
#210
On November 30 2011 16:01 headbus wrote:
This is totally fucking irrelevant. You're saying it takes more skill to control terran and because of that lower leagues suffer because terran is UP.

You completely ignore the fact that lower level zergs don't inject or spread creep nearly as well, but that has no effect on the outcome of a game either, or that protoss needs to micro forcefields, guardian shields, zealot positioning, storms, blink, collosi positioning, feedback. Again though none of that has any outcome in the game either. If a terran wants to win a game he must micro his units perfectly, and its much too hard for someone in silver level to stim up a bioball and a click, oh and maybe they have to move a fucking patch of units out of a storm.

My post is totally biased but you get the point. That and you quoted a bunch of results from protoss and zerg, but that was biased too, "1st and 4th protoss zerg, terran UP!" Wait doesn't that mean terran came 2nd and 3rd?

You claim only 2 terrans in top 10 foreigner scene, holy shit terran UP, must be because race is too hard to play when I have mules for increased 1 base income, scans for whenever I don't have detection and the cheapest highest dps and best scaling unit in the game. Yeah I mean, this GSL only had 2 terrans in ro4, must mean we're not strong enough.

Use your fucking head before you make another whiny bitch post about how I'm not good enough to be in master league and its because I play terran and they're too hard to control.

Oh and btw, blizzard has stated multiple times that the game is being balanced around pro level gameplay, if you want a crutch because your bad, maybe you should start playing on normal speed against the computer, I heard that makes it easier to control banshee's.


No... it means Koreans came 2nd and 3rd, which I stated in the post if you actually read.

And yes, it is being balanced around 'pro level players' - turns out 'pro level players' seem to experience this phenomena as well. As I pointed out with the results I posted. You've clearly missed the entire point of this thread; as I stated it has absolutely nothing to do with me and I'm arguing that at GSL level the game IS balanced and that is WHY its not balanced at levels that ARENT GSL. Turns out theres a lot of money going out in foreign tournaments as well that, by your logic, Blizzard is not balancing for.

I hate when people rage and claim people are idiots etc. when they don't even read / understand the post themselves.
SpunXtain
Profile Joined June 2010
Australia165 Posts
Last Edited: 2011-11-30 12:06:51
November 30 2011 12:04 GMT
#211
On November 30 2011 20:58 Mentor wrote:
Since Terran has the easiest time macroing, I feel that it's only fair that the effectiveness of the terran units is a bit more dependant on good micro.
Zerg and Protoss macro requires alot more apm with injects, creep spread, warp-ins and chronos, while Terrans only have to check their queues from time to time for which they don't need to go back to their base. Missing a mule timing isn't nearly as critical as missing an inject or a warp-in cycle.
So the multitasking requirements for each race even out ultimately imo.


Debatable, in my opinion Terran has the hardest time macroing because MULEs (which the game is balanced around) create a fluctuating income rate for the players, hence it is a lot harder to keep your money consistently low. Furthermore, Terran needs to invest a lot more money into building structures to sustain late game tech switches etc. in their macro, and while Protoss/Zerg can create units inbetween battles and micro situations a lot easier, Terran needs to be constantly macroing at the same time.

But I respect your opinion and can understand the argument you're making - I agree missing a mule can be less tolling than missing an inject or warp cycle.

Edit: However, missing a warp cycle is not the same as missing a mule; missing a warp cycle is the same as missing unit creation for Terran. Missing a mule is similar to missing a chronoboost for Protoss, which you can use later on the same as a Mule to catch up to an extent for this mistake.
sunman1g
Profile Joined May 2011
United States334 Posts
November 30 2011 12:05 GMT
#212
On November 30 2011 20:58 Mentor wrote:
Since Terran has the easiest time macroing, I feel that it's only fair that the effectiveness of the terran units is a bit more dependant on good micro.
Zerg and Protoss macro requires alot more apm with injects, creep spread, warp-ins and chronos, while Terrans only have to check their queues from time to time for which they don't need to go back to their base. Missing a mule timing isn't nearly as critical as missing an inject or a warp-in cycle.
So the multitasking requirements for each race even out ultimately imo.


lol terran has the easiest time macroing.

ok i'm outta this topic.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
Last Edited: 2011-11-30 12:19:50
November 30 2011 12:16 GMT
#213
Terran rewards skill and multitasking more then say, protoss which is the same as it was in BW due to all the microing. Which makes them really strong in the hands of a godlike player but very weak in the hands of lesser players

This is nothing new
shinarit
Profile Joined May 2010
Hungary900 Posts
November 30 2011 12:28 GMT
#214
First of all, the most important question to discuss: i use YYYY.MM.DD. format which is MUCH more logical than any other, because Y has 1 angles, M has 3 and D (as a curvy character) has infinite amount, so its in order. Duh.

