Zerg: Defiler/Lurker
Terran: Goliath/Vulture
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Grettin
42381 Posts
Zerg: Defiler/Lurker Terran: Goliath/Vulture | ||
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lorkac
United States2297 Posts
Siege Tanks Infestors Forcefields are supposed to be the "map control" defensive thingy tha each race has akin to mines, lurkers and shuttle/reaver. They're not used that way--but I feel that that was their intent. | ||
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GiftPflanZe
Germany623 Posts
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lorkac
United States2297 Posts
Then the explosion was removed and all we have is the lift ability? | ||
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aogmxctm
64 Posts
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Latedi
Sweden1027 Posts
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LoLAdriankat
United States4307 Posts
I know this thread's about units, but I really miss the creep colonies. You could morph it into whatever you needed when the push was coming. Cost-efficient and versatile. | ||
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Cyber_Cheese
Australia3615 Posts
On July 13 2011 05:55 lorkac wrote: In defense of the Phoenix. Wasn't the original point of it be to explode? Or even lift off units so that they'd be close to the Phoenix exploding? Then the explosion was removed and all we have is the lift ability? yeah it was supposed to overload and to aoe damage to air around it then be weak afterwards for a while that turned out to equal full air dominance once you had a few so they had to change it for all this smart cast defiler stuff, the reaver ai was patched to be stupider in BW because it was OP imagine SC2 AI on those things... | ||
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S.O.U.L
Latvia149 Posts
they were the best vs zerg! | ||
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MonkSEA
Australia1227 Posts
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GummyZerg
United States277 Posts
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branflakes14
2082 Posts
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Velr
Switzerland10824 Posts
Old Hydras and Zerglings... | ||
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Ryuu314
United States12679 Posts
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BlueyD
Canada437 Posts
I mean, we have an arbiter-like unit, but you can only make one, it's huge, it's really resource-heavy, and it's a slowpoke. If we had arbiters, we could mass recall into the main, do a bunch of damage, then mass recall out (or into another base!) with another arbiter when the opponent finally gets there. But nope, just one mothership, and it takes 8 supply too. | ||
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jinorazi
Korea (South)4948 Posts
SC2BW exists (though not perfect) SC2: Classic, a mix of sc2 and bw. will start working on it today ![]() mule/chrono/queen will stay marauder/immortal/banshee/void/roach will stay hel = vult reaper = firebat col = reaver ms = arbitor bane = scourge lurker pheonix = corsair thor = goliath viking = valk muta morph into devour and broodlord w/ gs. raven = vs darchon w/ mc and maelstrom (no feedback) just what i can conjure up atm. will work on full list today after work. exciting! | ||
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Omegalisk
United States337 Posts
Protoss: Reaver Terran: Mines (Not Vultures, mines) | ||
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TzTz
Germany511 Posts
scourge + baneling :D:D after scourges I miss the defiler and the arbiter most | ||
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iAmSiklee
Canada74 Posts
can we has it again? | ||
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GummyZerg
United States277 Posts
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