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Active: 1570 users

New HotS Units/Abilities in Blizzcon - Page 43

Forum Index > SC2 General
Post a Reply
Prev 1 41 42 43 44 45 378 Next
gurrpp
Profile Blog Joined October 2009
United States437 Posts
October 21 2011 16:56 GMT
#841
Here's to hoping that friendly units being dragged by the viper can still cast spells. I'm already planning how I'm going to grab an infestor and drag it through my enemies base while throwing beachballs everywhere. Realistically though I'm expecting the viper pull to act more like a grappling hook that pulls the unit to the viper, kind of like an on target pudge-hook.
hot fuh days
McFeser
Profile Joined July 2011
United States2458 Posts
October 21 2011 16:56 GMT
#842
On October 22 2011 01:51 templar rage wrote:
Show nested quote +
On October 22 2011 01:50 Roe wrote:
On October 22 2011 01:49 setzer wrote:
Unless oracle is quite low in the tech tree I don't see how it would ever be more useful than units that actually kill workers. How many people used the arbiter to stasis worker lines? Exactly ...

did you read the tooltip? it says it stops resources from being mined...


So does killing workers. And that has the added bonus of making them spend more money to recover.

Neutralizing mineral patches will pretty easy to accomplish, and if you neutralize an entire base (say prevent them from mining gas) than that would be a pretty usefull talent. that being said, I hope the Oracle does something else, becuase an observer just isn't very cool
Promethelax still hasn't changed his quote
ETisME
Profile Blog Joined April 2011
12628 Posts
October 21 2011 16:56 GMT
#843
On October 22 2011 01:54 Quotidian wrote:
Show nested quote +
On October 22 2011 01:42 Alpina wrote:
Both P and T got strong AoE AA unit so looks like mutas will be worthless..


because zerg players will suddenly forget how to magic box, right?

from the look of it, warhound looks very massable, won't be surprised if they can be produced at reactor factory
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Clow
Profile Blog Joined September 2008
Brazil880 Posts
October 21 2011 16:56 GMT
#844
HotS's gonna be so much fun. All matchups will be destroyed and players are gonna have to develop strategies from scratch.

I hope the new units are a little imbalanced and that players are forced to used creative ways to overcome them.
(–_–) CJ Entusman #33
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
October 21 2011 16:56 GMT
#845
Why is zerg only getting two units? Fuck that. Zerg already has the lowest number of units and now they in ZERG expansion(!!) are adding only two while giving 3 to others?!?! Even with removing one unit for toss/terran this blows, the ratio of units will stay the same (and if they plan to remove overseer even lower!!). If they also plan to remove corruptor this will suck big time, what will Zerg use for AA? I hope they have a real plan about fixing Hydra.
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 16:56 GMT
#846
On October 22 2011 01:56 Cosmos wrote:
Terribly dissapointed with no addition of flying terran units :s


Your air already fills every function in the game
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
gosuMalicE
Profile Joined March 2011
Canada676 Posts
October 21 2011 16:56 GMT
#847
On October 22 2011 01:45 Odal wrote:
Show nested quote +
On October 22 2011 01:44 wichenks wrote:
On October 22 2011 01:41 TT1 wrote:
On October 22 2011 01:39 BLinD-RawR wrote:
On October 22 2011 01:37 TT1 wrote:
dude all i want is an arbiter and a reaver, is that too much to ask for? the zerg units seem so simple and powerful in straight up fights as opposed to the p units -_-;.. we have too many random units


sorry bro,it seems too much to ask,on the bright side,use replicator to make imba army of other races.


cool ill start doing replicator b.os so i can copy 1 baneling while i get ling/bane allined.. TOSS HAS TOO MANY FUCKING SPELLCASTERS FUCK THIS SHIT GAME IM RETIRING

noob units


OH NO! TT1 is leaving the scene!


Thank god. Hopefully he leaves the forums too.


Im sorry Who are you? If you had as much skill as TT1 I would have heard of you already....

Why don't you leave the forums, you would be missed significantly less then TT1.
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50601 Posts
October 21 2011 16:57 GMT
#848
On October 22 2011 01:55 Fionn wrote:
Show nested quote +
On October 22 2011 01:53 Fionn wrote:
Poll: Will the Thor be removed?

Yes (74)
 
96%

No (3)
 
4%

77 total votes

Your vote: Will the Thor be removed?

(Vote): Yes
(Vote): No



Poll: Will the Marauder be removed?

No (55)
 
73%

Yes (20)
 
27%

75 total votes

Your vote: Will the Marauder be removed?

(Vote): Yes
(Vote): No



Poll: Will the Void Ray be removed?

No (58)
 
82%

Yes (13)
 
18%

71 total votes

Your vote: Will the Void Ray be removed?

(Vote): Yes
(Vote): No



Poll: Will Carriers be removed?

