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GSL 5: The Season of.... (spoiler) - Page 5

Forum Index > SC2 General
Post a Reply
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Poocs
Profile Joined February 2011
94 Posts
Last Edited: 2011-03-01 17:26:05
March 01 2011 17:24 GMT
#81
On March 02 2011 02:10 shinosai wrote:
Show nested quote +
On March 02 2011 01:57 SichuanPanda wrote:
On March 01 2011 23:17 Zephirdd wrote:
Well, I'd be overreacting if, and only if, these guys who went out had lost due to a gimmicky/stupid strategy, but they were just plain overplayed.

although...
+ Show Spoiler +
sanZenith won that game thanks to warp-in storms for harass and an archon toilet. 1.3 anyone?


He never did Archon toilet actually, he tried, but only had 2 Archons (need about 6-8 to properly Archon toilet), that wasn't why he won. Whether we want to admit it or not he outplayed his opponent. I really feel the OP is completely and totally overreacting we shouldn't be thinking 'these top players are going to Code A', but rather something more along the lines of 'If that win for San was not a fluke, then the average player skill must be increasing which means better games in the future'.

Edit: Just wanted to add something. Why do people go ape-shit over spoilers? I really fail to see what the big deal is. Knowing who won or lost is irrelevant, its how that player won or lost that is entertaining, and that can be only learned by watching the game. Furthermore if spoilers bother you that bad, why on earth would you ever come and look at a thread that is BLATANTLY about the GSL results before you watched the matches?


He did get a pretty good archon toilet on about 5 broodlords which instantly died after the vortex ended. I think it must be admitted that the vortex played a huge role in his victory. You are pretty much forced to split up your army or you will get splashed hardcore. Next patch will definitely make protoss less fearsome late game. Late game he couldn't archon toilet, but only because nestea had ultras (they splash, too!)

I think if the game had been played in patch 1.3, the game may have ended differently, and it may have been the same. Can't really tell. All I can say for certain is that the ability vortex shifted a lot of battles into the protoss favor in that game.


Blizzard is fixed on making Mothership as useless as possible. It's only 400/400 and 8 supply but better nerf that bad boy. It's a good thing PF stays untouched and it's almost free.
idonthinksobro
Profile Joined December 2010
3138 Posts
March 01 2011 17:24 GMT
#82
i always hate the argument that WC3 players would win everything in SC2. So far broodwar pros dominate the scene. And for every WC3 player that could switch and win everything there are at least 5 broodwar pros to roflstomp them.

Id go for option 4.
Bobster
Profile Joined January 2011
Germany3075 Posts
March 01 2011 17:27 GMT
#83
5 of the 8 seeds getting eliminated in the Ro32 was certainly unexpected. Next season's up and down matches will be beastly.
teemh
Profile Joined May 2010
Canada120 Posts
March 01 2011 17:28 GMT
#84
I think we are really seeing how fragile the game is. It just so easy to set your opponent back in the early game.
Robstickle
Profile Joined April 2010
Great Britain406 Posts
March 01 2011 17:33 GMT
#85
Wow, it seems like all the players good enough to beat Jinro have disappeared. Dare I say that I think he might win this GSL?
DusTerr
Profile Blog Joined January 2011
2520 Posts
March 01 2011 17:36 GMT
#86
4
1
3
2
imo

BO1 is very cruel. It's not like these players are out of code S. They're just not going to win this season and have to play to stay. Until we see the metagame stabilize more we are constantly going to get surprised by different players.

I also enjoy that each season seems up for grab - as a fan (without a favorite player) this makes the each season very entertaining! (I'm a fan of the NFL Lions, so I'm familiar with what it's like to know you're not going to see a trophy before the season starts.)
RogueStatus
Profile Joined August 2010
266 Posts
March 01 2011 17:37 GMT
#87
On March 02 2011 02:33 Robstickle wrote:
Wow, it seems like all the players good enough to beat Jinro have disappeared. Dare I say that I think he might win this GSL?


I'm sure oGsMC still scares him though, among others. But I do like his chances! Would be great to see him do semis or better once again at least.
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
March 01 2011 17:38 GMT
#88
On March 02 2011 02:33 Robstickle wrote:
Wow, it seems like all the players good enough to beat Jinro have disappeared. Dare I say that I think he might win this GSL?


