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On October 22 2011 01:41 Djzapz wrote: 2 units for zerg, 3 for protoss and 3 for terran...
I hope there's a mistake -_-
Not realy(I dont think), dont forget some old units gets removed.
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On October 22 2011 01:06 Copenap wrote: So the Viper is a flying Defiler with some additional abbilities? Wonder if it's will be a mp unit.
The swarm host sounds weird, a burrowed Broodlord basicly?
All of these are MP units its typed above pictures
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United States23455 Posts
Poll: Will the Thor be removed?Yes (74) 96% No (3) 4% 77 total votes Your vote: Will the Thor be removed? (Vote): Yes (Vote): No
Poll: Will the Marauder be removed?No (55) 73% Yes (20) 27% 75 total votes Your vote: Will the Marauder be removed? (Vote): Yes (Vote): No
Poll: Will the Void Ray be removed?No (58) 82% Yes (13) 18% 71 total votes Your vote: Will the Void Ray be removed? (Vote): Yes (Vote): No
Poll: Will Carriers be removed?Yes (50) 70% No (21) 30% 71 total votes Your vote: Will Carriers be removed? (Vote): Yes (Vote): No
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On October 22 2011 01:48 kju wrote: just build 50 replicants and copy a terran army = win
Wonder how upgrades work with this
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Switzerland2892 Posts
Can we be sure that those are the only units added in the game?
Maybe they saved some units to show during th ebeta, or those are the onl yunits they are sur to keep for the moment.
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Holy crap, the Zerg ones look awesome.
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On October 22 2011 01:52 RyuChus wrote: Oh god. Oh god Zerg OP now. Noooo Dark Swarm!! WHYYY!!!! But personally I think the viper is an amazingly cool unit. The Swarm Host, meh? Probably only a campaign unit anyways. Replicant and Oracle are pretty much Observer and Hallucinate. The Tempest seems like an awesome overpowered pheonix. Warhound is definitely like a goliath. The Hellion transformation mode thing, seems like it's only campaign. Although I have to admit, it would be an amazing thing for multiplayer. Shredder seems pretty dam useful. I can see shredders being dropped from medivacs and owning a bunch of zerglings or something like that!
Overall seems way too cool! learn to read
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On October 22 2011 01:52 hugman wrote: They should call the Viper the Deflier instead And why would they do that when it's closer to a corsair?
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ALLEYCAT BLUES49496 Posts
if a lurker shot is like a bullet
is the swarm host shot like the movie/comic wanted?
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the whole game will change man :/
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Italy12246 Posts
This will bring the Royal Stove back! Rush -whatever unit is useless from p in hots, possibly the mothership- into rush replicant, mind control an scv, go mech and then recall your army.
On a serious note, come to think of it, protoss units seem kind of scary. Like warpgate and forcefields, they sound great on paper but to balance things out other units in the race might need to get even weaker than their counterparts.
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On October 22 2011 01:42 Alpina wrote: Both P and T got strong AoE AA unit so looks like mutas will be worthless..
because zerg players will suddenly forget how to magic box, right?
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ALLEYCAT BLUES49496 Posts
On October 22 2011 01:54 Daralii wrote:Show nested quote +On October 22 2011 01:52 hugman wrote: They should call the Viper the Deflier instead And why would they do that when it's closer to a corsair?
ITS A HYBRID
DUN DUN DUN!
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On October 22 2011 01:49 VirgilSC2 wrote: I don't really follow Blizzard on the Protoss unit
Obviously the Oracle is meant to be the Protoss harassment unit, but unless it can actually KILL something, I don't see it being used too often, the Protoss army is already weaker due to the necessity of Sentries, and combined with Replicants (Which I'm assuming can't attack until they replicate into something) I don't see Protoss being effective cost-for-cost.
On top of that, the Tempest (If it does replace the Mothership) will be another Stargate unit that sees little to no play, due to cost and effectiveness in battle.
What Protoss unit rapes everything on the ground so badly that a handful of them can make a 150/200 Toss army smash a 200/200 zerg or terran army? (Collosus)
What are the primary counters to collosus? (Ctrl Grouped Vikings and Corrupters)
What would be a really good way with dealing with groups of vikings/corrupters/mutas? (Massive air AoE damage from Tempest)
Who should stop crying? (You)
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On October 22 2011 01:50 Roe wrote:Show nested quote +On October 22 2011 01:49 setzer wrote: Unless oracle is quite low in the tech tree I don't see how it would ever be more useful than units that actually kill workers. How many people used the arbiter to stasis worker lines? Exactly ... did you read the tooltip? it says it stops resources from being mined...
Did YOU read the description? I doesn't necessarily imply the unit worker units only DISRUPTS them from mining. It could be the same thing as using stasis on worker lines in BW which would achieve absolutely next to nothing compared to killing the workers
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Oh man I really hope they don't remove Carriers. My favorite unit from BW and it's sad it hasn't seen much use in the sequel. ;_;
As for the new units in general, I'm excited, but I want to see them all in action so I guess we'll see later today/tomorrow how badass they really are.
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LOVE the zerg units. Don't really like the Terran Units, Like the Tempest from the Protoss but not the others. Guess will have to wait for LotV to get good Protoss units.
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On October 22 2011 01:54 YumYumGranola wrote:Show nested quote +On October 22 2011 01:49 VirgilSC2 wrote: I don't really follow Blizzard on the Protoss unit
Obviously the Oracle is meant to be the Protoss harassment unit, but unless it can actually KILL something, I don't see it being used too often, the Protoss army is already weaker due to the necessity of Sentries, and combined with Replicants (Which I'm assuming can't attack until they replicate into something) I don't see Protoss being effective cost-for-cost.
On top of that, the Tempest (If it does replace the Mothership) will be another Stargate unit that sees little to no play, due to cost and effectiveness in battle. What Protoss unit rapes everything on the ground so badly that a handful of them can make a 150/200 Toss army smash a 200/200 zerg or terran army? (Collosus) What are the primary counters to collosus? (Ctrl Grouped Vikings and Corrupters) What would be a really good way with dealing with groups of vikings/corrupters/mutas? (Massive air AoE damage from Tempest) Who should stop crying? (You) And the tempest does bonus damage to light units, which the corruptor and viking aren't.
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