Another Neural Parasite Change. - Page 57
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Big-t
Austria1350 Posts
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UndercoverNerd
88 Posts
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Slusher
United States19143 Posts
On September 19 2011 03:14 Reithan wrote: Terran IS the most played race, at very least on the pro scene, I'm pretty sure I've seen stats saying it was most played on ladder as well. Also, this argument that balance only matters at the highest levels is a fallacy of the highest order. Just because you saw a master martial artist beat 5 guys with guns in a fight using only a spoon, doesn't mean spoons are balanced against guns. Actually if it happens multiple time over the course of time, it does. In fact because it is one on five, one maybe would draw the conclusion that spoons are overpowered vs guns. The only way this would not be the case is if the guys were terrible with guns (Bronze league), then your master league player is simply beating up on noobs and this situation is not a statement about balance at all. Or it happened once it could just be a fluke, Idra loses games on ladder. | ||
Reithan
United States360 Posts
On September 19 2011 03:51 Slusher wrote: Actually if it happens multiple time over the course of time, it does. In fact because it is one on five, one maybe would draw the conclusion that spoons are overpowered vs guns. The only way this would not be the case is if the guys were terrible with guns (Bronze league), then your master league player is simply beating up on noobs and this situation is not a statement about balance at all. Or it happened once it could just be a fluke, Idra loses games on ladder. I'm going to try to keep this from being ad hominem. While I cannot know, or pass judgement on your intelligence or worth as a person, your posted argument is possibly the dumbest thing I've ever heard, and I feel less sure of the human species' hopes for survival based upon it. | ||
how2TL
1197 Posts
On September 19 2011 04:57 Reithan wrote: I'm going to try to keep this from being ad hominem. While I cannot know, or pass judgement on your intelligence or worth as a person, your posted argument is possibly the dumbest thing I've ever heard, and I feel less sure of the human species' hopes for survival based upon it. Wow what an awesome burn did you think of that all by yourself? | ||
branflakes14
2082 Posts
On September 19 2011 05:00 how2TL wrote: Wow what an awesome burn did you think of that all by yourself? Sounded like a bit of a rip off of one of Idra's posts from a while back. | ||
FrostedMiniWheats
United States30730 Posts
On September 18 2011 09:50 MAXaMillion wrote: The funniest part about this is the zergs that still feel that there isnt something fundamentally wrong with the infestor when you can build one unit to counter nearly everything in the game. This being said, i feel there is something wrong with the colossus also. Kinda sounds like the marine: - Tier 1 ranged unit (means they get exponentially better with number) - Hits ground and air - Only costs minerals - Among the highest dps per cost in the game - Is further enhanced with medivacs which dramatically extends their longevity and harass potential - Become far more lethal with good micro (as MKP demonstrated in gsl2...) Despite all these pros, they haven't really received a direct nerf. Why? Because they're integral an part of terran. Nerfing the marine would probably debilitate the race. Marines are pretty much good at every stage of the game in every matchup against almost everything with the exception maybe being contemporary tvt. Infestors are just zerg's core unit. To a far lesser extent the sentry would probably be the protoss equivalent, or maybe it was the HT before the amulet nerf. About the only things I'd concede on with the infestor are the chain fungals and neural being able to steal a mothership. Aside from that they're perfectly fine. | ||
Zdrastochye
Ivory Coast6262 Posts
Pretty sure zerg has it worse. | ||
Conquerer67
United States605 Posts
On September 19 2011 05:06 FrostedMiniWheats wrote: Kinda sounds like the marine: - Tier 1 ranged unit (means they get exponentially better with number) - Hits ground and air - Only costs minerals - Among the highest dps per cost in the game - Is further enhanced with medivacs which dramatically extends their longevity and harass potential - Become far more lethal with good micro (as MKP demonstrated in gsl2...) Despite all these pros, they haven't really received a direct nerf. Why? Because they're integral an part of terran. Nerfing the marine would probably debilitate the race. Marines are pretty much good at every stage of the game in every matchup against almost everything with the exception maybe being contemporary tvt. Infestors are just zerg's core unit. To a far lesser extent the sentry would probably be the protoss equivalent, or maybe it was the HT before the amulet nerf. About the only things I'd concede on with the infestor are the chain fungals and neural being able to steal a mothership. Aside from that they're perfectly fine. Huh. Never really thought of infestors as being the zerg core unit, but now that I think about it, yeah, they really are. I would have thought speedlings would be, because of their mobility, but yes, infestors are the zerg marine, except without a direct attack. | ||
Smatin
United States34 Posts
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Slusher
United States19143 Posts
On September 19 2011 04:57 Reithan wrote: I'm going to try to keep this from being ad hominem. While I cannot know, or pass judgement on your intelligence or worth as a person, your posted argument is possibly the dumbest thing I've ever heard, and I feel less sure of the human species' hopes for survival based upon it. I implore you to expand, An insult does not make a counter argument. | ||
hifriend
China7935 Posts
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Heavenly
2172 Posts
On September 18 2011 23:08 Olsson wrote: Why? I fail to understand. Protoss is the cost innefficient but the most supply efficient race and vice versa for zerg. If terran builds marines for the supply equal to a stalker the stalker will win. But if terran builds marines equalivant to the resources for a stalker the marines will win. Not so sure about that statement, go on a unit tester. And either way that never happens in a real game anyways because no one goes mass stalker versus mass marines, so what's the point of theorycrafting because in a real game it will always be at least marines equivalent to the resources for a stalker. Try doing equal resources for a marauder and a stalker, since terran will always have marauders in an actual game. Also lmao, terran is easily the most cost-efficient and supply efficient. Look at how many games you have of an equal supply terran army, or even 20-30 supply down, crush a protoss army especially with EMP. If your high templar are EMP'd before good storms you are completely dead. The only thing that saves protoss lategame is the ability to mass reinforce in one area with gateways afterwards.Korean KOTH last night MarineKingPrime v. Guineapig, MarineKingPrime goes down like 90 supply to 170 at one point, Guineapig macros up a bit, both are 3-3 with Guinea having 1 shield, and he was up a base, and barely kept breaking even in fights while up in supply even with awesome storms + tons of colossi versus not many vikings. | ||
PhilleeC
United States46 Posts
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Resistentialism
Canada688 Posts
I.E. despite all the units that are pretty clearly designed as marine counters, marines are still pretty good. A core unit is good generally, but needs to be weak to a large range of counter units. | ||
fishinguy
Russian Federation798 Posts
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Reithan
United States360 Posts
On September 19 2011 05:17 Slusher wrote: I implore you to expand, An insult does not make a counter argument. It's just that the entire logic and every point of your post was entirely wrong and flawed. If something is better than something else at a given task, then it is better. The skill of the user can modify the RESULTS of the task, but better tools are better tools. A gun is better for killing people than a spoon. Just because you have a trained killer use a spoon to kill a HUNDRED people with no skills, doesn't change the fact. | ||
j0ker
275 Posts
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carloselcoco
United States2302 Posts
On September 16 2011 03:44 Soma.bokforlag wrote: sounds fair.. maybe this means 1.4 will be live before the next gsl too They have released patches as the GSL is going on before. | ||
fdsdfg
United States1251 Posts
On September 19 2011 06:14 j0ker wrote: not to mention if the terran balls his ghosts, 1 fungal will end the whole party real quick. if by 'real quick' you mean at 7.5 DPS. Snipe range > fungal range. If your ghosts are ever thwarted by infestors then you don't know how to play sc2. | ||
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