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New HotS Units/Abilities in Blizzcon - Page 38

Forum Index > SC2 General
Post a Reply
Prev 1 36 37 38 39 40 378 Next
Dusty
Profile Blog Joined December 2010
United States3359 Posts
October 21 2011 16:49 GMT
#741
Just from the unit previews I can't help but feel that protoss is getting shitty units, but only time can tell..
setzer
Profile Joined March 2010
United States3284 Posts
October 21 2011 16:49 GMT
#742
Unless oracle is quite low in the tech tree I don't see how it would ever be more useful than units that actually kill workers. How many people used the arbiter to stasis worker lines? Exactly ...
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2011-10-21 16:49:46
October 21 2011 16:49 GMT
#743
On October 22 2011 01:48 zeehar wrote:
Show nested quote +
On October 22 2011 01:47 Toppp wrote:
On October 22 2011 01:45 zeehar wrote:
units are actually quite gimmicky, especially the two protoss ground units.

the warhound looks horrible.


Protoss ground units? Hm...?


lol my bad. was meaning to refer to the units that weren't the tempest

Oracle's probably a flying unit. Replicant could be either air or ground.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Saiwa
Profile Joined December 2010
Germany789 Posts
October 21 2011 16:49 GMT
#744
On October 22 2011 01:48 alepov wrote:
Show nested quote +
On October 22 2011 01:46 Roe wrote:
On October 22 2011 01:43 alepov wrote:
On October 22 2011 01:42 meowmeow- wrote:
How is the warhound different from the Thor, btw?

probably gonna be more like goliath, so not as slow and retarded like thor, faster anti air fire rate

mutas will still magic box and thus counter them, unless it's a different aoe

well or they'll be cheaper/less food so you can actually make more than 2


They will remove the magic boxing bug ... haha
http://www.youtube.com/watch?v=vM_P7eLbY48&feature=player_detailpage#t=359s YOU ARE NOT GOING TO DO THIS TO ME CLIDE ! Artosis
Roe
Profile Blog Joined June 2010
Canada6002 Posts
October 21 2011 16:49 GMT
#745
On October 22 2011 01:47 Sabu113 wrote:
Show nested quote +
On October 22 2011 01:44 ShallNoiseUpon wrote:
On October 22 2011 01:41 TT1 wrote:
On October 22 2011 01:39 BLinD-RawR wrote:
On October 22 2011 01:37 TT1 wrote:
dude all i want is an arbiter and a reaver, is that too much to ask for? the zerg units seem so simple and powerful in straight up fights as opposed to the p units -_-;.. we have too many random units


sorry bro,it seems too much to ask,on the bright side,use replicator to make imba army of other races.


cool ill start doing replicator b.os so i can copy 1 baneling while i get ling/bane allined.. TOSS HAS TOO MANY FUCKING SPELLCASTERS FUCK THIS SHIT GAME IM RETIRING

noob units




and nothing of value was lost.


I hope you lot understand his joke -.-

Though I am pretty excited to get ghosts.

Yeah gsl is gonna be the same for a /long/ time.

not sure you'll get emps though. it said you get specific upgrades like cloak
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 21 2011 16:49 GMT
#746
On October 22 2011 01:48 divito wrote:
Is anyone else underwhelmed with these? Perhaps seeing them in action will change my mind but these additions just don't seem right.


Oh shush, the Zerg ones look awsome at least.
Bora Pain minha porra!
Sueco
Profile Joined September 2009
Sweden283 Posts
October 21 2011 16:49 GMT
#747

The viper is awesome.

The swarm host would be awesome if it didn't directly overlap with the broodlord. Would have preferred ranged AoE.
iRon aka bananajuice
Profile Joined June 2011
Germany124 Posts
October 21 2011 16:49 GMT
#748
On October 22 2011 01:47 d9mmdi wrote:
Only 2 units for zerg maybe means the infestor will stay, i think fungal could be removed though for being the most boring spell
Also the oracle looks like what the overseer should have been


but fungal is the only spell you can use with your infestors after the neural nerv so i don't think it will go. i think zerg gets the two units in addition and the other two races will get units removed, cause they get three. maybe this units are not all that will come
MKP|MMA|NesTea|Leenock|MC|Stephano|Naama|DongRaeGu|Socke
goDrop_
Profile Joined August 2011
Poland43 Posts
October 21 2011 16:49 GMT
#749
So in my opinion the lategame/midgame will look like that (im not pretty sure because i dont know what units will be removed):
PvZ:
Swarm Hosts, Vipers, Ultra/ling vs Collosus/HT/replicant/zealot/stalker
TvZ
Swarm Hosts, Vipers, bane/ultra/ling vs Marines, medivacs, tanks, ravens for hsm and goliaths
PvT
We will see mech probably

To be honest i just dont like the names of the zerg units, they sound not "zergish".
I am also thinking that blizzard dont want to embarass, so they dont call hellhound a Goliath ;o
everybody hates pvp
Dariusz
Profile Joined May 2011
Poland657 Posts
October 21 2011 16:49 GMT
#750
SO SICK!

