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[November] SC2 General Discussion

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 14 15 16 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
November 06 2011 18:56 GMT
#1
Previous Editions
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October '11
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November '09


Q: What is this thread?

A: General purpose, SC2 discussion thread.

Q: What should I be posting about?
A: Basically, anything you want to talk about but aren't sure if it warrants a topic of its own. Heard a rumour you want to share? A new video? A question you are sure is super common but can't find the answer to via searching? A brilliant new idea that you want to vet, to make sure it's really as brilliant as you think it is?

This is the place.


Note:
Posting standards will not be as high as if you were to make a new thread, but pointless spam will still not be tolerated. I have seen threads like these work out alright on other sites (for other games) so I figured, why not give it a shot? It's possible there's not really enough content for something like this to exist at this point in time, but no harm then, it will just die on its own.

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
darunia
Profile Blog Joined May 2010
United States139 Posts
November 06 2011 19:04 GMT
#2
Sometimes I get distracted by the voice-overs for the units in SC2. I always try to imagine what the person that did the voice IRL looks like. There is a part of me that wishes that the SCV voice actor looks just like the portrait in the game.
If it sounds good, it is good.
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
November 06 2011 19:15 GMT
#3
I'm gonna repost my post on the previous thread because it was the last post before it was locked and I don't know if people saw it:

Would you guys be interested in a write-up on how the professional SC2 scene could learn/not learn from other professional sports in terms of tournament formats, standartized rankings, team structure, etc? I've been toying with the idea in my mind for a while.
stormchaser
Profile Joined January 2011
Canada1009 Posts
November 06 2011 19:24 GMT
#4
We've all seen barcrafts being done successfully, now my question is, how about movie theatres?

IMAX offers people to rent a whole theatre to themselves for birthday parties for like 50 bucks an hour, has anyone thought of setting a get-together like this up with everyone pitching in money? Maybe just for like a finals day of mlg? Sounds like it could be loads of fun. Just a thought that came to mind.

Would be even better if someone that actually owned a theatre would offer this
alpinefpOPP
Profile Blog Joined June 2011
United States134 Posts
November 06 2011 19:40 GMT
#5
we need to have a barcraft las vegas!
jabberwockzerg
Profile Blog Joined October 2011
United States294 Posts
November 06 2011 19:51 GMT
#6
On November 07 2011 04:15 GrungyMunchy wrote:
I'm gonna repost my post on the previous thread because it was the last post before it was locked and I don't know if people saw it:

Would you guys be interested in a write-up on how the professional SC2 scene could learn/not learn from other professional sports in terms of tournament formats, standartized rankings, team structure, etc? I've been toying with the idea in my mind for a while.


I would read the hell out of that.
I put the money in the jacket, and the jacket on the kangaroo, and now he's hopping away!
EvolvedQS
Profile Joined October 2011
United States10 Posts
November 07 2011 02:52 GMT
#7
I was trying to test mineral patch distance from command center. So i had 8 workers mine each patch while the command center was in the air. When I landed, I noticed the time it took for the workers to realize a command center was landed and return the crystals was completely random. I ran several tests to prove it, shown in the short replay below. This randomness made it difficult for me to find the distance of each mineral patch. How can I find this out? Also, why were the scv's taking different times to return the crystal?

http://sc2rep.com/replays/download/id/15381
Twitch.Tv/Adania - Masters No Gas Terran
Cillas
Profile Joined June 2011
Germany78 Posts
November 07 2011 09:42 GMT
#8
i dont know if it was a cheat or smth.

I couldnt use my keys anymore, arrow keys F1-F12 ÄÖÜ and special keys worked

Also my chat was forced to the enemy player instantly and i couldnt hit enter


Was gone after restarting SC2, WTH was that?
Dhalla
Profile Joined November 2011
United States2 Posts
November 07 2011 14:52 GMT
#9
Does anyone else play Starcraft on ubuntu?
Do you like apples?
darunia
Profile Blog Joined May 2010
United States139 Posts
November 07 2011 14:56 GMT
#10
On November 07 2011 23:52 Dhalla wrote:
Does anyone else play Starcraft on ubuntu?


That sounds like a lot of work! Is it messy?
If it sounds good, it is good.
Dhalla
Profile Joined November 2011
United States2 Posts
November 07 2011 15:03 GMT
#11
On November 07 2011 23:56 darunia wrote:
Show nested quote +
On November 07 2011 23:52 Dhalla wrote:
Does anyone else play Starcraft on ubuntu?


That sounds like a lot of work! Is it messy?



Umm its not really a lot of work compare to other things. It works nicely...I mean you get less FPS then on windows system..but i hate windows and i only get 20 less FPS and i get like 60-80 with my 8800gt on low...Which in windows i got 80-100 on low...So i dont know if your willing to sacrifice the fps...But the OS is way better for me
Do you like apples?
ETisME
Profile Blog Joined April 2011
12680 Posts
November 07 2011 15:35 GMT
#12
So muta is rising up again in ZvP, how many of you are liking it in comparison to other style?
(not only to play/play against but also viewing enjoyment)

Personally I haven't been ladder much, so I can't speak for playing it as zerg but I find it quite a lot of interesting than roache hydra corruptor style.

