• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:28
CEST 20:28
KST 03:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN2The Memories We Share - Facing the Final(?) GSL19Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30[ASL19] Ro4 Recap : The Peak15
Community News
Weekly Cups (May 19-25): Hindsight is 20/20?0DreamHack Dallas 2025 - Official Replay Pack8[BSL20] RO20 Group Stage2EWC 2025 Regional Qualifiers (May 28-June 1)14Weekly Cups (May 12-18): Clem sweeps WardiTV May3
StarCraft 2
General
Can anyone explain to me why u cant veto a matchup The Memories We Share - Facing the Final(?) GSL Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN Karma, Domino Effect, and how it relates to SC2. Code S RO12 Preview: Cure, Zoun, Solar, Creator
Tourneys
[GSL 2025] Code S:Season 2 - RO12 - Group B [GSL 2025] Code S:Season 2 - RO12 - Group A EWC 2025 Regional Qualifiers (May 28-June 1) DreamHack Dallas 2025 RSL: Revival, a new crowdfunded tournament series
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat
Brood War
General
Will foreigners ever be able to challenge Koreans? Battle.net is not working BW General Discussion BGH auto balance -> http://bghmmr.eu/ Practice Partners (Official)
Tourneys
[ASL19] Grand Finals Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Path of Exile Monster Hunter Wilds Beyond All Reason Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread All you football fans (soccer)! European Politico-economics QA Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12155 users

Physical APM Cap? - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 9 Next All
CKone
Profile Joined November 2010
United Kingdom50 Posts
January 08 2011 22:40 GMT
#101
i think of apm like tricks in football, you dont need to be able to do them to become a good player but they add that wow factor and occasionally give you a slight advantage. every single top player i watch spams so it really is immpossible to tell how much apm is actually needed. i'm actually more impressed by good players with low apm as there play is far more efficient. am i the only one who thinks this way???
there is no such thing as hard or easy there is only practice, difficulty is a perception
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
Last Edited: 2011-01-09 00:58:44
January 09 2011 00:58 GMT
#102
I can probably get to 200 peak in SC2 and remember >250 peak in some Warcraft 3 ladder replays but my average is more like 40.

Could be because I've almost never spammed. No click-selecting buildings in the beginning, no clicking every pixel on the move path etc. So I don't get to warmp up like those dudes who start off spamming but are in the right mode when when they do need to do stuff.

I have a fine motorics impairment in my dominant hand plus something to do with coordination, same thing that destroys my handwriting, and tend to be useless at sports. So I probably have some handicap where it matters. I don't think I'm ever going to exceed 100 average (perhaps 75 in my top form at War3).
Foxt
Profile Joined December 2010
Belize181 Posts
Last Edited: 2011-01-09 01:11:13
January 09 2011 01:01 GMT
#103
People have misconceptions about APM.

APM is not up to humans physical abilites, it is about mental checklist and and memory.

Everyone can spam keyboard 300 times per minute, but not so many can remember to do certain complex things 300 times per minute. If you remember to do all things you need to do in every second, your hands will immediately or after slight practise follow your brain and make that 300 apm to happen.

200-300 apm usually is possible only after multiple bases and in that stage it is hard to remember everything. Everything over 150 apm in one base is just faking.

Sure you can spam your keyboard for nothing, but it does not contribute your game play.
shinogi
Profile Joined May 2010
United Kingdom45 Posts
January 09 2011 01:08 GMT
#104
APM is not limited by your hands but by your mind. if you can reasonably type with two hands on a keyboard you can physically do 200 APM. however chances are some players can't think of and remember 200 things to do a minute every minute which prevents there APM from rising.

EDIT: Foxt has said the same thing above.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
January 09 2011 01:12 GMT
#105
No, really:
http://play.typeracer.com/
Just change the WPM to CPM after a race and you will see the right number. This is your keyboard handicap, and it can be improved pretty fast. Mouse is a bit harder, but totalling 200 with both is nothing special.
You want 20 good men, but you need a bad pussy.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 09 2011 01:31 GMT
#106
On November 30 2010 09:23 Stenstyren wrote:
There is of course a limit to how much data your brain can handle at the same time, we can say that you as a human have a limited amount of RAM.

Now, let's say that all humans have 1G ram. 600mb of that is spent on background processes, you know, MSN (social stuff), explorer (important body stuff) etc.

Now, this gives us 400mb of ram to utilize for SC2. What we want to do is to index SC2 into our brain so that searching for files goes faster, just like the first virus search always take ages while the following ones are quite quick.