Second, i would really like to see any good research on why other races wouldnt get better if microed perfectly. Tournament results are not really compelling, because they are not really measure skill precisely, only that is sure that the less player you have left the more the average skill is. On average.
T for BoxeR, Z for IdrA, P because i have no self-respect
karpo
Profile Joined October 2010
Sweden1998 Posts
November 30 2011 12:37 GMT
#215
Using tournament wins like that isn't really helpful as the high placing players of other races are just a few guys.

Idra is listed 3 times, does it have to do with race or that Idra is just pretty good?

What if the level of the few zergs and protoss players (Idra, Elfi, Ret, Huk, Stephano) are higher skilled than terran players here in europe/us?

Can i be that there's just a few really good players that can compete with koreans at all and chance has it that those players are mostly protoss and zerg?

Can it be that the few great terrans outside of korea hasn't done exceptionally well latetly due to slumping/traveling?

So many questions yet OP jumps directly on the UP bandwagon.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
November 30 2011 12:38 GMT
#216
In last month's TLPD win rate graph, which takes into account tournaments worldwide, terran was ahead of the other two races and, according to the same figures, has been ahead of the other two races since the game was released. Let me emphasize- this is not just GSL, but tournaments worldwide. I'm sorry OP, but these figures mean more to me than picking a few recent tournaments. Perhaps in next month's TLPD win rate graph we'll see slightly less terran domination but, if that's the case, that can only be a good thing, considering they've been ahead of the other two races since the game was released. About time one of the other two races in the game had a turn at the top, no?
Sanchonator
Profile Joined September 2010
Australia490 Posts
November 30 2011 12:40 GMT
#217
On November 30 2011 18:36 aFganFlyTrap wrote:
did he play css or 1.6?


he played source
Apolex
Profile Joined December 2010
Canada103 Posts
November 30 2011 12:42 GMT
#218
He's comparing foreign terran players ... with foreign zerg and protoss players.
if you take koreans out of the picture and watch the games without koreans ...you'll see that terran is fundamentally ... very very weak. But Koreans have overcome that with hard training ... good strategies and extremely good micro. It seems that it takes a lot more to be a good terran then a good zerg / protoss is what the op is trying to say.

I don't believe the other two races can blame terrans for posting so much of these threads in the past weeks because it is EXTREMELY hard to play terran on ladder from bronze to mid masters. I can't say the same about GM level because i've never been there.

http://www.sc2ranks.com/stats/league/all/1/all

the stats do show that terran is under represented out of all three races from GM - Masters - Diamond - Platnium - even gold.
It sky rockets at the silver and bronze levels. These are active players that have done their placements this season. While people argue it's easy to learn and play terran... it's definitely a lot harder to get good at it.
Jealousy is a sin.
deadmau
Profile Joined September 2010
960 Posts
November 30 2011 12:43 GMT
#219
On November 30 2011 21:38 tomatriedes wrote:
In last month's TLPD win rate graph, which takes into account tournaments worldwide, terran was ahead of the other two races and, according to the same figures, has been ahead of the other two races since the game was released. Let me emphasize- this is not just GSL, but tournaments worldwide. I'm sorry OP, but these figures mean more to me than picking a few recent tournaments. Perhaps in next month's TLPD win rate graph we'll see slightly less terran domination but, if that's the case, that can only be a good thing, considering they've been ahead of the other two races since the game was released. About time one of the other two races in the game had a turn at the top, no?


