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Drones attack delayed/cancelled - Page 5

Forum Index > SC2 General
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Absentia
Profile Joined March 2011
United Kingdom973 Posts
May 20 2011 18:27 GMT
#81
This is seriously new to people?
Not really sure whether this truly is a bug as such, (since it is the case with some other units as well iirc including Dark Templar) or whether it is actually just an intended consequence of the attack animation.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
May 20 2011 18:27 GMT
#82
On May 21 2011 03:22 Olsson wrote:
Blizzard won't see this so posting here is good for telling the community but theres no point if you want a change.


Tell that to the guy that got phoenixes 'moving shot'.
Blizzard does read these forums.

I don't really mind this. If you don't want your hatchery blocked anyway you need 2 drones regardless. Thats 2 versus 1. In which case, superior micro should ALWAYS win that fight.
Murfshake
Profile Joined November 2010
46 Posts
May 20 2011 18:33 GMT
#83
If they all attacked with the same damage this would be relevant. Except that it's not, because the drones are stronger and do more dmg than both an SCV and probe. Who win's in a 1v1 fight? Always the drone.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
May 20 2011 18:38 GMT
#84
Dang. I can't believe no one has noticed this before. Nice find, should be fixed right away!
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Hooch
Profile Joined November 2010
United States2 Posts
May 20 2011 18:40 GMT
#85
On May 21 2011 03:33 Murfshake wrote:
If they all attacked with the same damage this would be relevant. Except that it's not, because the drones are stronger and do more dmg than both an SCV and probe. Who win's in a 1v1 fight? Always the drone.


SCVs, Probes, and Drones all do 5 damage on a 1.5 cool down.
branflakes14
Profile Joined July 2010
2082 Posts
May 20 2011 18:42 GMT
#86
On May 21 2011 03:33 Murfshake wrote:
If they all attacked with the same damage this would be relevant. Except that it's not, because the drones are stronger and do more dmg than both an SCV and probe. Who win's in a 1v1 fight? Always the drone.


Drones don't win because they're stronger, they win because they regenerate health during the fight, giving them effectively the same health as an SCV.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
May 20 2011 18:43 GMT
#87
If they all attacked with the same damage this would be relevant. Except that it's not, because the drones are stronger and do more dmg than both an SCV and probe. Who win's in a 1v1 fight? Always the drone.


Someone doesn't know about regeneration....
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Skitz
Profile Joined September 2010
Australia49 Posts
May 20 2011 18:52 GMT
#88
I did notice this myself, I always wondered about it, if there is one thing I really want fixed in the game this is it, would make getting that hatch down a lot easier
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2011-05-20 18:53:43
May 20 2011 18:52 GMT
#89
This mostly just affects hatchery blocking, worker harassment, and cannon rushes, not so much bunker rushes. It is odd that the race that has to pull workers the most often to defend in the early game has weaker workers. Most likely it's a result of balancing worker rushes, something which really doesn't need a patch to balance.
Creator of sc2unmasked.com
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 20 2011 18:53 GMT
#90
this has annoyed me for so long.. glad it got a proper thread.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
May 20 2011 18:58 GMT
#91
Guys.... it's not a bug Blizzard intentionally put this in the game, they even make a whiff sound when they miss. I play zerg and it's fucking stupid I'll be the first to admit, but when your statistically changing unit properties some asshole did this on purpose. Whether or not it needs to be reevaluated and changed is a different story but please stop calling it a bug.
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
May 20 2011 18:59 GMT
#92
You should have seen it in beta, it was wayyyy worse.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
May 20 2011 19:00 GMT
#93
This was obviously made to help deal with the 12 drone rush in 4v4's in order to balance it out.


Wait, it actually may be because of that, looking at blizzard's balance history.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
universalwill
Profile Blog Joined August 2010
United States654 Posts
May 20 2011 19:01 GMT
#94
ah yes, zerg. the race that can't even have the luxury of balanced workers.

i don't know if this is programmed or not, but either way it's not fair. zerg has to fight with their workers more than any other race.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10325 Posts
May 20 2011 19:13 GMT
#95
Theoretically, Drones will never be able to hit a SCV or a Probe, ALSO!
Theoretically, with perfect micro, Drones can be kited without ever being hit.


Are you saying a probe/scv can kill a drone by kiting? I don't understand that.

Also, I think this kind of difference is interesting; we can see epic, exciting micro like Jaedong showed in BW when he would use 1-2 drones to kite SCVs building the Rax in the early game, but definitely should be looked at to make sure it's not imb4.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
loving it
Profile Joined May 2010
Canada271 Posts
May 20 2011 19:38 GMT
#96
Darn. No wonder why I always have a hard time trying to get down my fast expansion. Is this intended? I'm not sure, but I don't see why they should be different. :l
Stay gold.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 20 2011 19:46 GMT
#97
There's no good reason for the start up attack being different. I do wonder why that number is double all the other numbers...
Carras
Profile Joined August 2010
Argentina860 Posts
May 20 2011 19:48 GMT
#98
ive experienced this, the drones makes the animation and sound.. but doesnt deal damage becouse i pull it.. (as i hear the sound i pull it awya..)
IKenshinI
Profile Joined April 2010
United States132 Posts
May 20 2011 19:51 GMT
#99
On May 21 2011 03:42 branflakes14 wrote:
Show nested quote +
On May 21 2011 03:33 Murfshake wrote:
If they all attacked with the same damage this would be relevant. Except that it's not, because the drones are stronger and do more dmg than both an SCV and probe. Who win's in a 1v1 fight? Always the drone.


Drones don't win because they're stronger, they win because they regenerate health during the fight, giving them effectively the same health as an SCV.


Protip:

SCVs beat Drones 1v1 with no micro
A cat is fine too
Philo
Profile Joined September 2010
United States337 Posts
May 20 2011 19:57 GMT
#100
I don't see how this is game-breaking.
If your sending one drone to take care of a worker blocking a hatch from going down with no micro, your just doing it wrong.
Saying drones are bad because one can never kill a probe while on a-move is silly.
Other people do 24 hour streams. I just let GoOdy play a Bo11 TvT. - Special Endrey
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