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Unit you miss from Broodwar - Page 11

Forum Index > SC2 General
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Prev 1 9 10 11 12 Next All
KentHenry
Profile Joined August 2010
United States260 Posts
July 12 2011 22:24 GMT
#201
I miss the ENTIRE Terran army from Brood War, it's like Terran took a giant leap backwards in technology once SC2 came out.
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
July 12 2011 22:25 GMT
#202
hydralisk :\
@ostojiy
Stiver
Profile Joined April 2010
Canada285 Posts
July 12 2011 22:28 GMT
#203
It is funny, because my answer for Zerg is "all of them".

I mean, the defiler and scourge would not work in the framework of the game.

However the Lurker & BW hydralisk is my greatest sorrow =(
"The most difficult thing in the world is to know how to do a thing and to watch someone else do it wrong without comment."
Hurricane Sponge
Profile Joined March 2010
868 Posts
July 12 2011 22:28 GMT
#204
I immediately thought Goliath would be the overwhelming answer. I didn't even play Terran, but that seems to be the big gap in unit roles from SC1 to SC2.
Goldfish
Profile Blog Joined August 2010
2230 Posts
July 12 2011 22:33 GMT
#205
Poll is missing Dark Archon >.>. Mind control drone + scv = 600 army = fun (maybe lag if used in 4v4 in SC2 >.<).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Disguise
Profile Joined July 2010
United Kingdom16 Posts
July 12 2011 22:34 GMT
#206
I will never forget all the awesome times I had with lurkers
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
July 12 2011 22:39 GMT
#207
Vultures were the best. Super fast, moves anywhere, wipes out entire worker lines in seconds. THREE mini-nukes for just 75 minerals. You need detection just to engage them! Hellions are just lame and cheesy with their pathetic flamethrowers that have to hit from the side and need upgrades just to do decent damage.
Marines > everything
Z3kk
Profile Blog Joined December 2009
4099 Posts
July 12 2011 22:40 GMT
#208
I miss the Dragoon. Still hate their AI, but Stalkers piss me off sometimes lol
Failure is not falling down over and over again. Failure is refusing to get back up.
MorningMusume11
Profile Blog Joined November 2007
United States3490 Posts
July 12 2011 22:41 GMT
#209
The SC1 Science Vessel abilities would probably make TvZ quite easier in SC2...

Because mass irradiate owns all zerg
Slunk
Profile Blog Joined February 2010
Germany768 Posts
July 12 2011 22:44 GMT
#210
Zerglings.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-07-12 22:50:36
July 12 2011 22:49 GMT
#211
Corsair. It was so awesome how half the resources worth of corsairs would take out a group of mutas, compared to now where you just need soooooo many phoenixes to counter mutas and it's not worth it so you pretty much always get blink stalkers or storm to counter.


Defiler takes the cake though. It looked so imba on paper, but it lead to such high level play on both sides.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
July 12 2011 22:52 GMT
#212
The Wraith, because current T air is boring as hell, sucks balls and can't even catch up in speed with workers. WORKERS.

And you can't micro it like you could micro 2 port wraiths.

I would trade all 3 units, viking/banshee/raven for just wraith.
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
July 12 2011 22:53 GMT
#213
siege tanks.
ForbiddenGHoSt
Profile Joined July 2011
United States7 Posts
July 12 2011 22:58 GMT
#214
i missed the firebat really. they just tore up lings :p also miss the medics
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
July 12 2011 23:05 GMT
#215
Y only 6 ppl voting on the scourge
It was by far the coolest unit, aside from the infested terran (conspicuously missing from the list)!
Bora Pain minha porra!
MrProb
Profile Joined January 2011
Thailand794 Posts
July 12 2011 23:08 GMT
#216
Definitely Dragoon

who wouldnt miss those blue liquid gooey coming out from a broken Dragoon ?

Boom Boom ! (siege tanks shooting)

Tidtidtidtidtid ! (Dragoon dying)
rave[wcr] wrote: wtf how can erik understand kelly, its like han solo and chewabacca overthere.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 12 2011 23:10 GMT
#217
On July 13 2011 07:41 MorningMusume11 wrote:
The SC1 Science Vessel abilities would probably make TvZ quite easier in SC2...

Because mass irradiate owns all zerg

Yeah you would almost have to give zerg back lurkers and dark swarm.......
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Tppz!
Profile Joined October 2010
Germany1449 Posts
July 12 2011 23:10 GMT
#218
This poll is missing Goliath

So I go with BW Tanks.

But I also miss a lot more in SC2
sevia
Profile Joined May 2010
United States954 Posts
July 12 2011 23:12 GMT
#219
Terran: Vulture. Spider mines, in particular, helped make mech viable and interesting.

Zerg: Lurker. The race is seriously lacking in area denial and control right now.

Protoss: Reaver + Shuttle. Warp prisms and colossi just don't compare.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
DirtYLOu
Profile Joined May 2010
575 Posts
July 12 2011 23:15 GMT
#220
Goliath >>>>>Thor
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
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