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On July 13 2011 08:12 sevia wrote: Terran: Vulture. Spider mines, in particular, helped make mech viable and interesting.
Zerg: Lurker. The race is seriously lacking in area denial and control right now.
Protoss: Reaver + Shuttle. Warp prisms and colossi just don't compare.
I agree + Goliaths for me as well... ahh reminiscing.
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Goliaths all the way. Can you imagine taking on colossus with those sexy sexy Goliaths with Charon Boosters.
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On July 13 2011 09:05 sh4w wrote: Goliaths all the way. Can you imagine taking on colossus with those sexy sexy Goliaths with Charon Boosters.
They'd do what the thor does and use ground weapon then SC community would rage so hard.
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Medics, Lurkers, Reavers, Defilers. PLEASE COME BACK!
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i voted zerg air, because scourge/devourer had way more personality and better design than dull and boring corruptors, imo. broodlords are cool (not talking about balance), a nice replacement for guardians
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not to sound like a broken record
but the Hydra fuck the epic dps, give me speed over that anyday!
oh and ofc defilers, best units ever, Plauguuuu ftw !
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Played some SC2BW and...
Dragoon, Reaver, Shuttle, Hydralisk, Lurker, Siege tank, Vulture
I miss them all
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Lurkers... speedy hydra.... scourge.....
Def the lurker though a couple of those in well placed spots changed the game. Added so mo much micro to you and your opponent and led to some pretty epic battles.
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Imagine Scourge in ZvP lol, Collosus would be so useless.
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ribo ribo ribo ribo ribo !
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as a protoss, I definetaly miss reaver. man reaver drops are fun as hell.
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I miss all those units so much lol
Defilers omg
Lurkers omg
Reavers omg
Goliaths omg
Valkyrie (Valkonic is so fun) omg
I also miss the mechanics
Muta/Wraith micro, etc.
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Defiler would make zerg OP beyond any doubt, so Lurker is the only reasonable choice.
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On July 13 2011 09:48 Ryusei-R1 wrote: Defiler would make zerg OP beyond any doubt, so Lurker is the only reasonable choice.
Don't really see how given fungal has stun and comes out at lair tech, also it would balance late game ZvP. What frustrates me most is that in every matchup its like one race has to kill the other before it gets too strong.
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Is mech a unit ? :> I really miss whole mech play, and I don't think spider mines would make mech as good as bio is in Sc2 as the way it is balanced (well, at least those spider mines we have at campaign lol).
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