Good find though, hope they fix it
Drones attack delayed/cancelled - Page 4
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Drazerk
United Kingdom31255 Posts
Good find though, hope they fix it | ||
R3N
740 Posts
I think this has something to do with it. Anyways Blizzard need to fix this as zerg may need to pull TWO drones to fight against ONE Scv/probe! You lose like 100 minerals which is unacceptable at best and gamebreaking at worst. | ||
Tachion
Canada8573 Posts
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MoreFaSho
United States1427 Posts
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storm44
1293 Posts
On May 21 2011 02:25 R3N wrote: I didn't know this but I've noticed since a long time ago drones always lose in a 1v1 fight against probe/scv. When both are approaching each other at the same time/range. I think this has something to do with it. Anyways Blizzard need to fix this as zerg may need to pull TWO drones to fight against ONE Scv/probe! You lose like 100 minerals which is unacceptable at best and gamebreaking at worst. wtf are you talking about a drone will win against a probe if it isn't microed | ||
Wihl
Sweden472 Posts
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Kipsate
Netherlands45349 Posts
On May 20 2011 21:15 Ruscour wrote: I never played BW, but probes were OP according to IdrA. He sounded pretty serious, though it's likely he was joking. To be fair that was Nony's probe, and it caused Idra to accidentlyly cancel his CC and then proceed to ragequit the game. | ||
Gackt_
335 Posts
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Fyzar
Netherlands8009 Posts
I'll just go ahead and say it's revenge for the increasing trend of roach/ling allins! + Show Spoiler + kidding ofc | ||
tehemperorer
United States2183 Posts
On May 21 2011 02:17 ZeromuS wrote: The same thing happens with Dark Templar against workers actually. I noticed this the other day, where the DT attack animation takes too long to actually hit the moving unit even if the DT catches up initially. same thing with the drones I guess :/ That really sucks. Yes this, bothers me so much when you're chasing down marines because even though DT are as fast as workers, they can't really do step micro because you need to wait for their attack to register. You can also cancel their attack if you move before the damage point is reached. | ||
ZeromuS
Canada13372 Posts
On May 21 2011 02:40 tehemperorer wrote: Yes this, bothers me so much when you're chasing down marines because even though DT are as fast as workers, they can't really do step micro because you need to wait for their attack to register. You can also cancel their attack if you move before the damage point is reached. yeah so its not just me. I think we should figure out how to report these bugs to blizzard without getting lost in the bliz forums. | ||
RonnieRocket
United States22 Posts
To be fair though, in a 1v1 peon battle.. drones win! | ||
DestroManiak
257 Posts
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skyride
Scotland103 Posts
On May 20 2011 21:13 Acritter wrote: The real problem with this isn't that Drones are underpowered compared to Probes and SCVs, it's that they're underpowered compared to Zerglings. I'd definitely encourage a fix. Make it so zerglings can mine. I reckon that'd be a really good idea. Also infestors should be able to neural parasite a whole mineral patch into the hatchery. | ||
bwally
United States670 Posts
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Tatari
United States1179 Posts
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Torte de Lini
Germany38463 Posts
On May 21 2011 02:32 storm44 wrote: wtf are you talking about a drone will win against a probe if it isn't microed ^this. How you lose to a probe is beyond me, the only way you lose if he moves an inch to regen his shield. | ||
Olsson
Sweden931 Posts
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DamnCats
United States1472 Posts
On May 21 2011 03:18 Tatari wrote: I've been abusing this every now and then when I meet Zergs on the ladder. It's been around for quite some time. :I You and every single other protoss that currently plays this game, sir. | ||
Draconicfire
Canada2562 Posts
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