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Blizzard needs to get rid of the match history - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
Maand
Profile Joined April 2010
326 Posts
September 15 2010 18:20 GMT
#21
Better yet give players an option to disable match history or make it private if they choose to in thier account options or something along these lines.
kmillz
Profile Joined August 2010
United States1548 Posts
September 15 2010 18:22 GMT
#22
On September 16 2010 03:10 avilo wrote:
Show nested quote +
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Horrible analogy. In sports you can study replays, just like you can in Starcraft.

You can study your opponent, what you're not allowed to do is go stalk your opponent in RL and show up at every one of their practice sessions.

You can study Federer and Nadal's play style and tendencies, and collect information, but you cannot go watch them personally practice with their coach 24/7.

In football, you get fined/penalized if you go and try and spy on other teams practices with a camera (that happened in recent years b4 superbowl or something)?

You can study that way, but if you want to make an analogy here, it's going to be closest that SC2 match history is like stalking/invading privacy and trying to go spy on someone's personal practice session with their coach.





Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information.
Jaeger
Profile Joined December 2009
United States1150 Posts
September 15 2010 18:22 GMT
#23
On September 16 2010 03:14 Dionyseus wrote:
Nothing is stopping you from buying another account to practice on. If you think saving $60 is worth the risk of losing $85,000, something's wrong with you.


Actually in korea there is since you have to sign up for an account with your government id similar to a US SSN if I understand correctly.

However for US/EU there is hope. By using these recently created maps that don't show build orders in the match history in custom games on your primary account with your practice partners and then by using a second account on which you only ladder and never play with practice partners you can approach anonymity. Still it seems like an awfully big hoop to jump through.

Being able to see the build order only if you have the replay would be a nice solution as the screen itself is pretty convenient for getting a birds eye view of the strategy without having to watch the game.
https://www.dotabuff.com/players/8137911
fAnTaCy
Profile Blog Joined February 2008
United States893 Posts
September 15 2010 18:24 GMT
#24
On September 16 2010 03:22 kmillz wrote:
Show nested quote +
On September 16 2010 03:10 avilo wrote:
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Horrible analogy. In sports you can study replays, just like you can in Starcraft.

You can study your opponent, what you're not allowed to do is go stalk your opponent in RL and show up at every one of their practice sessions.

You can study Federer and Nadal's play style and tendencies, and collect information, but you cannot go watch them personally practice with their coach 24/7.

In football, you get fined/penalized if you go and try and spy on other teams practices with a camera (that happened in recent years b4 superbowl or something)?

You can study that way, but if you want to make an analogy here, it's going to be closest that SC2 match history is like stalking/invading privacy and trying to go spy on someone's personal practice session with their coach.





Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information.


So? If the someone REALLY wants to know what their opponent does, they will take the time to find their replays and study them. And even then, there will only be a select few, not their ENTIRE match list since they started with all their bo's and everything, which can and probably will hurt tournies untill something is taken care of.
President of Doctor Helvetica Fan Club...PM to join. Members--4, Most recent: Archas
Gont
Profile Joined March 2010
Germany239 Posts
September 15 2010 18:24 GMT
#25
agree remove it...

its fine if u can see bo after the game so beginners still could learn from their opponents if they were raped but i guess on a prolvl the match history is too "strong"
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 15 2010 18:24 GMT
#26
Easiest way is to have a privacy option to allow your build order to be seen by public or not. Or perhaps set it to only be shown to friends etc
archaik
Profile Joined March 2010
Sweden32 Posts
Last Edited: 2010-09-15 18:27:52
September 15 2010 18:25 GMT
#27
I completley agree. This will have adverse effect on the competative sc2 scene. Players wont get rewarded for coming up with new build orders when everyone can just copy+paste it immediatley. There should be an option to show/hide your history, it's a nobrainer really.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
September 15 2010 18:26 GMT
#28
I think we need to distinguish ladder from custom games too. In a sense laddering is a public thing so I'm not as bothered by the build orders being available, but custom games definitely should be much easier to turn off your build order for. Fortunately someone made custom maps for this, but it shouldn't even be that hard.
On a side note:
I think Idra benefited from this and was not net-harmed by it. I realize it creates a meta-meta-meta-meta-meta-game, but there were some koreans already sharing their replays of him from ladder which IMO is a much bigger advantage and can't be stopped by just turning off the build order button.
I always try to shield slam face, just to make sure it doesnt work
SpartiK1S
Profile Blog Joined May 2010
United States145 Posts
September 15 2010 18:28 GMT
#29
The reason Blizzard will not likely get rid of this system is because of the same reason OP argued. "You will have to pay 60$ to get a new account, and your practice partners have to do the same...".

When has the prospect of losing money ever motivated a company to change something in an environment? I don't mean game makers, but every company out there is driven by profits, and more profits. It sure sucks you gotta play mindgames with opponents before you even play them, and possibly spend hours guessing thier ID #, which you will, eventually...

