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[May] SC2 General Discussion - Page 2

Forum Index > SC2 General
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graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 17 2011 11:25 GMT
#21
Is TeamLiquid feeling "complete" or are you looking for new players?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Rider
Profile Joined May 2010
Netherlands127 Posts
May 17 2011 12:10 GMT
#22
http://www.escapistmagazine.com/news/view/110088-Research-Paper-Attempts-to-Prove-Why-StarCraft-Is-Fun-to-Watch

An interesting read. There's also a link there to the actual paper.
My grandpa could've proxied better. And not only does he have arthritis, he's also dead.
Acrofales
Profile Joined August 2010
Spain18287 Posts
May 17 2011 12:40 GMT
#23
On May 17 2011 20:25 graNite wrote:
Is TeamLiquid feeling "complete" or are you looking for new players?

As said in the third post or so, Nazgul stated somewhere that TL is currently not recruiting... draw your own conclusions from that
Tryxtira
Profile Joined November 2010
Sweden572 Posts
May 17 2011 12:51 GMT
#24
On May 17 2011 21:40 Acrofales wrote:
Show nested quote +
On May 17 2011 20:25 graNite wrote:
Is TeamLiquid feeling "complete" or are you looking for new players?

As said in the third post or so, Nazgul stated somewhere that TL is currently not recruiting... draw your own conclusions from that


Yeah, that's true, however. Not recruiting doesn't mean not accepting extraordinary players if they ask to join! Cross your fingers! :D
graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 17 2011 13:23 GMT
#25
That is not the answer to my question >.>

It could be that they can't afford new players, they don't think there are players who would fit well into the team or they think they are "complete" or "full"...
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
BlueSpace
Profile Joined May 2011
Germany2182 Posts
May 17 2011 13:52 GMT
#26
Not sure if this would warrant its own thread but I was thinking that it is funny how differently players from the different races perceive various unit.

For example I'm a terran player. I know that Zerg and Protoss players will tell me how strong marines are and I know that they are right. Marines are strong but to me they are most of the time these annoying little guys, that seem to love to clump together and take collective baneling acid bath. Or sometimes they just seem to want to get a nice tan...

Do you have similar frustrations with your "OP" units?
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Decelea
Profile Joined January 2011
Australia92 Posts
May 17 2011 14:22 GMT
#27
Question concerning the history of PvP in SCII. When i first seriously started watching SCII, in PvP 4 gate was THE build. Obviously it has developed beyond that now, however i am interested in what opening builds were used in PvP before 4 gate came to dominate everything.
Tryxtira
Profile Joined November 2010
Sweden572 Posts
May 17 2011 14:37 GMT
#28
On May 17 2011 22:52 BlueSpace wrote:
Not sure if this would warrant its own thread but I was thinking that it is funny how differently players from the different races perceive various unit.

For example I'm a terran player. I know that Zerg and Protoss players will tell me how strong marines are and I know that they are right. Marines are strong but to me they are most of the time these annoying little guys, that seem to love to clump together and take collective baneling acid bath. Or sometimes they just seem to want to get a nice tan...

Do you have similar frustrations with your "OP" units?


Haha, I totally see where you're coming from. I myself play Z and have about the same feeling about Mutas. Microintensive, easily killed, completely nullified by Thors. Haha!
Maynarde
Profile Joined September 2010
Australia1286 Posts
May 17 2011 14:39 GMT
#29
On May 17 2011 23:22 Sickshakes wrote:
Question concerning the history of PvP in SCII. When i first seriously started watching SCII, in PvP 4 gate was THE build. Obviously it has developed beyond that now, however i am interested in what opening builds were used in PvP before 4 gate came to dominate everything.


