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Continuous APM spam? Or more. - Page 3

Forum Index > SC2 General
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bongjwa
Profile Blog Joined August 2009
United States199 Posts
October 28 2010 03:31 GMT
#41
strangely the only time i spam to get my apm going to in early .. it looks really funny while watching the replays because i have about 150ish avg and then it drops to about 78-80 lol.

i play in platinum with about 70-80 and do fine
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123578 <--- my tournament. sign up!
Cade
Profile Joined August 2010
Canada1420 Posts
October 28 2010 03:32 GMT
#42
On October 28 2010 11:31 Silament wrote:
i did and won my 5 placements, but i dont know, personal wall for me kind of, even tho everyone i play with tells me im ready and that i should just start, the idea of losing even once to a bad player over a stupid cheese or some other crap they got lucky to pull off, and living with a permanent loss on my account keeps me from it, in SC: you could have practice accounts where you dont care about your W/L, SC2, you only get 1 account, 1 W/L record, and because unfortunately im a bit of a perfectionist, i wanna be sure i can win when the MMR pits me against 2000+ point players.


This post pretty much demonstrates why you don't understand how having higher APM can be a benefit. You don't think like a winner. Higher APM than what you have can be beneficial because, even if you peak at 300 or even 400, peaking at 500 can always be a benefit at some point in the game. Higher APM when used properly, also allows more general knowledge of what is going on around the map, because you can be paying attention to more things at once. You might say, "Well I pay attention to just as many things, I just don't SPAM" But if that's what you are thinking, what you are missing is that, after the first 5 minute's of the game, no decent player "SPAMs" they are all doing purposeful actions which you probably wouldn't understand even if you watched them first person, because until you are aware enough of the game to TAKE those actions (even occasionally), you won't be aware enough of an observe to know exactly what each one means.
toadstool
Profile Joined May 2006
Australia421 Posts
October 28 2010 03:32 GMT
#43
I play with 130 apm, I try my best to try to get to 150 but there's too many factors (tiredness mostly) for me to play that consistent.

And also, the stats thing is just fluff. You bought SC2 to play the game, and laddering is fun. So what if you lose to cheese and to worse players. I found myself enjoying sc2 a lot more when i let go of the stats prejudice and just played for fun.
NEWB?!
Rodregeus
Profile Joined August 2010
Australia126 Posts
October 28 2010 03:33 GMT
#44
On October 28 2010 11:52 VonLego wrote:
7 people in the world have that 83.3% win rate you covet. GOOD LUCK!




8 people as of now.
Fear the reaper. // lol never mind.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
October 28 2010 03:33 GMT
#45
On October 28 2010 11:25 smoorn wrote:
i feel so bad reading threads like this becouse my apm averages at 90-100, so slow =[




Haha, Im a 1600 diamond player with avg apm 70... Yes I play protoss ^^ 1a2a3a
FrostOtter
Profile Joined September 2010
United States537 Posts
October 28 2010 03:43 GMT
#46
Best sign that APM can be useful and can be not useful-- I think we can all beat the AI here, yet I've seen the AI hit between 700-800 APM during battles before. So clearly being able to control every single unit individually is less important than being able to think-- that being said, people who can think and control things quickly will do better
Morlune
Profile Joined October 2010
United States6 Posts
October 28 2010 03:55 GMT
#47
I think I'm echoing the general sentiment by saying that playing well should be the priority and apm the afterthought. Yes, apm is part of playing well, but it shouldn't be the focus.
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 28 2010 03:56 GMT
#48
Didn't Idra say he has like 140-150 APM? Certainly seems to be working well enough for him.
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
October 28 2010 04:22 GMT
#49
On October 28 2010 11:13 Logo wrote:
At that high APM players are typically doing all the little things that give you like .5% better chance to win in addition to the obvious and big stuff. Slightly adjusting overlord positioning, moving the queen to the best side of the hatchery, constantly checking on upgrades and spawn larva, repositioning units so they're in a better formation when not being used, Moving a scouting unit around to check for expos/proxies/hidden junk, and so on.

At a certain point it's also possible he's bouncing around constantly to different view points to make sure nothing misses his attention.

this is probably the best answer in the thread
even when it looks like nothing is happening, the good players are constantly cycling around the map

when you watch them respond instantly to a sneaky drop, its not because their fingers suddenly became fast, its because they were flying around the map to begin with
more weight
Aberu
Profile Blog Joined April 2010
United States968 Posts
Last Edited: 2010-10-28 04:39:28
October 28 2010 04:38 GMT
#50
On October 28 2010 11:03 Backpack wrote:
Do you win all of your games?


