• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:44
CEST 00:44
KST 07:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6554 users

[D] Fundamental problems with Terran - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 41 Next All
Iamyournoob
Profile Joined August 2010
Germany595 Posts
November 30 2011 12:48 GMT
#221
On November 30 2011 21:16 Pulimuli wrote:
Terran rewards skill and multitasking more then say, protoss which is the same as it was in BW due to all the microing. Which makes them really strong in the hands of a godlike player but very weak in the hands of lesser players

This is nothing new


I hardly doubt that PvT in BW and SC2 are comparable at all.
In SC2 I agree that with free dropships that can heal and insanely high dps-infantry thanks to stim you get a lot out of multi-dropping.

However in BW Protoss had options like Reaver harass or DT drops to put the pressure back on Terran, furthermore there was recall. Also as Protoss you had to constantly take care of Vulture harassment and clear minefields which requires multitasking and skill as it does to harass effectively with Vultures.

karpo
Profile Joined October 2010
Sweden1998 Posts
November 30 2011 12:53 GMT
#222
On November 30 2011 21:42 Apolex wrote:
He's comparing foreign terran players ... with foreign zerg and protoss players.
if you take koreans out of the picture and watch the games without koreans ...you'll see that terran is fundamentally ... very very weak. But Koreans have overcome that with hard training ... good strategies and extremely good micro. It seems that it takes a lot more to be a good terran then a good zerg / protoss is what the op is trying to say.

I don't believe the other two races can blame terrans for posting so much of these threads in the past weeks because it is EXTREMELY hard to play terran on ladder from bronze to mid masters. I can't say the same about GM level because i've never been there.

http://www.sc2ranks.com/stats/league/all/1/all

the stats do show that terran is under represented out of all three races from GM - Masters - Diamond - Platnium - even gold.
It sky rockets at the silver and bronze levels. These are active players that have done their placements this season. While people argue it's easy to learn and play terran... it's definitely a lot harder to get good at it.


That link doesn't really matter. There's a difference of a little more than 1% between zerg and terran in Grandmaster, and a few percent in Masters which means that there's no huge discrepancy. There's so many different explanations for this yet people jump on the UP bandwagon as soon as possible.
SpunXtain
Profile Joined June 2010
Australia165 Posts
November 30 2011 13:04 GMT
#223
*Sigh* comments are frustrating, lol.

The recent results don't even matter to the point at hand - I simply put them there to show that it *appears* this phenomena exists not only theoretically but in practice as well.

The point of the post is quite simple really:

Logically, if one race requires more multitasking owness than the others, but is being balanced around only those who have the necessary ability at the top of the game to get every inch of power from those units, then below that level the race logically should be less powerful than the other races because you simply cannot utilize its full potential.

While I'm not saying that if you play shit you'll still be great as a zerg or protoss, I am saying that logic dictates you should be penalized less for lack of multitasking if you play a race that punishes you less for it.

The argument that this means "you need to get better" does not solve this problem, because if all terrans get better the game will still be balanced around that top level, and you will still be behind where you would otherwise be.
karpo
Profile Joined October 2010
Sweden1998 Posts
Last Edited: 2011-11-30 13:16:42
November 30 2011 13:10 GMT
#224
On November 30 2011 22:04 SpunXtain wrote:
*Sigh* comments are frustrating, lol.

The recent results don't even matter to the point at hand - I simply put them there to show that it *appears* this phenomena exists not only theoretically but in practice as well.

The point of the post is quite simple really:

Logically, if one race requires more multitasking owness than the others, but is being balanced around only those who have the necessary ability at the top of the game to get every inch of power from those units, then below that level the race logically should be less powerful than the other races because you simply cannot utilize its full potential.

While I'm not saying that if you play shit you'll still be great as a zerg or protoss, I am saying that logic dictates you should be penalized less for lack of multitasking if you play a race that punishes you less for it.

The argument that this means "you need to get better" does not solve this problem, because if all terrans get better the game will still be balanced around that top level, and you will still be behind where you would otherwise be.


Terran players have been doing great overall since release. You have no proof that says otherwise beside some tournament results that have several good explanations that don't involve balance.

This thread seems to be thinly veiled whine to me.
sciberbia
Profile Joined April 2011
United States1359 Posts
November 30 2011 13:22 GMT
#225
I think your point about terran units having a higher potential with good micro is interesting and valid. I think it is a general consensus that terran and protoss require more micro than zerg (i play zerg fwiw).

