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Active: 1908 users

New HotS Units/Abilities in Blizzcon - Page 45

Forum Index > SC2 General
Post a Reply
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zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
October 21 2011 17:00 GMT
#881
they're putting in too many new things. shit's going to take a long time to balance.
I AM THE UNIVERSAL CONSTANT
Budzlight
Profile Blog Joined December 2009
United States578 Posts
October 21 2011 17:00 GMT
#882
Omg darkswarm incoming
I was the 5% that voted for thorzain in the TSL for round 1
synapse
Profile Blog Joined January 2009
China13814 Posts
October 21 2011 17:00 GMT
#883
Does the Tempest replace the Mothership? I was hoping for lategame P spellcaster but the oracle thing look like robo and imba >.>

Very happy about new Z spellcaster of course :D
:)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 17:00 GMT
#884
These protoss units are not what I have hopped for but whatever.
The most exciting thing as far as I can see is the addition to 3 new factory units and that means more factory centered play......and guess what that means?
I'm pretty sure at this point that marauders will be removed from the game finally.Thank.fucking.god.
Cackle™
Everhate
Profile Joined September 2010
United States640 Posts
October 21 2011 17:00 GMT
#885
Without knowing any of the details, of course, it seems there's potential to make protoss quite powerful as a defensive/reactive race...which seems a bit odd to me.

Develop a base of gateway units + replicants, then go crazy on econ and production facilities. React to incoming pushes by replicating + warping in whatever's needed at the time. If it would work that way (depending on a number of variables, like cost, time of morph, etc), it feels more zergy than protoss, but we'll see how things pan out.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 21 2011 17:00 GMT
#886
On October 22 2011 01:57 spinal2k wrote:
Im zergo so it sounds good, bring it...

i dont like the battle hellions, i want firebat unit back... (and not the slow and ugly models from the campaign)


I'm one of the folks that suggested firebat mode while transformed, spewing near constant stream of blue flaming death, yes please.
Cauterize the area
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 21 2011 17:00 GMT
#887
On October 22 2011 01:59 ePBuckets wrote:
wowowowowoww
here are my thoughts:

Viper = flying defiler, i'm not liking the "pull" ability... sounds like vortex for zerg, i can see this being super imba with fungal.
also, if the overseer was taken out for this (because it has detection)... omfg.
Swarm Host = wicked!

I'm a protoss player, and the added units look interesting.
Replicant: i assume we'll need more than one "fuse", and that it comes out of robo, so we'll see how much use they actually see (targetting spell casters, seige units, flying units etc would be good but maybe off a second robo mid-late game?)
Oracle: this one confuses the fuck out of me. its flying so from stargate, but its a spellcaster? we'll see how it goes when launch hits.
Tempest: well i remember the original tempest was a carrier lol, but i like this. i hope that it doesnt replace the mothership though...

Warhound: interesting, both thor and warhound have splash AA, makes me wonder if thor was removed? nice that they gave them a TvT unit for vs mech... even vsP i guess.
Battle Hellion: well we called it right? lolol.
Shredder: wtf?


when's HOTS out?

Remember that the Robo can also produce flying units. I don't think it'll be a stargate unit.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
October 21 2011 17:00 GMT
#888
curious about zerg swarm host.

where the unit will be produce from? upgrade from roaches/hydra or a separate building?
ETisME
Profile Blog Joined April 2011
12632 Posts
October 21 2011 17:00 GMT
#889
I am actually more interested in mirror matchups now that with these new units
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
McFeser
Profile Joined July 2011
United States2458 Posts
October 21 2011 17:00 GMT
#890
Also guys, these units will not be in the game. At least not in their current advertised state. Blizard is just releasing some concept units, will take the feedback they recieve from this thread, and then put those units into the game. Remember, alot of the units in SC2 alpha had really differant roles than they were given (The Phoenix had a shoot everything at once ability)
Promethelax still hasn't changed his quote
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 21 2011 17:00 GMT
#891
After further reflection:

Are you fucking joking?


Please show us the real HotS units and not the ones for Red Alert 9.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
stormchaser
Profile Joined January 2011
Canada1009 Posts
October 21 2011 17:00 GMT
#892
This thread is going apeshit
Like
Profile Joined January 2011
Germany94 Posts
October 21 2011 17:00 GMT
#893
Looks like i'll be playing zerg again, sigh.
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:00 GMT
#894
On October 22 2011 02:00 LiamTheZerg wrote:
Show nested quote +
On October 22 2011 01:05 hijt wrote:
well the swarm host is the unit we expected isnt it?


Swarm host seems retarded. Only useful to create fodder for tank lines imo.

And what happens to your lings when the tanks are busy shooting broodlings from the burrowed swarm hosts?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
-ZiG-
Profile Joined November 2010
United States84 Posts
October 21 2011 17:00 GMT
#895
Wow Zerg got some bad ass untie and Terran is just like meh I'm screwed lol
Lets ride
Tweleve
Profile Joined March 2011
United States644 Posts
October 21 2011 17:01 GMT
#896
Tempest just might be my new favorite unit
(╯°□°)╯︵ ┻━┻
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
October 21 2011 17:01 GMT
#897
On October 22 2011 01:56 Roxy wrote:
Show nested quote +
On October 22 2011 01:56 Cosmos wrote:
Terribly dissapointed with no addition of flying terran units :s


Your air already fills every function in the game

Idd, terran is getting exactly what we need imo, factory units. I just hope the game will be balanced with both bio and factory in mind, compared to how it is now just balanced with bio in mind.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
October 21 2011 17:01 GMT
#898
Protoss shouldnt replicate other races units. They are supposed to look down at the other races because of their tecnological surperiorty.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
goDrop_
Profile Joined August 2011
Poland43 Posts
October 21 2011 17:01 GMT
#899
On October 22 2011 01:58 jonaada wrote:
Finally terrans will need to make ravens.


+1
In TvZ! Of course thats going to be epic! :D
everybody hates pvp
LittLeD
Profile Joined May 2010
Sweden7973 Posts
October 21 2011 17:01 GMT
#900
On October 22 2011 01:56 RogerChillingworth wrote:
Show nested quote +
On October 22 2011 01:54 ElusoryX wrote:
the whole game will change man :/



that's a good thing.

For the pros, its a bad thing
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
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