I have played around 240 matches, and of all the scrap station matches, I have only been in the left position about 1-2 times out of about 30-40 o_0
Anyone know why this is? ><
| Forum Index > SC2 General | 
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							Fa1nT
							
							
						 
						
						United States3423 Posts
						 
					I have played around 240 matches, and of all the scrap station matches, I have only been in the left position about 1-2 times out of about 30-40 o_0 Anyone know why this is? ><  | ||
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							Alsn
							
							
						 
						
						Sweden995 Posts
						 
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							envee
							
							
						 
						
						United States27 Posts
						 
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							EleanorRIgby
							
							
						 
						
						Canada3923 Posts
						 
					On September 23 2010 08:36 Alsn wrote: There are a bunch of team maps where the spawn locations are bugged as well(ie, your main building is one hex too far away from your starting minerals). The 2v2 map Tempest has the top-mid leftmost spawn misplaced one hex to the east. As well as the 3v3 map Colony 426 where the bottom spawn location is misplaced one hex to the north. wow blizzard really really really needs to hire some professional map makers  | ||
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							DarkPlasmaBall
							
							
						 
						
						United States44995 Posts
						 
					Why haven't they been brought up before? Or have threads about them been forced to the bottom of the pile by people complaining about unit/race imbalances? I feel like Blizzard had more than enough beta resets to fix these map problems, especially on Scrap Station...  | ||
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							Too_MuchZerg
							
							
						 
						
						Finland2818 Posts
						 
					Tips how to sound credible 1st try : Play 10-15 seconds then blame lag and leave game 2nd try : pull cable out (unless you can convince you still have something happening with your comp) 3rd try : This time I would just play whatever position you will get To get opponent happy remember to say "Looks like it lags only little" when you are happy with position to get some kind of agreement from opponent ![]()  | ||
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							Zelniq
							
							
						 
						
						United States7166 Posts
						 
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							Ordained
							
							
						 
						
						United States779 Posts
						 
					On September 23 2010 08:01 Mastermind wrote: You would think Blizzard would measure distances out and make sure all starting locations are symmetrical. Kind of embarrassing for them if you ask me. They dont care. They care about unit balance, they have never released a good map, those have always come from the community.  | ||
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							SichuanPanda
							
							
						 
						
						Canada1542 Posts
						 
					The Pro League if implemented should be 'optional' in that when you get promoted out of Diamond into Pro League you get a message saying 'Congratulations you have been promoted to Pro League. This league features a different map set, designed for high-level play, and also and ELO ranking system (i.e. no divisions). Are you sure you want to play in this league?'. This would solve the issue with Blizzard not wanting to implement higher level maps for the sake of the 'average player'. This way people who don't feel comfortable playing at a very high-level, and want to stay in Diamond forever are perfectly welcome to do so. Once promoted you can opt-in later to the league at any time, provided your hidden rank hasn't dropped below Pro League level since you originally declined. Thoughts on this idea? I know its been mentioned before, but with the maps as evidence, there may actually be a solid amount of data for Blizzard to conclude such a league is needed.  | ||
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							corpsepose
							
							
						 
						
						1678 Posts
						 
					On September 23 2010 08:03 iCCup.Diamond wrote: Show nested quote + On September 23 2010 08:01 Mastermind wrote: You would think Blizzard would measure distances out and make sure all starting locations or symmetrical. Kind of embarrassing for them if you ask me. Blizzard has made a damn good game but let's be honest, good mapmakers they never have been. qft im gonna agree with the general consensus that the iccup maps should be used more in competitive play and probably added to the ladder map pool too  | ||
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							mOnion
							
							
						 
						
						United States5657 Posts
						 
					zelniq so pro @_@  | ||
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							NonY
							
							
						 
						
						8751 Posts
						 
					On September 23 2010 08:26 Sworn wrote: Blizzard should really hire some professional map makers like Kespa. I'm sure whoever made Blizzard's maps is getting paid to make the maps. These aren't terrible maps but KeSPA has been pretty good about fixing maps quickly and that's going to be the difference. How long will it take Blizzard to fix their maps?  | ||
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							Ashera
							
							
						 
						
						Canada202 Posts
						 
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							NonY
							
							
						 
						
						8751 Posts
						 
					On September 23 2010 08:53 Zelniq wrote: please guys continue to bring up more map problems/imbalances, i know there's got to be more I believe the gas mining rate never was fixed? http://www.teamliquid.net/forum/viewmessage.php?topic_id=123692  | ||
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							mucker
							
							
						 
						
						United States1120 Posts
						 
					I really hope Blizzard can do the right thing, swallow their pride and let us get on the road to here soon.  | ||
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							Jaeger
							
							
						 
						
						United States1150 Posts
						 
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						Jamaica757 Posts
						 
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							Kenny
							
							
						 
						
						United States678 Posts
						 
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						United Kingdom515 Posts
						 
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							No_eL
							
							
						 
						
						Chile1438 Posts
						 
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