Now your brain have indexed that probes are made with "e" and terrans do stupid pushes around the 7 minute mark. That takes 50mb to uphold.

So, having indexed SC2 perfectly and shut down as many background processes as possible you can now start playing.

Every click you do uses up a small bit of your ram. Eventually your ram will run out. However, it's very hard to say at exactly which number of apm you will reach that limit since so many factors play in. How well is the game indexed? Are my background processes using up unnecessary memory? Is my brain infected with malicious software?

Yes, there is a cap, but that cap is at how many actions you could do if you could utilize the full 1G potential of your brain, thus eliminating all the memory hogs. The more memory you cut from other things, the more apm you can do.


Lol, this went too far
What I'm trying to say is that there is a cap but that cap is unreachable since you will ALWAYS be able to be just a bit more focused and just a tad more alert.

However, I do think think that the realistic cap varies from human to human, i would say that all normal functioning humans can get to 200 apm with enough practice and dedication, I'm not so sure that everyone could get to 300 or 350 though.


i love the anaology with RAM but some of us have more RAM to play with than others.

I can play sc2 and have a stream on and know exactly what is happening at any time in both, my eyes on my game and my ears on ths stream. There's probably some people who couldn't follow both at once. I have an idetic memory, meaning i remember things very very easily and therefore use less time and energy on recalling information than some people might which means we then need to talk about the speed of your RAM too.....

anyways, I think everyone has their own personal APM cap based upon many factors not just including how fast your brain can make decisions. your co-ordination, level of intelligence, strategic thinking, ability to touch type and a hundred other factors are involved in defining your personal APM cap
When there is nothing left to lose but your dignity, it is already gone.
Foxt
Profile Joined December 2010
Belize181 Posts
January 09 2011 01:34 GMT
#107
Human brains has limits, but starcraft 2 doesnt reach those in any individual.
AidanS
Profile Joined September 2010
39 Posts
Last Edited: 2011-01-09 01:54:44
January 09 2011 01:53 GMT
#108
Im sure the majority of gamers can reach 200apm in other games. Its just that they spike and then have downtime, whereas SC is a juggling game where you always have to keep things in motion because nothing looks after itself.

Im also pretty sure the average WoW player uses more hotkeys than a SC2 player in a typical game. Something like guitar hero is going to have comparable APM.
So SC isn't that remarkable in speed or number of commands.

The problem is mostly pressure and multitasking with a timing component, while responding to what is going on without dropping/neglecting the various macro/micro functions you need to attend to constantly.

The reason you don't commonly see high APM is firstly that the controls are clunky, especially the default controls which are all over the keyboard, grid is a nice start but it has its problems too. Secondly there is speed of thought and diligence of action required which people wont have. They are capable of making the actions if they could remember to do them all.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
January 09 2011 04:45 GMT
#109
On January 09 2011 06:15 Alpina wrote:
Show nested quote +
On January 09 2011 06:08 Silidons wrote:
there is no such thing as 200 effective apm in sc2. in sc1 yes, sc2 no.


You are really wrong here. So you want to say that 200 apm is enough for perfect micro, macro and multitasking in late game for sc2?



Show nested quote +
On January 09 2011 06:08 Silidons wrote:
personally i have around 100 normally with only spamming in the first minute or 2. then i never spam. one game i semi-spammed throughout various parts of the game and got 150apm. that was 50 useless apm.


So you want to say that you are playing perfect game with your 100apm? Every your action is perfect, right?


Reading comprehension, do you have it?

Did I ever say I am the perfect player? I am saying that yes maybe it is possible to have 200 EAPM, but anything MORE than that is just bollocks. The way control groups, MBS, worker rally, etc work in this game make EAPM go down compared to BW.

"God fights on the side with the best artillery." - Napoleon Bonaparte
jaydee81
Profile Joined November 2010
Germany119 Posts
January 09 2011 05:44 GMT
#110
Thinking about APM, two things immediately come to mind;

1) There are pretty good players who consistently tend to have lowish APM, especially i.e. Sjow and Goody, but also some others who might actually have 3-digit APM, but way less that 200. They can spike when needed, but they obviously hardly spam at all. Seeing Sjow again today in the Pokeridol tournament, he mostly played really well and at least I could not see him improve in direct relation to higher APM.