Also how many of you think warp prism is currently a little bit too much health point as there is nothing from zerg that can shut down the warp prism except muta?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
NoisyNinja
Profile Joined February 2011
United States991 Posts
November 07 2011 23:42 GMT
#13
On November 08 2011 00:35 ETisME wrote:
So muta is rising up again in ZvP, how many of you are liking it in comparison to other style?
(not only to play/play against but also viewing enjoyment)

Personally I haven't been ladder much, so I can't speak for playing it as zerg but I find it quite a lot of interesting than roache hydra corruptor style.

Also how many of you think warp prism is currently a little bit too much health point as there is nothing from zerg that can shut down the warp prism except muta?


A good overlord spread and decent minimap awareness will basically shut down all drop play.
Sokalo
Profile Joined May 2010
United States375 Posts
November 07 2011 23:48 GMT
#14
Does anyone know of any updated maps similar to YABOT?

Something to practice build orders with that has the capacity to restart without having to exit and and start a new game.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
aneruok
Profile Joined July 2010
Canada122 Posts
November 08 2011 00:35 GMT
#15
I watch a video in which liquid Tyler said that Korean players were celebrities. Celebrities to me are people who are really exposed people. House hold name, pop culture and its hard to now here about them. They are in the papers. Supermarket you can't escape them.

I went on regular news websites and didn't find much info on it. They reported the regular sports, baseball mostly and I was really disheartened. I did see artosis video from when the beta was happening and they had ads everywhere.

So my question isn't really about exports or how big it is. My question is if I was walking around in Seoul and I go to a supermarket or news stand. Would I notice that city is the mecca of SC? Would I be over exposed in celebrity gossip about the latest SC news? I know the culture is very different and publications very but I was just wondering.

Thanks
rpgalon
Profile Joined April 2011
Brazil1069 Posts
November 08 2011 00:44 GMT
#16
On November 08 2011 00:35 ETisME wrote:
So muta is rising up again in ZvP, how many of you are liking it in comparison to other style?
(not only to play/play against but also viewing enjoyment)

Personally I haven't been ladder much, so I can't speak for playing it as zerg but I find it quite a lot of interesting than roache hydra corruptor style.

Also how many of you think warp prism is currently a little bit too much health point as there is nothing from zerg that can shut down the warp prism except muta?


Man, I feel sry for the protoss player when I'm watching the zerg going mutas, I don't think it's imba, but it looks anoying as hell...

warp prism are harder to kill, but I think this is balanced by the fact that protoss has no good unit to drop...
low risk/low reward
badog
jaynano
Profile Joined May 2011
United States6 Posts
November 08 2011 01:23 GMT
#17
I added a new wiki page to the liquipedia 2. I wanted to see how many nerfs in total have been made to each race. Soon I think I will also do a page for buffs.

It's still not complete, but more than halfway there. Feel free to contribute: http://wiki.teamliquid.net/starcraft2/List_of_all_Starcraft_2_Nerfs
I'm a dangerous nerd man. The force is strong with me. --Tastosis
Traditional Fire
Profile Joined July 2011
United States60 Posts
November 08 2011 05:11 GMT
#18
What do teams look for in terms of recruiting members? I am currently high-masters w/o a team, and would considering joining one. Is there anything in specific that I should be trying to do other than tournaments?
That is not traditional fire!
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
Last Edited: 2011-11-08 05:57:50
November 08 2011 05:55 GMT
#19
Blizzard has publically stated that they still think that 1-1-1 is imbalanced in PvT and (judging by the potential HotS units) that mass mutalisks are too good in PvZ. What do protoss (and zerg + terran players) think about an increase in phoenix range from 4 to 5 to combat both of these problems?

In PvZ, mutalisks are supposed to be countered by phoenixes, the only thing is that, well, they aren't. With proper micro by both zergs massing mutalisks and protosses making phoenixes to counter, the mutalisks are generally much higher in count. So the few hits that the muta ball gets on the phoenixes does enough damage to prevent the protoss from gaining any semblance of map control. By buffing phoenix range from 4 to 5 you allow protoss to actually pursue the mutalisks and (with good micro) kill off a few mutalisks and gain some air/map control that making mutalisks give the zerg.

In PvT, protoss players are starting to realize that phoenixes are decent at lifting tanks and picking off banshees, so some players elect to make them to defend against the 1-1-1. The thing is, there's always a huge marine ball underneath the tanks/banshees, so any poking or prodding with your phoenixes results in dead phoenixes very quickly. By increasing phoenix range (and, preferably, the range of their graviton beam spell) by 1, you make it so that protoss can exploit mistakes in the terran's tank/banshee positioning a lot easier.

Thoughts?
saromar
Profile Joined October 2011
Switzerland3 Posts
November 08 2011 10:23 GMT
#20
On November 07 2011 23:52 Dhalla wrote:
Does anyone else play Starcraft on ubuntu?


Yeah, I play on ubuntu too. Luckily Blizzard games work really well with wine Used to play WC3, WoW and now sc2 on linux. WC3 and WoW were sometimes very troublesome to get running, but it's getting better. No problems at all with sc2 so far.
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