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Unit you miss from Broodwar - Page 10

Forum Index > SC2 General
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Deimos
Profile Joined June 2009
Mexico134 Posts
July 12 2011 21:12 GMT
#181
Lurker, scourges & dark swarm + consume.......Plague not cuz FG is a light version
Hirmu
Profile Blog Joined August 2008
Finland850 Posts
July 12 2011 21:14 GMT
#182
SO HARD!!!
lurker,defiler,reaver,vulture arbiter all so cool units!
MetalLobster
Profile Joined May 2011
Canada532 Posts
July 12 2011 21:14 GMT
#183
Defiler...PLAGUU!!
thebole1
Profile Joined April 2011
Serbia126 Posts
July 12 2011 21:17 GMT
#184
LURKER REAVER VELTUR (spider mines) dinamic pathing - OFF... end game will be much bether ... end
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 12 2011 21:17 GMT
#185
I miss the siege tank T_T .
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
July 12 2011 21:21 GMT
#186
The vulture for sure. It was a unit that benefited immensely from good micro. Like the old mutalisk, it even had its own little technique for moving shots. Spider mines encouraged intelligent, positional play while also making for spectacular moments like exploding in a mineral line, mine drags or zealot bombs. Being the fastest unit in the game, vultures were also great for run-bys and raiding unprotected remote expansions. For such flexibility, the price of merely 75 minerals was laughable if you think about it and made the vulture extremely cost efficient. In the hands of a skilled player, that is. The hellion, in comparison, is weak and bland.

Close behind: The defiler, a spellcaster with three totally imbalanced abilities that still somehow worked out fine, and the reaver, a unit which required intense babysitting to tap its huge potential.
Mortal
Profile Blog Joined November 2010
2943 Posts
July 12 2011 21:24 GMT
#187
Man if the tanks in SC2:BW were in the game I would be so sad!

I think non-tard AI reavers would be really awesome, as well as maybe lurkers (but banelings kind of fill that void)
The universe created an audience for itself.
Tomfour
Profile Joined September 2010
United States173 Posts
July 12 2011 21:28 GMT
#188
I went with Zerg air just because I miss scourge the most hehe. I feel like most other units have some equivalent unit in SC2, obviously nothing is exact but there are similaritiess and the units filled essentially the same roll.... i just want something that doesn't cost an arm and a leg to take care of drops i swear.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
July 12 2011 22:04 GMT
#189
I miss scv 60 hp and the fact if u had marine vs scv no micro scv would win
"A bullet to the head will solve your problems."
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
July 12 2011 22:07 GMT
#190
On July 13 2011 06:24 Mortal wrote:
Man if the tanks in SC2:BW were in the game I would be so sad!

I think non-tard AI reavers would be really awesome, as well as maybe lurkers (but banelings kind of fill that void)


If its anything like how they had to balance tanks around good AI, no thanks
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
AdelSC123
Profile Joined March 2010
France362 Posts
July 12 2011 22:07 GMT
#191
arbiters & dragoons.
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
July 12 2011 22:07 GMT
#192
scourge
Dark Archon
n_n
razy
Profile Joined February 2010
Russian Federation899 Posts
July 12 2011 22:07 GMT
#193
where is goliath? D:
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
July 12 2011 22:08 GMT
#194
On July 13 2011 07:07 razy wrote:
where is goliath? D:


read edit i fucked up
"A bullet to the head will solve your problems."
Chicane
Profile Joined November 2010
United States7875 Posts
July 12 2011 22:10 GMT
#195
I have to agree with the top 3. Reaver, lurker and vulture. I also miss the goliath and arbiter.... among many other units...
FlydRaLiSK
Profile Joined August 2010
Canada110 Posts
July 12 2011 22:11 GMT
#196
OP you are hugely mistaken about valks. although not the most common unit, recently theyre being used in most tvts and theyve always been a unit you would see from time to time in tvz. Not to mention you're completely 100% wrong in saying that interest for new tactics has died down. Anyways, to stay on topic, mine would be the reaver because they're one of the hardest units to micro properly and when you do its really satisfying. And they make cool noises
im gay
Icekommander
Profile Blog Joined August 2010
Canada483 Posts
July 12 2011 22:13 GMT
#197
I miss my Science Vessel's and their irradiate. Lurker? Dead. Defiler? Dead? Muta cloud? Dispersed.
Time Flies like an arrow. Fruit Flies like a banana.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
July 12 2011 22:18 GMT
#198
There are quite a few units from bw that I feel nostalgic about, but there is one unit that I enjoy not seeing anymore:
Dragoon
So happy that it was replaced with a unit that doesn't bug out constantly -.-
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
July 12 2011 22:21 GMT
#199
arbiter and reaver! mothership is an ugly pile of un fun and useless scrap metal. arbiters were the most awesome thing ever! STASIS! CLOAK! RECALL! so awesome <//3 my heart is broken by its absence. I was gutted when i learned they werent putting it in, and im still gutted now that its not in
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
Saicam
Profile Joined July 2011
262 Posts
July 12 2011 22:21 GMT
#200
another thread like this...
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