New HotS Units/Abilities in Blizzcon - Page 45
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zeehar
Korea (South)3804 Posts
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Budzlight
United States578 Posts
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synapse
China13814 Posts
Very happy about new Z spellcaster of course :D | ||
TheKefka
Croatia11752 Posts
The most exciting thing as far as I can see is the addition to 3 new factory units and that means more factory centered play......and guess what that means? ![]() I'm pretty sure at this point that marauders will be removed from the game finally.Thank.fucking.god. | ||
Everhate
United States640 Posts
Develop a base of gateway units + replicants, then go crazy on econ and production facilities. React to incoming pushes by replicating + warping in whatever's needed at the time. If it would work that way (depending on a number of variables, like cost, time of morph, etc), it feels more zergy than protoss, but we'll see how things pan out. | ||
Hattori_Hanzo
Singapore1229 Posts
On October 22 2011 01:57 spinal2k wrote: Im zergo so it sounds good, bring it... i dont like the battle hellions, i want firebat unit back... (and not the slow and ugly models from the campaign) I'm one of the folks that suggested firebat mode while transformed, spewing near constant stream of blue flaming death, yes please. | ||
Telcontar
United Kingdom16710 Posts
On October 22 2011 01:59 ePBuckets wrote: wowowowowoww here are my thoughts: Viper = flying defiler, i'm not liking the "pull" ability... sounds like vortex for zerg, i can see this being super imba with fungal. also, if the overseer was taken out for this (because it has detection)... omfg. Swarm Host = wicked! I'm a protoss player, and the added units look interesting. Replicant: i assume we'll need more than one "fuse", and that it comes out of robo, so we'll see how much use they actually see (targetting spell casters, seige units, flying units etc would be good but maybe off a second robo mid-late game?) Oracle: this one confuses the fuck out of me. its flying so from stargate, but its a spellcaster? we'll see how it goes when launch hits. Tempest: well i remember the original tempest was a carrier lol, but i like this. i hope that it doesnt replace the mothership though... Warhound: interesting, both thor and warhound have splash AA, makes me wonder if thor was removed? nice that they gave them a TvT unit for vs mech... even vsP i guess. Battle Hellion: well we called it right? lolol. Shredder: wtf? when's HOTS out? Remember that the Robo can also produce flying units. I don't think it'll be a stargate unit. | ||
Azurues
Malaysia5612 Posts
where the unit will be produce from? upgrade from roaches/hydra or a separate building? | ||
ETisME
12281 Posts
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McFeser
United States2458 Posts
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Probe1
United States17920 Posts
Are you fucking joking? Please show us the real HotS units and not the ones for Red Alert 9. | ||
stormchaser
Canada1009 Posts
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Like
Germany94 Posts
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Daralii
United States16991 Posts
On October 22 2011 02:00 LiamTheZerg wrote: Swarm host seems retarded. Only useful to create fodder for tank lines imo. And what happens to your lings when the tanks are busy shooting broodlings from the burrowed swarm hosts? | ||
-ZiG-
United States84 Posts
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Tweleve
United States644 Posts
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Zarahtra
Iceland4053 Posts
On October 22 2011 01:56 Roxy wrote: Your air already fills every function in the game Idd, terran is getting exactly what we need imo, factory units. I just hope the game will be balanced with both bio and factory in mind, compared to how it is now just balanced with bio in mind. | ||
iamperfection
United States9639 Posts
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goDrop_
Poland43 Posts
On October 22 2011 01:58 jonaada wrote: Finally terrans will need to make ravens. +1 In TvZ! Of course thats going to be epic! :D | ||
LittLeD
Sweden7973 Posts
For the pros, its a bad thing | ||
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