But, you could really make this argument about arbitrary aspects of the other races as well. For example, I could say that only pros really understand larvae management, and therefore zerg is UP below the pro level. Or I could say that gateway armies are very weak, and that without gosu forcefields, protoss is the weakest race.

The entire concept of "balance below the pro level" really just doesn't make sense to talk about. The only concrete definition of balance is that if the game is played as perfectly as it can be played by humans, then all three races are viable.
Belha
Profile Joined December 2010
Italy2850 Posts
November 30 2011 13:22 GMT
#226
Terran is by far the most complete and versatile race by design, with good game overall early, mid and late, please stop whining for not being as imbalanced and not being +4 terrans in top 8's anymmore, please.
Plus, every other race have been in awful patches and pushed the limits of their builds and skills, except terran, so its time for them to brainstorm a bit for new builds that not always involve timmings, specially considering the amazing raid capabilities.
Chicken gank op
Cele
Profile Blog Joined December 2008
Germany4016 Posts
November 30 2011 13:24 GMT
#227
Well,

considering your starting post, i agree to you, that the problem of balancing sc2 is fundamentally connected to the amount of micro, that can be used rewardingly for each race. However i´m not sure if you thought about the following point as well. To me it seems that terran proactive battle micro, if applied gives the terran player (and rightfully so) an advantage during the course of the game, whereas no micro at all would put him in a slight disadvantage. As skill level rises, the amount of battle micro will also increase, it appears to me. But i think that proactive terran micro will force zerg and toss opponents to use reactice micro more in order to keep up. As toss or Zerg player this is necessary, as you are behind in battles otherwise. this includes (while you named the options for proactive micro) stuff like, forcefields, collosi positions, storms, feedbacks, blinks as well as flanks, ling surrounds, baneling targets etc. So i would argue, that the amount of micro used by the terran in Tvz and Tvp is necessarily the amount of micro the opponent has to deliver as well not to fall behind.

Considering this, i argue, that all races have the same necessity of micro owness, but depending on the MU, its either pro or reactive micro, thus solving the micro issue in the balance equation.
Broodwar for life!
forsooth
Profile Joined February 2011
United States3648 Posts
November 30 2011 13:25 GMT
#228
On November 30 2011 13:18 Ruscour wrote:
Show nested quote +
On November 30 2011 13:14 SpunXtain wrote:
On November 30 2011 13:12 Endymion wrote:
u gotta sk8

furthermore, when is 30/11/2011...


Today? For everyone in the world who isn't American and puts Day before month, as they recognize Month/Day/Year makes no sense.

This always confuses the hell out of me. It's off topic, but I need to rant here.

Small -> medium -> large, day -> month -> year. How does month -> day -> year make any sense at all?

The world doesn't use American measurements because they make no logical sense. So don't discriminate on others, Americans, for not using your flawed system.

/rant

Allow me to rant back at you because this day/month/year crap has always annoyed me. Sorry to be off topic as well.

small > medium > large, second > minute > hour

Do you say that the time is 37:10 when someone asks you what time it is at 10:37 just because you're apparently supposed to go in ascending order of measurement? Of course not. When someone asks what the date is, you say (month) (day), and so that's how you write it.

As for our other weird measurements, yes, they're dumb, and yes, we should do away with them.
shishy
Profile Joined May 2011
United States115 Posts
November 30 2011 13:27 GMT
#229
He's not saying it's imbalanced or anything, he's just looking at design flaws and how the game is balanced overall (Which I agree with). AND he isn't being whiny or anything, I have no idea where people are getting that from lol... It's a pretty straightforward post.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
November 30 2011 13:33 GMT
#230
On November 30 2011 22:25 forsooth wrote:
Show nested quote +
On November 30 2011 13:18 Ruscour wrote:
On November 30 2011 13:14 SpunXtain wrote:
On November 30 2011 13:12 Endymion wrote:
u gotta sk8

furthermore, when is 30/11/2011...


Today? For everyone in the world who isn't American and puts Day before month, as they recognize Month/Day/Year makes no sense.

This always confuses the hell out of me. It's off topic, but I need to rant here.

Small -> medium -> large, day -> month -> year. How does month -> day -> year make any sense at all?

The world doesn't use American measurements because they make no logical sense. So don't discriminate on others, Americans, for not using your flawed system.