If you answered no to the previous question then 140-180 avg apm is not enough to win all the time. The better you play, the higher your APM gets. It's not the other way around.


My buddy is in the top 200 consistently and only hits 100+ apm about 10 minutes in, and doesn't really spam at all. He's beaten pretty big names before on ladder as well...

Gretorp
Machine
Moman
Took a game off of Painuser in a tournament match.
etc...

I mean cmon now, apm isn't everything even DAY 9 said you don't need a lot of apm to be good in one of his newbie tuesdays, and it's very true.
srsly
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
October 28 2010 04:48 GMT
#51
Yeah APM isn't as huge a factor as it was in SC1, but IMHO more effective APM correlates with more awareness, which is gonna help you lose less and be a lot cleaner with your timings.
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
Moody
Profile Blog Joined August 2010
United States750 Posts
October 28 2010 04:50 GMT
#52
I've been being paired against 1400-1500 diamond players recently, and I'm not having a really hard time beating them with my 60-80 apm. (I'm around 800 because I don't 1v1 much). I don't spam.

I kind of agree with the OP. I feel like 150 EAPM is just as good as 300 SAPM and you can accomplish the same things with less fatigue/carpal tunnel.
A marine walks into a bar and asks, "Where's the counter?"
scph
Profile Joined June 2010
Korea (South)262 Posts
October 28 2010 04:51 GMT
#53
On October 28 2010 11:39 zak wrote:
Show nested quote +
On October 28 2010 11:34 scph wrote:
On October 28 2010 11:10 Licmyobelisk wrote:
I have a friend that puts CC on ctrl+2 and spams the shit out of ctrl+1 and ctrl+2 like
12121212121212121....

So no, I'd rather be a 140 apm player that has good game sense/decent multitasking than a 300 plus dude who doesn't even multitask but just spams.



Someone who can keep up 300 apm throughout the majority of the game is no joke. More than likely you will find that the best players have high APM throughout the entire match. Like the OP says, he may spam to 300 in the early game but it settles down to 140-180. I honestly would rather have 300 apm spamming into the game than topping out at 140. The ability to spam up to that much already proves he can do that many actions even if they're useless. Once you get into the rhythm of spamming, you can multitask a lot more due to your hands and fingers continuously moving.



rofl the ABILITY to spam to 300? pushing two buttons rapidly or clicking a thousand times is an ability? Ffs anyone can do that. Yes, it is for warmup and getting into the flow but just because you can spam to 300 does not mean you are good.



Can you keep 300 apm, and macro micro, check up on all your units, all the building processes, etc efficiently throughout the entire match? It IS an ability, any good player will use it. If it wasn't, then we'd see everyone playing at high apm (which is not the case, a majority of players average less than 150apm)? Keeping it up keeps you fast. Yes, if you sit there tapping the keys for no reason it's meaningless, but I never stated you'd be good if you can spam 300. I simply said if you're doing it throughout the entire game (assuming you are playing to win) it's not just meaningless pushing of buttons, and from what I've seen, players who play at high APM consistently play on a higher level than players with lower apm (<150).

I doubt there is any successful pro who plays at 50 apm in the early game (since that is all you really 'need') and then jump to 140 mid game.
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2010-10-28 05:01:28
October 28 2010 04:56 GMT
#54
So many people don't understand the purpose of apm...
If a player is said to have an average of 200 apm, then most likely he is capable of spiking to 250-300 apm when necessary - and this is the key; they are able to micro / macro very quickly when necessary. It's true that you don't need high apm to beat a 1500 points Diamond player, but then again, is 1500 points Diamond even good?

When you're just sitting around doing a bunch of nothing, sure you can spam to keep your average apm up, and it won't make a difference in gameplay... but when a huge battle occurs, the player that can micro and macro and pay attention to a bunch of different places at once will come out on top.

On October 28 2010 13:38 Aberu wrote:
Show nested quote +
On October 28 2010 11:03 Backpack wrote:
Do you win all of your games?


If you answered no to the previous question then 140-180 avg apm is not enough to win all the time. The better you play, the higher your APM gets. It's not the other way around.


My buddy is in the top 200 consistently and only hits 100+ apm about 10 minutes in, and doesn't really spam at all. He's beaten pretty big names before on ladder as well...

Gretorp
Machine
Moman
Took a game off of Painuser in a tournament match.
etc...

I mean cmon now, apm isn't everything even DAY 9 said you don't need a lot of apm to be good in one of his newbie tuesdays, and it's very true.


- Taking a game off a big-name player means nothing. If your friend is top 10 in the ladder and consistently wins tourneys, get back to us on that.
- It is absolutely true that apm isn't necessary to be a good/decent player, but the capability to have high apm is an invaluable asset nonetheless. You might not need it to win games, but chances are, when you start playing really good players you will find yourself in situations where higher apm would have made all the difference.

