• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:01
CEST 21:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-225Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
How FlaSh Nearly Forfeited MSL Finals being late BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Are you ready for ASL 22? NEW HYPE VIDEO ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The ShoWTimE Fan Club The herO Fan Club! The Clem Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5932 users

Drones attack delayed/cancelled - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
May 20 2011 12:26 GMT
#41
i dont understand why blizzard made this intentional...

Good find.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-05-20 12:30:15
May 20 2011 12:26 GMT
#42
On May 20 2011 21:19 MavercK wrote:
Show nested quote +
On May 20 2011 21:16 Alpina wrote:
On May 20 2011 21:01 MavercK wrote:
SCV weapon

damage point - 0.1670
period - 1.5
range 0.1
range sloop 1

Probe weapon

damage point - 0.1670
period - 1.5
range - 0.1
range sloop - 1

drone weapon

damage point - 0.2500
period - 1.5
range - 0.1
range sloop - 1

so yea. drone is abit slower
but it's a quarter of a second so i dunno


Does not matter if it's 1 millisecond if drone can't hit the target then it's unfair.


well like people have said in BW
workers were vastly different

SCVs had 60 hp
but they couldn't attack unless they were stopped and they had the lowest sloop of all time
SCVs also had a RIDICULOUS attack speed
drones and probes could do moving shot


they were vastly different.


Ahh yeah so in BW they were different, that's why we need buggy drone in SC2 - just to be different. Good logic
You should never underestimate the predictability of stupidity
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
May 20 2011 12:27 GMT
#43
ive actually noticed this ingame, it sounds like the drone attack has missed
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 20 2011 12:27 GMT
#44
On May 20 2011 21:15 Ruscour wrote:
Show nested quote +
On May 20 2011 21:14 Wtfux wrote:
I used to kite scvs in BW with probe micro ^_^

I never played BW, but probes were OP according to IdrA. He sounded pretty serious, though it's likely he was joking.


probe had the longest range out of all workers. But that aside, they could just block your only gas early game, and wosh around the base (worker had a better turning speed then lings, etc so they could outmicro 6 lings with easy and keep the gas blocked by always rebuilding it (more an issue for terran, that needed tanks or die once dragoon range finished), oh and they could place manner pylons (block some mineral patches and workers)

awww can't find the vid with the gosu probe micro anymore, was somewhere in pimpest play vids.

Worker micro and chasing was the best in bw ^.^
nalgene
Profile Joined October 2010
Canada2153 Posts
May 20 2011 12:31 GMT
#45
On May 20 2011 21:01 MavercK wrote:
SCV weapon

damage point - 0.1670
period - 1.5
range 0.1
range sloop 1

Probe weapon

damage point - 0.1670
period - 1.5
range - 0.1
range sloop - 1

drone weapon

damage point - 0.2500
period - 1.5
range - 0.1
range sloop - 1

so yea. drone is abit slower
but it's a quarter of a second so i dunno

damage point has nothing to do with the actual animation, isn't it? (if you set anim to 2 secs with damage point at 0, damage comes out and anim finishes 2 seconds later?)
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
MrStorkie
Profile Joined April 2010
United Kingdom697 Posts
Last Edited: 2011-05-20 12:39:01
May 20 2011 12:32 GMT
#46
imo it is designed to be that way.. drones are faster on creep, so it cancels out the delay by a bit

edit: silly me.
1a2a3a4z5z6d7d8d9p0p
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
May 20 2011 12:37 GMT
#47
On May 20 2011 21:32 MrStorkie wrote:
imo it is designed to be that way.. drones are faster on creep, so it cancels out the delay by a bit


False, drones are not faster on creep lol.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
May 20 2011 12:43 GMT
#48
Bring back the BW ranged attack!
I always try to shield slam face, just to make sure it doesnt work
TelecoM
Profile Blog Joined January 2010
United States10819 Posts
May 20 2011 12:47 GMT
#49
Well the thing is that with proper unit control, and you can still hit probes / scvs, and also the drones > SCVS and Probes, in 1v1 fight, so no I see no problem here.
AKA: TelecoM[WHITE] Protoss fighting
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-05-20 12:54:28
May 20 2011 12:54 GMT
#50
On May 20 2011 21:47 GGzerG wrote:
Well the thing is that with proper unit control, and you can still hit probes / scvs, and also the drones > SCVS and Probes, in 1v1 fight, so no I see no problem here.


You can't hit if opponents micros his probes/SCVs, did you watch video? It's very unfair for zerg, especially because they need to get their expansion earlier and it is usually blocked by probe/SCV already. Try blocking opponents nexus with drone, you won't keep it alive even for 20 secs lol
You should never underestimate the predictability of stupidity
whisp91
Profile Joined April 2010
87 Posts
Last Edited: 2011-05-20 12:56:23
May 20 2011 12:54 GMT
#51
Its been like this for a long time. Truth be told I dont think it matters, at least not v P (assuming the p doesn't suck). That hatch isnt going down before you pull a second drone or make lings. Also you wont actually take any damage on the drone when they kite like this, acceleration should prevent it.

I have to say im suprised ppl havent noticed it, do they just amove to their expo and figure theyre done ¯\_(ツ)_/¯?