/rant

Allow me to rant back at you because this day/month/year crap has always annoyed me. Sorry to be off topic as well.

small > medium > large, second > minute > hour

Do you say that the time is 37:10 when someone asks you what time it is at 10:37 just because you're apparently supposed to go in ascending order of measurement? Of course not. When someone asks what the date is, you say (month) (day), and so that's how you write it.

As for our other weird measurements, yes, they're dumb, and yes, we should do away with them.


... you can't be serious. The point is that it should be either 1,2,3 OR 3,2,1, not 2,1,3... :/
[15:15] <Palmar> and yes marv, you're a total hottie
karpo
Profile Joined October 2010
Sweden1998 Posts
Last Edited: 2011-11-30 13:36:24
November 30 2011 13:33 GMT
#231
On November 30 2011 22:27 shishy wrote:
He's not saying it's imbalanced or anything, he's just looking at design flaws and how the game is balanced overall (Which I agree with). AND he isn't being whiny or anything, I have no idea where people are getting that from lol... It's a pretty straightforward post.


That's not true as he has no proof yet states that terran is underpowered in lower brackets based on the fact that foreign terrans aren't doing so well. There's been countless arguments against this and there's just so many other explanations that are valid that there's no reason to cry over this for quite some time.


From OP's edit:

My argument is not that Terran is underpowered, it is that fundamentally it is difficult to balance the game for different levels of play.


Conflicts with:

The problem with this response is that at lower levels, where players are not at the same level as the Korean scene and do not have the same micro/multitask potential, Terran is fundamentally going to be a weaker race. Many may dispute this fact, but the results even of top Foreign players show that this statement is true.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
November 30 2011 13:49 GMT
#232
On November 30 2011 21:38 tomatriedes wrote:
In last month's TLPD win rate graph, which takes into account tournaments worldwide, terran was ahead of the other two races and, according to the same figures, has been ahead of the other two races since the game was released. Let me emphasize- this is not just GSL, but tournaments worldwide. I'm sorry OP, but these figures mean more to me than picking a few recent tournaments. Perhaps in next month's TLPD win rate graph we'll see slightly less terran domination but, if that's the case, that can only be a good thing, considering they've been ahead of the other two races since the game was released. About time one of the other two races in the game had a turn at the top, no?


This isn't really the point of discussion. Terran can do a lot of stupid shit early/mid game, and hence win. I would like to know what are the probabilites of teran winning in games longer than 25 minutes?
SilverforceX
Profile Joined May 2010
Australia267 Posts
November 30 2011 13:51 GMT
#233
You dont need brains to figure out the single obvious truth.

1. Terran units with good micro can counter the units meant to counter them.

This is largely due to the range advantage terran units possess. The marines vs banelings is a classic example, against lower skilled terrans, banelings absolutely destroys mass marines. Against pros, nope, often falls flat on its face and marines destroy banelings with relatively fewer losses.

Another simple example, Marauder with conc shells. Zealots are meant to counter them. Guess what? Doesn't happen vs pros who split and micro with stim.

Feedback to counter ghosts? Works ok vs. lesser terrans who don't pay attention, otherwise emp has a longer effective range and aoe to take out multiple templars etc.

Even Hellions vs roaches are funny in that roaches are almost meant to "hard counter" but with micro, hellions do alright.

What about BC vs VR, the unit with bonus dmg vs massive and meant to take out BCs? With yamato and good micro, the fight ends before it starts with a flawless win for BCs.

Even siege tanks vs immortals, b4 the buff, immortals 5 range vs 7 on unsieged tanks meant even tanks could kite immortals and win, but not that anyone would bother.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
November 30 2011 13:51 GMT
#234
On November 30 2011 21:43 althaz wrote:
Terran macro is by far the easiest, you can't really argue anything else. However, although their micro is not harder than any other races at the top level, their multitasking requirement is however, higher than the other races. I'd argue that their micro is the least cerebral of all the races, HOWEVER you have to spread it out over the whole battle.

Examples of what I mean:
Zerg - begin battle by manoeuvring several groups of units into a flanking position. Then check hatches for larva and queens for energy.
Protoss - Forcefield, Storm, Focus Fire. Check building queues and chrono-boost and go to a pylon to warp in units.
Terran - EMP, SNIPE. Stutter step bio and focus-fire tanks whilst continuing to check building queues and Orbital energy. <- This last is very hard for most people (especially people who didn't play Broodwar, IMO).

Zerg and Protoss can do their setup micro (which is a lot more involved than Terrans with most compositions) then do their macroing. Terran needs to micro right through the whole battle.