Immortal drops were big in Beta? Hehe.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Pusekatten
Profile Joined March 2011
Norway234 Posts
May 17 2011 14:42 GMT
#30
Hey, Im a gold level random player on the EU servers, and got into a discussion with some other from my community, regarding the High Templar nerf back in the day. I pretty much quoted from a blue post on the forum, but still only got shit back from the players in the higher leagues (master and up).
Is it so that only 0,5% off the ones who play starcraft should be allowed to speak when it comes to ballance issues, and general talk about how the game works?
Sqq
Profile Joined August 2010
Norway2023 Posts
May 17 2011 14:44 GMT
#31
On May 17 2011 23:42 ZedRa wrote:
Hey, Im a gold level random player on the EU servers, and got into a discussion with some other from my community, regarding the High Templar nerf back in the day. I pretty much quoted from a blue post on the forum, but still only got shit back from the players in the higher leagues (master and up).
Is it so that only 0,5% off the ones who play starcraft should be allowed to speak when it comes to ballance issues, and general talk about how the game works?


Thats the way it works in most communities. Sadly. As soon as you become very good at a game, or anything really, you don't want someone who is worse than you explaining you something about it.

I don't like the mentality, but thats the way it works
Dead girls don't say no.
kawaiiryuko
Profile Blog Joined January 2011
United States368 Posts
May 17 2011 14:51 GMT
#32
On May 17 2011 23:37 Tryxtira wrote:
Show nested quote +
On May 17 2011 22:52 BlueSpace wrote:
Not sure if this would warrant its own thread but I was thinking that it is funny how differently players from the different races perceive various unit.

For example I'm a terran player. I know that Zerg and Protoss players will tell me how strong marines are and I know that they are right. Marines are strong but to me they are most of the time these annoying little guys, that seem to love to clump together and take collective baneling acid bath. Or sometimes they just seem to want to get a nice tan...

Do you have similar frustrations with your "OP" units?


Haha, I totally see where you're coming from. I myself play Z and have about the same feeling about Mutas. Microintensive, easily killed, completely nullified by Thors. Haha!


I concur! I actually strongly dislike going mutas because they are so easily killed and are so gas intensive. I usually hatch maybe 6 or 7 to just harass but then go back to either some combination of hydra/roach/ling/bling/infestor.

In a related note, when do you guys think it is beneficial to go Ultras over just massing more roaches? I always feel like I can do more damage and have better options with roaches, which is why I almost never go Ultras. I tend to only go BLs when I have spare corrupters around after using them to take out colossi....
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
Last Edited: 2011-05-17 14:51:25
May 17 2011 14:51 GMT
#33
On May 17 2011 23:39 Maynarde wrote:
Show nested quote +
On May 17 2011 23:22 Sickshakes wrote:
Question concerning the history of PvP in SCII. When i first seriously started watching SCII, in PvP 4 gate was THE build. Obviously it has developed beyond that now, however i am interested in what opening builds were used in PvP before 4 gate came to dominate everything.


Immortal drops were big in Beta? Hehe.


In one game between TLO and whitera, I think TLO was doing immortal drops, while whitera was doing collosus drops, both doing drops at the same time against each other
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 17 2011 14:54 GMT
#34
On May 17 2011 23:44 Sqq wrote:
Show nested quote +
On May 17 2011 23:42 ZedRa wrote:
Hey, Im a gold level random player on the EU servers, and got into a discussion with some other from my community, regarding the High Templar nerf back in the day. I pretty much quoted from a blue post on the forum, but still only got shit back from the players in the higher leagues (master and up).
Is it so that only 0,5% off the ones who play starcraft should be allowed to speak when it comes to ballance issues, and general talk about how the game works?


Thats the way it works in most communities. Sadly. As soon as you become very good at a game, or anything really, you don't want someone who is worse than you explaining you something about it.

