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[November] SC2 General Discussion - Page 14

Forum Index > SC2 General
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PhsX
Profile Joined September 2011
United States12 Posts
December 09 2011 00:00 GMT
#261
Anyone know when the Up and Down matches are? After Blizzard cup?
Roach-Immortal is pretty good against stalkers.
kamicom
Profile Blog Joined March 2010
United States180 Posts
Last Edited: 2011-12-09 02:47:22
December 09 2011 02:45 GMT
#262
New topic: This sounds crass, but it's not IMBA-whining

Blizzard botched the dynamics of warp tech and nydus IMO.

I still don't understand why Blizz has designed nydus to be "all-in" oriented; 200/200, fast spawn time, and low health is all designed for inception into an enemy's base. I'd much prefer the BW-style of having nydus worms as a mean to defend against those pesky stim rine drops or randomly hidden pylons that pick off distant expos (especially if the opponent is going air for slow hydras). I've constantly experimented with nydus worms but any competent player will simply pull workers and EZ snipe the worm before it even finishes (i'd have to rely on the opponent not sucking for a nydus to be successful, especially against P due to warp ins)

Also for warp tech, I think it's undeniable that warp tech is the strongest asset to P. However, I was considering how it might change the dynamics if warp in time was extended in exchange for shorter cool down on gateways. IMO, this doesn't have any effect on spawning units, it only deters cheesey pushes or rely too heavily on surprise warp ins (it'd give more of an advantage to the defender against the aggressive unit warper).
I ragequit if my split fails.
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
December 09 2011 08:22 GMT
#263
When will Jinro remember to post the [December] SC2 General Discussion thread?

Maybe we should have a [2012] SC2 General Discussion Thread next year?
"En taro adun, Executor."
taha
Profile Joined December 2011
6 Posts
December 09 2011 10:01 GMT
#264
I am a noob (started last month)
siege tank do 50 dmg vs armoured units
zealot life=100 shield=50 armoured unit
so I cant understand why siege tank kill a zealot in 5 hits instead of 3
Kid-Fox
Profile Blog Joined July 2010
Canada400 Posts
December 09 2011 10:08 GMT
#265
On December 09 2011 19:01 taha wrote:
I am a noob (started last month)
siege tank do 50 dmg vs armoured units
zealot life=100 shield=50 armoured unit
so I cant understand why siege tank kill a zealot in 5 hits instead of 3


Zealots are not considered armoured, they are light, so tanks do 35 damage to them instead of 50.
TheSaddestPanda
Profile Joined November 2010
United States61 Posts
December 09 2011 22:54 GMT
#266
Why can't banelings detonate inside overlords. could be a new design to fill up a hole left by the scourge. put 4 banes in an overlord... suicide it into a ball of air units.
: * (
Juliette
Profile Blog Joined September 2010
United States6003 Posts
December 10 2011 00:37 GMT
#267
How do you do the micro to drop things from a medivac while its moving? And is it possible to do this for more than one medivac at a time?
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Probe1
Profile Blog Joined August 2010
United States17920 Posts
December 10 2011 02:54 GMT
#268
Click drop and click the medivac. That will make it drop while moving. Yes, you can do this to as many medivacs as you can.

SaddestPanda that's a cute idea but I have a feeling since they've already patched against viking flowers, muta stacking and all that they wouldn't do something like that..
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
machiavelli
Profile Joined May 2010
United States8 Posts
December 10 2011 03:39 GMT
#269
Also, clicking on a drop location, then shift-clicking drop and then the medivac will make it so the medivac heals while dropping.
bizMark
Profile Joined December 2011
Canada7 Posts
December 10 2011 05:40 GMT
#270
Why is the custom games setup on sc2 battle net sooo bad? It is impossible to setup games and play with people in the maps you want unless you invite them. They really ought to change that but I think it might be a conspiracy to get more people playing ladder matches instead... the ladder system is pretty good though.
you realize, all those units, fuck off, were halluc
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
Last Edited: 2011-12-10 06:43:04
December 10 2011 06:37 GMT
#271
You know the Caduceous Reactor Upgrade for the MediVac?

So, if you purchase this, and then let the MediVac sit, unused, for 15 minutes, does a full energy tank last longer???

What is the benefit of "starting energy" as time goes on? AFter emptying it and recharging, over and over?
Still diamond
bizMark
Profile Joined December 2011
Canada7 Posts
December 10 2011 07:34 GMT
#272
@WeddingEpisode... the only benefit is when the medivac is spawned it has extra energy, but once it maxes out the benefit is gone. Basically it's a useless upgrade along with the thor 250 mm cannon and seeker missiles.
you realize, all those units, fuck off, were halluc
DirTyHerps
Profile Joined September 2011
United States5 Posts
Last Edited: 2011-12-10 18:47:27
December 10 2011 18:47 GMT
#273
On December 10 2011 16:34 bizMark wrote:
@WeddingEpisode... the only benefit is when the medivac is spawned it has extra energy, but once it maxes out the benefit is gone. Basically it's a useless upgrade along with the thor 250 mm cannon and seeker missiles.

But then there are other units in the game, like infestors, where you don't want to build them until you get the pathogen glands half way done. I agree if you let them max out their energy, you'd lose the benefits of the upgrade, but new units will have that much more of an edge. Besides, I feel that the energy upgrades are most useful on spellcasters (infestor, ghost, etc).
- "Come on people. Let's drop the arguments, return outta this func() and get back to main()."
Tuxz
Profile Joined September 2011
3 Posts
December 10 2011 22:21 GMT
#274
proxy dint go so good
Tuxz
Profile Joined September 2011
3 Posts
December 10 2011 22:22 GMT
#275
On December 09 2011 19:01 taha wrote:
I am a noob (started last month)
siege tank do 50 dmg vs armoured units
zealot life=100 shield=50 armoured unit
so I cant understand why siege tank kill a zealot in 5 hits instead of 3


zealot is light unit not armered!
decornerath
Profile Blog Joined December 2011
18 Posts
December 11 2011 08:08 GMT
#276
Have any of you guys ever switched races from terran simply for the fact that TvT is so painful?
bizMark
Profile Joined December 2011
Canada7 Posts
December 11 2011 11:35 GMT
#277
On December 11 2011 17:08 decornerath wrote:
Have any of you guys ever switched races from terran simply for the fact that TvT is so painful?


TvT is fun!! Much less painful than those crazy ZvZ mirrors...
you realize, all those units, fuck off, were halluc
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 11 2011 11:41 GMT
#278
On December 11 2011 17:08 decornerath wrote:
Have any of you guys ever switched races from terran simply for the fact that TvT is so painful?


No but I met someone on ladder who switched, he enjoyed PvP much more. :D haha
Flying, sOs, free, Light, Soulkey & ZerO
joopajoo
Profile Joined September 2011
Finland67 Posts
December 11 2011 16:21 GMT
#279
Is there any place i can download the NA client from an EU mirror, the Blizzard one is taking ages. Or is it possible to just play on the NA server by screwing around with the files?
holyflea
Profile Joined November 2011
5 Posts
December 11 2011 19:35 GMT
#280
Hey guys, simple question.



What is the BEST site for up to date top SC2 REPLAYS???? thanks so much! ! !
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