BlizzCon 2011 - MVP-NesTea Playing HotS - Page 4
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Hazzah
Poland37 Posts
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Gorlin
United States2753 Posts
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Chicken Chaser
United States533 Posts
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Existor
Russian Federation4295 Posts
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Daralii
United States16991 Posts
On October 30 2011 21:54 Chicken Chaser wrote: Shredders = permanent psi-storms + can never hurt your own units??? You forgot that they have... is it 120 health, or 200? | ||
Snowbear
Korea (South)1925 Posts
Do we see people whining about moving burrowed banelings, or the dark swarm? No. Most units look OP, but have faith in blizzard. They will patch and balance. | ||
-stOpSKY-
Canada498 Posts
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taldarimAltar
973 Posts
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Blasterion
China10272 Posts
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ProxyKnoxy
United Kingdom2576 Posts
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PrinceXizor
United States17713 Posts
On October 30 2011 22:06 Snowbear wrote: AMAZING, people are already whining BEFORE the game is released. This shows how whiny this community is, especially towards terran. Do we see people whining about moving burrowed banelings, or the dark swarm? No. Most units look OP, but have faith in blizzard. They will patch and balance. nah we just don't want the shredders released as in where they can totally shut down a zerg by putting them next to hatches killing larva on spawn. thats really not good for the game for terran to be able to get an early factory out a siege tank and 2 shredders and then push, set up a shredder next to each hatch with siege covering and then zerg has lost. thats not a good scenerio no matter what race. if Protoss has this kind of unit people would see the flaw in it too. in fact it doesn't even matter what units are backing it up any race being able to halt unit production by it's existance is bad for the game. a couple shredders next to barracks = no more marines and then you only have to park your 5 marines left from the drop next tot he factories and kill all the tanks coming out in TvT and then there is nothing the enemy can do to come back. these scenerios aren't like tanks parked outside production, since tanks don't hit as large an AOE, or 1 shot groups of larva, (just 1), they need to be limited in some way. | ||
Amornthep
Singapore2605 Posts
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TheBomb
237 Posts
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Telcontar
United Kingdom16710 Posts
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integrity
United States1014 Posts
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quen
201 Posts
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L0thar
987 Posts
The shredders aren't free you now? If MVP had the same resources in marauders/tanks, those hatches may have been dead already. This preemptive whining is even worse than whining in LR thread. All we have here are bunch of pictures from early alpha build of a game played by players with zero experience with new units. Yet it's somewhat valid base for complaints. | ||
Bobster
Germany3075 Posts
On October 30 2011 23:27 integrity wrote: if shredders make it into this game i honestly dont think i will play anymore Nah, I think the concept is good. Could be completely fine with tweaked values. | ||
lynx.oblige
Sierra Leone2268 Posts
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mordk
Chile8385 Posts
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