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Blizzard needs to get rid of the match history - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
dekuschrub
Profile Joined May 2008
United States2069 Posts
September 15 2010 18:34 GMT
#41
I agree

DOWN WITH THE MATCH HISTORY
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
September 15 2010 18:34 GMT
#42
On September 16 2010 03:22 kmillz wrote:
Show nested quote +
On September 16 2010 03:10 avilo wrote:
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Horrible analogy. In sports you can study replays, just like you can in Starcraft.

You can study your opponent, what you're not allowed to do is go stalk your opponent in RL and show up at every one of their practice sessions.

You can study Federer and Nadal's play style and tendencies, and collect information, but you cannot go watch them personally practice with their coach 24/7.

In football, you get fined/penalized if you go and try and spy on other teams practices with a camera (that happened in recent years b4 superbowl or something)?

You can study that way, but if you want to make an analogy here, it's going to be closest that SC2 match history is like stalking/invading privacy and trying to go spy on someone's personal practice session with their coach.





Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information.

You are not taking into account custom games, where people are practicing. Replays aren't given out, either participant/obs has to give it, but BOs, everyone can see. I don't think people would generally care about build orders which they have been using publicly, rather the ones they have been practicing privately to catch their opponent off-guard.
Having to buy extra account for that is imo just BS.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
September 15 2010 18:35 GMT
#43
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.

But you dont get to know what the person was doing during practice. This is a huge difference. Practice games should be private just like in any professional sport on earth.
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 15 2010 18:35 GMT
#44
On September 16 2010 03:31 {88}iNcontroL wrote:
sc2 players need to do more than 1 build per map/mu ^_^

I pitty the fool that looks at my matchlist for ideas. I try and do 4-5 builds per matchup and more depending on the map.


well, all good SC2 players do have more than 1 build per map/mu...but wouldn't it be nice if you wanted to practice the fuck out of a specific build...to not have little johnny checking your match history right as he's about to play you in a tournament the next day ?
Sup
mOnion
Profile Blog Joined August 2009
United States5657 Posts
September 15 2010 18:37 GMT
#45
ya this is pretty much pure garbage, i've hated it since the beta and was wondering when it was going to explode in a tourney.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Raevin
Profile Joined July 2010
246 Posts
September 15 2010 18:38 GMT
#46
Disagree

If you are a one trick pony then you will be exposed and people will simply hard counter your little BO you perfected. This will help you in the long run as it will force you to adapt and learn some new things instead of doing the same thing
Nilaus
Profile Joined March 2010
Denmark159 Posts
September 15 2010 18:38 GMT
#47
Someone will eventually (soon) develop a crawler to go through all players match history and save it to a database. This can then be published online and next time I race Avilo (whom I know nothing off) I can easily look up his builds and tendencies.

I agree that sharing this information is emphasising the meta-game in a silly way.
BOOWOO
Profile Joined March 2010
United States83 Posts
September 15 2010 18:38 GMT
#48
I'm sorry, but this is absurd. For the 1% of Starcraft players this would actually affect, they would have no problem paying for a smurf.

And anyway, that 1% should be expected to come into a tournament with more that one build per map/matchup. Starcraft champions should be creative, not machines that can do one build order on a map in a specific matchup.
Merikh
Profile Blog Joined June 2010
United States918 Posts
September 15 2010 18:39 GMT
#49
Avilo put up a poll you'll get extra feedback from people who don't like to post.
G4MR | I mod day9, djwheat and GLHF's stream
Phrencys
Profile Joined August 2010
Canada270 Posts
September 15 2010 18:39 GMT
#50
Where is all that cool talk about scouting n stuff anyway?

If pros are beginning to blindly counter BOs used by their opponents on battle.net, then shame on them for losing.
shindigs
Profile Blog Joined May 2009
United States4795 Posts
September 15 2010 18:41 GMT
#51
Have the option to make it private.

I agree that people in tournaments should prepare for their opponent in any way possible, but yesterday's GSL Set 1 game 2 was sort of a testament to how crappy games can get to if people rely solely on match history. Not to say it wasn't a smart play, but in the end it just wasn't too fun :\
Photographer@shindags || twitch.tv/shindigs
Uranium
Profile Blog Joined May 2010
United States1077 Posts
September 15 2010 18:41 GMT
#52
I *like* the match history tab. I try to find as many pro's divisions as possible and scope out their builds all the time. It has helped me immensely with opening tactics in certain matchups.

Now if only I could find DIMAGA's NA profile...
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
Ghin
Profile Blog Joined January 2005
United States2391 Posts
September 15 2010 18:42 GMT
#53
I think many of you are missing a key point here:

Even if you know what build idra is going to do (I use him as the example because this thread is clearly about that game), unless you're actually good at the game you're still going to lose.
Legalize drugs and murder.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
September 15 2010 18:42 GMT
#54
On September 16 2010 03:38 BOOWOO wrote:
I'm sorry, but this is absurd. For the 1% of Starcraft players this would actually affect, they would have no problem paying for a smurf.