According to these terrans, no that is unacceptable, and requires severe balance changes by Blizzard, or T is UP and P/Z is OP. Astounding logiczzzz.
althaz
Profile Joined May 2010
Australia1001 Posts
Last Edited: 2011-11-30 12:53:14
November 30 2011 12:43 GMT
#220
Terran macro is by far the easiest, you can't really argue anything else. However, although their micro is not harder than any other races at the top level, their multitasking requirement is however, higher than the other races. I'd argue that their micro is the least cerebral of all the races, HOWEVER you have to spread it out over the whole battle.

Examples of what I mean:
Zerg - begin battle by manoeuvring several groups of units into a flanking position. Then check hatches for larva and queens for energy.
Protoss - Forcefield, Storm, Focus Fire. Check building queues and chrono-boost and go to a pylon to warp in units.
Terran - EMP, SNIPE. Stutter step bio and focus-fire tanks whilst continuing to check building queues and Orbital energy. <- This last is very hard for most people (especially people who didn't play Broodwar, IMO).

Zerg and Protoss can do their setup micro (which is a lot more involved than Terrans with most compositions) then do their macroing. Terran needs to micro right through the whole battle.

People who don't play Terran complain because Terran micro is drop-dead simple (and it mostly is, but simple does not equal easy). However people who do play Terran understand that keeping up that micro is actually quite difficult whilst also keeping on top of their macro. If Terran had to go back to their base like Zerg (for injects) and Protoss (for warpgates) then they would actually be quite weak in the late game, especially vs Protoss.

I play all three races for what it's worth.

EDIT: Also, it's probably worth pointing out that the main reason pro foreign Terrans aren't doing so well is actually because there just aren't many particularly good ones. I would probably say that Thorzain and Jinro are the best two but Jinro is in a bit of a slump and Thorzain (the best foreigner Terran, IMO) really needs to go back to Korea for a while. The best foreigners play Protoss and Zerg right now. Maybe because with those two races strategy is more important and mechanics less so, compared to Terran?
The first rule we don't talk about race conditions. of race conditions is
Prev 1 9 10 11 12 13 41 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Playoffs Day 2
ByuN vs SolarLIVE!
Rogue vs MaxPax
ShoWTimE vs TBD
Ryung 901
WardiTV810
IntoTheiNu 311
IndyStarCraft 145
3DClanTV 40
Liquipedia
KCM Race Survival
10:00
Week 2
Kim Chul Min (afreeca) 1398
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 901
Lowko313
Hui .177
IndyStarCraft 145
SortOf 99
BRAT_OK 63
Rex 42
StarCraft: Brood War
Britney 56434
Sea 14934
Jaedong 1794
EffOrt 379
BeSt 353
Stork 345
Light 269
Soulkey 258
Mini 256
ZerO 249
[ Show more ]
Zeus 223
firebathero 199
Larva 194
Last 173
actioN 169
Leta 122
Hyun 115
Snow 109
ToSsGirL 100
hero 89
ggaemo 78
Aegong 53
Sharp 45
[sc1f]eonzerg 41
Backho 31
JYJ 29
scan(afreeca) 29
910 25
Barracks 22
sorry 22
HiyA 18
Sexy 17
JulyZerg 17
Terrorterran 13
IntoTheRainbow 11
GoRush 10
zelot 8
ajuk12(nOOB) 6
Icarus 6
Dota 2
Gorgc4755
ODPixel107
BananaSlamJamma106
League of Legends
KnowMe51
Counter-Strike
olofmeister1768
x6flipin607
allub157
markeloff140
edward130
Super Smash Bros
Mew2King107
Other Games
singsing1858
B2W.Neo778
hiko357
XaKoH 272
crisheroes251
DeMusliM243
QueenE36
RotterdaM33
Livibee26
Trikslyr22
Organizations
Dota 2
PGL Dota 2 - Main Stream16532
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 53
• iHatsuTV 17
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV104
League of Legends
• Jankos1197
• TFBlade826
Upcoming Events
OSC
2h 16m
CranKy Ducklings
11h 16m
Escore
21h 16m
RSL Revival
1d 4h
Replay Cast
1d 11h
WardiTV Map Contest Tou…
1d 22h
Universe Titan Cup
1d 22h
Rogue vs Percival
Ladder Legends
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.