Maybe its a bigger deal in TvZ.
Google made me smart and Photoshop made me beautiful.
ket-
Profile Joined April 2010
97 Posts
May 20 2011 12:57 GMT
#52
This is pretty bad considering zergs have to pull drones often vs rushes. Anyone with a bit of kiting/micro can avoid quite a bit of damage from workers, it's not much but I guess it could still make the difference in close fights.
HiyA is bestest.
Pixel.
Profile Joined April 2010
Netherlands287 Posts
May 20 2011 13:00 GMT
#53
Mmm thats why I could never block a nexus for that long and protoss could block my hatch way longer!
Member of KnightS* www.Ks-gaming.com Pixel.323
MavercK
Profile Joined March 2010
Australia2181 Posts
May 20 2011 13:02 GMT
#54
On May 20 2011 21:31 nalgene wrote:
Show nested quote +
On May 20 2011 21:01 MavercK wrote:
SCV weapon

damage point - 0.1670
period - 1.5
range 0.1
range sloop 1

Probe weapon

damage point - 0.1670
period - 1.5
range - 0.1
range sloop - 1

drone weapon

damage point - 0.2500
period - 1.5
range - 0.1
range sloop - 1

so yea. drone is abit slower
but it's a quarter of a second so i dunno

damage point has nothing to do with the actual animation, isn't it? (if you set anim to 2 secs with damage point at 0, damage comes out and anim finishes 2 seconds later?)


damage point is the delay after the attack has started
it is the exact point damage is applied to target
you change this to sync it with the animation
or for balance reasons
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
BleaK_
Profile Joined November 2010
Norway593 Posts
May 20 2011 13:06 GMT
#55
wow, this needs to adressed by blizzard
nalgene
Profile Joined October 2010
Canada2153 Posts
May 20 2011 13:31 GMT
#56
On May 20 2011 22:02 MavercK wrote:
Show nested quote +
On May 20 2011 21:31 nalgene wrote:
On May 20 2011 21:01 MavercK wrote:
SCV weapon

damage point - 0.1670
period - 1.5
range 0.1
range sloop 1

Probe weapon

damage point - 0.1670
period - 1.5
range - 0.1
range sloop - 1

drone weapon

damage point - 0.2500
period - 1.5
range - 0.1
range sloop - 1

so yea. drone is abit slower
but it's a quarter of a second so i dunno

damage point has nothing to do with the actual animation, isn't it? (if you set anim to 2 secs with damage point at 0, damage comes out and anim finishes 2 seconds later?)


damage point is the delay after the attack has started
it is the exact point damage is applied to target
you change this to sync it with the animation
or for balance reasons
oh just confirming

does sc2 have that range motion buffer thing in the editor? only used the wc3 ones
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
YourMom
Profile Joined April 2010
Romania565 Posts
May 20 2011 13:36 GMT
#57
That only works with probe on patrol command because if its not on patrol command the probe deaccelerates enough to get hit. And in practice if a player does use the patrol command, the zerg player can easily anticipate the path and get hits off. I'm not sure why Blizzard decided to make the drone hit like this though, maybe it has to do with worker vs worker battles where the drone might survive extra hits because of HP regen so they nerfed it that it always gets hit first.
I'm very good at making carriers.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-05-20 16:13:48
May 20 2011 16:13 GMT
#58
On May 20 2011 21:19 Wtfux wrote:
Show nested quote +
On May 20 2011 21:15 Ruscour wrote:
On May 20 2011 21:14 Wtfux wrote:
I used to kite scvs in BW with probe micro ^_^

I never played BW, but probes were OP according to IdrA. He sounded pretty serious, though it's likely he was joking.


No probes were deff OP ^_^

Probe Micro


Are you sure he wasn't referring to the $10K Nony Probe from TSL2?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
May 20 2011 17:17 GMT
#59
The same thing happens with Dark Templar against workers actually. I noticed this the other day, where the DT attack animation takes too long to actually hit the moving unit even if the DT catches up initially. same thing with the drones I guess :/ That really sucks.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ChickenLips
Profile Blog Joined May 2010
2912 Posts
May 20 2011 17:20 GMT
#60
On May 19 2011 06:06 ChickenLips wrote:
Where's the drone goddammit??????

That thing is fucking normal-size, normal-shape normal fucking everything and still behaves like a goddamn retard when I get bunker-rushed.

FIX THE DRONE BLIZZARD


See? I'm not crazy
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech113
BRAT_OK 101
EmSc Tv 12
StarCraft: Brood War
Britney 18128
actioN 421
firebathero 274
Hyun 35
Sexy 21
scan(afreeca) 21
Dota 2
qojqva2675
Fuzer 176
Counter-Strike
kRYSTAL_33
Super Smash Bros
C9.Mang01209
Mew2King141
Chillindude47
Heroes of the Storm
Liquid`Hasu409
Khaldor183
Other Games
Grubby2517
FrodaN1971
singsing1173
Liquid`RaSZi1111
Beastyqt791
Mlord705
JimRising 518
Lowko424
PiGStarcraft406
IndyStarCraft 245
TKL 229
Hui .150
XaKoH 105
UpATreeSC78
JuggernautJason71
XcaliburYe35
Nathanias33
Organizations
Other Games
WardiTV1043
gamesdonequick757
StarCraft 2
EmSc Tv 12
EmSc2Tv 12
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 85
• OhrlRock 2
• Reevou 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 13
• Michael_bg 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV573
League of Legends
• Shiphtur1017
Upcoming Events
OSC
4h 59m
WardiTV Weekly
15h 59m
The Patches Monday
20h 59m
Sparkling Tuna Cup
1d 14h
PiG Sty Festival
1d 16h
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.