But I highly doubt Blizzard will fix/change this, it's throwing possible money down the toilet. As crazy as it sounds to regular people like us, companies can't afford to lose any amount of money to satisfy special interests, regardless of how many millions they make per/month.
"Why is it so cold and lonely?"-Nal_Ra
s2pid_loser
Profile Joined March 2010
United States699 Posts
September 15 2010 18:28 GMT
#30
they should jus make match history available to only people on your friend list. the ones that actually know your name and not just your id code
Et Ducit Mundum Per Luce
truckerdaves
Profile Joined June 2010
United States66 Posts
September 15 2010 18:29 GMT
#31
what are you people bitching about? you can find out peoples build orders just by watching them play, so whats the difference? Why are people so steamed? This doesnt make sense to me and i think you guys are making a build deal out of something very little. If you take away the build order screen, you can watch their replays like on their websites. Pros dont hide their build orders because a game isnt based on build orders. SC2 is a reactive game. You scout your opponent and react to what they do. You can study all my build orders man because i dont use the same BO two games in a row. But i also play random
I would engage you in a battle of wits, but i dont want to fight an unarmed man. lol
peekn
Profile Blog Joined June 2010
United States1152 Posts
September 15 2010 18:29 GMT
#32
Agreed completely with OP, it has already affected the outcome, although not directly, of Torch's GSL games.
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2010-09-15 18:30:39
September 15 2010 18:29 GMT
#33
On September 16 2010 03:22 kmillz wrote:
Show nested quote +
On September 16 2010 03:10 avilo wrote:
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Horrible analogy. In sports you can study replays, just like you can in Starcraft.

You can study your opponent, what you're not allowed to do is go stalk your opponent in RL and show up at every one of their practice sessions.

You can study Federer and Nadal's play style and tendencies, and collect information, but you cannot go watch them personally practice with their coach 24/7.

In football, you get fined/penalized if you go and try and spy on other teams practices with a camera (that happened in recent years b4 superbowl or something)?

You can study that way, but if you want to make an analogy here, it's going to be closest that SC2 match history is like stalking/invading privacy and trying to go spy on someone's personal practice session with their coach.





Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information.


Match history is available for anyone with a battle.net account. Replays are only available to the people that manage to find them/download them.

One can be hidden, the other cannot be. Think b4 you post.

On September 16 2010 03:10 nukkuj wrote:
Agreed, while Blizzard are taking their time to fix it, use "Teddyman's pro maps" http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120


aha, good stuff
Sup
TiBe
Profile Joined November 2009
Mexico200 Posts
September 15 2010 18:30 GMT
#34
lol OP you should check this out:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120
Elegy
Profile Blog Joined September 2009
United States1629 Posts
September 15 2010 18:31 GMT
#35
Avilo is right and this feature has been a stupid idea since day 1 of beta when it was only the last 5 games or w/e it was

There is no argument to HAVE this, none at all. Just showing winner/loser in the match history is sufficient (and whether it was a custom or ladder game with the + points thing). build orders available for everyone to see is stupid, how often in pro BW did we ever get a professional replay? only when leaked did that ever happen and for a good reason
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 15 2010 18:31 GMT
#36
sc2 players need to do more than 1 build per map/mu ^_^

I pitty the fool that looks at my matchlist for ideas. I try and do 4-5 builds per matchup and more depending on the map.
Seam
Profile Blog Joined April 2010
United States1093 Posts
September 15 2010 18:32 GMT
#37
How is this different than, say, getting a whole bunch of recent replays of the player, and watching them?

I'd say, if anything, the match history build order thing isn't even as good as getting recent replays.
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
Merikh
Profile Blog Joined June 2010
United States918 Posts
September 15 2010 18:32 GMT
#38
+ Show Spoiler +
Idra got meta-gamed last night lol


Such an upset, I'm guessing this is why this thread came back up.
G4MR | I mod day9, djwheat and GLHF's stream
Phrencys
Profile Joined August 2010
Canada270 Posts
September 15 2010 18:33 GMT
#39
History in Ladder games is fine.

Just get rid of it in custom games to give pros a ground to test their stuff privately without having to buy another account.
Rumiah
Profile Blog Joined July 2010
24 Posts
September 15 2010 18:34 GMT
#40
On September 16 2010 03:17 Deadlyfish wrote:
Show nested quote +
On September 16 2010 03:11 Rumiah wrote:
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Using tennis as an example to this, scouting someone in tennis you might see something like, he has a strong forehand and likes to hit downtheline shots every few points. The differerence bewteen this and scouting someone in sc2 via match history is that you get the EXACT timings of everything he is going to do, going back to tennis here, if you knew what your opponent was going to do every point it would be a struggle to lose if you were around the same skill level.


Well i thought the pro players could vary their build orders? I rarely see a game where they go for the exact same build as the first game.

I'm also pretty sure that the pro players adapt their build to whatever their opponent is doing, and not just blindly go for the same build again and again. Everyone knows that IdrA is a macro player and likes to macro alot before he attacks. I dont see what's wrong with that. Trying to hide your build orders would also be very tricky, and kinda strange.

Also, i'd never go look up some build order that my opponent did, and just assume that they're going to use that against me, i'd be taking a huge chance.


Pro players obviously vary their build orders. The reason you dont see the same build twice in a row is due to maps having a massive input in which BO is played.

GSL spoilers.

+ Show Spoiler +
As you mentioned IdrA, after the GSL today where game 1 and 2 were pretty much decided because of the fact idra knew the build Lotze would play on blistering, as that is the build he had practiced for that particular map vs idras macro style play. This would of been an extremely strong build vs idras normal macro style, but as idra knew the timings of when the push would come etc from checking the match history he reacted to these timings and won. Game 2 Lotze knew idra had sniped his 1 base collossus push and used that knowledge to voidray rush idra.

Based on this just because you wouldn't assume a build order being used against you doesn't mean that IdrA (a player that I can only presume is of higher caliber than you) wouldn't take the risk, as afterall Lotze also took the risk in game 2 by presuming IdrA would try to counter 1base collo.

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