I'm pretty sure oGsMC, TSL_Trickster (Tester), oGsNaDa, and TSL_Clide can give Jinro a very challenging game.
"Trash Micro but Win. Its Marin." - Min Chul
shinosai
Profile Blog Joined April 2010
United States1577 Posts
March 01 2011 17:40 GMT
#89
On March 02 2011 02:24 Poocs wrote:
Show nested quote +
On March 02 2011 02:10 shinosai wrote:
On March 02 2011 01:57 SichuanPanda wrote:
On March 01 2011 23:17 Zephirdd wrote:
Well, I'd be overreacting if, and only if, these guys who went out had lost due to a gimmicky/stupid strategy, but they were just plain overplayed.

although...
+ Show Spoiler +
sanZenith won that game thanks to warp-in storms for harass and an archon toilet. 1.3 anyone?


He never did Archon toilet actually, he tried, but only had 2 Archons (need about 6-8 to properly Archon toilet), that wasn't why he won. Whether we want to admit it or not he outplayed his opponent. I really feel the OP is completely and totally overreacting we shouldn't be thinking 'these top players are going to Code A', but rather something more along the lines of 'If that win for San was not a fluke, then the average player skill must be increasing which means better games in the future'.

Edit: Just wanted to add something. Why do people go ape-shit over spoilers? I really fail to see what the big deal is. Knowing who won or lost is irrelevant, its how that player won or lost that is entertaining, and that can be only learned by watching the game. Furthermore if spoilers bother you that bad, why on earth would you ever come and look at a thread that is BLATANTLY about the GSL results before you watched the matches?


He did get a pretty good archon toilet on about 5 broodlords which instantly died after the vortex ended. I think it must be admitted that the vortex played a huge role in his victory. You are pretty much forced to split up your army or you will get splashed hardcore. Next patch will definitely make protoss less fearsome late game. Late game he couldn't archon toilet, but only because nestea had ultras (they splash, too!)

I think if the game had been played in patch 1.3, the game may have ended differently, and it may have been the same. Can't really tell. All I can say for certain is that the ability vortex shifted a lot of battles into the protoss favor in that game.


Blizzard is fixed on making Mothership as useless as possible. It's only 400/400 and 8 supply but better nerf that bad boy. It's a good thing PF stays untouched and it's almost free.


They don't want to make the mothership useless. It's just that it's a bit of an odd unit. I doubt they'll ever be able to fully balance it. There is no counter to an ability like vortex, as it is so large that splitting your army is rather ineffective, and putting everything into it makes archons instantly kill everything in seconds.

"Super" units with uncounterable abilities can break the game, yet when you take away the ability, they suddenly become "worthless". I think the real problem is obvious here. It's the "super" part.
Be versatile, know when to retreat, and carry a big gun.
desderak
Profile Joined January 2011
United Kingdom206 Posts
March 01 2011 17:42 GMT
#90
to be honest all of the players remaining can give Jinro a game; if there's one thing this GSL has shown is that at the top level the play is so even that its almost impossible to be overconfident going into any game. Take one game at a time, before bigging up Jinro's chances too much :p
hugman
Profile Joined June 2009
Sweden4644 Posts
March 01 2011 17:44 GMT
#91
On March 01 2011 23:14 KristianJS wrote:
If Jinro can just get past MC then he has a great shot at winning this

I think he thinks that too and might choke =(
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
March 01 2011 17:45 GMT
#92
On March 02 2011 02:40 shinosai wrote:
Show nested quote +
On March 02 2011 02:24 Poocs wrote:
On March 02 2011 02:10 shinosai wrote:
On March 02 2011 01:57 SichuanPanda wrote:
On March 01 2011 23:17 Zephirdd wrote:
Well, I'd be overreacting if, and only if, these guys who went out had lost due to a gimmicky/stupid strategy, but they were just plain overplayed.

although...
+ Show Spoiler +
sanZenith won that game thanks to warp-in storms for harass and an archon toilet. 1.3 anyone?


He never did Archon toilet actually, he tried, but only had 2 Archons (need about 6-8 to properly Archon toilet), that wasn't why he won. Whether we want to admit it or not he outplayed his opponent. I really feel the OP is completely and totally overreacting we shouldn't be thinking 'these top players are going to Code A', but rather something more along the lines of 'If that win for San was not a fluke, then the average player skill must be increasing which means better games in the future'.

Edit: Just wanted to add something. Why do people go ape-shit over spoilers? I really fail to see what the big deal is. Knowing who won or lost is irrelevant, its how that player won or lost that is entertaining, and that can be only learned by watching the game. Furthermore if spoilers bother you that bad, why on earth would you ever come and look at a thread that is BLATANTLY about the GSL results before you watched the matches?