Yes (50)
 
70%

No (21)
 
30%

71 total votes

Your vote: Will Carriers be removed?

(Vote): Yes
(Vote): No





Goodbye, sweet, sweet Thor.

Hello to Warhoundzain.

Makes him sound German.


warhoundezein?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Demonzii
Profile Joined May 2010
Netherlands180 Posts
October 21 2011 16:57 GMT
#849
I love Blizzard.
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
October 21 2011 16:57 GMT
#850
It's great when all the units can feel so powerful. They won't be overpowered in general, just situationally great. I like how protoss air is getting a massive buff, and how we're getting the overseer; replicant could be a really interesting unit.

Though I'm more than a little jealous of the flying defiler aka Viper.
Manager, Team RIP ZeeZ
spinal2k
Profile Joined June 2010
Portugal148 Posts
October 21 2011 16:57 GMT
#851
Im zergo so it sounds good, bring it...

i dont like the battle hellions, i want firebat unit back... (and not the slow and ugly models from the campaign)
Wanna turn up the heat?
DwD
Profile Joined January 2010
Sweden8621 Posts
October 21 2011 16:57 GMT
#852
On October 22 2011 01:53 Roxy wrote:
Show nested quote +
On October 22 2011 01:48 kju wrote:
just build 50 replicants and copy a terran army = win


Wonder how upgrades work with this


It says in the pic it copies it
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
WhiteraCares
Profile Joined April 2011
Sweden339 Posts
October 21 2011 16:57 GMT
#853
On October 22 2011 01:40 templar rage wrote:
The Replicator will absolutely be the most interesting unit to hear clarification on IMO. There are just so many problems it can have that I can think of. I can't wait to hear what Blizzard is doing to actually balance this thing.



Ever heard of the Dark Archon? Shouldn't be a problem.
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
Last Edited: 2011-10-21 16:58:05
October 21 2011 16:57 GMT
#854
Why is everyone talking about Blizzard removing units ? They never did it in BW or W3 and I doubt they will now.

Did they say something in an interview ? because it seems pretty stupid to lose some units to gain others; some people are bound to get angry if they do remove.
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 16:57 GMT
#855
On October 22 2011 01:57 BLinD-RawR wrote:
Show nested quote +
On October 22 2011 01:55 Fionn wrote:
On October 22 2011 01:53 Fionn wrote:
Poll: Will the Thor be removed?

Yes (74)
 
96%

No (3)
 
4%

77 total votes

Your vote: Will the Thor be removed?

(Vote): Yes
(Vote): No



Poll: Will the Marauder be removed?

No (55)
 
73%

Yes (20)
 
27%

75 total votes

Your vote: Will the Marauder be removed?

(Vote): Yes
(Vote): No



Poll: Will the Void Ray be removed?

No (58)
 
82%

Yes (13)
 
18%

71 total votes

Your vote: Will the Void Ray be removed?

(Vote): Yes
(Vote): No



Poll: Will Carriers be removed?

Yes (50)
 
70%

No (21)
 
30%

71 total votes

Your vote: Will Carriers be removed?

(Vote): Yes
(Vote): No





Goodbye, sweet, sweet Thor.

Hello to Warhoundzain.

Makes him sound German.


warhoundezein?

He's joking that Thorzain will have to change his name. Ergo, Warhoundzain.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
October 21 2011 16:57 GMT
#856
On October 22 2011 01:06 Onox wrote:
Viper looks interesting, although I don't like the idea of an ability that pulls units.

Then you must hate Phoenixes :D
superarmy
Profile Joined October 2010
New Zealand422 Posts
October 21 2011 16:57 GMT
#857
OMA GAWD THE PROTOSS UNITS LOOK SO COOL.

I am so happy!!!!
Janaz
Profile Joined December 2010
Sweden23 Posts
October 21 2011 16:58 GMT
#858
Ugh. Do not like the Terran units
The new Protoss and Zerg units where somewhat ok though. But I can't help agreeing with TT1:


On October 22 2011 01:37 TT1 wrote:
dude all i want is an arbiter and a reaver, is that too much to ask for? the zerg units seem so simple and powerful in straight up fights as opposed to the p units -_-;.. we have too many random units

FunnelC4kes
Profile Joined July 2010
Ireland462 Posts
October 21 2011 16:58 GMT
#859
Gadzooks! Terran has a reason to make Ravens!


Scholar. Shaman. Starcraft Enthusiast.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50601 Posts
October 21 2011 16:58 GMT
#860
On October 22 2011 01:56 ETisME wrote:
Show nested quote +
On October 22 2011 01:54 Quotidian wrote:
On October 22 2011 01:42 Alpina wrote:
Both P and T got strong AoE AA unit so looks like mutas will be worthless..


because zerg players will suddenly forget how to magic box, right?

from the look of it, warhound looks very massable, won't be surprised if they can be produced at reactor factory


I'm sure people will find that they are better to handle than marines.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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