Again, APM is one of several indicators of skill - it is not the only one, but it shows one's level of mouse control and capability to micro/macro in tight situations.
:)
roliax
Profile Joined May 2010
135 Posts
October 28 2010 05:08 GMT
#55
I understand there's nothing wrong with low/medium apm...but heck...there's also nothing wrong with high apm. So what's the big deal?

Whatever floats your boat man...

Only thing is...TOO low IS a problem but that's another discussion.
Aberu
Profile Blog Joined April 2010
United States968 Posts
October 28 2010 05:19 GMT
#56
On October 28 2010 13:56 synapse wrote:
So many people don't understand the purpose of apm...
If a player is said to have an average of 200 apm, then most likely he is capable of spiking to 250-300 apm when necessary - and this is the key; they are able to micro / macro very quickly when necessary. It's true that you don't need high apm to beat a 1500 points Diamond player, but then again, is 1500 points Diamond even good?

When you're just sitting around doing a bunch of nothing, sure you can spam to keep your average apm up, and it won't make a difference in gameplay... but when a huge battle occurs, the player that can micro and macro and pay attention to a bunch of different places at once will come out on top.

Show nested quote +
On October 28 2010 13:38 Aberu wrote:
On October 28 2010 11:03 Backpack wrote:
Do you win all of your games?


If you answered no to the previous question then 140-180 avg apm is not enough to win all the time. The better you play, the higher your APM gets. It's not the other way around.


My buddy is in the top 200 consistently and only hits 100+ apm about 10 minutes in, and doesn't really spam at all. He's beaten pretty big names before on ladder as well...

Gretorp
Machine
Moman
Took a game off of Painuser in a tournament match.
etc...

I mean cmon now, apm isn't everything even DAY 9 said you don't need a lot of apm to be good in one of his newbie tuesdays, and it's very true.


- Taking a game off a big-name player means nothing. If your friend is top 10 in the ladder and consistently wins tourneys, get back to us on that.
- It is absolutely true that apm isn't necessary to be a good/decent player, but the capability to have high apm is an invaluable asset nonetheless. You might not need it to win games, but chances are, when you start playing really good players you will find yourself in situations where higher apm would have made all the difference.

Again, APM is one of several indicators of skill - it is not the only one, but it shows one's level of mouse control and capability to micro/macro in tight situations.


Well that was a rather selective reply wasn't it? You completely ignored the reference to Day[9] mentioning that apm doesn't really need to be that high. The fact is that someone that plays in 300 SC2 apm land is playing at around 400 BW apm land. Do you know anyone that ACTUALLY utilizes all 400 APM in BW? Didn't think so. That includes clicking multiple times to move the same group of units, constantly switching between units needlessly being thrown out.

Not saying that spam or apm is the sign of a bad player or anything, just it's not what people should focus on to get better.

To the OP, if you really want to get better, clicking buttons quickly is not what you should be worried about. Scouting, macro, micro, unit positioning, overall unit control, timing (relative to the player and how they are playing, not arbitrary supply numbers), those are much more important than APM. Now if you get great at all of those things, quite a bit of APM comes with it, but that doesn't mean there is much purpose other than warming up, to having 400 apm throughout a whole game, or having 400 apm at the start of a match.
srsly
LuckyMacro
Profile Joined July 2010
United States1482 Posts
October 28 2010 05:19 GMT
#57
"i can do everything I need with 10 apm"
until you play someone with bisu's multitask...:D
megagoten
Profile Joined October 2010
318 Posts
October 28 2010 05:22 GMT
#58
you're really not supposed to go 100-20
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2010-10-28 05:44:23
October 28 2010 05:43 GMT
#59
When i watch replays from high-APM progamers and mid-diamond replays i find that the main source for the APM is not spamming, it's constant aggression. There are more drops, more aggressive moves and army positioning to force the enemy to respond, more zergling/baneling/hellion runbys, multi-pronged attacks, etc
More aggression means that there is more to do, which means you need more APM.
If your APM is low you might just be too defensive and passive.

On another note:
Beating training partners means nothing since they usually play fair and often don't do all that nasty harass, neither ladder players nor tournament players play fair (For example TLO lost to a cheese in the GSL because he wasn't prepared for that from his training)
Raid
Profile Joined September 2010
United States398 Posts
October 28 2010 05:49 GMT
#60
you can have 2000 apm and do absolutely nothing or have 80 apm and do everything right and beat a 200-300 apm high level player. I'd worry less about apm and more about what you can do to improve yourself mechanically and tactically
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