2) I think it's even hard to define useful (or maybe call it effective) APM for this matter. Just one example. One player might consistently cycle through his production/upgrade buildings, ensuring to not miss any production time. This can obviously be called useful.
Then again, another player might not feel the need to check the state of his production/upgrades every few seconds, because he's comfortable with his timing, only checking close to the end of a cycle. This is just one example that could potentionally make quite a difference in APM. Just a thought.

I'm not saying low APM is good or more effective, nor am I saying high APM is ineffective or mostly spamming. I just think different players feel comfortable with different mechanics and it's hard to pin a minimum number for APM that allows you to be good. If one were to do it, I honestly think it would be lower than 200 though. This is just considering average, I absolutely think you have to be able to spike 200+ and more when needed to be even partially competative.

Cheers,
JD
gr8ape
Profile Joined July 2008
Canada302 Posts
January 09 2011 05:48 GMT
#111
There was an interesting thread on smashboards where they calculated super smash bros melee (very intense game for those who dont know) pro's apm, and lo and behold it came out to 200-300 on average

I think this is no coincidence, especially since the gameplay and controls are drastically different, yet we find the same range of apm in high level players

id be willing to bet if studies were made for a bunch of games the apm for high level player would also turn out in the 200-300 range
Geniuszerg
Profile Blog Joined July 2010
Canada454 Posts
January 09 2011 05:51 GMT
#112
On January 09 2011 09:58 NewbieOne wrote:
I can probably get to 200 peak in SC2 and remember >250 peak in some Warcraft 3 ladder replays but my average is more like 40.

Could be because I've almost never spammed. No click-selecting buildings in the beginning, no clicking every pixel on the move path etc. So I don't get to warmp up like those dudes who start off spamming but are in the right mode when when they do need to do stuff.

I have a fine motorics impairment in my dominant hand plus something to do with coordination, same thing that destroys my handwriting, and tend to be useless at sports. So I probably have some handicap where it matters. I don't think I'm ever going to exceed 100 average (perhaps 75 in my top form at War3).



...thats during like a specific point in game, by apm, i think OP ment avg apm, tbh most ppl can go over 600-800 during a specific point in game, but avg is lower
mardi
Profile Blog Joined August 2010
United States1164 Posts
January 09 2011 06:09 GMT
#113
I think the physical APM cap is probably around 600 BW APM. In SC2, my APM has hit 500+ a few times. I normally play at 140 SC2 APM which has gradually risen from 20APM ever since I started playing beta around patch 8 or so.
Boundless
Profile Joined July 2010
Canada588 Posts
Last Edited: 2011-01-09 06:23:11
January 09 2011 06:22 GMT
#114
I don't think there's a cap with respect to the human body, there's a cap with respect to the human mind. You can only think about so many things at once, and for some people that number is higher than others. I, for example, regularly hit 400+ SC2 apm when spamming the beginning of the game, but when I am actually playing, I go down to about 160-170. Sure, I can physically click at 400 apm, but I could never think at 400 apm level like NaDa does.
"Sin shall not be your master, because you are not under law, but under grace." - Romans 6:14
Kpyolysis32
Profile Joined April 2010
553 Posts
January 09 2011 06:23 GMT
#115
On January 09 2011 13:45 Silidons wrote:
Show nested quote +
On January 09 2011 06:15 Alpina wrote:
On January 09 2011 06:08 Silidons wrote:
there is no such thing as 200 effective apm in sc2. in sc1 yes, sc2 no.


You are really wrong here. So you want to say that 200 apm is enough for perfect micro, macro and multitasking in late game for sc2?



On January 09 2011 06:08 Silidons wrote:
personally i have around 100 normally with only spamming in the first minute or 2. then i never spam. one game i semi-spammed throughout various parts of the game and got 150apm. that was 50 useless apm.


So you want to say that you are playing perfect game with your 100apm? Every your action is perfect, right?


Reading comprehension, do you have it?

Did I ever say I am the perfect player? I am saying that yes maybe it is possible to have 200 EAPM, but anything MORE than that is just bollocks. The way control groups, MBS, worker rally, etc work in this game make EAPM go down compared to BW.