People who don't play Terran complain because Terran micro is drop-dead simple (and it mostly is, but simple does not equal easy). However people who do play Terran understand that keeping up that micro is actually quite difficult whilst also keeping on top of their macro. If Terran had to go back to their base like Zerg (for injects) and Protoss (for warpgates) then they would actually be quite weak in the late game, especially vs Protoss.

I play all three races for what it's worth.

EDIT: Also, it's probably worth pointing out that the main reason pro foreign Terrans aren't doing so well is actually because there just aren't many particularly good ones. I would probably say that Thorzain and Jinro are the best two but Jinro is in a bit of a slump and Thorzain (the best foreigner Terran, IMO) really needs to go back to Korea for a while. The best foreigners play Protoss and Zerg right now. Maybe because with those two races strategy is more important and mechanics less so, compared to Terran?


Yeh I agree that macroing while doing other stuff is kinda easy with terran. But even if you factor that in, IMO to play terran late game is still harder than playing the other races.
SilverforceX
Profile Joined May 2010
Australia267 Posts
Last Edited: 2011-11-30 13:54:38
November 30 2011 13:52 GMT
#235
On November 30 2011 22:49 Hider wrote:
Show nested quote +
On November 30 2011 21:38 tomatriedes wrote:
In last month's TLPD win rate graph, which takes into account tournaments worldwide, terran was ahead of the other two races and, according to the same figures, has been ahead of the other two races since the game was released. Let me emphasize- this is not just GSL, but tournaments worldwide. I'm sorry OP, but these figures mean more to me than picking a few recent tournaments. Perhaps in next month's TLPD win rate graph we'll see slightly less terran domination but, if that's the case, that can only be a good thing, considering they've been ahead of the other two races since the game was released. About time one of the other two races in the game had a turn at the top, no?


This isn't really the point of discussion. Terran can do a lot of stupid shit early/mid game, and hence win. I would like to know what are the probabilites of teran winning in games longer than 25 minutes?


Depends, GSL terran? Pretty damn good chance.

The argument that "foreign" good players don't play terran doesn't hold water. Given a random size pool of players with a large enough sample size, there will be good players of all races.

A good protoss/zerg > good terran.

An excellent terran > protoss/zerg.

But leenock almost disproved this by defeating MvP, however, the trend needs to keep going for it to be noteworthy.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
November 30 2011 13:53 GMT
#236
On November 30 2011 22:51 SilverforceX wrote:
You dont need brains to figure out the single obvious truth.

1. Terran units with good micro can counter the units meant to counter them.

This is largely due to the range advantage terran units possess. The marines vs banelings is a classic example, against lower skilled terrans, banelings absolutely destroys mass marines. Against pros, nope, often falls flat on its face and marines destroy banelings with relatively fewer losses.

Another simple example, Marauder with conc shells. Zealots are meant to counter them. Guess what? Doesn't happen vs pros who split and micro with stim.

Feedback to counter ghosts? Works ok vs. lesser terrans who don't pay attention, otherwise emp has a longer effective range and aoe to take out multiple templars etc.

Even Hellions vs roaches are funny in that roaches are almost meant to "hard counter" but with micro, hellions do alright.

What about BC vs VR, the unit with bonus dmg vs massive and meant to take out BCs? With yamato and good micro, the fight ends before it starts with a flawless win for BCs.

Even siege tanks vs immortals, b4 the buff, immortals 5 range vs 7 on unsieged tanks meant even tanks could kite immortals and win, but not that anyone would bother.



Why do you make shit up. (charge)zealots hard counter mauruders. HT btw were not meant to counter ghosts. It was the other way around.

Hellions do shit vs roaches.

Why is bc vs vr relevant? YOu might as well analyze queens vs carriers or whatever. Stupid irrelevant example.
SilverforceX
Profile Joined May 2010
Australia267 Posts
Last Edited: 2011-11-30 13:58:36
November 30 2011 13:57 GMT
#237
On November 30 2011 22:53 Hider wrote:
Why do you make shit up. (charge)zealots hard counter mauruders. HT btw were not meant to counter ghosts. It was the other way around.

Hellions do shit vs roaches.

Why is bc vs vr relevant? YOu might as well analyze queens vs carriers or whatever. Stupid irrelevant example.


BS on charge zealots "hard" countering marauders. So completely wrong. Stim micro, split, kill a shit load of zealots easy. I've seen it so many times in GSL its not funny anymore.

