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BlizzCon 2011 - MVP-NesTea Playing HotS - Page 6

Forum Index > SC2 General
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Prev 1 4 5 6 7 Next All
ladyumbra
Profile Blog Joined August 2011
Canada1699 Posts
Last Edited: 2011-10-30 17:50:15
October 30 2011 17:49 GMT
#101
On October 31 2011 02:39 RavenLoud wrote:
Show nested quote +
On October 31 2011 01:28 Roblin wrote:
well, I say the shredder should be a building in that:

1. it cannot burrow on creep
2. it cannot unburrow once burrowed
3. cannot be lifted into medivacs

result: you place them in defensive locations, as they should be, they won't kill larvae, which just seems stupid, and they won't be broken through drops. protosses over the world will agree.

you guessed it, Im zerg and biased. but im a biased zerg with a point.

also, blinding cloud should not do damage, that seems stupid too.

Those changes seems pretty good



It's a unit not a static defense, it needs to be able to burrow, unburrow and be redeployed or it won't be worth the resource or food cost. I don't think it should be able to burrow on creep though.
Fealthas
Profile Joined May 2011
607 Posts
October 30 2011 17:51 GMT
#102
I cant seem to get the images to load.
TheLOLas
Profile Joined May 2011
United States646 Posts
October 30 2011 17:56 GMT
#103
Holy shit. I thought shredder's were good before, but now that I see MVP using them, I know they are fuckin' amazing.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-10-31 09:10:17
October 31 2011 09:08 GMT
#104
On October 31 2011 02:32 Silky wrote:
TAKE OUT THE SHREDDER! Please, it seems to be completely unstoppable. Plus, what if they setup near a hatchery; zerg won't be able to make units without them blowing up.


How does it feel now that Terran has the lurker?
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Goldfish
Profile Blog Joined August 2010
2230 Posts
October 31 2011 09:12 GMT
#105
On October 31 2011 18:08 sluggaslamoo wrote:
Show nested quote +
On October 31 2011 02:32 Silky wrote:
TAKE OUT THE SHREDDER! Please, it seems to be completely unstoppable. Plus, what if they setup near a hatchery; zerg won't be able to make units without them blowing up.


How does it feel now that Terran has the lurker?


I lol'd really . Hmm I assume there are no videos of MVP and NesTea?

Also has Blizzard announced an ETA on when the HotS beta will start?
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
ETisME
Profile Blog Joined April 2011
12715 Posts
October 31 2011 09:38 GMT
#106
hopefully they can find a way to sort out the balance, it's ok to be OP now but definitly not at beta stage
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2011-10-31 15:56:46
October 31 2011 15:56 GMT
#107
On October 30 2011 16:41 Yoshi Kirishima wrote:
wow shredders massed up haha wow xD

Nestea probably not happy about this xD

Now that i saw the phobia thread about swarm host and got disturbed by a couple images after watching the video a couple times, I think i have a little phobia. I'm not scared of it though, it's just that it's ugly and (especially after reading a comment) I have an urge to want to cut things like that that are disgusting and have holes in them (especially if they have weird bulges or sacs in the holes...).

Argh I want to cut those swarm host now! lol

I forgot the thor is a mass unit. Sad to see it doesn't seem to be much bigger and isn't the Odin model?

Also, the blinding cloud does dmg too? I think that overlaps with infestor too much .


Yay, wish i have never seen that video and post.. Ive never had problems with those things and once i know something like this exists im going through placebo effect... I feel ya bro i feel ya.

Otherwise shredder is just a silly thing. I think(hope) it will not get to the final product
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
October 31 2011 15:59 GMT
#108
is it me or does the viper look like flygon
POGGERS
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 31 2011 16:05 GMT
#109
They could have VOD'd everything and uploaded it all.
maru lover forever
CrAzzYmr.BC
Profile Joined March 2011
United States165 Posts
October 31 2011 18:17 GMT
#110
The shredder looks like a lot of fun to me I can't wait till I can try it. IMO there's 2 things we need to remember.

1: That this is the beta and they're just trying fun/interesting units that may not even make it into the game.

2: We unfortunately do not have any vods of this game so we don't know if somebody was telling them what to build or if they were just messing around. I think they were just trying the new units. From what i can tell NesTea was building swarm lords and lings mostly. Even with the Viper reducing range lings would bet owned by battle hellions and the thor. I bet MVP walked in with his army and deployed the shredders and walked out. So we really don't know the weaknesses of the shredder just yet until we see how the other units play against it.
Daralii
Profile Joined March 2010
United States16991 Posts
October 31 2011 18:22 GMT
#111
On November 01 2011 03:17 CrAzzYmr.BC wrote:
1: That this is the beta and they're just trying fun/interesting units that may not even make it into the game.

Alpha, actually.