I don't like the mentality, but thats the way it works

well you have to be honest with yourself. if you had any real insight into how the game should work you wouldnt be in gold. when a top top player is talking about something, it quickly gets frustrating having to go over the "obvious" when talking to lower players. plus a lot of lower players are just as arrogant about being correct without any of the experience to back it up. this is what causes most high level players in most communities to quickly stop posting.
Pusekatten
Profile Joined March 2011
Norway234 Posts
May 17 2011 14:55 GMT
#35
I understand that they dont want a newbi to tell them how it works.
The discussion was about someone thinking HT was useless after the patch
I told one of the protoss players that it takes 50sec to spawn a infestor, and 40sec to make a ghost, and that + the travel time to your units would be about the same as a HT warp inn (5sec) + the time it takes to get energy for storm.
After then he started bitching about the warpgate cooldowns for 55sec after that, and said I should stop talking because I was making a fool out of myself.
I replied with saying that just because you cant warp inn, do instant storm, then morph into arcons, dosnt make them a bad unit, you still got feedback, which is a realy strong spell vs enery units like infestors (he said they was OP).
After that I got ignored, and Im here on TL to see who is correct I dont realy care if Im wrong, just dont like the way they are saying it "Im master, Im correct, your wrong"
freestalker
Profile Joined March 2010
469 Posts
May 17 2011 15:51 GMT
#36
On May 17 2011 23:54 turdburgler wrote:
well you have to be honest with yourself. if you had any real insight into how the game should work you wouldnt be in gold. when a top top player is talking about something, it quickly gets frustrating having to go over the "obvious" when talking to lower players. plus a lot of lower players are just as arrogant about being correct without any of the experience to back it up. this is what causes most high level players in most communities to quickly stop posting.


Yeah and to be honest being in certain league does not necessarily mean you have any of those. Being in masters means nothing nowadays about your understanding of the game. 4-gating/3-raxing/7-pooling into masters? Why not.

You can easily have a lot of second hand knowledge, insight, game/balance sense, yet not be able to apply it in game and end up in platinum. Heck or even have some common sense.

Also you can be in top masters and know nothing else than 3-rax all-in and stutter step, or some fancy build that you do over and over again without really understanding of what you're doing.

Tell me, how high is day9 in ladder and how much do his opinions on stuff mean?

People are too focused on 'leagues' it's sad.
Pusekatten
Profile Joined March 2011
Norway234 Posts
May 17 2011 16:27 GMT
#37
On May 18 2011 00:51 freestalker wrote:
Show nested quote +
On May 17 2011 23:54 turdburgler wrote:
well you have to be honest with yourself. if you had any real insight into how the game should work you wouldnt be in gold. when a top top player is talking about something, it quickly gets frustrating having to go over the "obvious" when talking to lower players. plus a lot of lower players are just as arrogant about being correct without any of the experience to back it up. this is what causes most high level players in most communities to quickly stop posting.


Yeah and to be honest being in certain league does not necessarily mean you have any of those. Being in masters means nothing nowadays about your understanding of the game. 4-gating/3-raxing/7-pooling into masters? Why not.

You can easily have a lot of second hand knowledge, insight, game/balance sense, yet not be able to apply it in game and end up in platinum. Heck or even have some common sense.

Also you can be in top masters and know nothing else than 3-rax all-in and stutter step, or some fancy build that you do over and over again without really understanding of what you're doing.

Tell me, how high is day9 in ladder and how much do his opinions on stuff mean?

People are too focused on 'leagues' it's sad.

Then one question remain.... what league are day9 in?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 17 2011 16:37 GMT
#38
I think in one of the 2 last State of the Games he said he is in Grandmasters. The Question is whether he is still playing random or not?!
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
echO [W]
Profile Joined July 2010
United States1495 Posts
May 17 2011 17:02 GMT
#39
On May 18 2011 01:37 graNite wrote:
I think in one of the 2 last State of the Games he said he is in Grandmasters. The Question is whether he is still playing random or not?!

IIRC Day9 has three accounts, one for each race and he just rolls a dice to determine what race he'll be playing.
"Or a school bus over a bunch of kids" - Tasteless --- “A man's errors are his portals of discovery.” - James Joyce
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
Last Edited: 2011-05-17 18:03:36
May 17 2011 18:03 GMT
#40
On May 17 2011 23:22 Sickshakes wrote:
Question concerning the history of PvP in SCII. When i first seriously started watching SCII, in PvP 4 gate was THE build. Obviously it has developed beyond that now, however i am interested in what opening builds were used in PvP before 4 gate came to dominate everything.

3gate Robo at first and then a mix of 3gate phoenix or 2gate Immortal/Phoenix... It was based around the Immortal's power in the early game and how to eliminate it while getting one yourself. Usually fights would occur when you had about 2 Immortals. That or 2gate Proxies because Zeal build time was so short
Knowing is half the battle... the other half is lasers.
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