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New HotS Units/Abilities in Blizzcon - Page 39

Forum Index > SC2 General
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wxwx
Profile Joined May 2010
527 Posts
October 21 2011 16:50 GMT
#761
On October 22 2011 01:44 Aborash wrote:
Show nested quote +
On October 22 2011 01:34 hunts wrote:
I hope that's not all the units, would make me kinda sad if Z gets less than the other 2 in the Z expansion when Z already has the least ammount of actual units. :/ Still look pretty awesome though and I can't wait to see those units in action.


+1

I'm quite surprise, Blizzard rejects to equal the amount of units in each race, and in fact it makes it worse adding less units to the race with the less amount, its not logical, hope someone can ask it on Blizzcon, I really want to hear the excuse for this.


well that battle hellion is just an ability added to hellions (same unit). Those goliaths are probably going to replace thors.

What I dislike is how gimmicky the protoss units are. The race has always been gimmicky - warpgates, colossus/storm, archon toilet... Now we have more fancy abilities without actual units that do good in battle.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
October 21 2011 16:50 GMT
#762
i am switching to zerg now in preparation for HotS
SpiZe
Profile Joined December 2010
Canada3640 Posts
October 21 2011 16:50 GMT
#763
On October 22 2011 01:48 YumYumGranola wrote:
Show nested quote +
On October 22 2011 01:30 ZAiNs wrote:
Tempest sounds like something that gets smashed by Vikings.


Except it has an AoE air attack which would be very bad for viking clouds.


Viking are armored and it does dmg agaisn't light. Viking probably will have longer range and faster movement speed as the Tempest is a capital ship.
nekuodah
Profile Joined August 2010
England2409 Posts
October 21 2011 16:50 GMT
#764
On October 22 2011 01:49 iPDubsteP wrote:
yeah everyone votes no for terran units, hey ppl, these units will probably be for campaign only, maybe just 1 will be added to multiplayer to replace a different unit.


It says multiplayer on the top of the poster.
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 16:50 GMT
#765
On October 22 2011 01:50 Lann555 wrote:
Protoss units seem awfully gimmicky. Why add another capital ship instead of just making the ones they already have useful?

And seems like Terran will be mech all the way

We get to use any unit our opponent has against them, I'm not complaining.

BFH warp prism drops gogogo.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
October 21 2011 16:50 GMT
#766
I like the Viper, Shredder, and the Tempest.

Rest of the units seem out of place...
/commercial
Roe
Profile Blog Joined June 2010
Canada6002 Posts
October 21 2011 16:50 GMT
#767
On October 22 2011 01:49 setzer wrote:
Unless oracle is quite low in the tech tree I don't see how it would ever be more useful than units that actually kill workers. How many people used the arbiter to stasis worker lines? Exactly ...

did you read the tooltip? it says it stops resources from being mined...
L0thar
Profile Blog Joined September 2007
987 Posts
October 21 2011 16:50 GMT
#768
Very little info, so I'm not saying anything final...but judged from what was leaked, the Terran got the worst deal.

Boring units which role overlaps with already existing boring units? While Zerg and Toss are getting new spellcasters and the like? Fuck .
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
October 21 2011 16:50 GMT
#769
I don't understand the use of the replicent, and wtf is the point of the oracle. Is it just an earlier game observer or something? The capital ship just looks like more junk countered by vikings or corrupters.
HyperLimen
Profile Joined May 2010
United States278 Posts
October 21 2011 16:51 GMT
#770
On October 22 2011 01:49 Saiwa wrote:
Show nested quote +
On October 22 2011 01:48 alepov wrote:
On October 22 2011 01:46 Roe wrote:
On October 22 2011 01:43 alepov wrote:
On October 22 2011 01:42 meowmeow- wrote:
How is the warhound different from the Thor, btw?

probably gonna be more like goliath, so not as slow and retarded like thor, faster anti air fire rate

mutas will still magic box and thus counter them, unless it's a different aoe

well or they'll be cheaper/less food so you can actually make more than 2


They will remove the magic boxing bug ... haha



How is magic boxing a 'bug' ?

I guess splitting marines and any other forms of micro should be considered 'bugs' as well.
TO THE BANK! - stephano
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
October 21 2011 16:51 GMT
#771
Finally terran gets goliaths back.

Seriously blizzard, just call it a goliath.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
templar rage
Profile Joined September 2010
United States2509 Posts
October 21 2011 16:51 GMT
#772
On October 22 2011 01:50 Roe wrote:
Show nested quote +
On October 22 2011 01:49 setzer wrote:
Unless oracle is quite low in the tech tree I don't see how it would ever be more useful than units that actually kill workers. How many people used the arbiter to stasis worker lines? Exactly ...

did you read the tooltip? it says it stops resources from being mined...


So does killing workers. And that has the added bonus of making them spend more money to recover.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
October 21 2011 16:51 GMT
#773
is shredder like vulture mines or something?

it looks like one too
PDizzle
Profile Joined May 2011
Denmark1754 Posts
Last Edited: 2011-10-21 16:53:39
October 21 2011 16:51 GMT
#774
awww yeah :D
still hoping zerg gets another unit instead of the corupter -.-
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
October 21 2011 16:51 GMT
#775
Depending what they take out of the game for protoss. The protoss could become even more rediculous to manage in micro management engagements.
I'm in the bubblewrap league ... i just keep getting popped
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 16:51 GMT
#776
This looks promising. Never occurred to me before, but I hope the infestor gets replaced. I hadn't considered that until I saw these new zerg units. I also have hope for Thor and Mothership replacements with these units.
ABagOfFritos
Profile Blog Joined September 2010
Canada454 Posts
October 21 2011 16:51 GMT
#777
On October 22 2011 01:51 bonifaceviii wrote:
Finally terran gets goliaths back.

Seriously blizzard, just call it a goliath.

Yeah dude, Terran was in such a bad situation without that Goliath.
phrenzy
Profile Joined October 2010
United Kingdom478 Posts
October 21 2011 16:51 GMT
#778
3 for Toss

3 for Terran and 2 for Zerg.

Whaaaaa.

Does Terran need the units? But then will the Thor go in favor of the hellhound. The tempest in favour of void rays?
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 21 2011 16:51 GMT
#779
The protoss units look the coolest imo. Their abilities are the most mysterious.

Zerg sounds the best by far.

Terrans look like they got the short end of the stick for once :p
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
NoobieOne
Profile Joined August 2010
United States1183 Posts
Last Edited: 2011-10-21 16:52:09
October 21 2011 16:52 GMT
#780
incoming funday monday in HOTS as protoss replicant into an opponent's worker and win using that tech tree
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