• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:37
CEST 05:37
KST 12:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?102Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9132 users

Another Neural Parasite Change. - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 57 58 59 Next
Buubble
Profile Joined January 2009
United States191 Posts
September 15 2011 18:48 GMT
#21
Yeah thanks for pointing out the change, I actually missed that part. Not so bad now
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
September 15 2011 18:49 GMT
#22
Better course of action. But wheres the "FG now slows units instead of eliminating all micro entirely" change?
Absence of evidence is not evidence of absence.
VassiliZaytsev
Profile Joined July 2010
Canada45 Posts
Last Edited: 2011-09-15 18:49:21
September 15 2011 18:49 GMT
#23
oops nvm
Big Mac
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
September 15 2011 18:49 GMT
#24
So now you can't even nab immortals or siege tanks, fantastic.
tofubeans
Profile Joined January 2011
United States794 Posts
September 15 2011 18:49 GMT
#25
i play P and i think NP should stay range 9. 7 is just silly
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
September 15 2011 18:50 GMT
#26
On September 16 2011 03:49 Shalaiyn wrote:
So now you can't even nab immortals or siege tanks, fantastic.

Immortals have 6 range, the new NP has 7 range. How can you not NP an immortal?
"let your freak flag fly"
Debarbie
Profile Joined May 2009
Sweden204 Posts
September 15 2011 18:50 GMT
#27
much better change, but still don't think its needed
DystopiaX
Profile Joined October 2010
United States16236 Posts
September 15 2011 18:51 GMT
#28
Not completely worthless now, but still nerfed too much IMO, don't really think that the NP change was needed.
lunchrush
Profile Joined March 2011
United States138 Posts
September 15 2011 18:51 GMT
#29
SO glad you can still NP massive units. This just means using the ability will be a lot riskier, and good micro can counter it. I say it's a good change, and a MUCH better change than before. Good to hear that Blizzard is listening to our feedback.
There is no order in the world around us, we must adapt ourselves to the requirements of chaos instead. -Kurt Vonnegut
babylon
Profile Blog Joined April 2011
8765 Posts
September 15 2011 18:52 GMT
#30
Sounds fair to me. Much better than their previous decision anyways, and you really should take what you can get from Blizzard.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
September 15 2011 18:52 GMT
#31
On September 16 2011 03:50 Mrvoodoochild1 wrote:
Show nested quote +
On September 16 2011 03:49 Shalaiyn wrote:
So now you can't even nab immortals or siege tanks, fantastic.

Immortals have 6 range, the new NP has 7 range. How can you not NP an immortal?


I think he means np'ing immortals when range colo are on the field. Good luck holding on to that immortal while colosi have 2 range over neural.. I think neural is going to have a completely different role.. if any role at all.
get rich or die mining
TL+ Member
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 15 2011 18:53 GMT
#32
On September 16 2011 03:50 Mrvoodoochild1 wrote:
Show nested quote +
On September 16 2011 03:49 Shalaiyn wrote:
So now you can't even nab immortals or siege tanks, fantastic.

Immortals have 6 range, the new NP has 7 range. How can you not NP an immortal?

Hell, Colossi and the old NP both are 9 range, but people still NP Colossi...
Kimla
Profile Joined November 2010
Sweden400 Posts
September 15 2011 18:53 GMT
#33
Good change, not being able to NP massive was just dumb. but with 9 range it was kinda op.
no gg no skill
NormandyBoy
Profile Joined May 2010
France200 Posts
September 15 2011 18:53 GMT
#34
Let's not bash Blizz too easily, they're trying to fix infestors by a lateral approach : remember beta when mass sentries strat were popular and everyone asked for nerfing FF ? They nerfed sentries' DPS and mass sentries disappeared (I know 6 or 5 gates timings could be called mass sentries, but it is not a valid late-game composition).
The problem of the infestor is it's so good all-around, in any situation, in any match-up, I don't know is changing neural will be enough, but they understood quite well the infestor situation I think.
slam
Profile Joined May 2010
United States923 Posts
September 15 2011 18:54 GMT
#35
On September 16 2011 03:52 Alejandrisha wrote:
Show nested quote +
On September 16 2011 03:50 Mrvoodoochild1 wrote:
On September 16 2011 03:49 Shalaiyn wrote:
So now you can't even nab immortals or siege tanks, fantastic.

Immortals have 6 range, the new NP has 7 range. How can you not NP an immortal?


I think he means np'ing immortals when range colo are on the field. Good luck holding on to that immortal while colosi have 2 range over neural.. I think neural is going to have a completely different role.. if any role at all.

Still going to be very good against archons.
I get it.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
September 15 2011 18:55 GMT
#36
Blizzard almost seems to respond to zerg QQ...are Terrans not QQing enough about the barracks nerf?
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 15 2011 18:55 GMT
#37
We thank those of you who participated in the 1.4 PTR and appreciate your feedback regarding changes to the Infestor unit.

Funny thing is, the feedback responsible for this change hasn't been from people who played in the PTR.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
September 15 2011 18:56 GMT
#38
Is this the new strategy of blizzard? Make an absolutely ridiculous change and then make it slightly less stupid so people buy it? I am disappoint.
no dude, the question
Tatari
Profile Blog Joined January 2011
United States1179 Posts
September 15 2011 18:56 GMT
#39
Eh, I guess this is better than the originally proposed nerf. Still doesn't change what I dislike so much about the Infestor.

Still wtb "Fungal no longer snares massive units" :'/
A fed jungler is no longer a jungler, but a terrorist.
achilless
Profile Joined July 2011
41 Posts
September 15 2011 18:56 GMT
#40
hmm its not final guys sc2 is still ongoing in terms of development whatever changes happen its just part of the game development
Prev 1 2 3 4 5 57 58 59 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft488
RuFF_SC2 195
ProTech139
trigger 30
StarCraft: Brood War
Rain 2510
GuemChi 1806
Noble 89
Bale 18
Yoon 13
IntoTheRainbow 8
Dota 2
NeuroSwarm186
LuMiX1
League of Legends
JimRising 714
Counter-Strike
taco 260
minikerr37
Super Smash Bros
hungrybox779
Other Games
summit1g9133
XaKoH 502
Sick120
Maynarde113
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH384
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 19
• RayReign 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22232
League of Legends
• Lourlo902
Upcoming Events
Afreeca Starleague
6h 23m
Leta vs ggaemo
Jaedong vs Queen
GSL
7h 23m
PiGosaur Cup
20h 23m
Kung Fu Cup
1d 7h
Replay Cast
1d 20h
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.