Zerg get's siege unit and freaking flying defiler, protoss gets harass unit, capital shit and marauders... honestly i'm gonna just mass replicant's vs terran lol.

And terran get's 2 useless units and some OP siege shit.
Ayush_SCtoss
Profile Blog Joined April 2010
India3051 Posts
October 21 2011 16:49 GMT
#751
Ooh la la, dark swarm back for Zerg? Noice.
Can't wait for Tempest. I just hope the Carrier stays :T No matter how useless it is in WoL, it is still a unit by which the Protoss is identified since BW ((
Can't really say anything about the Terran units, don't really care about Terran tbh.
Can't wait for Bcon :D Gogo Protoss.
End my suffering
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 21 2011 16:50 GMT
#752
On October 22 2011 01:48 ABagOfFritos wrote:
I see no reason to think units will be removed. When Brood War was released, units weren't removed to make room for the new ones.


Blizzard said so, that's reason enough.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
kAisc2
Profile Joined May 2010
United Kingdom85 Posts
October 21 2011 16:50 GMT
#753
hope zerg get an extra unit , its ment to be a zerg add on and they only get 2 units ^_^
feebas
Profile Joined February 2011
Finland268 Posts
October 21 2011 16:50 GMT
#754
Excited for new spells, but these units look a little too poopy. Still, holding out hope...
paska peli
da_head
Profile Blog Joined November 2008
Canada3350 Posts
October 21 2011 16:50 GMT
#755
On October 22 2011 01:47 tuho12345 wrote:
Show nested quote +
On October 22 2011 01:45 atwar wrote:
On October 22 2011 01:41 Zaurus wrote:
I cant wait to see what oracle can do. protoss units are more technical, and harder to micro and use. I believe it is the way it should be

collosus is hard to use?

Ever micro in a colossus war?

lol yea "micro". ever play bw? collosus are a fucking joke. try using the shuttle and reaver, then we can talk about micro.
When they see MC Probe, all the ladies disrobe.
Mikelius
Profile Joined September 2010
Germany517 Posts
October 21 2011 16:50 GMT
#756
Replicant has the potential to be terrifying or just utter garbage... I'm seriously concerned about that.
Less QQ, more PewPew
Lann555
Profile Joined February 2010
Netherlands5173 Posts
October 21 2011 16:50 GMT
#757
Protoss units seem awfully gimmicky. Why add another capital ship instead of just making the ones they already have useful?

And seems like Terran will be mech all the way
Fantasy Fan! Gogogo vultures
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
Last Edited: 2011-10-21 16:52:01
October 21 2011 16:50 GMT
#758
I don't know why the polls are the way they are.

The two new zerg units seems really good, but I think zerg still need one more change to either corruptors or to hydralisks. Zerg still lacks a certain potency.

The protoss units are okay. I'm worried that if the new capital ship might be strong with it's anti air capabilties if it's put with a death ball, but time will have to tell. I think they could've done something with the colossi, but they didn't.

I think the terran ones are the best by far. No terribly drastic additions. Replacing the thor seems like a great move.

My biggest complain would be that the art seems extremely uninspired. Especially for the terran.
TaKemE
Profile Joined April 2010
Denmark1045 Posts
Last Edited: 2011-10-21 16:50:39
October 21 2011 16:50 GMT
#759
On October 22 2011 01:48 Bagi wrote:
The tempest is a CAPITAL SHIP, its clearly there to replace the useless carrier.


Most likely also a unit named The tempest was in sc2 before but got replaced by carrier. (before game came out)
Paperplane
Profile Joined March 2011
Netherlands1823 Posts
October 21 2011 16:50 GMT
#760
On October 22 2011 01:47 Roe wrote:
Show nested quote +
On October 22 2011 01:46 Daniel C wrote:
On October 22 2011 01:42 Apolo wrote:
Blizzard what english is this?


This flying support unit can scout and disrupt the enemy's economy. It can reveal what structures -are making- are being made and also [...]


It doesn't mean what builds are being constructed (why would you need a special unit to see that anyway?), rather, what units are being made in that building.

isn't apolo british? just kind of funny he wouldn't understand that sentence


Apolo Portugal. October 22 2011 01:42. Posts 785

Nope, not the Apollo you're thinking of.
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