DOWN WITH THE MATCH HISTORY
Blizzard needs to get rid of the match history - Page 3
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dekuschrub
United States2069 Posts
DOWN WITH THE MATCH HISTORY | ||
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Zarahtra
Iceland4053 Posts
On September 16 2010 03:22 kmillz wrote: Worse analogy, the BO shows nothing you couldn't learn from watching replays, it's just a faster way of gaining that information. You are not taking into account custom games, where people are practicing. Replays aren't given out, either participant/obs has to give it, but BOs, everyone can see. I don't think people would generally care about build orders which they have been using publicly, rather the ones they have been practicing privately to catch their opponent off-guard. Having to buy extra account for that is imo just BS. | ||
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Mastermind
Canada7096 Posts
On September 16 2010 03:06 Deadlyfish wrote: I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play. I dont get why it's a bad thing. But you dont get to know what the person was doing during practice. This is a huge difference. Practice games should be private just like in any professional sport on earth. | ||
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avilo
United States4100 Posts
On September 16 2010 03:31 {88}iNcontroL wrote: sc2 players need to do more than 1 build per map/mu ^_^ I pitty the fool that looks at my matchlist for ideas. I try and do 4-5 builds per matchup and more depending on the map. well, all good SC2 players do have more than 1 build per map/mu...but wouldn't it be nice if you wanted to practice the fuck out of a specific build...to not have little johnny checking your match history right as he's about to play you in a tournament the next day ? | ||
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mOnion
United States5657 Posts
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Raevin
246 Posts
If you are a one trick pony then you will be exposed and people will simply hard counter your little BO you perfected. This will help you in the long run as it will force you to adapt and learn some new things instead of doing the same thing | ||
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Nilaus
Denmark159 Posts
I agree that sharing this information is emphasising the meta-game in a silly way. | ||
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BOOWOO
United States83 Posts
And anyway, that 1% should be expected to come into a tournament with more that one build per map/matchup. Starcraft champions should be creative, not machines that can do one build order on a map in a specific matchup. | ||
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Merikh
United States918 Posts
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Phrencys
Canada270 Posts
If pros are beginning to blindly counter BOs used by their opponents on battle.net, then shame on them for losing. | ||
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shindigs
United States4795 Posts
I agree that people in tournaments should prepare for their opponent in any way possible, but yesterday's GSL Set 1 game 2 was sort of a testament to how crappy games can get to if people rely solely on match history. Not to say it wasn't a smart play, but in the end it just wasn't too fun :\ | ||
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Uranium
United States1077 Posts
Now if only I could find DIMAGA's NA profile... | ||
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Ghin
United States2391 Posts
Even if you know what build idra is going to do (I use him as the example because this thread is clearly about that game), unless you're actually good at the game you're still going to lose. | ||
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Zarahtra
Iceland4053 Posts
On September 16 2010 03:38 BOOWOO wrote: I'm sorry, but this is absurd. For the 1% of Starcraft players this would actually affect, they would have no problem paying for a smurf. And anyway, that 1% should be expected to come into a tournament with more that one build per map/matchup. Starcraft champions should be creative, not machines that can do one build order on a map in a specific matchup. If they are just doing 1 BO, if the opponent didn't know it before the match(like watching replays/VODs of him), then he will know it when he's 1 down in bo5 or w/e. I mean it might not be a huge deal, but the idea behind being able to basically watch over your opponent while he practices is a bit absurd imo. | ||
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Apolo
Portugal1259 Posts
On September 16 2010 03:04 avilo wrote: Thought I would bring this up for re-discussion, as it has not been up for discussion for a while since beta...but this was a highly talked about thing beta and it's more important now. The match history shows basically all of your games played, and worse yet - the build orders you have been doing, not only in ladder, but in your custom practice games as well. What this means is b4 any tournament, you can look up your opponent, and study their build order, and know how they are most likely going to play, as well as know the possible counter deviation they may do. It's pretty sickening. You could argue it's "great for casual players" that want to learn the game, but that logic is always faulty with RTS communities, as casual players don't have the understanding nor care enough to look at that type of thing in the first place. So basically...match history makes it so that in every big tournament, once you know who you are about to play, you're going to search through their match history, look at their builds, and have a very good idea of the range of builds they're going to do. If you want to smurf, you have to pay another 60 dollars to get a practice account, and since their are no chat channels, your practice partners would also have to pay the 60 bucks, add you, and do the same for custom games. You'd have to appear non-existent in the void that is bnet 2, and buying new accounts is the only way to do that. Once one person knows your account, everyone else will. I personally think Blizzard should get rid of the match-history+build orders in the scorecard at the end of the games. It's going to start ruining tournaments pretty soon, as it already is the GSL in some games. But it's a pretty big deal. That's just my personal opinion though. What do other people think about this? edit: just saw this minutes ago, but everyone/anyone that wants their privacy check this thread that teddyman made with maps he made that hide your builds: http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120 You know, this happens in football all the time. I don't see the coaches saying it's a problem. All teams study their opponents, so what? Besides, if you want you can make it an advantage, like the below post shows in the mentioned game. | ||
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sixghost
United States2096 Posts
game 2 of idra/whoever | ||
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Bags
United States69 Posts
Anyhow, I think it should be toggleable at most. The current implementation forces players to learn more than 1 build order so it should help in the long run. | ||
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muzzy
United States640 Posts
If you play any kind of public game, you can be assured the matches will be posted online somewhere. Especially so if you consider yourself worth being studied at all... the kinds of players who are good enough to study are the same ones who are scrutinized. You better believe that nearly every game Idra or TLO plays on ladder is recorded by someone. | ||
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SuperGnu
Sweden240 Posts
On September 16 2010 03:29 avilo wrote: Match history is available for anyone with a battle.net account. Replays are only available to the people that manage to find them/download them. So the system we have now is more even and fair. Glad you are pointing that out. System is good as it is now. | ||
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archaik
Sweden32 Posts
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