Hellions do shit vs roaches, yes they should. However, seen some recent games? ie. MKP mass hellion vs mass roach, did a shit load more damage than he should have been able to given the unit composition. Hint: splash dmg, little dmg from a lot of hellions add up to a LOT of dmg.

BC is relevant as another example, of a terran unit countering its counter. Got anything else to prove otherwise?
Playguuu
Profile Joined April 2010
United States926 Posts
November 30 2011 14:01 GMT
#238
The only problem I see with Terran is the ridiculously long range of most of its units, but that's mainly because I play zerg. I don't know how it is for Protoss, if that even affects them as much. As a whole it just feels weird to have such slow/weak/low range units that require upgrades to be effective when Terran can outrange most units and win with proper micro. Not a whine, just something I've accepted when playing Zerg.
I used to be just like you, then I took a sweetroll to the knee.
SpunXtain
Profile Joined June 2010
Australia165 Posts
Last Edited: 2011-11-30 14:05:04
November 30 2011 14:02 GMT
#239
On November 30 2011 22:57 SilverforceX wrote:
Show nested quote +
On November 30 2011 22:53 Hider wrote:
Why do you make shit up. (charge)zealots hard counter mauruders. HT btw were not meant to counter ghosts. It was the other way around.

Hellions do shit vs roaches.

Why is bc vs vr relevant? YOu might as well analyze queens vs carriers or whatever. Stupid irrelevant example.


BS on charge zealots "hard" countering marauders. So completely wrong. Stim micro, split, kill a shit load of zealots easy. I've seen it so many times in GSL its not funny anymore.

Hellions do shit vs roaches, yes they should. However, seen some recent games? ie. MKP mass hellion vs mass roach, did a shit load more damage than he should have been able to given the unit composition. Hint: splash dmg, little dmg from a lot of hellions add up to a LOT of dmg.

BC is relevant as another example, of a terran unit countering its counter. Got anything else to prove otherwise?


*trying* to keep off unit balance topics.. but.. voidray is not a counter to BCs... Yamoto cannon is designed for killing high-cost single-target units such as this. Blink stalkers & templar are the appropriate response to BCs.
Sanchonator
Profile Joined September 2010
Australia490 Posts
November 30 2011 14:03 GMT
#240
On November 30 2011 22:25 forsooth wrote:
Show nested quote +
On November 30 2011 13:18 Ruscour wrote:
On November 30 2011 13:14 SpunXtain wrote:
On November 30 2011 13:12 Endymion wrote:
u gotta sk8

furthermore, when is 30/11/2011...


Today? For everyone in the world who isn't American and puts Day before month, as they recognize Month/Day/Year makes no sense.

This always confuses the hell out of me. It's off topic, but I need to rant here.

Small -> medium -> large, day -> month -> year. How does month -> day -> year make any sense at all?

The world doesn't use American measurements because they make no logical sense. So don't discriminate on others, Americans, for not using your flawed system.

/rant

Allow me to rant back at you because this day/month/year crap has always annoyed me. Sorry to be off topic as well.

small > medium > large, second > minute > hour

Do you say that the time is 37:10 when someone asks you what time it is at 10:37 just because you're apparently supposed to go in ascending order of measurement? Of course not. When someone asks what the date is, you say (month) (day), and so that's how you write it.

As for our other weird measurements, yes, they're dumb, and yes, we should do away with them.


actually i think its just US/Canada that says "month day year"

the rest of us say day month year :p (the majority at least)
Prev 1 10 11 12 13 14 41 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 462
SpeCial 43
StarCraft: Brood War
Artosis 443
MaD[AoV]21
Dota 2
monkeys_forever226
NeuroSwarm127
League of Legends
Doublelift3385
Super Smash Bros
hungrybox959
Mew2King161
AZ_Axe136
Heroes of the Storm
Grubby3479
Other Games
summit1g6477
shahzam518
C9.Mang0351
ToD186
XaKoH 176
Livibee126
ZombieGrub72
Liquid`TLO53
ViBE17
Organizations
Other Games
gamesdonequick1944
BasetradeTV26
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 55
• RyuSc2 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21737
Other Games
• imaqtpie791
• Shiphtur141
Upcoming Events
Replay Cast
1h 17m
IntoTheTV X SOOP
12h 17m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
23h 17m
Replay Cast
1d 1h
IntoTheTV X SOOP
1d 12h
Replay Cast
2 days
GSL
2 days
Replay Cast
3 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.