And anyway, that 1% should be expected to come into a tournament with more that one build per map/matchup. Starcraft champions should be creative, not machines that can do one build order on a map in a specific matchup.

If they are just doing 1 BO, if the opponent didn't know it before the match(like watching replays/VODs of him), then he will know it when he's 1 down in bo5 or w/e. I mean it might not be a huge deal, but the idea behind being able to basically watch over your opponent while he practices is a bit absurd imo.
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2010-09-15 18:44:08
September 15 2010 18:43 GMT
#55
On September 16 2010 03:04 avilo wrote:
Thought I would bring this up for re-discussion, as it has not been up for discussion for a while since beta...but this was a highly talked about thing beta and it's more important now.

The match history shows basically all of your games played, and worse yet - the build orders you have been doing, not only in ladder, but in your custom practice games as well.

What this means is b4 any tournament, you can look up your opponent, and study their build order, and know how they are most likely going to play, as well as know the possible counter deviation they may do.

It's pretty sickening. You could argue it's "great for casual players" that want to learn the game, but that logic is always faulty with RTS communities, as casual players don't have the understanding nor care enough to look at that type of thing in the first place.

So basically...match history makes it so that in every big tournament, once you know who you are about to play, you're going to search through their match history, look at their builds, and have a very good idea of the range of builds they're going to do.

If you want to smurf, you have to pay another 60 dollars to get a practice account, and since their are no chat channels, your practice partners would also have to pay the 60 bucks, add you, and do the same for custom games. You'd have to appear non-existent in the void that is bnet 2, and buying new accounts is the only way to do that.

Once one person knows your account, everyone else will. I personally think Blizzard should get rid of the match-history+build orders in the scorecard at the end of the games.

It's going to start ruining tournaments pretty soon, as it already is the GSL in some games. But it's a pretty big deal. That's just my personal opinion though.

What do other people think about this?

edit: just saw this minutes ago, but everyone/anyone that wants their privacy check this thread that teddyman made with maps he made that hide your builds:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120


You know, this happens in football all the time. I don't see the coaches saying it's a problem. All teams study their opponents, so what? Besides, if you want you can make it an advantage, like the below post shows in the mentioned game.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
September 15 2010 18:43 GMT
#56
I think + Show Spoiler +
game 2 of idra/whoever
showed just how badly trying to exploit this can backfire
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Bags
Profile Joined July 2010
United States69 Posts
Last Edited: 2010-09-15 18:46:07
September 15 2010 18:45 GMT
#57
What's with everyone using the words "sickening" "disgusting" and "makes me want to vomit"(not a word, sue me), when describing video games?

Anyhow, I think it should be toggleable at most. The current implementation forces players to learn more than 1 build order so it should help in the long run.
muzzy
Profile Joined March 2010
United States640 Posts
September 15 2010 18:45 GMT
#58
People are delirious if they think they can hide strategies/replays/match info in this day and age. If it wasn't listed in your match history, it'd be somewhere else. Unless you are only playing with a select group of friends who will not share any details, in which case, you'll really be limiting your knowledge base.

If you play any kind of public game, you can be assured the matches will be posted online somewhere. Especially so if you consider yourself worth being studied at all... the kinds of players who are good enough to study are the same ones who are scrutinized. You better believe that nearly every game Idra or TLO plays on ladder is recorded by someone.
SuperGnu
Profile Joined August 2010
Sweden240 Posts
September 15 2010 18:45 GMT
#59
On September 16 2010 03:29 avilo wrote:
Show nested quote +
On September 16 2010 03:22 kmillz wrote:
On September 16 2010 03:10 avilo wrote:
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


Horrible analogy. In sports you can study replays, just like you can in Starcraft.

You can study your opponent, what you're not allowed to do is go stalk your opponent in RL and show up at every one of their practice sessions.

You can study Federer and Nadal's play style and tendencies, and collect information, but you cannot go watch them personally practice with their coach 24/7.

In football, you get fined/penalized if you go and try and spy on other teams practices with a camera (that happened in recent years b4 superbowl or something)?

You can study that way, but if you want to make an analogy here, it's going to be closest that SC2 match history is like stalking/invading privacy and trying to go spy on someone's personal practice session with their coach.





Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information.


Match history is available for anyone with a battle.net account. Replays are only available to the people that manage to find them/download them.


So the system we have now is more even and fair. Glad you are pointing that out.
System is good as it is now.
From: TL.net Bot; This is a Warning! - Your posting sucks. Try to work on that. - Thanks in advance for your cooperation, KwarK
archaik
Profile Joined March 2010
Sweden32 Posts
September 15 2010 18:45 GMT
#60
Just add a an option to show/hide match history, it's very simple.
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