He did get a pretty good archon toilet on about 5 broodlords which instantly died after the vortex ended. I think it must be admitted that the vortex played a huge role in his victory. You are pretty much forced to split up your army or you will get splashed hardcore. Next patch will definitely make protoss less fearsome late game. Late game he couldn't archon toilet, but only because nestea had ultras (they splash, too!)

I think if the game had been played in patch 1.3, the game may have ended differently, and it may have been the same. Can't really tell. All I can say for certain is that the ability vortex shifted a lot of battles into the protoss favor in that game.


Blizzard is fixed on making Mothership as useless as possible. It's only 400/400 and 8 supply but better nerf that bad boy. It's a good thing PF stays untouched and it's almost free.


They don't want to make the mothership useless. It's just that it's a bit of an odd unit. I doubt they'll ever be able to fully balance it. There is no counter to an ability like vortex, as it is so large that splitting your army is rather ineffective, and putting everything into it makes archons instantly kill everything in seconds.

"Super" units with uncounterable abilities can break the game, yet when you take away the ability, they suddenly become "worthless". I think the real problem is obvious here. It's the "super" part.


Scrap the mothership and give the Arbiter back?
As it turns out, marines don't actually cost any money -Jinro
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2011-03-01 17:46:31
March 01 2011 17:45 GMT
#93
On March 02 2011 02:38 QTIP. wrote:
Show nested quote +
On March 02 2011 02:33 Robstickle wrote:
Wow, it seems like all the players good enough to beat Jinro have disappeared. Dare I say that I think he might win this GSL?


I'm pretty sure oGsMC, TSL_Trickster (Tester), oGsNaDa, and TSL_Clide can give Jinro a very challenging game.

i read that list as oGsMC.

since the rest are not a big threat if jinro isn't just failing that day. especially tester lol at him being a threat to anyone. he can 4 gate or fast expand. then 2 base collosus. so he's the easiest protoss to play against of the ones left. TBH Sanzenith might be the hardest toss, because no one knows what he is capable of right now.
Baffels
Profile Joined November 2010
United States1486 Posts
March 01 2011 17:46 GMT
#94
If I had to pick I would say 4 is the biggest concern here. BO1 are just spectacularly random and thats what we got to see this season. Mind games are simply amazing and unless your NesTea they are very effective in BO1.
Tarbosh
Profile Joined October 2010
United States127 Posts
March 01 2011 17:48 GMT
#95
A mix of 1 and 4. I thought some weird stuff was going on at first but after seeing Nestea lose to san in a straight up long game it just mostly made me think that a lot of the better players out there simply fell early to the grueling process that was getting into the open seasons. If Tester got knocked out 2 seasons in a row before the Ro64 who knows what other less talked about talent could have suffered the same results. Also with a player like san who was remembered for being terrible after making a few bad decisions in previous seasons in just a few games, he ended up being great. Lastly the example that Artosis brings up was Nestea's terrible creep spread in season 1, and then going on to win season 2. There may be other players out there that have failed miserably because of one mechanic of their gameplay they have struggled to improve on, but once it is fixed it could really change them and perhaps be the catalyst to help improve the rest of their major flaws.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
March 01 2011 17:50 GMT
#96
It's because every game is a BO1. Given BO3 or BO5 sets, I'm fairly sure there would've been far fewer upsets.
proxY_
Profile Joined July 2010
United States1561 Posts
March 01 2011 17:53 GMT
#97
I'd have to go with the format playing too big a role as well. So much has been made of the gsl really being the only big tournament going on in Korea and you have all of these teams and guys practicing so hard and losing two games against two different opponents just completely takes you out? I'd be much more comfortable with seeding the code s players based on past gsl performances and just going back to the old format like code a still does.

That's not to say that upsets still wouldn't occur but I think the results would be more indicative of players general skill. A player like choya making the ro8 would be less likely and that's what they should be going for.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
March 01 2011 17:53 GMT
#98
Jinro is either very confident, or very confused/worried about wtf is going on. And Huk....Huk has the Up and Down Apocalypse to look forward to.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
March 01 2011 17:56 GMT
#99
On March 01 2011 23:04 QTIP. wrote:
I've bolded the players that are unexpectedly in their respective groups.

Yes, I really expected MVP to be in group B. Such a shocker!
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
godemperor
Profile Joined October 2010
Belgium2043 Posts
March 01 2011 18:00 GMT
#100
I think bo1 in group is ok. Progamer like neatea losing a bo1 is very possible, but losing 2 bo1 means he got outplayed. "tricked me once, shame on you. Tricked me twice, shame on me."
people considered as favorites have nothing and no one to blame but themselves.
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