I think that's really not necessarily true. In ZvZ, for instance, there are some close-spawn Zergling+Baneling games where 400 APM average isn't even enough. It really depends on the situation.
Man, do I not keep this up to date, or what?
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
January 09 2011 09:06 GMT
#116
If your WPM is below 50, there's no way you can reach 200 apm in SC2.
There are many, many people who can't type 50 wpm... I think average is like 35? Of course I imagine the average SC2 player is higher, but still, 200 is inaccessible to the majority of the population.
i c u
Executerror
Profile Joined January 2011
New Zealand28 Posts
January 09 2011 09:13 GMT
#117
I started learning Dvorak keyboard a few years ago. It increased my speed by 20wpm I guessing, but learning another keyboard format is absolutely terrible for games. Spam clicking around alone with zerglings when you play against an AI with 6 pool for example will easily get you to 300apm instantly. The average apm is around 30% lower than the average highest apm from my experience.
pfods
Profile Joined September 2010
United States895 Posts
January 09 2011 09:14 GMT
#118
On January 09 2011 18:06 ChThoniC wrote:
If your WPM is below 50, there's no way you can reach 200 apm in SC2.
There are many, many people who can't type 50 wpm... I think average is like 35? Of course I imagine the average SC2 player is higher, but still, 200 is inaccessible to the majority of the population.



That's misleading. WPM usually takes things like proper punctuation and capitalization into effect. You can very easily type 50 words a minute, or at the very least have the speed to do so, without actually making it very fast on one of those tests. Because I don't need to know how to spell anesthesiologist correctly on the first go when I'm bouncing between my hatcheries making drones.
applejuice
Profile Joined October 2010
307 Posts
Last Edited: 2011-01-09 10:13:19
January 09 2011 10:08 GMT
#119
The physical limit on APM is however fast you can spam with your mouse and keyboard with your computer OFF. And if you're unsure of whether you could ever have pro level APM, load up SC2 and do nothing all game but spam with your workers. Check the replay, and if you've achieved Boxer-level APM, congratulations, you could someday be pro! woohoo!

I'm pretty sure everyone has the physical capabilities to have pro-level APM, assuming you're not ridiculously old, out of shape, or disabled.
...

APM is how fast your brain can move, not your fingers.
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
January 09 2011 11:53 GMT
#120
On January 09 2011 18:14 pfods wrote:
Show nested quote +
On January 09 2011 18:06 ChThoniC wrote:
If your WPM is below 50, there's no way you can reach 200 apm in SC2.
There are many, many people who can't type 50 wpm... I think average is like 35? Of course I imagine the average SC2 player is higher, but still, 200 is inaccessible to the majority of the population.



That's misleading. WPM usually takes things like proper punctuation and capitalization into effect. You can very easily type 50 words a minute, or at the very least have the speed to do so, without actually making it very fast on one of those tests. Because I don't need to know how to spell anesthesiologist correctly on the first go when I'm bouncing between my hatcheries making drones.


Since when do WPM tests use anesthesiologist-type words? I'm about 90 WPM and 140 APM, so I obviously can improve my speed in SC2... But if someone has 30 WPM, it's hard to imagine that their hands are fast enough to handle 200 APM.
i c u
Prev 1 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Road to EWC
16:00
Europe Open Qualifiers #2
RotterdaM1488
IndyStarCraft 466
kabyraGe 290
CranKy Ducklings189
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1488
IndyStarCraft 466
TKL 381
StarCraft: Brood War
Britney 13899
Calm 3780
Rain 1331
firebathero 254
Soulkey 166
Dewaltoss 146
Mind 35
Dota 2
Gorgc9128
qojqva2321
Dendi1671
canceldota5
Counter-Strike
ScreaM2791
fl0m1043
Foxcn552
flusha371
Super Smash Bros
Mew2King144
Heroes of the Storm
Khaldor178
Liquid`Hasu133
XaKoH 85
Other Games
Beastyqt789
ceh9650
ArmadaUGS121
Trikslyr73
BRAT_OK 13
MindelVK8
Organizations
Other Games
BasetradeTV88
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• StrangeGG 128
• tFFMrPink 21
• LUISG 18
• Adnapsc2 17
• Reevou 3
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki26
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3335
• masondota2422
• WagamamaTV172
League of Legends
• TFBlade2152
• Jankos2045
• Shiphtur620
Other Games
• imaqtpie1891
Upcoming Events
Road to EWC
3h 32m
Road to EWC
14h 32m
Road to EWC
15h 32m
Road to EWC
1d 3h
Road to EWC
1d 14h
Road to EWC
1d 21h
Online Event
2 days
Clem vs ShoWTimE
herO vs MaxPax
Road to EWC
2 days
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
Replay Cast
4 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S1
DreamHack Dallas 2025
Calamity Stars S2

Ongoing

JPL Season 2
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 1
2025 GSL S2
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

CSL Season 17: Qualifier 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.