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Drones attack delayed/cancelled - Page 4

Forum Index > SC2 General
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Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 20 2011 17:24 GMT
#61
Well i guess all my hatches will be delayed a lot longer now...

Good find though, hope they fix it
R3N
Profile Joined March 2011
740 Posts
Last Edited: 2011-05-20 17:26:49
May 20 2011 17:25 GMT
#62
I didn't know this but I've noticed since a long time ago drones always lose in a 1v1 fight against probe/scv. When both are approaching each other at the same time/range.
I think this has something to do with it.

Anyways Blizzard need to fix this as zerg may need to pull TWO drones to fight against ONE Scv/probe! You lose like 100 minerals which is unacceptable at best and gamebreaking at worst.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 20 2011 17:28 GMT
#63
This is why you have to bring 2 drones out to fight a probe/scv when they're blocking your natural :| put 1 on auto attack and micro the other to get in front of the probe and attack or you'll hardly damage it. I always knew it, I just didn't know it was exclusive to drones. Kinda sucky...
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
May 20 2011 17:30 GMT
#64
I always wondered why i can't delay a probe building a nexus as long as they delay me building my hatch, I just thought my control was bad (still might be), but I didn't realize that the probe can't miss the same way my drone does.
I always try to shield slam face, just to make sure it doesnt work
storm44
Profile Blog Joined July 2010
1293 Posts
May 20 2011 17:32 GMT
#65
On May 21 2011 02:25 R3N wrote:
I didn't know this but I've noticed since a long time ago drones always lose in a 1v1 fight against probe/scv. When both are approaching each other at the same time/range.
I think this has something to do with it.

Anyways Blizzard need to fix this as zerg may need to pull TWO drones to fight against ONE Scv/probe! You lose like 100 minerals which is unacceptable at best and gamebreaking at worst.


wtf are you talking about a drone will win against a probe if it isn't microed
Wihl
Profile Blog Joined June 2010
Sweden472 Posts
May 20 2011 17:32 GMT
#66
Wow. I've actually thought about this in the past but I just told myself that I was imagining things. <insertzergranthere>
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2011-05-20 17:34:27
May 20 2011 17:33 GMT
#67
On May 20 2011 21:15 Ruscour wrote:
Show nested quote +
On May 20 2011 21:14 Wtfux wrote:
I used to kite scvs in BW with probe micro ^_^

I never played BW, but probes were OP according to IdrA. He sounded pretty serious, though it's likely he was joking.


To be fair that was Nony's probe, and it caused Idra to accidentlyly cancel his CC and then proceed to ragequit the game.
WriterXiao8~~
Gackt_
Profile Joined March 2010
335 Posts
May 20 2011 17:34 GMT
#68
Zerg is meant to be weaker than the rest, Blizzard already proved this a long time ago. right? right?..
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
May 20 2011 17:36 GMT
#69
I've always noticed this when zergs put a drone on my scouting probe ;>. Looks kinda cool to see a drone making the animation but not doing anything .
I'll just go ahead and say it's revenge for the increasing trend of roach/ling allins!
+ Show Spoiler +
kidding ofc
It appears I have been chosen.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
May 20 2011 17:40 GMT
#70
On May 21 2011 02:17 ZeromuS wrote:
The same thing happens with Dark Templar against workers actually. I noticed this the other day, where the DT attack animation takes too long to actually hit the moving unit even if the DT catches up initially. same thing with the drones I guess :/ That really sucks.

Yes this, bothers me so much when you're chasing down marines because even though DT are as fast as workers, they can't really do step micro because you need to wait for their attack to register. You can also cancel their attack if you move before the damage point is reached.
Knowing is half the battle... the other half is lasers.
ZeromuS
Profile Blog Joined October 2010
Canada13431 Posts
May 20 2011 17:43 GMT
#71
On May 21 2011 02:40 tehemperorer wrote:
Show nested quote +
On May 21 2011 02:17 ZeromuS wrote:
The same thing happens with Dark Templar against workers actually. I noticed this the other day, where the DT attack animation takes too long to actually hit the moving unit even if the DT catches up initially. same thing with the drones I guess :/ That really sucks.

Yes this, bothers me so much when you're chasing down marines because even though DT are as fast as workers, they can't really do step micro because you need to wait for their attack to register. You can also cancel their attack if you move before the damage point is reached.


yeah so its not just me. I think we should figure out how to report these bugs to blizzard without getting lost in the bliz forums.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
RonnieRocket
Profile Joined December 2010
United States22 Posts
Last Edited: 2011-05-20 17:55:07
May 20 2011 17:52 GMT
#72
I knew something was up!! I sent a drone chasing a probe after I got his sheilds all the way down.. after that, I noticed his shields were all the way up.. I never got a shot in.

To be fair though, in a 1v1 peon battle.. drones win!
Greetings, Jabba
DestroManiak
Profile Joined December 2010
257 Posts
May 20 2011 18:09 GMT
#73
What is really unfair is the ammount of pain the harrassment of the building scv can cause...
skyride
Profile Joined January 2011
Scotland103 Posts
May 20 2011 18:11 GMT
#74
On May 20 2011 21:13 Acritter wrote:
The real problem with this isn't that Drones are underpowered compared to Probes and SCVs, it's that they're underpowered compared to Zerglings. I'd definitely encourage a fix.


Make it so zerglings can mine. I reckon that'd be a really good idea. Also infestors should be able to neural parasite a whole mineral patch into the hatchery.
bwally
Profile Joined December 2010
United States670 Posts
May 20 2011 18:11 GMT
#75
Broodwar drone please.
Tatari
Profile Blog Joined January 2011
United States1179 Posts
May 20 2011 18:18 GMT
#76
I've been abusing this every now and then when I meet Zergs on the ladder. It's been around for quite some time. :I
A fed jungler is no longer a jungler, but a terrorist.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 20 2011 18:20 GMT
#77
On May 21 2011 02:32 storm44 wrote:
Show nested quote +
On May 21 2011 02:25 R3N wrote:
I didn't know this but I've noticed since a long time ago drones always lose in a 1v1 fight against probe/scv. When both are approaching each other at the same time/range.
I think this has something to do with it.

Anyways Blizzard need to fix this as zerg may need to pull TWO drones to fight against ONE Scv/probe! You lose like 100 minerals which is unacceptable at best and gamebreaking at worst.


wtf are you talking about a drone will win against a probe if it isn't microed


^this. How you lose to a probe is beyond me, the only way you lose if he moves an inch to regen his shield.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Olsson
Profile Joined April 2011
Sweden931 Posts
May 20 2011 18:22 GMT
#78
Blizzard won't see this so posting here is good for telling the community but theres no point if you want a change.
Naniwa <3
DamnCats
Profile Joined August 2010
United States1472 Posts
May 20 2011 18:22 GMT
#79
On May 21 2011 03:18 Tatari wrote:
I've been abusing this every now and then when I meet Zergs on the ladder. It's been around for quite some time. :I


You and every single other protoss that currently plays this game, sir.
Disciples of a god, that neither lives nor breathes.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
May 20 2011 18:23 GMT
#80
Hm interesting. Hope this gets fixed soon.
@Drayxs | Drayxs.221 | Drayxs#1802
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