As a point of reference, WoL's alpha had the Tempest(DT carrier with hardened shields, not the storm launcher), soul hunter, reaver, lurker, super thor, etc.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
CrAzzYmr.BC
Profile Joined March 2011
United States165 Posts
October 31 2011 18:25 GMT
#112
On November 01 2011 03:22 Daralii wrote:
Show nested quote +
On November 01 2011 03:17 CrAzzYmr.BC wrote:
1: That this is the beta and they're just trying fun/interesting units that may not even make it into the game.

Alpha, actually.

As a point of reference, WoL's alpha had the Tempest(DT carrier with hardened shields, not the storm launcher), soul hunter, reaver, lurker, super thor, etc.


yes alpha my bad. The point still applies I believe, but that shows they're just trying stuff. They do want a fun game and a good expansion so I think they'll try some crazy things.
CrY.
Profile Joined July 2010
Japan97 Posts
October 31 2011 18:42 GMT
#113
people dont realize in any certain circumstance, every unit has the potential to be a little OP...and that's ok...

Watching a bunch of mediocre units pillow fight with each other because the community whined the potential of a good game away will not grow this game or make it fun to play.

It is comparable to BW in this way, as there are counters to each specific "situationally OP" unit..except bw balanced the other units around specific units, instead of raping them until they were just not worth getting. It's the superior way to make a game, unfortunately with the inherent mechanic and AI and UI changes, this might not be possible...

But please, don't tell them to nerf things you have no idea about. Sorry but nobody here knows enough about the relationships between units at this very moment to grab their pitchforks and make another blizzard game that could be a worthy predecessor into a girls sleepover party. Stop complaining, it's the reason Dustin is hesitant to do anything outside of the "make lower leagues happy" box.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 31 2011 18:56 GMT
#114
What I got out of the comments in this thread: Blizzard states none of the units are balanced yet, people complain that the units aren't balanced. Lmao wtf?

Chill out people, wait until beta before starting balance discussions.
Twitter: @iamcaustic
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
October 31 2011 19:03 GMT
#115
On November 01 2011 00:59 konadora wrote:
is it me or does the viper look like flygon


Flygon is my #1 most favorite pokemon of all time.
I like the viper model :>
http://grooveshark.com/#/deltrus/music
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
October 31 2011 19:06 GMT
#116
shredder denying tumor spread, grabbing watch towers, and killing larva. No doubt that the shredder will have a nerf.

The mech battle in the first map looks so messy, like its like random unit compositions in my eyes
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2011-10-31 19:31:58
October 31 2011 19:28 GMT
#117
On November 01 2011 04:06 DreamRaider wrote:
shredder denying tumor spread, grabbing watch towers, and killing larva. No doubt that the shredder will have a nerf.

The mech battle in the first map looks so messy, like its like random unit compositions in my eyes


No shit. Because even the "best" players in the world are just playing a game for the first times with completely new units that even they do not know what is the best thing to use them for yet or which scenarios.

People shouldn't base hard opinions on any of the stuff shown/seen yet, we all can only speculate. It's better to give feedback on the design of the unit than thinking something is OP or underpowered, because none of us can know that for sure.

Here is the difference on how to give feedback, and how to simply bash on your keyboard with your head and QQ:

Constructive feedback on the shredder:
It looks like it'll be good for possible map control, but deploy times will prob have to be looked at otherwise it can turn into something that just gets dropped into mineral lines too easily instead of being the unit that's supposed to help provide map control.

Maybe instead of being a permanent fixture/unit, they could cost reduce the price and make it have 3 limited bursts (but more damage in burst like mine since it's not forever) to act more like a spider mine than a permanent psi storm. Maybe test it literally being burrowed into the ground as well.

Bad feedback / premature balance whining:
Shredder looks OP as fuck! Blizzard needs to nerf this. MVP used it in a sample size of one game! U drop this in mineral line it just obliterates everything, they just need to take this out, Terran is going to be too strong. Terran has too much shit, why do they need this, needs to be nerfed.

See the difference? First one comments more on the design and functionality of the unit giving possible ideas on how the unit could be tweaked in development.

The second one is 95% of the other shredder thread whining out their ass about a unit that has not even hit beta testing.
Sup
galivet
Profile Joined February 2011
288 Posts
Last Edited: 2011-10-31 19:40:22
October 31 2011 19:39 GMT
#118
Visually the vipers make zerg look more deathbally. Just a large pool of writing brown blobs with with chinese dragons flying over the top of it to obscure the brown blobs.

Meanwhile the terran army looks like a junk yard with old cars and refrigerators and stuff piled on top of one another, and flames randomly spewing out from the circumference of the ball. And of course a big haze over the top of the whole mess from the viper's cloud ability. The terran army is basically a giant mobile tire fire.

I don't know about game play, but HotS looks uglier than WoL.
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
October 31 2011 23:55 GMT
#119
and seriously, they need to change how to warhound looks. the more i look at it, the more CnC-ish this game looks :/
POGGERS
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
October 31 2011 23:57 GMT
#120
The shredder attack animation is so annoying to look at, hopefully they fix this
Moderatorgold coin
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